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Found 4 results

  1. Way Deep Down's Half Past Fate aims to combine romantic comedy with the adventure game genre with delightful style. Published by Serenity Forge, the company behind games like Where the Water Tastes Like Wine and The King's Bird, Half Past Fate tells the story of three relationships, some forming within hours and others maturing over years. "To answer a big question we've been getting, yes you do get to play a very wide cast of characters. Imagine if you mash Love Actually (film) with To the Moon (game), that's pretty much our main inspiration," said Zhenghua Yang, the founder of Serenity Forge. Half Past Fate follows six different characters as their stories interweave with one another, making connections full of joy, comedy, love, and heartbreak. The story is careful to touch on people from all walks of life; Half Past Fate might rely on some rom-com cliches, but it has a few tricks up its sleeve to give those tropes a unique spin. Half Past Fate takes place in a gorgeous world that combines the classic look of 2D sprites and charming 3D environments that mesh well together. It basically looks like a game following in the endearing aesthetic footsteps of Paper Mario and Octopath Traveler. Way Deep Down conveys the story via text and adorable pixel portraits that do quite a bit of work characterizing the cast of colorful personalities. It's important to clarify that Half Past Fate doesn't appear to be a dating sim. Instead, it is a structured, linear narrative designed to tell a cohesive story, much like To the Moon. The core conceit of the game aims to show how love takes on many forms and can come out in unexpected, heartfelt, and occasionally hilarious ways. With that central ethos, expect the unexpected, especially if it relates to spilling tea or exploding coffee makers. With a year of development time under it's belt, Half Past Fate will be making its official debut at PAX East at the Indie Megabooth later this month. PAX East will run from March 28-31, so more information is nearly upon us for this intriguing indie game about romance. If you're going to be at PAX East, be sure to check it out! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. Way Deep Down's Half Past Fate aims to combine romantic comedy with the adventure game genre with delightful style. Published by Serenity Forge, the company behind games like Where the Water Tastes Like Wine and The King's Bird, Half Past Fate tells the story of three relationships, some forming within hours and others maturing over years. "To answer a big question we've been getting, yes you do get to play a very wide cast of characters. Imagine if you mash Love Actually (film) with To the Moon (game), that's pretty much our main inspiration," said Zhenghua Yang, the founder of Serenity Forge. Half Past Fate follows six different characters as their stories interweave with one another, making connections full of joy, comedy, love, and heartbreak. The story is careful to touch on people from all walks of life; Half Past Fate might rely on some rom-com cliches, but it has a few tricks up its sleeve to give those tropes a unique spin. Half Past Fate takes place in a gorgeous world that combines the classic look of 2D sprites and charming 3D environments that mesh well together. It basically looks like a game following in the endearing aesthetic footsteps of Paper Mario and Octopath Traveler. Way Deep Down conveys the story via text and adorable pixel portraits that do quite a bit of work characterizing the cast of colorful personalities. It's important to clarify that Half Past Fate doesn't appear to be a dating sim. Instead, it is a structured, linear narrative designed to tell a cohesive story, much like To the Moon. The core conceit of the game aims to show how love takes on many forms and can come out in unexpected, heartfelt, and occasionally hilarious ways. With that central ethos, expect the unexpected, especially if it relates to spilling tea or exploding coffee makers. With a year of development time under it's belt, Half Past Fate will be making its official debut at PAX East at the Indie Megabooth later this month. PAX East will run from March 28-31, so more information is nearly upon us for this intriguing indie game about romance. If you're going to be at PAX East, be sure to check it out! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. A yearning to be free is a sentiment that all species share. To have the ability to choose how you live your life, and to master the skills needed to accomplish anything. The King's Bird by Serenity Forge embodies that concept as you dash and leap through the sky in this platformer where imagination and precision can take you anywhere. "The King's Bird is this momentum-based platformer game inspired a lot by games like Dustforce and Journey,” said founder and CEO of Serenity Forge Zhenghua Yang. “There are a lot of precision platformers out there, but we wanted to create one that’s really aimed toward empowering players through gameplay mechanics. So in this game you can see how everything you’re doing is momentum driven.” When the player comes in contact with any surface, regardless of its orientation, and holds the direction in a 45-degree angle they will receive a momentum boost that will continually build, enabling you to jump higher and soar further. A split second miscalculation can kill your momentum leading to your demise, or a back track to gain the power you need. The extreme care that was put into the controls becomes apparent instantly. The sudden stops and boost in momentum are exhilarating as every twitch reaction you make in any direction affects your momentum. Understanding and using the terrain is key and when it all comes together you feel the ebb and flow of the mechanics. “The game feature this a girl protagonist named Quill,” said Yang. “She is trapped in a kingdom ruled by a tyrant who has the cage on all his citizens. Eventually Quill finds a way to escape this kingdom and the tyrant’s tyranny. [She] joins this free world out there and explores this giant world full of wonders. Eventually she decides to band together with a bunch of new friends that she made to come back and tear down the barrier that the king had on the citizens. Only to find out there was a reason why that barrier and existed and it might not have been a good idea.” The King’s Bird features a silhouetted world that transitions from neverending dusk to a perpetual dawn with deep earth tones that create an atmosphere akin to running through a deep forest filled with danger and magic. Like the games that inspired it, The King's Bird's simple visuals come together to make a beautiful world. You can expect to hear more about The King’s Bird in the coming months as it prepares to release on Steam for PC and Mac with the possibility of a console release in the future. Until then, keep chasing your freedom. View full article
  4. A yearning to be free is a sentiment that all species share. To have the ability to choose how you live your life, and to master the skills needed to accomplish anything. The King's Bird by Serenity Forge embodies that concept as you dash and leap through the sky in this platformer where imagination and precision can take you anywhere. "The King's Bird is this momentum-based platformer game inspired a lot by games like Dustforce and Journey,” said founder and CEO of Serenity Forge Zhenghua Yang. “There are a lot of precision platformers out there, but we wanted to create one that’s really aimed toward empowering players through gameplay mechanics. So in this game you can see how everything you’re doing is momentum driven.” When the player comes in contact with any surface, regardless of its orientation, and holds the direction in a 45-degree angle they will receive a momentum boost that will continually build, enabling you to jump higher and soar further. A split second miscalculation can kill your momentum leading to your demise, or a back track to gain the power you need. The extreme care that was put into the controls becomes apparent instantly. The sudden stops and boost in momentum are exhilarating as every twitch reaction you make in any direction affects your momentum. Understanding and using the terrain is key and when it all comes together you feel the ebb and flow of the mechanics. “The game feature this a girl protagonist named Quill,” said Yang. “She is trapped in a kingdom ruled by a tyrant who has the cage on all his citizens. Eventually Quill finds a way to escape this kingdom and the tyrant’s tyranny. [She] joins this free world out there and explores this giant world full of wonders. Eventually she decides to band together with a bunch of new friends that she made to come back and tear down the barrier that the king had on the citizens. Only to find out there was a reason why that barrier and existed and it might not have been a good idea.” The King’s Bird features a silhouetted world that transitions from neverending dusk to a perpetual dawn with deep earth tones that create an atmosphere akin to running through a deep forest filled with danger and magic. Like the games that inspired it, The King's Bird's simple visuals come together to make a beautiful world. You can expect to hear more about The King’s Bird in the coming months as it prepares to release on Steam for PC and Mac with the possibility of a console release in the future. Until then, keep chasing your freedom.
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