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Found 8 results

  1. Nightdive Studios has been quietly working on a remake of System Shock since their successful Kickstarter campaign back in 2016. Their mission is to bring the forward-thinking 1994 PC title into a recognizable, but modernized, form. And, to be honest, it looks fantastic. System Shock originally released on PC back in 1994. It offered players the chance to play a first-person science fiction role-playing game with a rich and detailed world that could be tackled in a wide variety of unique ways. It rewarded creativity and established many of the conventions that games still make use of to this day and directly influenced the creation of games like BioShock, Deus Ex, Half-Life 2, and Metal Gear Solid. Looking Glass Interactive received critical acclaim for the game, but the games it created were ahead of their time, leading to lower sales compared with the straight-forward and immediately rewarding Doom. That brings us to the present day as Nightdive Studios works to bring a completely rebuilt version of System Shock to modern systems. Nightdive cut their teeth on revamping retro titles to play on new hardware. They are responsible for reviving I Have No Mouth and I Must Scream, System Shock 1, and System Shock 2, and also played a part in creating modern titles like Skyrim and BioShock Infinite. The studio has been transparent with their development process, posting videos and screenshots throughout the creation of the new System Shock. The latest update showcases a number of the finished and finalized art assets in action. The System Shock remake is scheduled to release in 2020, so this video is still pre-alpha. However, seeing a small section of what will be included in the finished game is really exciting. You can check out the video below. The next development update will apparently show off the combat mechanics of the System Shock remake, which will be really interesting. One of the drawbacks of the original was the complicated control scheme that doesn't feel great if you go back to experience it. Modernized controls and mechanics would go a long way toward making the remake a success. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. Nightdive Studios has been quietly working on a remake of System Shock since their successful Kickstarter campaign back in 2016. Their mission is to bring the forward-thinking 1994 PC title into a recognizable, but modernized, form. And, to be honest, it looks fantastic. System Shock originally released on PC back in 1994. It offered players the chance to play a first-person science fiction role-playing game with a rich and detailed world that could be tackled in a wide variety of unique ways. It rewarded creativity and established many of the conventions that games still make use of to this day and directly influenced the creation of games like BioShock, Deus Ex, Half-Life 2, and Metal Gear Solid. Looking Glass Interactive received critical acclaim for the game, but the games it created were ahead of their time, leading to lower sales compared with the straight-forward and immediately rewarding Doom. That brings us to the present day as Nightdive Studios works to bring a completely rebuilt version of System Shock to modern systems. Nightdive cut their teeth on revamping retro titles to play on new hardware. They are responsible for reviving I Have No Mouth and I Must Scream, System Shock 1, and System Shock 2, and also played a part in creating modern titles like Skyrim and BioShock Infinite. The studio has been transparent with their development process, posting videos and screenshots throughout the creation of the new System Shock. The latest update showcases a number of the finished and finalized art assets in action. The System Shock remake is scheduled to release in 2020, so this video is still pre-alpha. However, seeing a small section of what will be included in the finished game is really exciting. You can check out the video below. The next development update will apparently show off the combat mechanics of the System Shock remake, which will be really interesting. One of the drawbacks of the original was the complicated control scheme that doesn't feel great if you go back to experience it. Modernized controls and mechanics would go a long way toward making the remake a success. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. The developers of Dishonored 2 revealed a tantalizing 9 minutes of gameplay showcasing Prey. Their upcoming project takes place on a space station that has come under attack by mysterious, shadowy being with the ability to manipulate the world around themselves in mind-bending ways. By surviving, crafting, and upgrading themselves with human and alien abilities, players might just be able to make it out alive. Creative director Raphael Colantonio and lead designer Ricardo Bare narrate the gameplay trailer, which demonstrates some of the basic combat and uses for weapons outside of fighting. Prominently featured is the glue gun, which can freeze tricky mimics in place, but also create platforms to climb on and a way to plug flaming pipes. We also are able to see how gameplay will work when you can turn yourself into any environmental object, like a cup. The ability combinations are already intriguing and only a handful have even been revealed - from an extensive catalog, if the skill trees are to be believed. The whole thing feels an awful lot like System Shock, right down to the wrench the protagonist carries to fend off enemies at the start. If what we are essentially going to be getting a polished BioShock in space experience, I am all in on that idea. Prey launches sometime in 2017 for PlayStation 4, Xbox One, and PC. View full article
  4. The developers of Dishonored 2 revealed a tantalizing 9 minutes of gameplay showcasing Prey. Their upcoming project takes place on a space station that has come under attack by mysterious, shadowy being with the ability to manipulate the world around themselves in mind-bending ways. By surviving, crafting, and upgrading themselves with human and alien abilities, players might just be able to make it out alive. Creative director Raphael Colantonio and lead designer Ricardo Bare narrate the gameplay trailer, which demonstrates some of the basic combat and uses for weapons outside of fighting. Prominently featured is the glue gun, which can freeze tricky mimics in place, but also create platforms to climb on and a way to plug flaming pipes. We also are able to see how gameplay will work when you can turn yourself into any environmental object, like a cup. The ability combinations are already intriguing and only a handful have even been revealed - from an extensive catalog, if the skill trees are to be believed. The whole thing feels an awful lot like System Shock, right down to the wrench the protagonist carries to fend off enemies at the start. If what we are essentially going to be getting a polished BioShock in space experience, I am all in on that idea. Prey launches sometime in 2017 for PlayStation 4, Xbox One, and PC.
  5. Kickstarted games have been under fire recently after several high-profile Kickstarters disappeared or halted before making it to market and the somewhat anticlimactic release of the crowdfunded Mighty No. 9. Despite the bad press that these disappointments have garnered Kickstarter, Nightdive Studios has managed to attract almost 22,000 backers and $1.35 million in funds to remake the original System Shock title using the latest version of Unity. And you know what? Their vision for a reborn System Shock looks pretty fantastic. Nightdive is relatively well-known for the way it has revived and updated classic franchises to be compatible for modern technology. I Have No Mouth and I Must Scream, System Shock 1 & 2, and Turok 1 & 2 are all available in their original condition (with some compatibility updates) on modern PCs thanks to their work. Not only that, but the studio has contributed to several high-profile releases like Fallout 3, The Elder Scrolls V: Skyrim, and BioShock Infinite. As part of generating interest in their campaign, Nightdive released a pre-alpha demo that captures the look and feel of the game they want to make, though it comes with a stipulation that pretty much every aspect of it is subject to change. you can download the demo for free on Steam, Good Old Games, and the Humble Store. It's actually happening, and it seems to be in the hands of people who know how to treat old, well-loved properties right. The System Shock remake will be available initially for PC and Xbox One, but will also be coming to Mac and Linux. Nightdive has left open the possibility of bringing the title to PlayStation 4 and VR devices. For those who still want to get in on the fundraising, Nightdive is opening up the campaign to PayPal donations (though the page on which people can donate is still under construction). Certain stretch goals from the Kickstarter will carry over into ongoing fundraising efforts, too, like VR support, a full orchestral score, and more. Those who donate during the post-Kickstarter fundraising will likely get different backer rewards that have yet to be revealed.
  6. Kickstarted games have been under fire recently after several high-profile Kickstarters disappeared or halted before making it to market and the somewhat anticlimactic release of the crowdfunded Mighty No. 9. Despite the bad press that these disappointments have garnered Kickstarter, Nightdive Studios has managed to attract almost 22,000 backers and $1.35 million in funds to remake the original System Shock title using the latest version of Unity. And you know what? Their vision for a reborn System Shock looks pretty fantastic. Nightdive is relatively well-known for the way it has revived and updated classic franchises to be compatible for modern technology. I Have No Mouth and I Must Scream, System Shock 1 & 2, and Turok 1 & 2 are all available in their original condition (with some compatibility updates) on modern PCs thanks to their work. Not only that, but the studio has contributed to several high-profile releases like Fallout 3, The Elder Scrolls V: Skyrim, and BioShock Infinite. As part of generating interest in their campaign, Nightdive released a pre-alpha demo that captures the look and feel of the game they want to make, though it comes with a stipulation that pretty much every aspect of it is subject to change. you can download the demo for free on Steam, Good Old Games, and the Humble Store. It's actually happening, and it seems to be in the hands of people who know how to treat old, well-loved properties right. The System Shock remake will be available initially for PC and Xbox One, but will also be coming to Mac and Linux. Nightdive has left open the possibility of bringing the title to PlayStation 4 and VR devices. For those who still want to get in on the fundraising, Nightdive is opening up the campaign to PayPal donations (though the page on which people can donate is still under construction). Certain stretch goals from the Kickstarter will carry over into ongoing fundraising efforts, too, like VR support, a full orchestral score, and more. Those who donate during the post-Kickstarter fundraising will likely get different backer rewards that have yet to be revealed. View full article
  7. The original System Shock was mind-blowing when it released in 1994. Never before had storytelling, RPG elements, and open-ended gameplay. Now, over two decades later, Night Dive Studios has remastered the classic and brought it to modern hardware via Good Old Games. "With System Shock: Enhanced Edition, we're implementing game-changing improvements, including mouselook, widescreen, and a high resolution display mode," says Stephen Kick, CEO of Night Dive Studios. "The classic game has never been more accessible to a modern audience." Night Dive Studios has upped the resolution of the original (640x480) to 1024x768 as well as a native 854x480 widescreen mode. A toggleable mouselook mode has been added along with a streamlined inventory system. Long overdue bug fixes and the ability to remap controls make this remaster something worth looking into even for players who still have the original version. However, even those without the original version can experience it as it was with System Shock: Classic, a completely unaltered version of System Shock that runs on modern PCs. Both Classic and Enhanced versions are bundled together and those who have bought System Shock 2 on GOG.com get a 40% discount. View full article
  8. The original System Shock was mind-blowing when it released in 1994. Never before had storytelling, RPG elements, and open-ended gameplay. Now, over two decades later, Night Dive Studios has remastered the classic and brought it to modern hardware via Good Old Games. "With System Shock: Enhanced Edition, we're implementing game-changing improvements, including mouselook, widescreen, and a high resolution display mode," says Stephen Kick, CEO of Night Dive Studios. "The classic game has never been more accessible to a modern audience." Night Dive Studios has upped the resolution of the original (640x480) to 1024x768 as well as a native 854x480 widescreen mode. A toggleable mouselook mode has been added along with a streamlined inventory system. Long overdue bug fixes and the ability to remap controls make this remaster something worth looking into even for players who still have the original version. However, even those without the original version can experience it as it was with System Shock: Classic, a completely unaltered version of System Shock that runs on modern PCs. Both Classic and Enhanced versions are bundled together and those who have bought System Shock 2 on GOG.com get a 40% discount.
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