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Found 8 results

  1. Klei Arts, the studio behind the beloved Don't Starve and Mark of the Ninja, announced their new title GriftLands at E3's PC Gaming Show. Klei Arts isn't talking details, but the new trailer shows off quite a bit of the world players will be exploring and how they'll fight enemies. It looks like combat will be some sort of turn-based style, and you'll be able to recruit a variety of characters into your party as you explore a world full of human and non-human inhabitants. What do you make of the trailer? Think GriftLands will be as big of a hit as Don't Starve for PC gamers? Let us know! View full article
  2. Klei Arts, the studio behind the beloved Don't Starve and Mark of the Ninja, announced their new title GriftLands at E3's PC Gaming Show. Klei Arts isn't talking details, but the new trailer shows off quite a bit of the world players will be exploring and how they'll fight enemies. It looks like combat will be some sort of turn-based style, and you'll be able to recruit a variety of characters into your party as you explore a world full of human and non-human inhabitants. What do you make of the trailer? Think GriftLands will be as big of a hit as Don't Starve for PC gamers? Let us know!
  3. Those absurd Battlegrounds highlight videos are about to get squirrely. Brendan Greene, creator of PlayerUnknown's Battlegrounds, announced new content and mechanical updates to the game at the PC Gaming Show at E3 on Monday. Most notably, the update will give players the ability to vault walls and other in-game objects in modest to downright wacky fashion. Needless to say, my favorite is the full somersault. Weather effects will also be coming to Battlegrounds map, including fog, rain (a new form of it, as the original version had a rain effect that dampened noise), and a naturally occurring sunset. The OTS Groza, a new bullpup rifle, is on its way, which can only be obtained from the highly contested loot drops mid-match. If you're a Playunknown's Battlegrounds, do these updates sound appealing? How do you think they will affect the core experience? View full article
  4. Those absurd Battlegrounds highlight videos are about to get squirrely. Brendan Greene, creator of PlayerUnknown's Battlegrounds, announced new content and mechanical updates to the game at the PC Gaming Show at E3 on Monday. Most notably, the update will give players the ability to vault walls and other in-game objects in modest to downright wacky fashion. Needless to say, my favorite is the full somersault. Weather effects will also be coming to Battlegrounds map, including fog, rain (a new form of it, as the original version had a rain effect that dampened noise), and a naturally occurring sunset. The OTS Groza, a new bullpup rifle, is on its way, which can only be obtained from the highly contested loot drops mid-match. If you're a Playunknown's Battlegrounds, do these updates sound appealing? How do you think they will affect the core experience?
  5. Ooblets, from Double Fine and Glumberlands, is a bit of a trip. It's got shades of Pikmin, and it looks about as ridiculous. A new trailer debuted at the PC Gamer Show Monday, featuring some of the customization options the player character can utilize, including wardrobe and hair style changes and the ability to decorate your own house. Ooblets is out on PC and Xbox One in 2018. View full article
  6. Ooblets, from Double Fine and Glumberlands, is a bit of a trip. It's got shades of Pikmin, and it looks about as ridiculous. A new trailer debuted at the PC Gamer Show Monday, featuring some of the customization options the player character can utilize, including wardrobe and hair style changes and the ability to decorate your own house. Ooblets is out on PC and Xbox One in 2018.
  7. You thought the punishment was over, didn't you? Turns out everyone's favorite turn-based alien combat strategy game XCOM 2 is back this August with its "War of the Chosen" expansion. War of the Chosen will introduce a ton of new content to XCOM, including new maps, enemies, and strategic options. Chief among these enemies are the Chosen, the "ultimate enemies" of the XCOM force and champions of the alien army. There's the stealthy cloaking assassin, the sniper rifle-touting Hunter, and the self-explanatory Warlock. Players will encounter each Chosen multiple times over the course of the new campaign, which details XCOM's efforts to recruit new human resistance forces to the fight against the alien threat. The Chosen will be able to learn procedural strategies to counter your favorite tactics as the game goes on, according to XCOM 2 designer Jake Solomon. Humans won't be alone in their fight, as you'll be able to recruit three new factions of human resistance fighters. There's the Reavers, the half-alien, half-human hybrid Skirmishers, and the psionic wildling clan of Templars. The Skirmishers will have a mix of alien and human abilities to make them single-unit powerhouses, while the Templars can charge up their magic turn-by-turn for damaging attacks. Both sides of the war for Earth will have to contend with the Lost, AKA the remnants of humanity that were mutated and twisted into zombie-like creatures as a result of the alien army's initial attacks. The Lost will act as a wildcard element in XCOM skirmishes, ditching tactical thinking for horde mentality, attacking both humans and aliens in large numbers. XCOM 2: War of the Chosen is out on August 29, giving you just enough time to remember how painful losing your favorite squad captain to a stray laser bolt is. View full article
  8. You thought the punishment was over, didn't you? Turns out everyone's favorite turn-based alien combat strategy game XCOM 2 is back this August with its "War of the Chosen" expansion. War of the Chosen will introduce a ton of new content to XCOM, including new maps, enemies, and strategic options. Chief among these enemies are the Chosen, the "ultimate enemies" of the XCOM force and champions of the alien army. There's the stealthy cloaking assassin, the sniper rifle-touting Hunter, and the self-explanatory Warlock. Players will encounter each Chosen multiple times over the course of the new campaign, which details XCOM's efforts to recruit new human resistance forces to the fight against the alien threat. The Chosen will be able to learn procedural strategies to counter your favorite tactics as the game goes on, according to XCOM 2 designer Jake Solomon. Humans won't be alone in their fight, as you'll be able to recruit three new factions of human resistance fighters. There's the Reavers, the half-alien, half-human hybrid Skirmishers, and the psionic wildling clan of Templars. The Skirmishers will have a mix of alien and human abilities to make them single-unit powerhouses, while the Templars can charge up their magic turn-by-turn for damaging attacks. Both sides of the war for Earth will have to contend with the Lost, AKA the remnants of humanity that were mutated and twisted into zombie-like creatures as a result of the alien army's initial attacks. The Lost will act as a wildcard element in XCOM skirmishes, ditching tactical thinking for horde mentality, attacking both humans and aliens in large numbers. XCOM 2: War of the Chosen is out on August 29, giving you just enough time to remember how painful losing your favorite squad captain to a stray laser bolt is.
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