Showing results for tags 'stardew valley'. - Extra Life Community Hub Jump to content

Search the Community

Showing results for tags 'stardew valley'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Extra Life News
    • Extra Life Updates
    • Best Practices
    • Community Content
    • Why I Extra Life
    • Fundraising
    • Contests
  • Gaming News
  • Features
  • Podcast

Discussions

  • Extra Life Discussions
    • General Extra Life Discussion
    • Local Extra Lifers
    • Fundraising Ideas
    • Live Streaming Tips & Tricks
    • Official Extra Life Stream Team Discussion
    • Extra Life JSON Code Discussion & Sharing
    • Extra Life United
    • Extra Life Q & A
  • Articles & Extra Life Announcements
    • Announcements
  • Official Extra Life Guilds
    • Guild information and Discussion
    • Canada
    • Northeastern US
    • Southeastern US
    • Central US
    • Western US
  • Gaming Discussions
  • Other Stuff
  • Denver Extra Life Guild's Recent Posts

Calendars

  • Extra Life Community Calendar
  • Extra Life Stream Team
  • Akron Guild
  • Albany Guild
  • Albuquerque Guild
  • Anchorage Guild
  • Atlanta Guild
  • Austin Guild
  • Bakersfield Guild
  • Baltimore Guild
  • Birmingham Guild
  • Boston Guild
  • Burlington Guild
  • Buffalo Guild
  • Calgary, AB Guild
  • Morgantown Guild
  • Charlottesville Guild
  • Chicago Guild
  • Cincinnati Guild
  • Cleveland Guild
  • Columbia, MO Guild
  • Columbus, OH Guild
  • Dallas Guild
  • Dayton Guild
  • Denver Guild
  • Des Moines Guild
  • Detroit Guild
  • Edmonton, AB Guild
  • Fargo-Valley City Guild
  • Fresno Guild
  • Ft. Worth Guild
  • Gainesville-Tallahassee Guild
  • Grand Rapids Guild
  • Halifax, NS Guild
  • Hamilton, ON Guild
  • Hartford Guild
  • Hershey Guild
  • Hudson Valley Guild
  • Houston Guild
  • Indianapolis Guild
  • Jacksonville Guild
  • Kansas City Guild
  • Knoxville Guild
  • Lansing Guild
  • London, ON Guild
  • Los Angeles Guild
  • Milwaukee / Madison Guild
  • Minneapolis / Twin Cities Guild
  • Montreal / Quebec City Guild
  • Nashville Guild
  • Newark Guild
  • NYC & Long Island Guild
  • Oakland / San Francisco Guild
  • Omaha Guild
  • Orange County Guild
  • Orlando Guild
  • Ottawa, ON Guild
  • Philadelphia Guild
  • Phoenix Guild
  • Pittsburgh Guild
  • Portland, OR Guild
  • Portland, ME Guild
  • Raleigh-Durham Guild
  • Richmond Guild
  • Sacramento Guild
  • Salt Lake City Guild
  • San Antonio Guild
  • San Diego Guild
  • San Juan, PR Guild
  • Saskatchewan Guild
  • Seattle Guild
  • Spokane Guild
  • Springfield-Champaign, IL Guild
  • Springfield, MA Guild
  • St. Louis Guild
  • Syracuse Guild
  • Tampa / St. Petersburg Guild
  • Toronto, ON Guild
  • Vancouver, BC Guild
  • Washington DC Guild
  • Winnipeg, MB Guild
  • Denver Extra Life Guild's Events
  • Extra Life Akron's Events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Hospital


Location


Why I "Extra Life"


Interests


Twitter


Instagram


Twitch


Mixer


Discord


Blizzard Battletag


Nintendo ID


PSN ID


Steam


Origin


Xbox Gamertag

Found 12 results

  1. Many games revolve around conflict and fighting, the struggle to prove one's superiority to another via online competition or by overcoming single-player challenges. With October being Bullying Prevention Month, we thought it might be a great idea to spotlight some game series that focus on learning to appreciate and work with others. No one likes bullying, but it's unfortunately the case that children who need medical care or live with conditions that lead others to perceive them differently are more at risk to be on the receiving end of bullying. We've taken the opportunity of this month to talk about a few games that might help someone who has been bullied feel less alone. On the flip side, these titles might be used to teach kids who may engage in bullying behavior about empathy and learning to appreciate the differences between people. Plus, they are all just great game series that everyone should play at least once! Stardew Valley ConcernedApe, the lone developer behind one of the most beloved indie games of the past few years, really knows how to put together a town of interesting characters. Players take on the role of a character who leaves the bustling and soul-crushing city to take care of their grandfather's farm in a town called Stardew Valley. The dilapidated old farm leaves much to be desired, but through hard work and dedication players can restore the farm to its former glory and befriend the colorful cast of locals. Stardew Valley doesn't really have an antagonist outside of the looming corporate interests of Jo-Jo Mart. The game emphasizes friendship and co-operation, something that came into clearer focus when a co-op mode was added to the game last year. This lack of social friction makes Stardew Valley an ideal escape from the stresses of real world living. Many people find it to be a comforting experience that helps them heal and face the world again. People looking for a game that teaches kindness and emphasizes communal harmony, two things that fly in the face of bullying, couldn't do much better than this game about farming and friendship. Animal Crossing From the very beginning of the series, Animal Crossing has been about making friends, performing acts of community service, and contributing to the greater good. Those same basic concepts have been present across all future entries in the franchise. It's a game about interacting with a world where conflict is largely absent, a rarity in video games. It also takes place in real time, encouraging players to make continual, daily investments into their digital communities. In Animal Crossing, players move to a new town and find themselves unexpectedly roped into a money-making scheme by local businessman Tom Nook. From there, players can weed the town to make it more pleasant for themselves and their neighbors and give gifts to their fellow townsfolk. When the various animals in town like the main character enough, they might choose to live in town permanently. This is all done without a main antagonist (unless you count the comedic opposition of characters like Tom Nook or Mr. Resetti). Players can also contribute to the local museum to help the community learn more about wildlife and the natural wonders of the world. There are countless ways players are encouraged to live in harmony with the other residents of their town. If ever there was a game that emphasized the greater good and living in peace with all kinds of different people, it's Animal Crossing. Fire Emblem The Fire Emblem series has a long and storied history of encouraging social interaction between its myriad of different characters. Sometimes they begin as enemies and other times as amicable rivals, but over time they learn to respect and even love one another. A major theme across all of the games deals with the bonds people forge between one another in their communities. Unlike the other two games highlighted so far, Fire Emblem does involve a fair bit of combat. Players take on the role of a strategic commander giving orders to units on a battlefield. The more that the player's units, who all have names, histories, and personalities, fight next to one another, the more their bond develops. Once that bond reaches certain levels, the two unites can hold a conversation in which they poke fun at one another, express their desires and passions, or even reveal crucial plot details. Fire Emblem is a series where numerous people from different social and political backgrounds with differing views and physical appearances all come together to work for a common goal. Watching people learn about those differences and embrace them, learning about the little quirks that make them human, it helps the player appreciate the differences between people in the real world - and maybe help bridge the divide when things seem unfamiliar. What sorts of games do you play to find a positive sense of community or connection with others? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. Many games revolve around conflict and fighting, the struggle to prove one's superiority to another via online competition or by overcoming single-player challenges. With October being Bullying Prevention Month, we thought it might be a great idea to spotlight some game series that focus on learning to appreciate and work with others. No one likes bullying, but it's unfortunately the case that children who need medical care or live with conditions that lead others to perceive them differently are more at risk to be on the receiving end of bullying. We've taken the opportunity of this month to talk about a few games that might help someone who has been bullied feel less alone. On the flip side, these titles might be used to teach kids who may engage in bullying behavior about empathy and learning to appreciate the differences between people. Plus, they are all just great game series that everyone should play at least once! Stardew Valley ConcernedApe, the lone developer behind one of the most beloved indie games of the past few years, really knows how to put together a town of interesting characters. Players take on the role of a character who leaves the bustling and soul-crushing city to take care of their grandfather's farm in a town called Stardew Valley. The dilapidated old farm leaves much to be desired, but through hard work and dedication players can restore the farm to its former glory and befriend the colorful cast of locals. Stardew Valley doesn't really have an antagonist outside of the looming corporate interests of Jo-Jo Mart. The game emphasizes friendship and co-operation, something that came into clearer focus when a co-op mode was added to the game last year. This lack of social friction makes Stardew Valley an ideal escape from the stresses of real world living. Many people find it to be a comforting experience that helps them heal and face the world again. People looking for a game that teaches kindness and emphasizes communal harmony, two things that fly in the face of bullying, couldn't do much better than this game about farming and friendship. Animal Crossing From the very beginning of the series, Animal Crossing has been about making friends, performing acts of community service, and contributing to the greater good. Those same basic concepts have been present across all future entries in the franchise. It's a game about interacting with a world where conflict is largely absent, a rarity in video games. It also takes place in real time, encouraging players to make continual, daily investments into their digital communities. In Animal Crossing, players move to a new town and find themselves unexpectedly roped into a money-making scheme by local businessman Tom Nook. From there, players can weed the town to make it more pleasant for themselves and their neighbors and give gifts to their fellow townsfolk. When the various animals in town like the main character enough, they might choose to live in town permanently. This is all done without a main antagonist (unless you count the comedic opposition of characters like Tom Nook or Mr. Resetti). Players can also contribute to the local museum to help the community learn more about wildlife and the natural wonders of the world. There are countless ways players are encouraged to live in harmony with the other residents of their town. If ever there was a game that emphasized the greater good and living in peace with all kinds of different people, it's Animal Crossing. Fire Emblem The Fire Emblem series has a long and storied history of encouraging social interaction between its myriad of different characters. Sometimes they begin as enemies and other times as amicable rivals, but over time they learn to respect and even love one another. A major theme across all of the games deals with the bonds people forge between one another in their communities. Unlike the other two games highlighted so far, Fire Emblem does involve a fair bit of combat. Players take on the role of a strategic commander giving orders to units on a battlefield. The more that the player's units, who all have names, histories, and personalities, fight next to one another, the more their bond develops. Once that bond reaches certain levels, the two unites can hold a conversation in which they poke fun at one another, express their desires and passions, or even reveal crucial plot details. Fire Emblem is a series where numerous people from different social and political backgrounds with differing views and physical appearances all come together to work for a common goal. Watching people learn about those differences and embrace them, learning about the little quirks that make them human, it helps the player appreciate the differences between people in the real world - and maybe help bridge the divide when things seem unfamiliar. What sorts of games do you play to find a positive sense of community or connection with others? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. Having been in development since 2015, Eastward's train finally seems poised to pull into the station. A new trailer has been released pinning the visually unique indie RPG down to a 2020 release window and revealing that the title will be coming to the Nintendo Switch. Developer Pixpil's latest peek at the world of Eastward reveals a stunning landscape rich with character and incredible animated details. We last saw Eastward at the beginning of 2018 when Chucklefish, the publisher behind Eastward, Starbound, and Stardew Valley, released an impressive announcement trailer. With the reveal of Eastward, we learned that it tells the story of John, a miner who uncovers a scientific facility while working his claim. Inside the dark facility, John encounters Sam, a strange white-haired young girl. This discovery sets the pair on a journey across the ruins of a world plagued by monsters. Their adventure will take them through towns where the remnants of humanity band together for survival, scavenging resources from ruins and creating bold new technologies. The mysteries behind Sam's origins propels the story forward as John struggles to care for the young child and get them through just one more day. A new trailer surfaced at Gamescom offers such an intriguing look into the world of Eastward. A pristine train takes viewers through a world where a boat has been made into a salvaged house on top of a mountain, complete with a beached whale on its roof. Bustling tent markets sit among the ruins of metropolises, with some stalls run by steampunk androids. We watch as John leads Sam through a wilderness populated by aggressive vultures and multi-legged mushrooms. Skeletons with gatling guns, rampaging mechanical monstrosities, carnivorous snake plants, flaming slugs, sentient bundles of electrical cords, and a robotic eyeball boss all inject Eastward with a sense of danger and wonder. The combat shown so far seems to revolve around John swinging his frying pan into monsters, dodging attacks, and solving puzzles. There are brief snippets of John wielding a shotgun and charging up a melee attack, but the lack of focus on the battle mechanics implies Eastward has other ambitions. While we haven't seen nearly enough of the game yet, Eastward's priority seems to be presenting a narrative journey through a world rich with detail and history. We see glimpses of charismatic supporting characters like Alva and the antagonistic Mayor Huffman along with a slew of unnamed and intriguing characters. Pixpil set out to create a modern pixel game that took inspiration from Earthbound and The Legend of Zelda as well as more recent releases like The Last of Us. Eastward seems like a near-perfect realization of that goal. Shockingly gorgeous, imaginative, and armed with an intriguing narrative, Eastward should be on your radar. It's clearly something special. Eastward releases in 2020 for PC and Nintendo Switch. One of the common misconceptions about Extra Life is that someone can only participate if they play video games. Not true! Extra Life supports and encourages all kinds of play. To that end, we have been supporting Tabletop Appreciation Weekend for the past few years. This year, the event takes place August 24-25th and will be a time for players to gather together and play board games for the kids. Learn more about Extra Life Tabletop Appreciation Weekend and be sure to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  4. Having been in development since 2015, Eastward's train finally seems poised to pull into the station. A new trailer has been released pinning the visually unique indie RPG down to a 2020 release window and revealing that the title will be coming to the Nintendo Switch. Developer Pixpil's latest peek at the world of Eastward reveals a stunning landscape rich with character and incredible animated details. We last saw Eastward at the beginning of 2018 when Chucklefish, the publisher behind Eastward, Starbound, and Stardew Valley, released an impressive announcement trailer. With the reveal of Eastward, we learned that it tells the story of John, a miner who uncovers a scientific facility while working his claim. Inside the dark facility, John encounters Sam, a strange white-haired young girl. This discovery sets the pair on a journey across the ruins of a world plagued by monsters. Their adventure will take them through towns where the remnants of humanity band together for survival, scavenging resources from ruins and creating bold new technologies. The mysteries behind Sam's origins propels the story forward as John struggles to care for the young child and get them through just one more day. A new trailer surfaced at Gamescom offers such an intriguing look into the world of Eastward. A pristine train takes viewers through a world where a boat has been made into a salvaged house on top of a mountain, complete with a beached whale on its roof. Bustling tent markets sit among the ruins of metropolises, with some stalls run by steampunk androids. We watch as John leads Sam through a wilderness populated by aggressive vultures and multi-legged mushrooms. Skeletons with gatling guns, rampaging mechanical monstrosities, carnivorous snake plants, flaming slugs, sentient bundles of electrical cords, and a robotic eyeball boss all inject Eastward with a sense of danger and wonder. The combat shown so far seems to revolve around John swinging his frying pan into monsters, dodging attacks, and solving puzzles. There are brief snippets of John wielding a shotgun and charging up a melee attack, but the lack of focus on the battle mechanics implies Eastward has other ambitions. While we haven't seen nearly enough of the game yet, Eastward's priority seems to be presenting a narrative journey through a world rich with detail and history. We see glimpses of charismatic supporting characters like Alva and the antagonistic Mayor Huffman along with a slew of unnamed and intriguing characters. Pixpil set out to create a modern pixel game that took inspiration from Earthbound and The Legend of Zelda as well as more recent releases like The Last of Us. Eastward seems like a near-perfect realization of that goal. Shockingly gorgeous, imaginative, and armed with an intriguing narrative, Eastward should be on your radar. It's clearly something special. Eastward releases in 2020 for PC and Nintendo Switch. One of the common misconceptions about Extra Life is that someone can only participate if they play video games. Not true! Extra Life supports and encourages all kinds of play. To that end, we have been supporting Tabletop Appreciation Weekend for the past few years. This year, the event takes place August 24-25th and will be a time for players to gather together and play board games for the kids. Learn more about Extra Life Tabletop Appreciation Weekend and be sure to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  5. Chucklefish, the developer/publisher known for its work on Starbound and Stardew Valley, announced a partnership with Shanghai developer Pixpil to bring the post-apocalyptic adventure Eastward to audiences everywhere. Eastward has humble beginnings as an independent project built by Pixpil's three founding members around the work of pixel artist Hong Moran's mesmerizing work. The game stands as a love letter to classics like Earthbound and The Legend of Zelda. It's a narrative heavy experience mixed with action-RPG elements. The adventure takes place in the not-too-distant future at a point when the human population has shrunk to dangerously low levels and monsters stalk the husks of abandoned cities. Players take on the role of John, a digger who unearths a hidden facility beneath his mine. In that facility, he finds a mysterious white-haired girl. This discovery sets John on a path that will take him away from his village and through countless dangers. Since the company's founding in 2015, Pixpil has grown along with the scope of Eastward. The developer has brought on Joel Corelitz, the composer of The Unfinished Swan and Gorgogoa, to compose the soundtrack and the ever-amazing Hyperduck Soundworks to handle sound design. There's no release date quite yet, but the trailer certainly has a lot of phenomenal pixel animations that are a real joy to see in motion. View full article
  6. Chucklefish, the developer/publisher known for its work on Starbound and Stardew Valley, announced a partnership with Shanghai developer Pixpil to bring the post-apocalyptic adventure Eastward to audiences everywhere. Eastward has humble beginnings as an independent project built by Pixpil's three founding members around the work of pixel artist Hong Moran's mesmerizing work. The game stands as a love letter to classics like Earthbound and The Legend of Zelda. It's a narrative heavy experience mixed with action-RPG elements. The adventure takes place in the not-too-distant future at a point when the human population has shrunk to dangerously low levels and monsters stalk the husks of abandoned cities. Players take on the role of John, a digger who unearths a hidden facility beneath his mine. In that facility, he finds a mysterious white-haired girl. This discovery sets John on a path that will take him away from his village and through countless dangers. Since the company's founding in 2015, Pixpil has grown along with the scope of Eastward. The developer has brought on Joel Corelitz, the composer of The Unfinished Swan and Gorgogoa, to compose the soundtrack and the ever-amazing Hyperduck Soundworks to handle sound design. There's no release date quite yet, but the trailer certainly has a lot of phenomenal pixel animations that are a real joy to see in motion.
  7. Stardew Valley stands as one of those rare projects that's both a solo developer project and a title that aimed to revive and popularize an entire genre. Released in 2016 by Eric Barone (aka ConcernedApe), Stardew Valley became a sensation for its well realized vision of a rural farming community rich in character and the family farm that players restore to glory that helps to bring them all together. Barone conceived of the project as a way to correct what he saw as a failing in more recent Harvest Moon titles - and his work proved to be extremely popular. To date, Stardew Valley has been ported to almost every system out there (and it just recently received an update that adds horses in hats and multiplayer)! Does Stardew Valley surpass Harvest Moon as the most important farming sim in modern gaming? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: Ocarina of Time 'Gerudo Desert Party' by Reuben6 (http://ocremix.org/remix/OCR03720) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  8. Stardew Valley stands as one of those rare projects that's both a solo developer project and a title that aimed to revive and popularize an entire genre. Released in 2016 by Eric Barone (aka ConcernedApe), Stardew Valley became a sensation for its well realized vision of a rural farming community rich in character and the family farm that players restore to glory that helps to bring them all together. Barone conceived of the project as a way to correct what he saw as a failing in more recent Harvest Moon titles - and his work proved to be extremely popular. To date, Stardew Valley has been ported to almost every system out there (and it just recently received an update that adds horses in hats and multiplayer)! Does Stardew Valley surpass Harvest Moon as the most important farming sim in modern gaming? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: Ocarina of Time 'Gerudo Desert Party' by Reuben6 (http://ocremix.org/remix/OCR03720) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  9. We've known four player co-op has been on its way to Stardew Valley for a while now. Back in January, Eric Barone, the game's developer, tweeted out that he had been experimenting with a co-op build of the game with friends and found it a really great time. The reveal of that potential feature coming in the near future was exciting, but there wasn't any general timeline of when to expect the feature to make its way into the game. Now we at least have an idea. Eric Barone, who tweets under the handle Concerned Ape on Twitter, announced that development of the co-op update has been going well and that if squashing bugs continues at the current rate the update should release in about a month. That's by no means a hard timeline, but it at least gives us all an idea of when we might expect to see our friends in our digital fields. The update will bring a bunch of additional features, too, though what all of those might be remains unknown. At the very least we will get the ability to put hats on horses. That's right. Hats. On. Horses. And that's pretty awesome. View full article
  10. We've known four player co-op has been on its way to Stardew Valley for a while now. Back in January, Eric Barone, the game's developer, tweeted out that he had been experimenting with a co-op build of the game with friends and found it a really great time. The reveal of that potential feature coming in the near future was exciting, but there wasn't any general timeline of when to expect the feature to make its way into the game. Now we at least have an idea. Eric Barone, who tweets under the handle Concerned Ape on Twitter, announced that development of the co-op update has been going well and that if squashing bugs continues at the current rate the update should release in about a month. That's by no means a hard timeline, but it at least gives us all an idea of when we might expect to see our friends in our digital fields. The update will bring a bunch of additional features, too, though what all of those might be remains unknown. At the very least we will get the ability to put hats on horses. That's right. Hats. On. Horses. And that's pretty awesome.
  11. Stardew Valley's developer, Eric Barone, has long promised a multiplayer mode for the popular farming/life sim. Chucklefish, the game's publisher, pushed back the release to the nebulous time period of "early 2018" stating that the multiplayer functionality needed more polish. On Sunday, Barone gave an update on the status of co-op, tweeting a screenshot of four people playing Stardew Valley. When it does launch later this year, some features of the multiplayer addition have been confirmed. First, the update will not require players to create a new farm and existing saves will be open to co-op. Though the tweet references LAN gameplay, co-op will also be available via online play. Given that the LAN connection is currently functional, we might reasonably expect to see Stardew Valley co-op sooner rather than later. View full article
  12. Stardew Valley's developer, Eric Barone, has long promised a multiplayer mode for the popular farming/life sim. Chucklefish, the game's publisher, pushed back the release to the nebulous time period of "early 2018" stating that the multiplayer functionality needed more polish. On Sunday, Barone gave an update on the status of co-op, tweeting a screenshot of four people playing Stardew Valley. When it does launch later this year, some features of the multiplayer addition have been confirmed. First, the update will not require players to create a new farm and existing saves will be open to co-op. Though the tweet references LAN gameplay, co-op will also be available via online play. Given that the LAN connection is currently functional, we might reasonably expect to see Stardew Valley co-op sooner rather than later.
×
×
  • Create New...