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Found 2 results

  1. UPDATE: Don Mattrick, Microsoft's president of interactive entertainment has released an official statement on Microsoft's stance change. Below you can find his full statement. Last week at E3, the excitement, creativity and future of our industry was on display for a global audience. For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future. Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One. You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world. So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means: An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360. Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360. In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions. These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray. We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds. Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year. It is good to know that even a giant corporation like Microsoft can understand which way the wind is blowing. If you didn't feel like reading the full statement, Mattrick clarified the following things: Downloaded games can still be accessed anywhere at any times, but disc-based games cannot, unless you have the disc. This effectively ends the "you can take your library with you" line that Microsoft was trying to sell. You will need to download a day-one patch in order to disable the Xbox One's 24-hour check-in component. The regional restrictions on the Xbox One have been lifted. You can buy an Xbox One from anywhere in the world and it will play Xbox One games from anywhere in the world. Original story: In a stunning turn of events, Microsoft has revised its policies on 24-hour required system check-ins for the Xbox one and used game DRM that would restrict the resale of games. The reversal of Microsoft's stance for the Xbox One was likely in response to Sony's PlayStation 4 press conference during E3, after which they received numerous complains and were on the receiving end of pretty intense consumer hatred. You can check out the important points over on their official site, or read the important bullet points below. - Though the Xbox One is still designed to be connected to the internet, it will no longer cease playing games after 24-hours pass in an offline state. - The Xbox one will not have used game DRM that prohibits or restricts the sale of used games. There will be no additional hoops to go through if you want to lend a game to a friend or trade your game in for cash or store credit. Needless to say, this is incredibly unexpected and has left most of the folks across the industry feeling like the gif below. We'll continue to monitor the story as it develops.
  2. UPDATE: Don Mattrick, Microsoft's president of interactive entertainment has released an official statement on Microsoft's stance change. Below you can find his full statement. Last week at E3, the excitement, creativity and future of our industry was on display for a global audience. For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future. Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One. You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world. So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means: An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360. Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360. In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions. These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray. We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds. Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year. It is good to know that even a giant corporation like Microsoft can understand which way the wind is blowing. If you didn't feel like reading the full statement, Mattrick clarified the following things: Downloaded games can still be accessed anywhere at any times, but disc-based games cannot, unless you have the disc. This effectively ends the "you can take your library with you" line that Microsoft was trying to sell. You will need to download a day-one patch in order to disable the Xbox One's 24-hour check-in component. The regional restrictions on the Xbox One have been lifted. You can buy an Xbox One from anywhere in the world and it will play Xbox One games from anywhere in the world. Original story: In a stunning turn of events, Microsoft has revised its policies on 24-hour required system check-ins for the Xbox one and used game DRM that would restrict the resale of games. The reversal of Microsoft's stance for the Xbox One was likely in response to Sony's PlayStation 4 press conference during E3, after which they received numerous complains and were on the receiving end of pretty intense consumer hatred. You can check out the important points over on their official site, or read the important bullet points below. - Though the Xbox One is still designed to be connected to the internet, it will no longer cease playing games after 24-hours pass in an offline state. - The Xbox one will not have used game DRM that prohibits or restricts the sale of used games. There will be no additional hoops to go through if you want to lend a game to a friend or trade your game in for cash or store credit. Needless to say, this is incredibly unexpected and has left most of the folks across the industry feeling like the gif below. We'll continue to monitor the story as it develops. View full article
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