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Found 6 results

  1. After a great many technical issues (THE ENTIRE EDITING COMPUTER DIED!), here is the long overdue episode on Banjo-Kazooie! Rare's 1998 N64 followed in Mario 64's groundbreaking footsteps with a song in its heart and an aura positively radiating whimsy. The collectible-heavy 3D platformer starred an anthropomorphic bear named Banjo and his bird pal Kazooie. The duo took off on an adventure to defeat the powerful witch Gruntilda who had kidnapped Banjo's sister because she was... too cute? The ensuing worlds wove a distinct spell all their own with the help of Grant Kirkhope's amazingly memorable score and a colorful cast of characters. Does Banjo-Kazooie hold up as well today as it did in the late 90s or is it seen through rose-colored glasses for its undeniable charm? And, yes, there certainly was a gap between episodes, so there will probably be a few special podcasts to make up for that in the coming weeks! Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Banjo-Kazooie 'Big Room Gobi' by B-laze (http://ocremix.org/remix/OCR03593) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  2. After a great many technical issues (THE ENTIRE EDITING COMPUTER DIED!), here is the long overdue episode on Banjo-Kazooie! Rare's 1998 N64 followed in Mario 64's groundbreaking footsteps with a song in its heart and an aura positively radiating whimsy. The collectible-heavy 3D platformer starred an anthropomorphic bear named Banjo and his bird pal Kazooie. The duo took off on an adventure to defeat the powerful witch Gruntilda who had kidnapped Banjo's sister because she was... too cute? The ensuing worlds wove a distinct spell all their own with the help of Grant Kirkhope's amazingly memorable score and a colorful cast of characters. Does Banjo-Kazooie hold up as well today as it did in the late 90s or is it seen through rose-colored glasses for its undeniable charm? And, yes, there certainly was a gap between episodes, so there will probably be a few special podcasts to make up for that in the coming weeks! Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Banjo-Kazooie 'Big Room Gobi' by B-laze (http://ocremix.org/remix/OCR03593) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  3. Developer Rare hopes that its shared-world pirate epic Sea of Thieves will let players enjoyably live out their swashbuckling fantasies alongside friends. A lengthy look at the title during Microsoft's E3 media briefing gave aspiring pirates a substantial look at moment-to-moment gameplay. Players can dive underwater to uncover sunken treasure, disembark on tropical islands riddled with secret pathways and loot, and even battle musket-toting skeletons determined to send players to Davey Jones' locker. My favorite part of the demo occurs near the end. After an intense naval battle with a rival ship (also controlled by real-life players), the player hops into a cannon, fires himself aboard the enemy ship, and clears out the crew single-handedly. Eat your heart out, Jack Sparrow. Sea of Thieves sails to retail in early 2018. Like other first-party titles, the game is Xbox One X enhanced and Play Anywhere. View full article
  4. Developer Rare hopes that its shared-world pirate epic Sea of Thieves will let players enjoyably live out their swashbuckling fantasies alongside friends. A lengthy look at the title during Microsoft's E3 media briefing gave aspiring pirates a substantial look at moment-to-moment gameplay. Players can dive underwater to uncover sunken treasure, disembark on tropical islands riddled with secret pathways and loot, and even battle musket-toting skeletons determined to send players to Davey Jones' locker. My favorite part of the demo occurs near the end. After an intense naval battle with a rival ship (also controlled by real-life players), the player hops into a cannon, fires himself aboard the enemy ship, and clears out the crew single-handedly. Eat your heart out, Jack Sparrow. Sea of Thieves sails to retail in early 2018. Like other first-party titles, the game is Xbox One X enhanced and Play Anywhere.
  5. In the mid 90s Nintendo partnered with UK developer Rare to develop a game based on their Donkey Kong character. The resulting game, Donkey Kong Country for the Super Nintendo, temporarily catapulted the animated gorilla into wide popularity. The resulting creative freedom this allowed Rare in potential sequels led to the release of Donkey Kong Country 2: Diddy's Kong Quest in 1995 and Donkey Kong Country 3: Dixie Kong's Double Trouble in 1996. Debate over which of the two sequels reigned supreme raged for years. We've invited podcaster and graphic designer Dean Stephenson on the show to help settle the question once and for all in our second versus episode. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Donkey Kong Country 2: Diddy's Kong Quest 'Sinfonía del Sabio' by Leandro Abreu (http://ocremix.org/remix/OCR02805) You can follow Dean on Twitter @deanrobot - ask about his podcast and shirts (he likes being the middleman for his own stuff!) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! A Patreon has been created for those looking to support the show. You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  6. In the mid 90s Nintendo partnered with UK developer Rare to develop a game based on their Donkey Kong character. The resulting game, Donkey Kong Country for the Super Nintendo, temporarily catapulted the animated gorilla into wide popularity. The resulting creative freedom this allowed Rare in potential sequels led to the release of Donkey Kong Country 2: Diddy's Kong Quest in 1995 and Donkey Kong Country 3: Dixie Kong's Double Trouble in 1996. Debate over which of the two sequels reigned supreme raged for years. We've invited podcaster and graphic designer Dean Stephenson on the show to help settle the question once and for all in our second versus episode. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Donkey Kong Country 2: Diddy's Kong Quest 'Sinfonía del Sabio' by Leandro Abreu (http://ocremix.org/remix/OCR02805) You can follow Dean on Twitter @deanrobot - ask about his podcast and shirts (he likes being the middleman for his own stuff!) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! A Patreon has been created for those looking to support the show. You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
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