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Found 4 results

  1. Star Citizen, the crowdfunding juggernaut, continues its mindbogglingly complex development. While the Hangar and Arena modules have been released to backers, Cloud Imperium Games revealed their next big addition to their growing system of interconnected gameplay modules. Soon supporters could be getting their boots on the ground. On the heels of an impressive demonstration of their persistent universe, Cloud Imperium unveiled live gameplay showing how FPS combat will work in the completed game. It begins as a traditional shooter, but then things get a bit crazy when one of the players decides to deactivate the artificial gravity. Honestly, I am really curious to see what the final build of Star Citizen is like. Every time I hear about it or check on its progress it has made more money and the scope seems to have been expanded. Even several months ago there were over 200 people working on Star Citizen. Several different studios are working on the modules that will eventually come together. This is one of the most fascinating game development processes that has been made mostly public. I hope that it will be able to deliver on its immense promises and doesn't collapse under its aspirations. View full article
  2. Star Citizen, the crowdfunding juggernaut, continues its mindbogglingly complex development. While the Hangar and Arena modules have been released to backers, Cloud Imperium Games revealed their next big addition to their growing system of interconnected gameplay modules. Soon supporters could be getting their boots on the ground. On the heels of an impressive demonstration of their persistent universe, Cloud Imperium unveiled live gameplay showing how FPS combat will work in the completed game. It begins as a traditional shooter, but then things get a bit crazy when one of the players decides to deactivate the artificial gravity. Honestly, I am really curious to see what the final build of Star Citizen is like. Every time I hear about it or check on its progress it has made more money and the scope seems to have been expanded. Even several months ago there were over 200 people working on Star Citizen. Several different studios are working on the modules that will eventually come together. This is one of the most fascinating game development processes that has been made mostly public. I hope that it will be able to deliver on its immense promises and doesn't collapse under its aspirations.
  3. Ever wonder what it would be like to hop into the cockpit of a spaceship and dogfight your way across the cosmos able to look every which way without using a controller? EVE: Valkyrie from CCP will let you do just that. EVE: Valkyrie began as a passion project between a small group of friends within EVE Online developer CCP. Using the Oculus Rift, a set of virtual reality goggles that have yet to hit the market, the team created a basic multiplayer game pitting two players against each other in a virtual space. They showed it off at the MMO's Fanfest event to give dedicated EVE players a chance to feel what it would be like to pilot space fighters into combat. The higher-ups in the company caught wind of the project and were so impressed by the game and the reaction from fans that they green lit a fully-fledged release title. So, in case you didn't quite catch it: We are getting a virtual reality space combat simulator (aka the thing everyone has wanted to do since seeing Star Wars for the first time). We. Get. To. Play. That. View full article
  4. Ever wonder what it would be like to hop into the cockpit of a spaceship and dogfight your way across the cosmos able to look every which way without using a controller? EVE: Valkyrie from CCP will let you do just that. EVE: Valkyrie began as a passion project between a small group of friends within EVE Online developer CCP. Using the Oculus Rift, a set of virtual reality goggles that have yet to hit the market, the team created a basic multiplayer game pitting two players against each other in a virtual space. They showed it off at the MMO's Fanfest event to give dedicated EVE players a chance to feel what it would be like to pilot space fighters into combat. The higher-ups in the company caught wind of the project and were so impressed by the game and the reaction from fans that they green lit a fully-fledged release title. So, in case you didn't quite catch it: We are getting a virtual reality space combat simulator (aka the thing everyone has wanted to do since seeing Star Wars for the first time). We. Get. To. Play. That.
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