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Found 4 results

  1. Update 2: Telltale pulled The Walking Dead: The Final Season from digital storefronts earlier this week without giving a clear reason as to why. Good Old Games released a statement saying that it was a temporary removal requested by the company. However, we finally have an answer as to the fate of The Walking Dead: The Final Season. In a quote reported by Polygon, a Telltale representative offered this clarification: Yes, we have removed season passes for The Walking Dead: The Final Season from stores for the time being. We’re currently still working to find a way to hand off production of episodes 3 and 4 so that the season can be completed. The outcome of those efforts will determine when and how The Final Season returns to stores. We hope to have a firm announcement before the end of the week. For now, we apologize for any inconvenience. Update 1: The studio has issued a full statement via Twitter about the closure of the company. You can read it in full below: Today Telltale Games made the difficult decision to begin a majority studio closure following a year marked by insurmountable challenges. A majority of the company’s employees were dismissed earlier this morning, with a small group of 25 employees staying on to fulfill the company’s obligations to its board and partners. CEO Pete Hawley issued the following statement. “It’s been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry.” Telltale will issue further comments regarding its product portfolio in the coming weeks. On top of that, various former Telltale employees have stated on social media that they believe the fourth and final season of the company's The Walking Dead franchise will come to a premature end after the impending release of its second episode on September 25. Additionally, the remaining employees at Telltale will instead be working to fulfill obligations to Netflix for Minecraft: Story Mode, which was set to release on the streaming service this fall. Original: The developer behind works like The Walking Dead and Tales from the Borderlands has ceased operations with the exception of 25 employees who will stay on until the final season of The Walking Dead is finished. Over 225 employees have been laid off. The studio has been oddly silent thus far with no official comments on the planned fate of the developer. Former employees have reported that all future projects after the last season of The Walking Dead have been cancelled. The games that are no more include the adaptation of Stranger Things, The Wolf Among Us Season Two, and a follow-up to their Game of Thrones title. Because of the radio silence from the studio, there's some speculation that this might not be a complete closure. Instead, it could be a massive restructuring to make the company more attractive to potential buyers. It's also possible that this change has been made to drastically reduce the size of the company to narrow the focus of the company. We're hoping that everyone who has been left in the lurch finds their feet again soon. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. Update 2: Telltale pulled The Walking Dead: The Final Season from digital storefronts earlier this week without giving a clear reason as to why. Good Old Games released a statement saying that it was a temporary removal requested by the company. However, we finally have an answer as to the fate of The Walking Dead: The Final Season. In a quote reported by Polygon, a Telltale representative offered this clarification: Yes, we have removed season passes for The Walking Dead: The Final Season from stores for the time being. We’re currently still working to find a way to hand off production of episodes 3 and 4 so that the season can be completed. The outcome of those efforts will determine when and how The Final Season returns to stores. We hope to have a firm announcement before the end of the week. For now, we apologize for any inconvenience. Update 1: The studio has issued a full statement via Twitter about the closure of the company. You can read it in full below: Today Telltale Games made the difficult decision to begin a majority studio closure following a year marked by insurmountable challenges. A majority of the company’s employees were dismissed earlier this morning, with a small group of 25 employees staying on to fulfill the company’s obligations to its board and partners. CEO Pete Hawley issued the following statement. “It’s been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry.” Telltale will issue further comments regarding its product portfolio in the coming weeks. On top of that, various former Telltale employees have stated on social media that they believe the fourth and final season of the company's The Walking Dead franchise will come to a premature end after the impending release of its second episode on September 25. Additionally, the remaining employees at Telltale will instead be working to fulfill obligations to Netflix for Minecraft: Story Mode, which was set to release on the streaming service this fall. Original: The developer behind works like The Walking Dead and Tales from the Borderlands has ceased operations with the exception of 25 employees who will stay on until the final season of The Walking Dead is finished. Over 225 employees have been laid off. The studio has been oddly silent thus far with no official comments on the planned fate of the developer. Former employees have reported that all future projects after the last season of The Walking Dead have been cancelled. The games that are no more include the adaptation of Stranger Things, The Wolf Among Us Season Two, and a follow-up to their Game of Thrones title. Because of the radio silence from the studio, there's some speculation that this might not be a complete closure. Instead, it could be a massive restructuring to make the company more attractive to potential buyers. It's also possible that this change has been made to drastically reduce the size of the company to narrow the focus of the company. We're hoping that everyone who has been left in the lurch finds their feet again soon. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. 2K has confirmed a report from a Kotaku source that it will be shutting down its Australian studio in Canberra. All employees have been laid off, though the publisher has stated it is looking to help those affected find additional opportunities. 2K Australia was one of the final AAA developer based in Australia. Originally a part of Irrational Games as Irrational Canberra, it was spun off into 2K Australia after 2K purchased Irrational in 2006. It worked on all three BioShock titles and most recently released Borderlands: The Pre-Sequel! to critical and commercial success. Unfortunately, it appears that the costs of operating out of Australia was a significant factor in the studio's closure. 2K offered the following statement to help clarify the situation: We can confirm we have taken steps to begin the studio closure process for 2K Australia in order to better manage ongoing development costs while improving the working proximity of our creative teams. We are very grateful for the team’s valuable contributions to numerous 2K projects, and are working with affected staff to explore reassignment opportunities where possible. Our hearts and prayers go out to those who've lost their jobs. View full article
  4. Jack Gardner

    2K Australia Shutting Down

    2K has confirmed a report from a Kotaku source that it will be shutting down its Australian studio in Canberra. All employees have been laid off, though the publisher has stated it is looking to help those affected find additional opportunities. 2K Australia was one of the final AAA developer based in Australia. Originally a part of Irrational Games as Irrational Canberra, it was spun off into 2K Australia after 2K purchased Irrational in 2006. It worked on all three BioShock titles and most recently released Borderlands: The Pre-Sequel! to critical and commercial success. Unfortunately, it appears that the costs of operating out of Australia was a significant factor in the studio's closure. 2K offered the following statement to help clarify the situation: We can confirm we have taken steps to begin the studio closure process for 2K Australia in order to better manage ongoing development costs while improving the working proximity of our creative teams. We are very grateful for the team’s valuable contributions to numerous 2K projects, and are working with affected staff to explore reassignment opportunities where possible. Our hearts and prayers go out to those who've lost their jobs.
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