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Found 6 results

  1. The sequel to the Russian cult classic has donned its plague mask and begun its final march toward release. Pathologic 2 gives players twelve days to explore its mysterious and creepy open world, a land stricken with a deadly disease. While the people who reside there have become ever more paranoid and prone to extreme reactions to newcomers, something about the outbreak seems to have attracted the attention of otherworldly entities. The society presented in-game will almost certainly collapse, leaving players to navigate its ruins. Do you look out for everyone you meet or blaze your own violent trail? Either way, one of the core tenants of Pathologic 2 is a simple phrase: You can't save everyone. There will be unwinnable challenges to face where every choice brings with it a bitter downside. A variety of mysteries invite players to investigate. Uncover why your father, the town's chief doctor, was murdered and who killed him. There's also someone who might possibly be your twin who seems to be mixed up in the outbreak somehow. And as the adults join gangs and begin spreading death in their own ways, the town's children seem to be acting strangely.... Developer Ice-Pick Lodge will be showing the alpha version of Pathologic 2 at PAX West at the end of the month to those who attend the show. If you're interested in trying the game for yourself, you can sign up for alpha participation on the game's website. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. The sequel to the Russian cult classic has donned its plague mask and begun its final march toward release. Pathologic 2 gives players twelve days to explore its mysterious and creepy open world, a land stricken with a deadly disease. While the people who reside there have become ever more paranoid and prone to extreme reactions to newcomers, something about the outbreak seems to have attracted the attention of otherworldly entities. The society presented in-game will almost certainly collapse, leaving players to navigate its ruins. Do you look out for everyone you meet or blaze your own violent trail? Either way, one of the core tenants of Pathologic 2 is a simple phrase: You can't save everyone. There will be unwinnable challenges to face where every choice brings with it a bitter downside. A variety of mysteries invite players to investigate. Uncover why your father, the town's chief doctor, was murdered and who killed him. There's also someone who might possibly be your twin who seems to be mixed up in the outbreak somehow. And as the adults join gangs and begin spreading death in their own ways, the town's children seem to be acting strangely.... Developer Ice-Pick Lodge will be showing the alpha version of Pathologic 2 at PAX West at the end of the month to those who attend the show. If you're interested in trying the game for yourself, you can sign up for alpha participation on the game's website. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. Yesterday, the developers at Ice-Pick Lodge posted a small vignette to YouTube, teasing a location from their upcoming reimagining of their classic PC game, Pathologic. This first teaser panned around a cathedral in the middle of a misty city while a murder of crows caw, circling above it. The building oozes a creepiness very much in line with the spirit of the original 2005 PC title, though Ice-Pick Lodge has stressed that its new Pathologic should not be viewed as a remake or sequel. The Russian developer uploaded another vignette to their channel today. The video, which shows an incredibly short glimpse of a location called "The Workshop," lasts only a handful of seconds. It zooms in through a building, presumably the titular workshop, and through a window into a shadowed forested area. The two vignettes don't reveal a whole lot, but it is interesting to final be seeing what Ice-Pick Lodge has in store two years after Kickstarting their spiritual successor to Pathologic. For those who never had an opportunity to play the 2005 release, Ice-Pick Lodge recently revamped the title in HD while ironing out some old bugs. The core concept is that the player controls one of several different characters chosen at the beginning and must find a way to stop a mysterious, deadly plague from consuming an isolated, rural town. Pathologic reacted to player choice and decisions in interesting, sometimes unpredictable ways and had some of the most interesting game design at the time. It also had a decidedly unnerving, horror element that still holds up to this day. Ice-Pick Lodge is taking that same central premise of plague and reactive game design and cranking it up to 11 for their upcoming release of the new Pathologic. It will definitely be interesting to see where their vision takes them. View full article
  4. Yesterday, the developers at Ice-Pick Lodge posted a small vignette to YouTube, teasing a location from their upcoming reimagining of their classic PC game, Pathologic. This first teaser panned around a cathedral in the middle of a misty city while a murder of crows caw, circling above it. The building oozes a creepiness very much in line with the spirit of the original 2005 PC title, though Ice-Pick Lodge has stressed that its new Pathologic should not be viewed as a remake or sequel. The Russian developer uploaded another vignette to their channel today. The video, which shows an incredibly short glimpse of a location called "The Workshop," lasts only a handful of seconds. It zooms in through a building, presumably the titular workshop, and through a window into a shadowed forested area. The two vignettes don't reveal a whole lot, but it is interesting to final be seeing what Ice-Pick Lodge has in store two years after Kickstarting their spiritual successor to Pathologic. For those who never had an opportunity to play the 2005 release, Ice-Pick Lodge recently revamped the title in HD while ironing out some old bugs. The core concept is that the player controls one of several different characters chosen at the beginning and must find a way to stop a mysterious, deadly plague from consuming an isolated, rural town. Pathologic reacted to player choice and decisions in interesting, sometimes unpredictable ways and had some of the most interesting game design at the time. It also had a decidedly unnerving, horror element that still holds up to this day. Ice-Pick Lodge is taking that same central premise of plague and reactive game design and cranking it up to 11 for their upcoming release of the new Pathologic. It will definitely be interesting to see where their vision takes them.
  5. Jack Gardner

    The Best Games Period - Episode 24 - Tetris

    From breaking through the Iron Curtain of Soviet Russia to being labelled as a cause of medically confirmed hallucinations, Tetris has a fascinating history both within and without the video game industry. Alexey Pajitnov and Vladamir Pokhilko's classic puzzle game has become one of the most widely available video games on the planet and a common household name. To this day, Tetris appears near the top of best games of all time lists, but is that merely nostalgia or a mark of genuine quality? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Tetris 'The Peddler's Legacy' by Vurez (http://ocremix.org/remix/OCR02202) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  6. From breaking through the Iron Curtain of Soviet Russia to being labelled as a cause of medically confirmed hallucinations, Tetris has a fascinating history both within and without the video game industry. Alexey Pajitnov and Vladamir Pokhilko's classic puzzle game has become one of the most widely available video games on the planet and a common household name. To this day, Tetris appears near the top of best games of all time lists, but is that merely nostalgia or a mark of genuine quality? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Tetris 'The Peddler's Legacy' by Vurez (http://ocremix.org/remix/OCR02202) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
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