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Found 33 results

  1. It was unclear whether Yakuza 6: The Song of Life would have a demo after Sega removed it from the PlayStation Network last month. The demo was notable for its size due to the demo including all of the data for the full game. The idea was to allow those who played the demo to carry over their progress and trophies to the full game on release day. However, the demo was intended to cap progress at the end of the first chapter of Yakuza 6, but some players either didn't run into that cap or found a way around it. Once that became public knowledge, Sega pulled the demo. It seems that some tweaks have been made to the demo to ensure no one can get access to the full game now. Players will be able to progress up to the end of the first chapter and then grind experience that will carry over into the full release. However, if you've already played through the demo, any trophies you've earned will be reset. If you were one of the players who made it past the chapter one cut off point, you will not be able to load that data for the demo. However, the full version of Yakuza 6 should still load that data so you can pick up where you left off. View full article
  2. It was unclear whether Yakuza 6: The Song of Life would have a demo after Sega removed it from the PlayStation Network last month. The demo was notable for its size due to the demo including all of the data for the full game. The idea was to allow those who played the demo to carry over their progress and trophies to the full game on release day. However, the demo was intended to cap progress at the end of the first chapter of Yakuza 6, but some players either didn't run into that cap or found a way around it. Once that became public knowledge, Sega pulled the demo. It seems that some tweaks have been made to the demo to ensure no one can get access to the full game now. Players will be able to progress up to the end of the first chapter and then grind experience that will carry over into the full release. However, if you've already played through the demo, any trophies you've earned will be reset. If you were one of the players who made it past the chapter one cut off point, you will not be able to load that data for the demo. However, the full version of Yakuza 6 should still load that data so you can pick up where you left off.
  3. It seems that Sega has a bit of a kerfuffle on it's hands. After releasing the demo of Yakuza 6: The Song of Life on PSN, players found a way to use it to unlock the full game prior to its official release date. The demo apparently was the full Yakuza 6 game and was designed to lock progression after completing the first chapter. The intent of approaching the demo this way was to allow players to make progress in the game in a way that would carry over to the full release if they made the leap to the fully priced game. While progress was indeed locked for users in regions around the world, that did not happen for certain players in North America. It's not clear if those players were able to tamper with the demo to break the lock or if it was simply never locked to begin with. Whatever the case, Sega issued a statement via their social media channels to alert players that the demo would no longer be available in North America: We apologize, but have had to remove the Yakuza 6: The Song of Life demo from the PlayStation Store. We are as upset as you are, and had hoped to have this demo available for everyone today. We discovered that some were able to use the demo to unlock the full game. We’re looking into the nature of the issue. Thank you for your patience. It is unclear if Sega intends to re-release the demo at this time. Yakuza 6: The Song of Life is currently slated for an April 17 release date on the PlayStation 4. View full article
  4. It seems that Sega has a bit of a kerfuffle on it's hands. After releasing the demo of Yakuza 6: The Song of Life on PSN, players found a way to use it to unlock the full game prior to its official release date. The demo apparently was the full Yakuza 6 game and was designed to lock progression after completing the first chapter. The intent of approaching the demo this way was to allow players to make progress in the game in a way that would carry over to the full release if they made the leap to the fully priced game. While progress was indeed locked for users in regions around the world, that did not happen for certain players in North America. It's not clear if those players were able to tamper with the demo to break the lock or if it was simply never locked to begin with. Whatever the case, Sega issued a statement via their social media channels to alert players that the demo would no longer be available in North America: We apologize, but have had to remove the Yakuza 6: The Song of Life demo from the PlayStation Store. We are as upset as you are, and had hoped to have this demo available for everyone today. We discovered that some were able to use the demo to unlock the full game. We’re looking into the nature of the issue. Thank you for your patience. It is unclear if Sega intends to re-release the demo at this time. Yakuza 6: The Song of Life is currently slated for an April 17 release date on the PlayStation 4.
  5. spiderjedi

    Gamers, Who Are We?

    I wrote an article about gaming and friendships. If you'd like to check it out, it's here: http://www.playsomevideogames.com/gamers-who-are-we/ I wonder if any of you have similar stories of building long lasting friendships as a result of gaming?
  6. Jack Gardner

    The Best Games Period - Episode 77 - Journey

    Thatgamecompany had a deal with Sony in the late 2000s. The studio, founded by Jenova Chen and Kellee Santiago, would make three games for the PlayStation 3's fledgling PSN service. The deal began with a remake of Chen's Flash title Flow which was then followed by Flower. The final part of Thatgamecompany's Sony trilogy was known as Journey and stands as perhaps the most well known art-house game on the planet. The title garnered a staggering number of awards for its visuals, unique, emotional gameplay, and player interaction, even earning the coveted game of the year spot from numerous publications. Austin Wintory's soundtrack catapulted the game into the mainstream consciousness as the only video game soundtrack ever to be nominated for a Grammy. Though it released five years ago and the game industry has covered a lot of ground since 2012, we now look back and ask: Is Journey one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro: Pokémon Gold/Silver/Crystal 'Journey's End' by pu_freak (http://missingno.ocremix.org/music.html) And while you're listening to our closing track this week, why not head over to check out Austin Wintory's discography? We promise you won't be disappointed! You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  7. Thatgamecompany had a deal with Sony in the late 2000s. The studio, founded by Jenova Chen and Kellee Santiago, would make three games for the PlayStation 3's fledgling PSN service. The deal began with a remake of Chen's Flash title Flow which was then followed by Flower. The final part of Thatgamecompany's Sony trilogy was known as Journey and stands as perhaps the most well known art-house game on the planet. The title garnered a staggering number of awards for its visuals, unique, emotional gameplay, and player interaction, even earning the coveted game of the year spot from numerous publications. Austin Wintory's soundtrack catapulted the game into the mainstream consciousness as the only video game soundtrack ever to be nominated for a Grammy. Though it released five years ago and the game industry has covered a lot of ground since 2012, we now look back and ask: Is Journey one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro: Pokémon Gold/Silver/Crystal 'Journey's End' by pu_freak (http://missingno.ocremix.org/music.html) And while you're listening to our closing track this week, why not head over to check out Austin Wintory's discography? We promise you won't be disappointed! You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  8. The game that hailed itself as the "easiest PS4 Platinum Trophy" has been pulled from the PlayStation Network after only two days of being in the digital store. A platinum trophy, the epitome of a trophy addict's time and dedication, could be achieved in an hour, or a mere twenty minutes. The gameplay consisted solely of sliding puzzles of different 4K wallpapers. In the trailer above, the devs even note that they even had their brief doubts about a number of trophies in the game. "Oh no, no," a note in the trailer says, "did we over-do it on trophies?" PlayStation's removal of the game seems to be a response to concern over the quality of some games being released. View full article
  9. The game that hailed itself as the "easiest PS4 Platinum Trophy" has been pulled from the PlayStation Network after only two days of being in the digital store. A platinum trophy, the epitome of a trophy addict's time and dedication, could be achieved in an hour, or a mere twenty minutes. The gameplay consisted solely of sliding puzzles of different 4K wallpapers. In the trailer above, the devs even note that they even had their brief doubts about a number of trophies in the game. "Oh no, no," a note in the trailer says, "did we over-do it on trophies?" PlayStation's removal of the game seems to be a response to concern over the quality of some games being released.
  10. Minority Media made a huge splash in 2012 with the release of their intensely personal project titled Papo y Yo. The game took players on a journey into the imagination of a young boy from a Brazilian favela whose father is a raging alcoholic. The young protagonist escapes into an imaginary dreamworld where he can exert some control over his surroundings and embarks on a journey to cure Monster, the embodiment of his father. Back in 2012, Papo y Yo tackling such subject matter was seen as radical. It placed the game at the forefront of the emerging empathy game genre. It also faced many technical hiccups upon release. Does Papo y Yo's gameplay and bold approach to weighty topics hold up five years later? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Ilomilo 'Iso ilo' by Birgitta Susi and Eino Keskitalo (http://ocremix.org/remix/OCR03380) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  11. Jack Gardner

    The Best Games Period - Episode 64 - Papo y Yo

    Minority Media made a huge splash in 2012 with the release of their intensely personal project titled Papo y Yo. The game took players on a journey into the imagination of a young boy from a Brazilian favela whose father is a raging alcoholic. The young protagonist escapes into an imaginary dreamworld where he can exert some control over his surroundings and embarks on a journey to cure Monster, the embodiment of his father. Back in 2012, Papo y Yo tackling such subject matter was seen as radical. It placed the game at the forefront of the emerging empathy game genre. It also faced many technical hiccups upon release. Does Papo y Yo's gameplay and bold approach to weighty topics hold up five years later? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Ilomilo 'Iso ilo' by Birgitta Susi and Eino Keskitalo (http://ocremix.org/remix/OCR03380) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  12. Outlast 2 may have been been delayed until 2017, but players can at least get their hands on a small bit of the game this month. Red Barrels, the developer behind the psychotic horror game Outlast and its upcoming sequel, has released a demo that provides the public with a free slice of gameplay from Outlast 2. The demo is available digitally via Steam (PC), Xbox Live (Xbox One), and PSN (PS4). However, it will only be available for a limited time. Red Barrels will be pulling the demo from digital storefronts on November 1, so download it before then if you want to scare yourself silly. We were pretty impressed with Outlast 2's E3 showing earlier this year, with writer Alissa Gould calling what she saw "terrifyingly fantastic." Though it is a shame the title won't be releasing this year, a horror demo around Halloween might just be the perfect consolation to help us - outlast - the delay.
  13. Outlast 2 may have been been delayed until 2017, but players can at least get their hands on a small bit of the game this month. Red Barrels, the developer behind the psychotic horror game Outlast and its upcoming sequel, has released a demo that provides the public with a free slice of gameplay from Outlast 2. The demo is available digitally via Steam (PC), Xbox Live (Xbox One), and PSN (PS4). However, it will only be available for a limited time. Red Barrels will be pulling the demo from digital storefronts on November 1, so download it before then if you want to scare yourself silly. We were pretty impressed with Outlast 2's E3 showing earlier this year, with writer Alissa Gould calling what she saw "terrifyingly fantastic." Though it is a shame the title won't be releasing this year, a horror demo around Halloween might just be the perfect consolation to help us - outlast - the delay. View full article
  14. Teased way back in the days of 2013, the remake of the 1989 Amiga classic Shadow of the Beast has resurfaced. The Sony-published title puts players in control of Aarbron, a beast on a quest of bloody vengeance on a distant, magical world. However, a number of features have been outlined that weren't known before. The game touts a smooth 60 frames-per-second and the team at Heavy Spectrum is working hard to make sure that the response time allows for the most enjoyable experience. The world of Karamoon features a variety of environments (not just the desert many might remember from the teaser!) and a wide variety of creatures to fight. The remake includes a robust upgrade tree and a variety of artifacts that will allow players to gain the upper hand in combat. Matt Birch, founder of Heavy Spectrum, also talks about the challenges of managing difficulty. There are easier modes that will allow players to explore the combat system and experience the story, but Birch says the true difficulty is Beast mode. Shadow of the Beast hits the PSN for the PlayStation 4 on May 17. View full article
  15. Teased way back in the days of 2013, the remake of the 1989 Amiga classic Shadow of the Beast has resurfaced. The Sony-published title puts players in control of Aarbron, a beast on a quest of bloody vengeance on a distant, magical world. However, a number of features have been outlined that weren't known before. The game touts a smooth 60 frames-per-second and the team at Heavy Spectrum is working hard to make sure that the response time allows for the most enjoyable experience. The world of Karamoon features a variety of environments (not just the desert many might remember from the teaser!) and a wide variety of creatures to fight. The remake includes a robust upgrade tree and a variety of artifacts that will allow players to gain the upper hand in combat. Matt Birch, founder of Heavy Spectrum, also talks about the challenges of managing difficulty. There are easier modes that will allow players to explore the combat system and experience the story, but Birch says the true difficulty is Beast mode. Shadow of the Beast hits the PSN for the PlayStation 4 on May 17.
  16. Hey there, Extra Lifers! My name is Joshua, and I am an Extra Life veteran of about 5 years. Some of you may know me from the Live Chat team in years past, and others may know me as the President of the Orlando, FL guild. Over the years I've always created small guilds, channels, linkshells, what-have-yous in games that I either play regularly or plan on playing for Extra Life. I thought that it would be a cool idea to keep us connected while we game, especially coming up on Game Day. So, here's a list of the communities that I've made, and would LOVE you to add your own. Chances are, someone out there is playing the same game as you =p Here's a basic outline: Post the game, the applicable server, and the "owner" of the community along with your Extra Life community ID, and I'll edit this post and add it to the list. If you want to join a community listed, just get in contact with the recruiter. =) If the community has a specific "In-Game" type, list that too. (Linkshell, Player Channel, etc) MMORPG Communities: Final Fantasy XIV: Lamia Server "Extra Lifers" - Crysola Tsara (Novus'Olm / Joshua) - LinkshellGuild Wars 2: North America Megaserver "Extra Life Community <FTK>" - Crysola Tsara [novusolm.9032] (Novus'Olm / Joshua) - Casual/Communication Guild
  17. AndrewRDU

    PLAY 2015

    What game in the Play 2015 sale are you most excited for? Personally, I'm very excited for N++, although it will probably cause many rage quits. Everybody's Gone to the Rapture looks like something I'll really enjoy too. I already played Journey on PS3, but I'll glady get another platinum! Galak-Z is the only one I'm not too sure about.
  18. Beginning January 13th, PlayStation will be launching a subscription for their PlayStation Now streaming service. PlayStation owners can currently only pay to rent individual titles for differing period of time ranging from four hours to ninety days at prices that vary from as little as $1.99 to $14.99. Subscribers will have access to every PlayStation Now title for as long as they remain subscribed. PlayStation plans to implement two subscription bundles. One month will cost customers $19.99. Alternatively, a three month package will run $44.99. PlayStation points out that if the price seems steep, the service grants access to over 100 titles from the PlayStation 3's library. For the skeptical, PlayStation is offering a seven-day free trial. The subscription will be rolled out on PlayStation 4 before making its way to other systems and devices. To celebrate the launch of the subscription service, a free PlayStation Now theme will be available for PS4 users in early January. Downloading the theme before the end of January will automatically enter PS4 owners into a drawing for a shot at netting a one-year subscription to PlayStation Now. PlayStation Now has been criticized for having inflated prices and being a bit jittery or sluggish when it come to responding to inputs. Is a subscription plan the solution? Does this announcement make you more interested in using PlayStation Now?
  19. Beginning January 13th, PlayStation will be launching a subscription for their PlayStation Now streaming service. PlayStation owners can currently only pay to rent individual titles for differing period of time ranging from four hours to ninety days at prices that vary from as little as $1.99 to $14.99. Subscribers will have access to every PlayStation Now title for as long as they remain subscribed. PlayStation plans to implement two subscription bundles. One month will cost customers $19.99. Alternatively, a three month package will run $44.99. PlayStation points out that if the price seems steep, the service grants access to over 100 titles from the PlayStation 3's library. For the skeptical, PlayStation is offering a seven-day free trial. The subscription will be rolled out on PlayStation 4 before making its way to other systems and devices. To celebrate the launch of the subscription service, a free PlayStation Now theme will be available for PS4 users in early January. Downloading the theme before the end of January will automatically enter PS4 owners into a drawing for a shot at netting a one-year subscription to PlayStation Now. PlayStation Now has been criticized for having inflated prices and being a bit jittery or sluggish when it come to responding to inputs. Is a subscription plan the solution? Does this announcement make you more interested in using PlayStation Now? View full article
  20. Powers, the first PlayStation Original Series, is an adaptation of a graphic novel by the same name. Sharlto Copley, best known for his roles in District 9 and Elysium, plays an detective who once had superpowers and now specializes in superhuman criminal investigations. The show is clearly aiming for a gritty, mature tone. The trailer drops several F-bombs, has a couple crazy people, and things get smashed in an angry fashion. It remains to be seen if the series can deliver on its promising concept, but if anyone can be counted on to give an interesting performance it is Copley. There is no announced release date quite yet for the series. However, it is worth noting that the Powers will be free for PlayStation Plus members. View full article
  21. Powers, the first PlayStation Original Series, is an adaptation of a graphic novel by the same name. Sharlto Copley, best known for his roles in District 9 and Elysium, plays an detective who once had superpowers and now specializes in superhuman criminal investigations. The show is clearly aiming for a gritty, mature tone. The trailer drops several F-bombs, has a couple crazy people, and things get smashed in an angry fashion. It remains to be seen if the series can deliver on its promising concept, but if anyone can be counted on to give an interesting performance it is Copley. There is no announced release date quite yet for the series. However, it is worth noting that the Powers will be free for PlayStation Plus members.
  22. From September 26 - 28, owners of PlayStation systems will be able to experience multiplayer without the typically required PS Plus membership. That means the weekend will be a good time to play numerous recent multiplayer titles like Diablo III, Destiny, or FIFA 15. Access will open on September 26 at 12:01am PT and close on September 28 at 11:59pm PT. View full article
  23. From September 26 - 28, owners of PlayStation systems will be able to experience multiplayer without the typically required PS Plus membership. That means the weekend will be a good time to play numerous recent multiplayer titles like Diablo III, Destiny, or FIFA 15. Access will open on September 26 at 12:01am PT and close on September 28 at 11:59pm PT.
  24. Announced via the PlayStation Blog, Naughty Dog has released the opening cinematic for the first and only bit of DLC for The Last of Us featuring the core game's protagonist Ellie and her childhood friend Riley. The DLC, titled Left Behind, is written by returning The Last of Us scribe Neil Druckmann and will star voice actress Ashley Johnson once again as Ellie and newcomer Yaani King as Riley. Left Behind will feature new ways to fight off and deal with enemies, most notably the ability to manipulate opposing factions into fighting each other, like unleashing infected clickers on unsuspecting enemy soldiers. Of course, the main highlight of the DLC will be the relationship between Ellie and Riley and how that transforms Ellie into the character players see in The Last of Us. Left Behind is expected to hit the PlayStation Store on February 14.
  25. Announced via the PlayStation Blog, Naughty Dog has released the opening cinematic for the first and only bit of DLC for The Last of Us featuring the core game's protagonist Ellie and her childhood friend Riley. The DLC, titled Left Behind, is written by returning The Last of Us scribe Neil Druckmann and will star voice actress Ashley Johnson once again as Ellie and newcomer Yaani King as Riley. Left Behind will feature new ways to fight off and deal with enemies, most notably the ability to manipulate opposing factions into fighting each other, like unleashing infected clickers on unsuspecting enemy soldiers. Of course, the main highlight of the DLC will be the relationship between Ellie and Riley and how that transforms Ellie into the character players see in The Last of Us. Left Behind is expected to hit the PlayStation Store on February 14. View full article
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