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Found 4 results

  1. The head of Microsoft Studios, Phil Spencer, took the stage today at the Microsoft press conference to reveal a stable of Xbox One games, some of which will be available at launch. "We have more games in development now than at any other time in Microsoft Studio's history," Spencer proclaimed proudly, before launching into a press announcement packed with new game announcements, reveals, and details. First announced as a launch title, Ryse: Son of Rome is a third-person action title focusing on delivering cinematic gameplay. Set in a time of strife in the Roman empire, Ryse places players in the role of Roman general named Marius Titus, battling the enemies of Rome. The gameplay trailer indicated that much of the combat would heavily rely on quick-time events. The game will run on the new CryEngine. Microsoft also spent a small amount of time introducing a revitalized Killer Instinct, marking the return of a beloved fighting franchise to the forefront of gaming. After a brief trailer, a live gameplay demonstration was performed on-stage. If you have ever wanted to play a game that pits a werewolf against a velociraptor, this is definitely a game to keep your eyes on. Ted Price from Insomniac Games, a developer who's previous work has only ever been on Sony consoles, took the stage to announce Xbox One exclusive Sunset Overdrive. The super-stylized open world of Sunset Overdrive is full of monsters, possibly zombies, and pockets of survivors armed with ridiculous weaponry, like vinyl record launchers. Players will be able to traverse the world quickly and easily with little to no loading times. The trailer hints that weapons might be upgradable with items found throughout the world, like the energy drink combined with a shotgun. The Forza series made its obligatory appearance with Forza 5. Touting the unrivaled automotive realism it brings to the table and the presence of the McLaren P1 within the game and on the stage. One of only two P1s in the world was seen rising through the stage at E3 to promote the next installment in the Forza series. One of the newest additions to the series is the "Driveatar," which will learn from players as they drive in-game. While the player is offline, the "driveatar" will compete online against friends and strangers, rewarding said player with experience and money earned when they return. More details were given regarding Remedy Entertainment's Quantum Break. The studio's director, Sam Lake, took the stage to discuss the title's unique way of bridging the gap between television and video games. The choices made throughout the mysterious title will generate a personalized version of the television show and the show will elaborate on aspects of the game and its world. The main premise of the game is that you take on the role of a character who survived a failed experiment that has caused time to stutter and stop, but leaves the protagonist apparently unaffected. The possibly crazy, delightfully twisted mind of Swery65 and the team behind the cult hit Deadly Premonition have been brought on board to develop an episodic murder mystery series called D4. Practically nothing is known about this game, and given the tendency toward the bizarre and obscure that was apparent in Deadly Premonition, D4 is likely to hold many surprises and secrets. Two members from the team behind Project Spark took the stage to discuss the gaming toolkit that allows non-coders to become developers and create games from scratch based on their software. They showed off different abilities like being able to edit objects in the game world and imbue the with different traits, like turning a rock into a loyal and helpful pet ally. They also played a film reel showcasing the many different kinds of games that gamers will be able to create, like on-rails shooters, fantasy adventures, platformers, and more. Dead Rising 3 was announced as a platform exclusive for Microsoft. The city of Los Perdidos is overrun with zombies and it is up to mechanic Nick, to try and survive the outbreak. Using a crafting system that works on the fly, Nick can create interesting and powerful weapons like sledge buzz saws to make the overwhelming hordes of undead slightly easier to deal with. There will be no loading times while navigating the city, though driving through a thick pack of the undead could result in a dangerous stall-out or a particularly strong gripped zombie might be able to latch onto the vehicle and tear Nick out. For the most part, Nick will have to rely on distractions to get out of the worst of most situations, or call in the aid of a friend with SmartGlass, which can summon airstrikes or other forms of support. In a second return of a beloved franchise (at least in a spiritual sense), a new game called Crimson Dragon was announced for Xbox One from the creator of Panzer Dragoon and Phantom Dust. The title features dragons, flying, lots of explosions, and MOAR DRAGONS! One of Microsoft's final announcements was... well, you might just want to watch the reveal trailer below and find out for yourself. The final reveal of the conference was that Titanfall, a sci-fi FPS from the creators of the original Call of Duty: Modern Warfare, was going to be a Microsoft exclusive, appearing on PC, Xbox 360, and Xbox One. The game features a"single-player level of polish," despite making multiplayer the core of the game. Every player will have jet packs, be able to double jump, do some light wall-running, grab high ledges, and call down a mechanical suit, known as Titans, from space. Combat fluidly features both human soldiers and mechs battling alongside and against each other. On my list of things to look forward to in the next-gen of consoles, giant robots fighting is definitely rates pretty high.
  2. The head of Microsoft Studios, Phil Spencer, took the stage today at the Microsoft press conference to reveal a stable of Xbox One games, some of which will be available at launch. "We have more games in development now than at any other time in Microsoft Studio's history," Spencer proclaimed proudly, before launching into a press announcement packed with new game announcements, reveals, and details. First announced as a launch title, Ryse: Son of Rome is a third-person action title focusing on delivering cinematic gameplay. Set in a time of strife in the Roman empire, Ryse places players in the role of Roman general named Marius Titus, battling the enemies of Rome. The gameplay trailer indicated that much of the combat would heavily rely on quick-time events. The game will run on the new CryEngine. Microsoft also spent a small amount of time introducing a revitalized Killer Instinct, marking the return of a beloved fighting franchise to the forefront of gaming. After a brief trailer, a live gameplay demonstration was performed on-stage. If you have ever wanted to play a game that pits a werewolf against a velociraptor, this is definitely a game to keep your eyes on. Ted Price from Insomniac Games, a developer who's previous work has only ever been on Sony consoles, took the stage to announce Xbox One exclusive Sunset Overdrive. The super-stylized open world of Sunset Overdrive is full of monsters, possibly zombies, and pockets of survivors armed with ridiculous weaponry, like vinyl record launchers. Players will be able to traverse the world quickly and easily with little to no loading times. The trailer hints that weapons might be upgradable with items found throughout the world, like the energy drink combined with a shotgun. The Forza series made its obligatory appearance with Forza 5. Touting the unrivaled automotive realism it brings to the table and the presence of the McLaren P1 within the game and on the stage. One of only two P1s in the world was seen rising through the stage at E3 to promote the next installment in the Forza series. One of the newest additions to the series is the "Driveatar," which will learn from players as they drive in-game. While the player is offline, the "driveatar" will compete online against friends and strangers, rewarding said player with experience and money earned when they return. More details were given regarding Remedy Entertainment's Quantum Break. The studio's director, Sam Lake, took the stage to discuss the title's unique way of bridging the gap between television and video games. The choices made throughout the mysterious title will generate a personalized version of the television show and the show will elaborate on aspects of the game and its world. The main premise of the game is that you take on the role of a character who survived a failed experiment that has caused time to stutter and stop, but leaves the protagonist apparently unaffected. The possibly crazy, delightfully twisted mind of Swery65 and the team behind the cult hit Deadly Premonition have been brought on board to develop an episodic murder mystery series called D4. Practically nothing is known about this game, and given the tendency toward the bizarre and obscure that was apparent in Deadly Premonition, D4 is likely to hold many surprises and secrets. Two members from the team behind Project Spark took the stage to discuss the gaming toolkit that allows non-coders to become developers and create games from scratch based on their software. They showed off different abilities like being able to edit objects in the game world and imbue the with different traits, like turning a rock into a loyal and helpful pet ally. They also played a film reel showcasing the many different kinds of games that gamers will be able to create, like on-rails shooters, fantasy adventures, platformers, and more. Dead Rising 3 was announced as a platform exclusive for Microsoft. The city of Los Perdidos is overrun with zombies and it is up to mechanic Nick, to try and survive the outbreak. Using a crafting system that works on the fly, Nick can create interesting and powerful weapons like sledge buzz saws to make the overwhelming hordes of undead slightly easier to deal with. There will be no loading times while navigating the city, though driving through a thick pack of the undead could result in a dangerous stall-out or a particularly strong gripped zombie might be able to latch onto the vehicle and tear Nick out. For the most part, Nick will have to rely on distractions to get out of the worst of most situations, or call in the aid of a friend with SmartGlass, which can summon airstrikes or other forms of support. In a second return of a beloved franchise (at least in a spiritual sense), a new game called Crimson Dragon was announced for Xbox One from the creator of Panzer Dragoon and Phantom Dust. The title features dragons, flying, lots of explosions, and MOAR DRAGONS! One of Microsoft's final announcements was... well, you might just want to watch the reveal trailer below and find out for yourself. The final reveal of the conference was that Titanfall, a sci-fi FPS from the creators of the original Call of Duty: Modern Warfare, was going to be a Microsoft exclusive, appearing on PC, Xbox 360, and Xbox One. The game features a"single-player level of polish," despite making multiplayer the core of the game. Every player will have jet packs, be able to double jump, do some light wall-running, grab high ledges, and call down a mechanical suit, known as Titans, from space. Combat fluidly features both human soldiers and mechs battling alongside and against each other. On my list of things to look forward to in the next-gen of consoles, giant robots fighting is definitely rates pretty high. View full article
  3. Remedy Entertainment’s Sam Lake issued a video statement that addressed this week’s Alan Wake Humble Bundle sale, explained why the studio was working on the upcoming Xbox One title Quantum Break, and apologized for putting Alan Wake 2 on the backburner. “From a creative perspective, it would be awesome if we could just create cool stuff and not worry about minor details like money,” Lake said, “but we all know that’s not the case.” While Lake lamented the fact that Alan Wake 2 will have to wait because “the time is not right” he expressed his hope for the future, now that they have received full backing for Quantum Break. Perhaps after Quantum Break releases, he and his team can go back and finish the work that they started on the Alan Wake sequel. For those of you unfamiliar with the Humble Bundle program, Humble Bundle is an effort undertaken between developers and charities like the Electronic Frontier Foundation and Child’s Play. Gamers have the option to buy games put into the bundle and pay whatever they want for them, then decide how much money each organization involved with the bundle should receive from their purchase.
  4. Remedy Entertainment’s Sam Lake issued a video statement that addressed this week’s Alan Wake Humble Bundle sale, explained why the studio was working on the upcoming Xbox One title Quantum Break, and apologized for putting Alan Wake 2 on the backburner. “From a creative perspective, it would be awesome if we could just create cool stuff and not worry about minor details like money,” Lake said, “but we all know that’s not the case.” While Lake lamented the fact that Alan Wake 2 will have to wait because “the time is not right” he expressed his hope for the future, now that they have received full backing for Quantum Break. Perhaps after Quantum Break releases, he and his team can go back and finish the work that they started on the Alan Wake sequel. For those of you unfamiliar with the Humble Bundle program, Humble Bundle is an effort undertaken between developers and charities like the Electronic Frontier Foundation and Child’s Play. Gamers have the option to buy games put into the bundle and pay whatever they want for them, then decide how much money each organization involved with the bundle should receive from their purchase. View full article
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