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Found 2 results

  1. Wizards of the Coast is known for many different games, but the biggest two by far are Dungeons & Dragons and Magic: The Gathering. The company has long seen crossover between the two respective communities, though never to an overwhelming extent. The two games exist in fundamentally different genres, after all. However, Wizards of the Coast has taken steps to change that with their announcement of the Ravnica setting coming to Dungeons & Dragons. For the uninitiated, Ravnica was introduced to Magic: The Gathering in 2005 through Ravnica: City of Guilds, an expansion to the popular collectible card game. More details came out about Ravnica and its structure, denizens, and monsters in two subsequent expansions. This collection of cards gave the breath of life to a new world in the multiverse setting of Magic, a world consisting of one massive city ruled by ten powerful guilds that banded together to fight the threat posed by an undead scourge that began ravaging the planet-sized city. Each guild serves a specific purpose in the world, from scientific research to overseeing criminal activity, and they tend to despise members of the other guilds. It's a boiling cauldron of rivalries, grudges, and intrigue; perfect for a group of adventurers to cause a little trouble. If that setup sounds like it would be right at home in a session of Dungeons & Dragons, Wizards of the Coast agrees with you. Later this year, the publisher plans to release a book detailing how one would create a campaign in the iconic Magic: The Gathering setting of Ravnica. Not only is this a big deal for people who love both Magic and D&D, but it presents a good opportunity for those who have only played one or the other to get a taste of the other side. If successful, the Ravnica setting could open doors to even more planes from Magic: The Gathering making their way into official Dungeons & Dragons books. Guildmasters' Guide to Ravnica releases on November 20 in hardcover and will run about $50. Maybe we will see Wizards of the Coast run a one-shot through Ravnica on Game Day? We can only hope. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  2. Wizards of the Coast is known for many different games, but the biggest two by far are Dungeons & Dragons and Magic: The Gathering. The company has long seen crossover between the two respective communities, though never to an overwhelming extent. The two games exist in fundamentally different genres, after all. However, Wizards of the Coast has taken steps to change that with their announcement of the Ravnica setting coming to Dungeons & Dragons. For the uninitiated, Ravnica was introduced to Magic: The Gathering in 2005 through Ravnica: City of Guilds, an expansion to the popular collectible card game. More details came out about Ravnica and its structure, denizens, and monsters in two subsequent expansions. This collection of cards gave the breath of life to a new world in the multiverse setting of Magic, a world consisting of one massive city ruled by ten powerful guilds that banded together to fight the threat posed by an undead scourge that began ravaging the planet-sized city. Each guild serves a specific purpose in the world, from scientific research to overseeing criminal activity, and they tend to despise members of the other guilds. It's a boiling cauldron of rivalries, grudges, and intrigue; perfect for a group of adventurers to cause a little trouble. If that setup sounds like it would be right at home in a session of Dungeons & Dragons, Wizards of the Coast agrees with you. Later this year, the publisher plans to release a book detailing how one would create a campaign in the iconic Magic: The Gathering setting of Ravnica. Not only is this a big deal for people who love both Magic and D&D, but it presents a good opportunity for those who have only played one or the other to get a taste of the other side. If successful, the Ravnica setting could open doors to even more planes from Magic: The Gathering making their way into official Dungeons & Dragons books. Guildmasters' Guide to Ravnica releases on November 20 in hardcover and will run about $50. Maybe we will see Wizards of the Coast run a one-shot through Ravnica on Game Day? We can only hope. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
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