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  1. There's a new Super Mario game coming out in the future, though it isn't exactly sanctioned by Nintendo. Super Mario Flashback has been designed in the mold of a classic 2D Mario title, but done up in the most elaborately animated and colorful ways possible. The first thing to know about Super Mario Flashback is that, while it certainly plays like its classic counterparts, it takes many mechanics and ideas from more modern incarnations of Mario. Mario can duck and slide, wall jump, and ground pound right from the start. The Flashback team has also opted for the life meter from newer Mario games instead of having Mario switch between small and big forms based on power-ups. Each level also possesses an optional green star for players to collect. The visuals in Super Mario Flashback stand out as some of the best looking sprite work and pixel art design in recent memory. Each of Mario's movements take on a fluid energy as multiple movements play out through every animation. Even common enemies have the same attention to detail, like the lowly goombas whose aggressive waddling shifts their orientation with each step in a visually pleasing way. People who have been dying for a new 2D Mario in a style that brings Super Mario World into 2018 should find Super Mario Flashback exactly what they have been hoping for. Though the full game has yet to be released, Team Flashback released a demo over the weekend to show off their vision of what the final product will be like. The demo consists of three levels, each with their own collectible star. With Mario as the only playable character, players are given infinite lives to make their way to the end of the demo. Players can map controls to any keys they wish, though full Xbox 360 controller support is offered, too. The final game will offer so much more, however. Nine worlds consisting of multiple levels will be available at launch, each based on a classic Mario title. Super Mario Flashback will also have a wholly original soundtrack, a bit of which plays throughout the demo (it's quite good). The devs have promised over 75 power stars, which might correspond to a rough count of how many stages will be in the final game. 36 optional bonus stars will be available to discover, too. The team has also promised "tons of power-ups," which is good as the demo only includes the classic mushroom and flower power-ups. While Mario holds the honor of starring in the demo, players will actually be able to choose their character in Super Mario Flashback. Players will be able to choose between Mario, Luigi, and Toad, each with different costumes that players can unlock in-game. Of course, it wouldn't be true to classic Mario if each player didn't play a little differently. Luigi retains his high jumping and slippery walk, and Toad walks pretty fast, but takes the longest to reach sprinting speeds. Oh, and the whole thing aims to have 1080p resolution at 60FPS. Before anyone goes off on how Nintendo will shut down the project, the leader of Team Flashback, Mons, released a statement via Twitter (condensed and edited for clarity below): My mentions are literally full of people either telling me that the game is going to get taken down by Nintendo (yes, I had no idea) or getting worried about that. I think I need to clear this whole thing up. First of all no, I'm not worried about Nintendo taking down the game. That's mainly because I've noticed some trends in fangames that got taken down by Nintendo. 1) Remakes: Most of the fangames Nintendo took down are remakes or games that are close to being remakes. Super Mario 64 HD, Full Screen Mario, Super Mario ReMaker, Zelda 30 Tribute, AM2R and many others are all remakes. It makes sense for them to shut down these fangames as the original games are still being sold on the Eshop. 2) Fangames that make money: Well, it makes sense that Nintendo doesn't want others to make money with their IP. The biggest example of this I can think of is Nintendo taking down tons of fangames on Game Jolt. This was because you can actually make money there with ads. Though you really really don't earn much. I uploaded an indie game I made for a game jam there with ads and uhh... yeah.... 3) Pokemon fangames: I mean, it's a well known fact that The Pokemon Company is really protective of their IP. IIRC this was the reason why the Pokemon costumes in Mario Maker didn't have custom sounds too. So this is also kind of reasonable. Ok, well, not "reasonable" but it kind of makes sense. Anyways, there's only 1 fangame that didn't fit any of these categories and that's No Mario's Sky but... I think it also kiiiiind of makes sense when you think about it? I mean No Man's Sky was a controversial subject at the time so I'd assume that they didn't want Mario to be attached to that? I think that's really dumb but again, it kind of makes sense. And well, Flashback doesn't really fit any of these categories. It's not a remake, it doesn't make money, it has nothing to do with Pokemon and it doesn't do anything controversial with the IP. Does this mean that Flashback is 100% safe? I wish, it's impossible to know what Nintendo is going to do next. But it gives me enough confidence to share my progress with the game to the public. Oh and no, we won't turn this game into an indie game if Nintendo sends us The Letter. I'd rather make something original than a ripoff of Mario if I'm making an indie game. We might move onto a different indie game with a similar team using a similar art style, but it would most definitely be a different game. Those interested in checking out Super Mario Flashback can download the demo on the Team Flashback website.
  2. There's a new Super Mario game coming out in the future, though it isn't exactly sanctioned by Nintendo. Super Mario Flashback has been designed in the mold of a classic 2D Mario title, but done up in the most elaborately animated and colorful ways possible. The first thing to know about Super Mario Flashback is that, while it certainly plays like its classic counterparts, it takes many mechanics and ideas from more modern incarnations of Mario. Mario can duck and slide, wall jump, and ground pound right from the start. The Flashback team has also opted for the life meter from newer Mario games instead of having Mario switch between small and big forms based on power-ups. Each level also possesses an optional green star for players to collect. The visuals in Super Mario Flashback stand out as some of the best looking sprite work and pixel art design in recent memory. Each of Mario's movements take on a fluid energy as multiple movements play out through every animation. Even common enemies have the same attention to detail, like the lowly goombas whose aggressive waddling shifts their orientation with each step in a visually pleasing way. People who have been dying for a new 2D Mario in a style that brings Super Mario World into 2018 should find Super Mario Flashback exactly what they have been hoping for. Though the full game has yet to be released, Team Flashback released a demo over the weekend to show off their vision of what the final product will be like. The demo consists of three levels, each with their own collectible star. With Mario as the only playable character, players are given infinite lives to make their way to the end of the demo. Players can map controls to any keys they wish, though full Xbox 360 controller support is offered, too. The final game will offer so much more, however. Nine worlds consisting of multiple levels will be available at launch, each based on a classic Mario title. Super Mario Flashback will also have a wholly original soundtrack, a bit of which plays throughout the demo (it's quite good). The devs have promised over 75 power stars, which might correspond to a rough count of how many stages will be in the final game. 36 optional bonus stars will be available to discover, too. The team has also promised "tons of power-ups," which is good as the demo only includes the classic mushroom and flower power-ups. While Mario holds the honor of starring in the demo, players will actually be able to choose their character in Super Mario Flashback. Players will be able to choose between Mario, Luigi, and Toad, each with different costumes that players can unlock in-game. Of course, it wouldn't be true to classic Mario if each player didn't play a little differently. Luigi retains his high jumping and slippery walk, and Toad walks pretty fast, but takes the longest to reach sprinting speeds. Oh, and the whole thing aims to have 1080p resolution at 60FPS. Before anyone goes off on how Nintendo will shut down the project, the leader of Team Flashback, Mons, released a statement via Twitter (condensed and edited for clarity below): My mentions are literally full of people either telling me that the game is going to get taken down by Nintendo (yes, I had no idea) or getting worried about that. I think I need to clear this whole thing up. First of all no, I'm not worried about Nintendo taking down the game. That's mainly because I've noticed some trends in fangames that got taken down by Nintendo. 1) Remakes: Most of the fangames Nintendo took down are remakes or games that are close to being remakes. Super Mario 64 HD, Full Screen Mario, Super Mario ReMaker, Zelda 30 Tribute, AM2R and many others are all remakes. It makes sense for them to shut down these fangames as the original games are still being sold on the Eshop. 2) Fangames that make money: Well, it makes sense that Nintendo doesn't want others to make money with their IP. The biggest example of this I can think of is Nintendo taking down tons of fangames on Game Jolt. This was because you can actually make money there with ads. Though you really really don't earn much. I uploaded an indie game I made for a game jam there with ads and uhh... yeah.... 3) Pokemon fangames: I mean, it's a well known fact that The Pokemon Company is really protective of their IP. IIRC this was the reason why the Pokemon costumes in Mario Maker didn't have custom sounds too. So this is also kind of reasonable. Ok, well, not "reasonable" but it kind of makes sense. Anyways, there's only 1 fangame that didn't fit any of these categories and that's No Mario's Sky but... I think it also kiiiiind of makes sense when you think about it? I mean No Man's Sky was a controversial subject at the time so I'd assume that they didn't want Mario to be attached to that? I think that's really dumb but again, it kind of makes sense. And well, Flashback doesn't really fit any of these categories. It's not a remake, it doesn't make money, it has nothing to do with Pokemon and it doesn't do anything controversial with the IP. Does this mean that Flashback is 100% safe? I wish, it's impossible to know what Nintendo is going to do next. But it gives me enough confidence to share my progress with the game to the public. Oh and no, we won't turn this game into an indie game if Nintendo sends us The Letter. I'd rather make something original than a ripoff of Mario if I'm making an indie game. We might move onto a different indie game with a similar team using a similar art style, but it would most definitely be a different game. Those interested in checking out Super Mario Flashback can download the demo on the Team Flashback website. View full article
  3. Nintendo showed off a handful of new projects during their annual E3 Nintendo Direct, though many were upset at the absence of expected franchises like Animal Crossing, Metroid Prime, and the rumored Star Fox racing game from Retro Studios. Basically, Nintendo in 2018 is all about one game, and it's a real big one: Super Smash Brothers Ultimate. As the title suggests, this fifth entry in the series aims to be the ultimate Smash experience for the ages, bringing together literally every single character from the entire history of the franchise, from N64 fighters like Mario and Kirby to guest combatants we never thought would be returning to the Smash stage, like Solid Snake, Mega Man, and Cloud Strife, and even a few characters we reckoned Nintendo had completely forgotten about, like Pichu and Ice Climbers. In addition to these returning champions, there are also new characters joining the fray, though series creator Masahiro Sakurai suggested there would be fewer new fighters this time around. In addition to the previously-confirmed Inklings from Splatoon, confirmed newcomers include Princess Daisy and Samus' arch-nemesis, Ridley. One character who won't be making their playable debut is Waluigi, who is relegated to Assist Trophy status, much to the chagrin of his inexplicable internet fandom. As for stages, Nintendo is hinting that "most" battle arenas will be represented, and they will feature both "Omega" variations (returning from the Wii U and 3DS iterations) and "Battlefield" versions, which include floating platforms, a long-requested addition for vertically-oriented characters; we all remember the whole "Little Mac is OP" controversy from the launch of the Wii U version! Other Stuff Oh, right. Not that they really needed to, but Nintendo did, in fact, show off other games aside from Super Smash Brothers. In fact, the whole first half of the show was dedicated to upcoming non-Smash titles, and the Direct opened with a first look at the visually unique mech combat game, Daemon x Machina. The bold color choices and minimalist use of textures reminds us of Killer 7's distinct art style, and the title is being produced by Kenichiro Tsukuda, one of the masterminds behind the cult mech combat simulator, Armored Core. Xenoblade Chronicles 2 is getting new story content in the form of Torna: The Golden Country, a DLC set before the events of the main game. Dragon Ball Fighter Z will make the leap from PS4 and Xbox to the Switch sometime in 2018, but it wasn't the most significant Switch port announced during the video. That honor goes to Fortnite: Battle Royale, the internet sensation which has been sweeping the globe for months. Offering cross-play with the Xbox version (but not PS4), Fortnite for Switch suffers from a handful of visual downgrades, like a drop from 60 to 30 fps and a significantly lower resolution, but the same great gameplay as the other versions. Aside from Super Smash Brothers Ultimate, the three biggest first-party titles for Switch were Super Mario Party, Fire Emblem: Three Houses, and the dual games, Pokémon: Let’s Go Pikachu and Let’s Go Eevee. Super Mario Party is the first proper Mario Party title since 2015's Mario Party 10, and – calm down, everyone – Waluigi will be a playable character, but Birdo will not. #JusticeForBirdo. Fire Emblem: Three Houses looks like the true successor to Fire Emblem: Awakening, offering a provocative, cinematic art style and other visual enhancements which represent a true next-generation leap for the series. Meanwhile, the two Pokémon titles look like brand new takes on the classic Red and Blue region, only with some new twists inspired by the enormously popular Pokémon Go! Finally, Nintendo announced a trio of indie titles coming to Switch, including the cult hit, Hollow Knight (with previously-released DLC bundled in, natch), the pixel-art side-scrolling arcade combat game Killer Queen Black, and the highly-anticipated Overcooked 2. Due out on August 7, Overcooked 2 looks to be offering more of the same frantic multiplayer cooking action, but with an extra coat of visual polish and the new addition of online multiplayer, a feature which was absent from all versions of the original title. -- Depending on how much one adores Super Smash Brothers, this year's E3 Nintendo Direct was either a smashing success (no pun intended) or a dismal disappointment. If the prospect of Every. Fighter. Ever. is enough to make you buy a Switch, then that's fantastic! If you were hoping for news on Metroid Prime 4, Animal Crossing, or potential new DLC Kingdoms for Super Mario Odyssey, then the presentation probably left you feeling cold. How do you think Nintendo did with its E3 2018 showing? Let us know in the comments! You can watch the full briefing for yourself below. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  4. Nintendo showed off a handful of new projects during their annual E3 Nintendo Direct, though many were upset at the absence of expected franchises like Animal Crossing, Metroid Prime, and the rumored Star Fox racing game from Retro Studios. Basically, Nintendo in 2018 is all about one game, and it's a real big one: Super Smash Brothers Ultimate. As the title suggests, this fifth entry in the series aims to be the ultimate Smash experience for the ages, bringing together literally every single character from the entire history of the franchise, from N64 fighters like Mario and Kirby to guest combatants we never thought would be returning to the Smash stage, like Solid Snake, Mega Man, and Cloud Strife, and even a few characters we reckoned Nintendo had completely forgotten about, like Pichu and Ice Climbers. In addition to these returning champions, there are also new characters joining the fray, though series creator Masahiro Sakurai suggested there would be fewer new fighters this time around. In addition to the previously-confirmed Inklings from Splatoon, confirmed newcomers include Princess Daisy and Samus' arch-nemesis, Ridley. One character who won't be making their playable debut is Waluigi, who is relegated to Assist Trophy status, much to the chagrin of his inexplicable internet fandom. As for stages, Nintendo is hinting that "most" battle arenas will be represented, and they will feature both "Omega" variations (returning from the Wii U and 3DS iterations) and "Battlefield" versions, which include floating platforms, a long-requested addition for vertically-oriented characters; we all remember the whole "Little Mac is OP" controversy from the launch of the Wii U version! Other Stuff Oh, right. Not that they really needed to, but Nintendo did, in fact, show off other games aside from Super Smash Brothers. In fact, the whole first half of the show was dedicated to upcoming non-Smash titles, and the Direct opened with a first look at the visually unique mech combat game, Daemon x Machina. The bold color choices and minimalist use of textures reminds us of Killer 7's distinct art style, and the title is being produced by Kenichiro Tsukuda, one of the masterminds behind the cult mech combat simulator, Armored Core. Xenoblade Chronicles 2 is getting new story content in the form of Torna: The Golden Country, a DLC set before the events of the main game. Dragon Ball Fighter Z will make the leap from PS4 and Xbox to the Switch sometime in 2018, but it wasn't the most significant Switch port announced during the video. That honor goes to Fortnite: Battle Royale, the internet sensation which has been sweeping the globe for months. Offering cross-play with the Xbox version (but not PS4), Fortnite for Switch suffers from a handful of visual downgrades, like a drop from 60 to 30 fps and a significantly lower resolution, but the same great gameplay as the other versions. Aside from Super Smash Brothers Ultimate, the three biggest first-party titles for Switch were Super Mario Party, Fire Emblem: Three Houses, and the dual games, Pokémon: Let’s Go Pikachu and Let’s Go Eevee. Super Mario Party is the first proper Mario Party title since 2015's Mario Party 10, and – calm down, everyone – Waluigi will be a playable character, but Birdo will not. #JusticeForBirdo. Fire Emblem: Three Houses looks like the true successor to Fire Emblem: Awakening, offering a provocative, cinematic art style and other visual enhancements which represent a true next-generation leap for the series. Meanwhile, the two Pokémon titles look like brand new takes on the classic Red and Blue region, only with some new twists inspired by the enormously popular Pokémon Go! Finally, Nintendo announced a trio of indie titles coming to Switch, including the cult hit, Hollow Knight (with previously-released DLC bundled in, natch), the pixel-art side-scrolling arcade combat game Killer Queen Black, and the highly-anticipated Overcooked 2. Due out on August 7, Overcooked 2 looks to be offering more of the same frantic multiplayer cooking action, but with an extra coat of visual polish and the new addition of online multiplayer, a feature which was absent from all versions of the original title. -- Depending on how much one adores Super Smash Brothers, this year's E3 Nintendo Direct was either a smashing success (no pun intended) or a dismal disappointment. If the prospect of Every. Fighter. Ever. is enough to make you buy a Switch, then that's fantastic! If you were hoping for news on Metroid Prime 4, Animal Crossing, or potential new DLC Kingdoms for Super Mario Odyssey, then the presentation probably left you feeling cold. How do you think Nintendo did with its E3 2018 showing? Let us know in the comments! You can watch the full briefing for yourself below. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  5. Nintendo went a bit Pokénuts last night when it announced not one, not two, but three new Pokémon titles headed for their flagship console. To clarify, these are supposedly not the materialization of the classic Pokémon experience for console that the company teased last year around E3. Instead, Nintendo aims to do something different. The Switch's first Pokémon is titled Pokémon Quest and it's actually available right now. The new adventure debuts on Switch and will be making its way to mobile platforms around the end of June. The new title brings players to Tumblecube Island, where of all the Pokémon are shaped like cubes. Basically, it looks similar to that popular Minecraft mod that added Pokémon to the creative crafting game. It's adorable and, while initially jarring, definitely something that looks like it could catch on with a wide audience. In Pokémon Quest, players exert indirect control over their animal companions as the ever-growing Poképack clears stage after stage, collecting new items and Pokémon along the way. Between stages, players can build up their base camp, train their Pokémon, and cook them delicious meals. Of course, Pokémon Quest is a free-to-play game, or a "free-to-start" game as Nintendo calls it. That means Nintendo has provided a number of items and packs that people can purchase. These range from $5-$18 apiece, and include items that allow players to cook more meals, new Pokémon, and a variety of Pokéballs - and, of course, more in-game currency. Pokémon Quest uses PM Tickets as its currency, which can be used to speed up different in-game tasks. Yeah, Pokémon Quest will make Nintendo a zillion dollars. The other two games Nintendo announced come in a pair. Pokémon: Let's Go, Pikachu! and Pokémon: Lets' Go, Eevee! are based off of Pokémon Yellow, each featuring 151 Pokémon with a selection of Alolan versions for those 151. The Let's Go games will have interactions with Pokémon Go, meaning that players who catch Pokémon in Pokémon Go will be able to use them in Let's Go. That's a pretty fantastic idea. The Let's Go games will also use the capture mechanic from Pokémon Go, a notion that might prove more divisive. Players will be able to use the Switch controllers to toss out Pokéballs at different angles to capture new Pokémon. To further deepen the fantasy of actually catching them all, players will be able to buy the Pokéball Plus, a standalone accessory that takes the place of the Joy-Con. The Pokéball Plus has a joystick to allow it to take on the role of a Joy-Con while also having built in lights and sounds specific to Let's Go. It can also work with Pokémon Go in place of the Pokéball accessory that acts as a pedometer and capture aid for the mobile title. However, with a battery life of three hours, it might not be ideal for long rambles in the outdoors. In a neat twist to the Pokémon formula, Let's Go will offer a co-op experience that allows two players to catch Pokémon together and bring their Pokémon Go captures into the same world. This could be a big deal for players who have only ever experienced Pokémon solo or in competition. Let's Go retains some of the features of Pokémon Go and expands on others. That doesn't mean more traditional parts of the franchise are falling by the wayside. The Switch exclusives will feature trainer battles, gyms, a story, and many of the other classic Pokémon staples. Pokémon: Let's Go, Pikachu! and Pokémon: Lets' Go, Eevee! (along with the Pokéball Plus) will release later this year on November 16 for the Nintendo Switch.
  6. Nintendo went a bit Pokénuts last night when it announced not one, not two, but three new Pokémon titles headed for their flagship console. To clarify, these are supposedly not the materialization of the classic Pokémon experience for console that the company teased last year around E3. Instead, Nintendo aims to do something different. The Switch's first Pokémon is titled Pokémon Quest and it's actually available right now. The new adventure debuts on Switch and will be making its way to mobile platforms around the end of June. The new title brings players to Tumblecube Island, where of all the Pokémon are shaped like cubes. Basically, it looks similar to that popular Minecraft mod that added Pokémon to the creative crafting game. It's adorable and, while initially jarring, definitely something that looks like it could catch on with a wide audience. In Pokémon Quest, players exert indirect control over their animal companions as the ever-growing Poképack clears stage after stage, collecting new items and Pokémon along the way. Between stages, players can build up their base camp, train their Pokémon, and cook them delicious meals. Of course, Pokémon Quest is a free-to-play game, or a "free-to-start" game as Nintendo calls it. That means Nintendo has provided a number of items and packs that people can purchase. These range from $5-$18 apiece, and include items that allow players to cook more meals, new Pokémon, and a variety of Pokéballs - and, of course, more in-game currency. Pokémon Quest uses PM Tickets as its currency, which can be used to speed up different in-game tasks. Yeah, Pokémon Quest will make Nintendo a zillion dollars. The other two games Nintendo announced come in a pair. Pokémon: Let's Go, Pikachu! and Pokémon: Lets' Go, Eevee! are based off of Pokémon Yellow, each featuring 151 Pokémon with a selection of Alolan versions for those 151. The Let's Go games will have interactions with Pokémon Go, meaning that players who catch Pokémon in Pokémon Go will be able to use them in Let's Go. That's a pretty fantastic idea. The Let's Go games will also use the capture mechanic from Pokémon Go, a notion that might prove more divisive. Players will be able to use the Switch controllers to toss out Pokéballs at different angles to capture new Pokémon. To further deepen the fantasy of actually catching them all, players will be able to buy the Pokéball Plus, a standalone accessory that takes the place of the Joy-Con. The Pokéball Plus has a joystick to allow it to take on the role of a Joy-Con while also having built in lights and sounds specific to Let's Go. It can also work with Pokémon Go in place of the Pokéball accessory that acts as a pedometer and capture aid for the mobile title. However, with a battery life of three hours, it might not be ideal for long rambles in the outdoors. In a neat twist to the Pokémon formula, Let's Go will offer a co-op experience that allows two players to catch Pokémon together and bring their Pokémon Go captures into the same world. This could be a big deal for players who have only ever experienced Pokémon solo or in competition. Let's Go retains some of the features of Pokémon Go and expands on others. That doesn't mean more traditional parts of the franchise are falling by the wayside. The Switch exclusives will feature trainer battles, gyms, a story, and many of the other classic Pokémon staples. Pokémon: Let's Go, Pikachu! and Pokémon: Lets' Go, Eevee! (along with the Pokéball Plus) will release later this year on November 16 for the Nintendo Switch. View full article
  7. Every year since 2011, Sega-Addicts.com has done a Dreamcast Dreamless 24-Hour Marathon. From 2015 forward I have taken the reigns and hosted it from my home with staff members and friends joining. Most recently we learned about Extra Life and thought the Marathon was a great chance to raise some money! Collectively over the last two years we have raised over $1,500 for a local children's hospital! And now we are inviting all of you to join us on the internet to raise money for kids while enjoying Sega's last great console on 09/01/2018. This year, we are hosting from the Mega Visions Magazine Twitch page and more ready than ever to tackle some Dreamcast insanity to help the kids! You can check out last year's marathon on YouTube here. Stay tuned for the final schedule in the coming months! We also have a Reddit topic for game recommendations here! Now the die-hard Dreamcast fans will immediately notice we are not celebrating on the actual anniversary (09/09/99) of the console. We are celebrating on Labor Day weekend to allow easier travel for the out-of-towners. We hope you understand and decided to join the insanity on Twitch! Thanks for taking a look, folks. If you feel like helping out, you can print the flyer from the group page and share to all!
  8. Growing out of a prototype conceived for the Super Nintendo, Super Mario 64 hit the gaming landscape like a thunderbolt of Italian stereotypes in 1996. Shigeru Miyamoto had managed to push back the launch of the Nintendo 64 from its prime holiday release window in 1995 to give a handful of precious months to finish development on Super Mario 64. It was a massive gamble, but the release delivered a landmark example on how to create a 3D platformer on consoles that shaped generations of games and gamers. Looking back on it over two decades later, can Super Mario 64 still be considered one of the best games period or has time taken its toll? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Mario 64 'Toadstool's Groove' by Tetrimino (http://ocremix.org/remix/OCR03215) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  9. Growing out of a prototype conceived for the Super Nintendo, Super Mario 64 hit the gaming landscape like a thunderbolt of Italian stereotypes in 1996. Shigeru Miyamoto had managed to push back the launch of the Nintendo 64 from its prime holiday release window in 1995 to give a handful of precious months to finish development on Super Mario 64. It was a massive gamble, but the release delivered a landmark example on how to create a 3D platformer on consoles that shaped generations of games and gamers. Looking back on it over two decades later, can Super Mario 64 still be considered one of the best games period or has time taken its toll? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Mario 64 'Toadstool's Groove' by Tetrimino (http://ocremix.org/remix/OCR03215) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  10. Pokémon Go released in 2016 as part of a collaboration between Nintendo and Niantic Labs, a game developer that grew out of a Google initiative designed to explore the potential uses of the technology used to create Google Maps. The mobile phone game caused an unprecedented fervor in the general public, gaining a worldwide following in the hundreds of millions. Though plagued by technical issues at release, becoming the subject of criticism for the public behavior of the player base, and botching some high profile events, Pokémon Go continues to receive updates and has maintained a consistent base of support from around 65 million people. Given the sweeping social impact Pokémon Go had, would it be fair to call it one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative Outro music: Pokémon Silver 'Lucky Coin' by Schtiffles (http://ocremix.org/remix/OCR03476) Kevin Slackie can be found on Twitter @KSlackie talking about game design and meeting Ray Wise. You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  11. Pokémon Go released in 2016 as part of a collaboration between Nintendo and Niantic Labs, a game developer that grew out of a Google initiative designed to explore the potential uses of the technology used to create Google Maps. The mobile phone game caused an unprecedented fervor in the general public, gaining a worldwide following in the hundreds of millions. Though plagued by technical issues at release, becoming the subject of criticism for the public behavior of the player base, and botching some high profile events, Pokémon Go continues to receive updates and has maintained a consistent base of support from around 65 million people. Given the sweeping social impact Pokémon Go had, would it be fair to call it one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative Outro music: Pokémon Silver 'Lucky Coin' by Schtiffles (http://ocremix.org/remix/OCR03476) Kevin Slackie can be found on Twitter @KSlackie talking about game design and meeting Ray Wise. You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  12. In 2010, renowned RPG developer Level-5 released Ni no Kuni: Dominion of the Dark Djinn for the Nintendo DS in Japan. The game received a huge wave of attention due to the unique collaboration between Level-5 and the famed film animation studio Ghibli. The game saw a worldwide release a year later for the PlayStation 3 under the title Ni no Kuni: Wrath of the White Witch. Though the two games had much in common, including storylines and cutscenes, the games were developed by different internal teams within Level-5 and played very differently. With the extra year of polish and additional content, the PS3 version wowed critics and audiences alike with smooth visuals, a fully orchestrated soundtrack, and an awful lot of heart. Is Ni no Kuni: Wrath of the White Witch one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Mario Land 'Welcome Goombo Probably' by Suzumebachi (http://ocremix.org/remix/OCR03708) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  13. In 2010, renowned RPG developer Level-5 released Ni no Kuni: Dominion of the Dark Djinn for the Nintendo DS in Japan. The game received a huge wave of attention due to the unique collaboration between Level-5 and the famed film animation studio Ghibli. The game saw a worldwide release a year later for the PlayStation 3 under the title Ni no Kuni: Wrath of the White Witch. Though the two games had much in common, including storylines and cutscenes, the games were developed by different internal teams within Level-5 and played very differently. With the extra year of polish and additional content, the PS3 version wowed critics and audiences alike with smooth visuals, a fully orchestrated soundtrack, and an awful lot of heart. Is Ni no Kuni: Wrath of the White Witch one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Super Mario Land 'Welcome Goombo Probably' by Suzumebachi (http://ocremix.org/remix/OCR03708) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  14. Godzilla has a long and strange history in the world of video games. One would think that a giant dinosaur/dragon that breathes nuclear fire would lend itself well to video games, but the great green menace has had far more lows than highs. Super Godzilla represents one of the most fascinating lows of Godzilla's forays into gaming - fascinating to the extent that it might just barely be worth a mention for how strange it truly is. I've written about it before, but that was several years ago and it's time to tell the world about this goofy game (that might even have the potential to become great if a developer was willing to tinker with those design ideas) once again! With schedules being what they are, sometimes coordinating a full episode of The Best Games Period can be difficult. When we can't have a proper discussion, we will be breaking off to do these shorter mini-casts, Honorable Mentions, to talk about fringe games that we might not otherwise be able to talk about on a full episode. Outro music: Turrican 3 'Homecoming' by Level 99 and OceansAndrew (http://ocremix.org/remix/OCR03687) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  15. Godzilla has a long and strange history in the world of video games. One would think that a giant dinosaur/dragon that breathes nuclear fire would lend itself well to video games, but the great green menace has had far more lows than highs. Super Godzilla represents one of the most fascinating lows of Godzilla's forays into gaming - fascinating to the extent that it might just barely be worth a mention for how strange it truly is. I've written about it before, but that was several years ago and it's time to tell the world about this goofy game (that might even have the potential to become great if a developer was willing to tinker with those design ideas) once again! With schedules being what they are, sometimes coordinating a full episode of The Best Games Period can be difficult. When we can't have a proper discussion, we will be breaking off to do these shorter mini-casts, Honorable Mentions, to talk about fringe games that we might not otherwise be able to talk about on a full episode. Outro music: Turrican 3 'Homecoming' by Level 99 and OceansAndrew (http://ocremix.org/remix/OCR03687) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  16. Jack Gardner

    A New N64 Game Releasing in September

    Kickstarter is a wonderful thing for niche projects and it doesn't get more niche in video games than bringing a cancelled N64 game back from the dead for a fresh release. Piko Interactive is a small company that focuses on bringing obscure homebrew titles to retro consoles and resurrecting cancelled games. They've set their sights on bringing the action-adventure game 40 Winks to the Nintendo 64, a goal which would make it the first game released for the console since it was discontinued in 2003! If you've been hungry for a new N64 adventure for the past 15 years, then this one goes out to you. If the name 40 Winks sounds familiar to you, that's because the title actually did see a release on the original PlayStation. A port to the N64 had been planned, but was ultimately scrapped due to financial problems that plagued its development. The game is about a cranky old man named Nitecap who curses the magical winks, making them into hoodwinks. Two kids, Ruff and Tumble, embark on a quest to rescue the winks and free themselves of the horrible nightmares that have plagued them since Nitecap's curse. Ruff and Tumble have to journey through several different worlds made up of fantastic dreamscapes inhabited by various monsters and peppered with dangers. Luckily, they have the help of a wide array of transformations that give them various abilities. They can become monsters, superheroes, ninjas, among other forms. Unique to the N64 version will be a two player co-op mode that never materialized on the original PlayStation version. The Kickstarter set out with a goal of $20,000 and has currently amassed over $40,000 with almost a month left for the campaign to continue raising funds. If they manage to reach $60,000, a distinct possibility, Piko Interactive will put together a 40 Winks controller that backers of the special edition tier or above will receive for free. Two additional stretch goals remain a mystery. It's always really amazing to see so many people get passionate about old and forgotten games. Are there any cancelled games you'd like to see come out on their original console?
  17. Kickstarter is a wonderful thing for niche projects and it doesn't get more niche in video games than bringing a cancelled N64 game back from the dead for a fresh release. Piko Interactive is a small company that focuses on bringing obscure homebrew titles to retro consoles and resurrecting cancelled games. They've set their sights on bringing the action-adventure game 40 Winks to the Nintendo 64, a goal which would make it the first game released for the console since it was discontinued in 2003! If you've been hungry for a new N64 adventure for the past 15 years, then this one goes out to you. If the name 40 Winks sounds familiar to you, that's because the title actually did see a release on the original PlayStation. A port to the N64 had been planned, but was ultimately scrapped due to financial problems that plagued its development. The game is about a cranky old man named Nitecap who curses the magical winks, making them into hoodwinks. Two kids, Ruff and Tumble, embark on a quest to rescue the winks and free themselves of the horrible nightmares that have plagued them since Nitecap's curse. Ruff and Tumble have to journey through several different worlds made up of fantastic dreamscapes inhabited by various monsters and peppered with dangers. Luckily, they have the help of a wide array of transformations that give them various abilities. They can become monsters, superheroes, ninjas, among other forms. Unique to the N64 version will be a two player co-op mode that never materialized on the original PlayStation version. The Kickstarter set out with a goal of $20,000 and has currently amassed over $40,000 with almost a month left for the campaign to continue raising funds. If they manage to reach $60,000, a distinct possibility, Piko Interactive will put together a 40 Winks controller that backers of the special edition tier or above will receive for free. Two additional stretch goals remain a mystery. It's always really amazing to see so many people get passionate about old and forgotten games. Are there any cancelled games you'd like to see come out on their original console? View full article
  18. Yesterday, Nintendo of America hopped on Twitter to make some pretty massive announcements about upcoming projects. Nintendo kicked off their trio of news blurbs by announcing when Switch owners can expect the system's paid online service to go live. Simply titled Nintendo Switch Online, the service will offer a selection of classic Nintendo games every month for either $3.99 per month, $7.99 every three months, or $19.99 for an entire year. The catch is, unlike Xbox Live Gold or PS+, those games will switch out every month and subscribers will not be able to keep the previous month's games. The service will launch sometime in September 2018. The company then revealed that their next mobile project - Mario Kart! The app will be called Mario Kart Tour. Nintendo gave a rather nebulous release window for the app that states the app will release "in the fiscal year ending in March 2019." Not much more information was made available, but it's pretty interesting to imagine what a mobile Mario Kart title would be like. Finally, Nintendo confirmed the long rumored deal between themselves and animation studio Illumination to make a film based on the Mario franchise. This will be the first film Nintendo has worked on based on one of its characters since the 1993 Super Mario Bros. live-action film. Shigeru Miyamoto has been confirmed to be co-producing the film alongside Illumination CEO and film producer Chris Meledandri. It's pretty shocking that it has taken so long for Nintendo to get back to making films based on the Mario franchise, especially since the very first video game movie was a Super Mario Bros. animated film. View full article
  19. Yesterday, Nintendo of America hopped on Twitter to make some pretty massive announcements about upcoming projects. Nintendo kicked off their trio of news blurbs by announcing when Switch owners can expect the system's paid online service to go live. Simply titled Nintendo Switch Online, the service will offer a selection of classic Nintendo games every month for either $3.99 per month, $7.99 every three months, or $19.99 for an entire year. The catch is, unlike Xbox Live Gold or PS+, those games will switch out every month and subscribers will not be able to keep the previous month's games. The service will launch sometime in September 2018. The company then revealed that their next mobile project - Mario Kart! The app will be called Mario Kart Tour. Nintendo gave a rather nebulous release window for the app that states the app will release "in the fiscal year ending in March 2019." Not much more information was made available, but it's pretty interesting to imagine what a mobile Mario Kart title would be like. Finally, Nintendo confirmed the long rumored deal between themselves and animation studio Illumination to make a film based on the Mario franchise. This will be the first film Nintendo has worked on based on one of its characters since the 1993 Super Mario Bros. live-action film. Shigeru Miyamoto has been confirmed to be co-producing the film alongside Illumination CEO and film producer Chris Meledandri. It's pretty shocking that it has taken so long for Nintendo to get back to making films based on the Mario franchise, especially since the very first video game movie was a Super Mario Bros. animated film.
  20. Detective Pikachu released in Japan a couple years ago and found some pretty impressive success. So much, in fact, that Hollywood went to work on securing the rights to adapt it to the big screen as Pokémon Go fever swept the globe. That adaptation is slated to be entering production this year with Ryan Reynolds of Deadpool fame taking on the lead role of Detective Pikachu. Rob Letterman, known for his takes on Gulliver's Travels and Goosebumps will direct the project. Currently, the film has a release date of May 10, 2019. And all of that was done without Detective Pikachu ever seeing a Western release... until later this year. The quirky Japanese tale of a talking pikachu with an attitude and a mind for mysteries will be releasing on March 23 of this year for the 3DS. It focuses on the relationship between Detective Pikachu and a young boy named Tom Goodman who get roped into an escalating series of puzzles and crimes that threaten to tear their city apart. View full article
  21. Detective Pikachu released in Japan a couple years ago and found some pretty impressive success. So much, in fact, that Hollywood went to work on securing the rights to adapt it to the big screen as Pokémon Go fever swept the globe. That adaptation is slated to be entering production this year with Ryan Reynolds of Deadpool fame taking on the lead role of Detective Pikachu. Rob Letterman, known for his takes on Gulliver's Travels and Goosebumps will direct the project. Currently, the film has a release date of May 10, 2019. And all of that was done without Detective Pikachu ever seeing a Western release... until later this year. The quirky Japanese tale of a talking pikachu with an attitude and a mind for mysteries will be releasing on March 23 of this year for the 3DS. It focuses on the relationship between Detective Pikachu and a young boy named Tom Goodman who get roped into an escalating series of puzzles and crimes that threaten to tear their city apart.
  22. We'll finally be seeing From Software games on the Nintendo Switch! To close out their Nintendo Direct Mini presentation today, Nintendo revealed the first trailer for Dark Souls Remastered, a rework of the original Dark Souls that aims to revamp the game on a technical level for more modern hardware. That doesn't mean that Dark Souls Remastered will only be available on the Nintendo Switch (though what an exclusive that would be). The remaster will also be releasing on PlayStation 4, Xbox One, and PC. Each version of the game will have its own improvements as follows: PlayStation 4/Xbox One (1080p, 60 fps) PlayStation 4 Pro/Xbox One X (Upscaled 4K, 60 fps) PC (Native 4K, all textures 2K unconverted, 60 fps) Nintendo Switch (TV mode: 1080p, 30 fps; Handheld mode: 720p 30 fps) In addition, there will be some improvements to the backend systems that supported the original Dark Souls release. The password matchmaking from Bloodborne and Dark Souls 3 will be integrated into Dark Souls Remastered, which should make it easier to connect with specific friends for online play. For that matter, the number of people who can enter the same world has been upped from four to six. In a break from how From Software has supported online play in the past, the developer will now have dedicated servers for online play rather than peer-to-peer connections. All of this should invigorate and smooth the online Dark Souls experience for both newcomers and veterans alike. Dark Souls Remastered releases on May 25 for PlayStation 4, Xbox One, PC, and Switch. View full article
  23. We'll finally be seeing From Software games on the Nintendo Switch! To close out their Nintendo Direct Mini presentation today, Nintendo revealed the first trailer for Dark Souls Remastered, a rework of the original Dark Souls that aims to revamp the game on a technical level for more modern hardware. That doesn't mean that Dark Souls Remastered will only be available on the Nintendo Switch (though what an exclusive that would be). The remaster will also be releasing on PlayStation 4, Xbox One, and PC. Each version of the game will have its own improvements as follows: PlayStation 4/Xbox One (1080p, 60 fps) PlayStation 4 Pro/Xbox One X (Upscaled 4K, 60 fps) PC (Native 4K, all textures 2K unconverted, 60 fps) Nintendo Switch (TV mode: 1080p, 30 fps; Handheld mode: 720p 30 fps) In addition, there will be some improvements to the backend systems that supported the original Dark Souls release. The password matchmaking from Bloodborne and Dark Souls 3 will be integrated into Dark Souls Remastered, which should make it easier to connect with specific friends for online play. For that matter, the number of people who can enter the same world has been upped from four to six. In a break from how From Software has supported online play in the past, the developer will now have dedicated servers for online play rather than peer-to-peer connections. All of this should invigorate and smooth the online Dark Souls experience for both newcomers and veterans alike. Dark Souls Remastered releases on May 25 for PlayStation 4, Xbox One, PC, and Switch.
  24. Today, Nintendo unleashed a condensed series of announcements onto an unsuspecting world (except for the slip-up when Gamestop tweeted out about an unannounced Nintendo Direct). The Nintendo Direct adopted a new mini format that narrowed down the announcement window to fifteen minutes. To start things off on an interesting note, Nintendo announced that a revamped version of The World Ends with You would be released on the Nintendo Switch sometime this year. The cult classic DS title's re-release might be a sign of a possible sequel in the works. Pokkén Tournament DX will be receiving two waves of additional DLC characters to bolster the ranks of the Pokémon fighting game. The first wave release will include Aegislash and two support Pokémon; Mega Rayquaza and Mimikyu. Blastoise will come in the second wave accompanied by support Mew and Celebi. The DLC will also include avatar customizations. A new Kirby title with four-player co-op is in the works. Kirby Star Allies offers new powers, enemies, and sets players onan adventure to save Dream Land from a deadly alien foe. Star Allies will release on March 16 for the Nintendo Switch. Building off of that announcement, the demos for Kirby Battle Royale and Dragon Quest Builders are both available today on the Nintendo eShop. Hyrule Warriors Definitive Edition releases on the Nintendo Switch. It combines all of the content released for the Wii U and Nintendo 3DS into one package for the Switch. It also includes outfits for Link and Zelda based on the designs in The Legend of Zelda: Breath of the Wild. A fresh Mario Tennis game has appeared! Mario Tennis Aces offers a crazy campaign complete with tennis-based boss battles, the first in the series since the Game Boy Advance version of Mario Tennis. Also, Waluigi looks like he came ready to play hardcore. Ys VIII: Lacrimosa of DANA will be coming to Nintendo Switch later this year. the action RPG has players fighting for survival after being shipwrecked on a mysterious, monster-filled island. Players will have to build a base and rescue other survivors in order to find a way off of the island and uncover its secrets. A new update will be coming to Super Mario Odyssey. After beating the story, a new mode called Balloon World will unlock. Players can talk with Luigi to access these balloon-based activities. Players will be able to hide or find balloons for each other. It's essentially online hide-and-go-seek with balloons and an online leaderboard. The update also includes snazzy new duds for Mario and filters for taking in-game pictures. Perhaps the strangest announcement of the day was SNK Heroines Tag Team Frenzy, a spin-off fighting game featuring the women of the SNK fighting game franchise. Players will be able to pull off combos and moves with just one button. To finish off opponents, players will have to initiate their Dream Finish move. Characters can all be customized with a variety of outfits. Mario + Rabbids Kingdom Battle will be receiving a DLC update that adds Donkey Kong into the fray. The package releases this spring. Pay Day 2 will be releasing on the Nintendo Switch on February 27. The Switch version adds a new character as a timed exclusive, a Japanese hacker named Joy with a digital, shifting mask. From Zoink Games and EA, Fe will be coming to Switch on February 16. It focuses on the journey of a small, singing creature on a journey to heal the magical forest it inhabits with its song. If indie games are more your speed, Celeste seems to be a promising platformer with a charming pixel aesthetic that releases on January 25. Donkey Kong Country: Tropical Freeze re-releases on Nintendo Switch May 4. The new version comes with a new mode featuring the surfboard-wielding Funky Kong, a character who's too cool to die. It offers a fresh, more laid back approach to the charming-yet-difficult Nintendo platformer. finally, to close out the announcements, Nintendo unveiled Dark Souls Remastered! The From Software classic will finally make its way onto a Nintendo system while also offering a bevy of improvements over the original release (which still totally holds up). You can watch the full video of the Nintendo Direct Mini presentation below! View full article
  25. Today, Nintendo unleashed a condensed series of announcements onto an unsuspecting world (except for the slip-up when Gamestop tweeted out about an unannounced Nintendo Direct). The Nintendo Direct adopted a new mini format that narrowed down the announcement window to fifteen minutes. To start things off on an interesting note, Nintendo announced that a revamped version of The World Ends with You would be released on the Nintendo Switch sometime this year. The cult classic DS title's re-release might be a sign of a possible sequel in the works. Pokkén Tournament DX will be receiving two waves of additional DLC characters to bolster the ranks of the Pokémon fighting game. The first wave release will include Aegislash and two support Pokémon; Mega Rayquaza and Mimikyu. Blastoise will come in the second wave accompanied by support Mew and Celebi. The DLC will also include avatar customizations. A new Kirby title with four-player co-op is in the works. Kirby Star Allies offers new powers, enemies, and sets players onan adventure to save Dream Land from a deadly alien foe. Star Allies will release on March 16 for the Nintendo Switch. Building off of that announcement, the demos for Kirby Battle Royale and Dragon Quest Builders are both available today on the Nintendo eShop. Hyrule Warriors Definitive Edition releases on the Nintendo Switch. It combines all of the content released for the Wii U and Nintendo 3DS into one package for the Switch. It also includes outfits for Link and Zelda based on the designs in The Legend of Zelda: Breath of the Wild. A fresh Mario Tennis game has appeared! Mario Tennis Aces offers a crazy campaign complete with tennis-based boss battles, the first in the series since the Game Boy Advance version of Mario Tennis. Also, Waluigi looks like he came ready to play hardcore. Ys VIII: Lacrimosa of DANA will be coming to Nintendo Switch later this year. the action RPG has players fighting for survival after being shipwrecked on a mysterious, monster-filled island. Players will have to build a base and rescue other survivors in order to find a way off of the island and uncover its secrets. A new update will be coming to Super Mario Odyssey. After beating the story, a new mode called Balloon World will unlock. Players can talk with Luigi to access these balloon-based activities. Players will be able to hide or find balloons for each other. It's essentially online hide-and-go-seek with balloons and an online leaderboard. The update also includes snazzy new duds for Mario and filters for taking in-game pictures. Perhaps the strangest announcement of the day was SNK Heroines Tag Team Frenzy, a spin-off fighting game featuring the women of the SNK fighting game franchise. Players will be able to pull off combos and moves with just one button. To finish off opponents, players will have to initiate their Dream Finish move. Characters can all be customized with a variety of outfits. Mario + Rabbids Kingdom Battle will be receiving a DLC update that adds Donkey Kong into the fray. The package releases this spring. Pay Day 2 will be releasing on the Nintendo Switch on February 27. The Switch version adds a new character as a timed exclusive, a Japanese hacker named Joy with a digital, shifting mask. From Zoink Games and EA, Fe will be coming to Switch on February 16. It focuses on the journey of a small, singing creature on a journey to heal the magical forest it inhabits with its song. If indie games are more your speed, Celeste seems to be a promising platformer with a charming pixel aesthetic that releases on January 25. Donkey Kong Country: Tropical Freeze re-releases on Nintendo Switch May 4. The new version comes with a new mode featuring the surfboard-wielding Funky Kong, a character who's too cool to die. It offers a fresh, more laid back approach to the charming-yet-difficult Nintendo platformer. finally, to close out the announcements, Nintendo unveiled Dark Souls Remastered! The From Software classic will finally make its way onto a Nintendo system while also offering a bevy of improvements over the original release (which still totally holds up). You can watch the full video of the Nintendo Direct Mini presentation below!
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