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Found 2 results

  1. Part Devil May Cry, part Ninja Gaiden, part Final Fantasy XV, and part something new entirely, Lost Soul Aside has been on the indie radar since mid-2016 when a trailer surfaced showcasing its combat, world, and hints of its story. The original trailer has since been viewed over three million times, bringing a great deal of attention to solo indie game dev Yang Bing. The Shanghai-based developer set up a studio called Ultizero Games and crafted the entire thing (at least up until that point) solo, with relatively little input from others. A site was launched that offered more tantalizing glimpses of what Lost Soul Aside might hold for players, though not much in terms of what the game might actually be about. The only hint of the tale that the game hopes to tell reads as follows: The war ended ten years ago, the unknown monsters then appeared, Kazer accidently [sic] got combined with an ancient race Arena, Then they got on the journey to seek for the mysterious crystals with their own purposes. "This is not for saving the world, just for saving myself." Lost Soul Aside appears to be an open world action game starring a war veteran who has inadvertently become fused with a strange creature that gives him the ability to fly, project energy from his sword, and access to a wide variety of combos and attacks. The action feels very reminiscent of the combo systems seen in Devil May Cry and the modern incarnation of Ninja Gaiden, which Yang Bing has said served as a big point of inspiration. The art style and openness of the environments has garnered comparisons to Final Fantasy XV. The world itself spans across vast locations set on floating islands. Some locations are temperate fields full of flowers, others are parched deserts or ruined structures. Since the initial reveal, Lost Soul Aside has been relatively silent. Yang Bing kept his head down working steadily on Lost Soul Aside all the way up to PSX 2017. On the 9th, he released a short teaser for a demo that would appear at PSX. The trailer shows off a short gameplay segment that people at the show would be able to play, including a face-off against a massive creature with blue energy swords. There's still no release date or even platforms announced (though it is pretty safe to assume it will come to PC). However, the demo has people talking. Sources from the show have reported people lining up for a chance to play Lost Soul Aside and those who have had a chance to play say that it's a fun, responsive indie game well worth keeping an eye on. What do you think of Lost Soul Aside? View full article
  2. Part Devil May Cry, part Ninja Gaiden, part Final Fantasy XV, and part something new entirely, Lost Soul Aside has been on the indie radar since mid-2016 when a trailer surfaced showcasing its combat, world, and hints of its story. The original trailer has since been viewed over three million times, bringing a great deal of attention to solo indie game dev Yang Bing. The Shanghai-based developer set up a studio called Ultizero Games and crafted the entire thing (at least up until that point) solo, with relatively little input from others. A site was launched that offered more tantalizing glimpses of what Lost Soul Aside might hold for players, though not much in terms of what the game might actually be about. The only hint of the tale that the game hopes to tell reads as follows: The war ended ten years ago, the unknown monsters then appeared, Kazer accidently [sic] got combined with an ancient race Arena, Then they got on the journey to seek for the mysterious crystals with their own purposes. "This is not for saving the world, just for saving myself." Lost Soul Aside appears to be an open world action game starring a war veteran who has inadvertently become fused with a strange creature that gives him the ability to fly, project energy from his sword, and access to a wide variety of combos and attacks. The action feels very reminiscent of the combo systems seen in Devil May Cry and the modern incarnation of Ninja Gaiden, which Yang Bing has said served as a big point of inspiration. The art style and openness of the environments has garnered comparisons to Final Fantasy XV. The world itself spans across vast locations set on floating islands. Some locations are temperate fields full of flowers, others are parched deserts or ruined structures. Since the initial reveal, Lost Soul Aside has been relatively silent. Yang Bing kept his head down working steadily on Lost Soul Aside all the way up to PSX 2017. On the 9th, he released a short teaser for a demo that would appear at PSX. The trailer shows off a short gameplay segment that people at the show would be able to play, including a face-off against a massive creature with blue energy swords. There's still no release date or even platforms announced (though it is pretty safe to assume it will come to PC). However, the demo has people talking. Sources from the show have reported people lining up for a chance to play Lost Soul Aside and those who have had a chance to play say that it's a fun, responsive indie game well worth keeping an eye on. What do you think of Lost Soul Aside?
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