Jump to content

Search the Community

Showing results for tags 'mojang'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Extra Life News
    • Extra Life Updates
    • Best Practices
    • Community Content
    • Why I Extra Life
    • Fundraising
    • Contests
  • Gaming News
  • Features
  • Podcast

Discussions

  • Extra Life Discussions
    • General Extra Life Discussion
    • Local Extra Lifers
    • Fundraising Ideas
    • Live Streaming Tips & Tricks
    • Official Extra Life Stream Team Discussion
    • Extra Life JSON Code Discussion & Sharing
    • Extra Life United
    • Extra Life Q & A
  • Articles & Extra Life Announcements
    • Announcements
  • Official Extra Life Guilds
    • Guild information and Discussion
    • Canada
    • Northeastern US
    • Southeastern US
    • Central US
    • Western US
  • Gaming Discussions
    • General Gaming Discussion
  • Other Stuff
  • Denver Extra Life Guild's Recent Posts

Calendars

  • Extra Life Community Calendar
  • Extra Life Stream Team
  • Akron Guild
  • Albany Guild
  • Albuquerque Guild
  • Anchorage Guild
  • Atlanta Guild
  • Austin Guild
  • Bakersfield Guild
  • Baltimore Guild
  • Birmingham Guild
  • Boston Guild
  • Burlington Guild
  • Buffalo Guild
  • Calgary, AB Guild
  • Morgantown Guild
  • Charlottesville Guild
  • Chicago Guild
  • Cincinnati Guild
  • Cleveland Guild
  • Columbia, MO Guild
  • Columbus, OH Guild
  • Dallas Guild
  • Dayton Guild
  • Denver Guild
  • Des Moines Guild
  • Detroit Guild
  • Edmonton, AB Guild
  • Fargo-Valley City Guild
  • Fresno Guild
  • Ft. Worth Guild
  • Gainesville-Tallahassee Guild
  • Grand Rapids Guild
  • Halifax, NS Guild
  • Hamilton, ON Guild
  • Hartford Guild
  • Hershey Guild
  • Hudson Valley Guild
  • Houston Guild
  • Indianapolis Guild
  • Jacksonville Guild
  • Kansas City Guild
  • Knoxville Guild
  • Lansing Guild
  • London, ON Guild
  • Los Angeles Guild
  • Milwaukee / Madison Guild
  • Minneapolis / Twin Cities Guild
  • Montreal / Quebec City Guild
  • Nashville Guild
  • Newark Guild
  • NYC & Long Island Guild
  • Oakland / San Francisco Guild
  • Omaha Guild
  • Orange County Guild
  • Orlando Guild
  • Ottawa, ON Guild
  • Philadelphia Guild
  • Phoenix Guild
  • Pittsburgh Guild
  • Portland, OR Guild
  • Portland, ME Guild
  • Raleigh-Durham Guild
  • Richmond Guild
  • Sacramento Guild
  • Salt Lake City Guild
  • San Antonio Guild
  • San Diego Guild
  • San Juan, PR Guild
  • Saskatchewan Guild
  • Seattle Guild
  • Spokane Guild
  • Springfield-Champaign, IL Guild
  • Springfield, MA Guild
  • St. Louis Guild
  • Syracuse Guild
  • Tampa / St. Petersburg Guild
  • Toronto, ON Guild
  • Vancouver, BC Guild
  • Washington DC Guild
  • Winnipeg, MB Guild
  • Denver Extra Life Guild's Events
  • Extra Life Akron's Events

Categories

  • Broadcasting Toolkit
  • Multimedia Kit
  • Extra Life Guild Tool Kit
  • Denver Extra Life Guild's Files
  • Extra Life Akron's Files

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Hospital


Location


Why I "Extra Life"


Interests


Twitter


Instagram


Twitch


Mixer


Discord


Blizzard Battletag


Nintendo ID


PSN ID


Steam


Origin


Xbox Gamertag

Found 18 results

  1. Jack Gardner

    The Best Games Period - Episode 97 - Minecraft

    Minecraft officially released back in 2011 and has since been taking the world by storm. You can now find Minecraft action figures, movies, several alternate versions of the game built as educational tools, and more that have forged a media empire based on that one game alone. In 2014, only three years after Minecraft's official launch, that empire had grown into a property worth billions of dollars. Microsoft approached the owner of Mojang, Minecraft's development studio, and bought the studio and its intellectual property for $2.5 billion. Boasting a bevy of free updates, narrative-based spin-offs, and a thriving community of players and content creators who continue to delve into its intricacies, Minecraft continues to be one of the most popular games in the world. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Minecraft 'Squishy's Theme' by The Orichalcon (http://ocremix.org/remix/OCR02327) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. Minecraft officially released back in 2011 and has since been taking the world by storm. You can now find Minecraft action figures, movies, several alternate versions of the game built as educational tools, and more that have forged a media empire based on that one game alone. In 2014, only three years after Minecraft's official launch, that empire had grown into a property worth billions of dollars. Microsoft approached the owner of Mojang, Minecraft's development studio, and bought the studio and its intellectual property for $2.5 billion. Boasting a bevy of free updates, narrative-based spin-offs, and a thriving community of players and content creators who continue to delve into its intricacies, Minecraft continues to be one of the most popular games in the world. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Minecraft 'Squishy's Theme' by The Orichalcon (http://ocremix.org/remix/OCR02327) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. Jack Gardner

    Minecraft Teaches Kids to Code

    Minecraft: Education Edition has been available to teachers for almost a year now, but Mojang continues to add new features and patches to expand its use as an educational tool. The latest addition to the game allows teachers to use Minecraft to teach their kids to code in a unique way. This update, titled Code Builder, allows teachers to make interacting with the Minecraft world possible only through coding a robot to do it for you. Students make use of coding platforms like MakeCode, Scratch, and Tynker to tell the robot what structures it should make and with what materials. It's an easy way to teach coding to kids as they are essentially using their newly learned skills to write code for the robot while in-game. This method of learning, using games as a way to stimulate or facilitate interest in a topic, seems to be one of the best ways to help kids (and, let's be real, people in general) learn about new and sometimes difficult topics. Hadi Partovi, the CEO of Code.org, explains that, "learning can be done best when you don't think that you're learning, you just think that you're enjoying yourself." Code Builder isn't a fully completed addition to Minecraft: Education Edition just yet. It's available today, but still in beta, so Mojang has a number of bugs and kinks to squash out of their system. that being said, this is a fantastic idea that harnesses the creativity kids have while in Minecraft and helps them learn a skill that will only become more valuable in the future. The development team even says that the game goes farther than the in-game tools. If players want to use different languages to program, like JavaScript, Code Builder allows them to do that without any hassle at all. That leaves the option open even for more advanced lessons in programming. Teachers or institutions interested in obtaining Minecraft: Education Edition can find out if their organization is eligible for the expanding teaching tool on the Minecraft website.
  4. Minecraft: Education Edition has been available to teachers for almost a year now, but Mojang continues to add new features and patches to expand its use as an educational tool. The latest addition to the game allows teachers to use Minecraft to teach their kids to code in a unique way. This update, titled Code Builder, allows teachers to make interacting with the Minecraft world possible only through coding a robot to do it for you. Students make use of coding platforms like MakeCode, Scratch, and Tynker to tell the robot what structures it should make and with what materials. It's an easy way to teach coding to kids as they are essentially using their newly learned skills to write code for the robot while in-game. This method of learning, using games as a way to stimulate or facilitate interest in a topic, seems to be one of the best ways to help kids (and, let's be real, people in general) learn about new and sometimes difficult topics. Hadi Partovi, the CEO of Code.org, explains that, "learning can be done best when you don't think that you're learning, you just think that you're enjoying yourself." Code Builder isn't a fully completed addition to Minecraft: Education Edition just yet. It's available today, but still in beta, so Mojang has a number of bugs and kinks to squash out of their system. that being said, this is a fantastic idea that harnesses the creativity kids have while in Minecraft and helps them learn a skill that will only become more valuable in the future. The development team even says that the game goes farther than the in-game tools. If players want to use different languages to program, like JavaScript, Code Builder allows them to do that without any hassle at all. That leaves the option open even for more advanced lessons in programming. Teachers or institutions interested in obtaining Minecraft: Education Edition can find out if their organization is eligible for the expanding teaching tool on the Minecraft website. View full article
  5. A terrible evil threatens to consume the fabric of the world and only the scattered Order of the Stone can even hope to halt its inexorable advance. Jesse and company must set out to find the remaining members of the Order in Episode Two - Assembly Required. That episode becomes available digitally for consoles in North America today. Physical copies of the game will be making their way to retail today, as well. Retail discs of Minecraft: Story Mode cost $29.99 and come with Episode One on-disc. The disc will then grant access to all future episodes as they are released by Telltale Games via online updates. "Premiering 'Minecraft: Story Mode' this month, we've been overjoyed by the reception from both the Minecraft community and fans of Telltale across the world diving into the all-ages adventure and making key decisions that will craft their own stories throughout the rest of the season," said Kevin Bruner, CEO and Co-Founder of Telltale Games. "This week, we're happy to offer the game on a special disc at retailers worldwide, including access to the thrilling second episode, 'Assembly Required,' which will feel like a completely different chapter for players depending on their paths taken in episode one." Minecraft: Story Mode Episode Two - Assembly Required is now available for PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. Later this week the second episode will make its way to PC and mobile devices. The series will also be coming to Wii U and PlayStation Vita, but no word yet on release dates for those systems.
  6. A terrible evil threatens to consume the fabric of the world and only the scattered Order of the Stone can even hope to halt its inexorable advance. Jesse and company must set out to find the remaining members of the Order in Episode Two - Assembly Required. That episode becomes available digitally for consoles in North America today. Physical copies of the game will be making their way to retail today, as well. Retail discs of Minecraft: Story Mode cost $29.99 and come with Episode One on-disc. The disc will then grant access to all future episodes as they are released by Telltale Games via online updates. "Premiering 'Minecraft: Story Mode' this month, we've been overjoyed by the reception from both the Minecraft community and fans of Telltale across the world diving into the all-ages adventure and making key decisions that will craft their own stories throughout the rest of the season," said Kevin Bruner, CEO and Co-Founder of Telltale Games. "This week, we're happy to offer the game on a special disc at retailers worldwide, including access to the thrilling second episode, 'Assembly Required,' which will feel like a completely different chapter for players depending on their paths taken in episode one." Minecraft: Story Mode Episode Two - Assembly Required is now available for PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. Later this week the second episode will make its way to PC and mobile devices. The series will also be coming to Wii U and PlayStation Vita, but no word yet on release dates for those systems. View full article
  7. In the years since Minecraft's release, one of the communities most requested features has been some sort of narrative. Mojang struggled internally on how to best deliver on a story set in the world of Minecraft. Today, they announced that they are working with Telltale Games for a 2015 release of their five episode Story Mode series. Though due sometime next year, not many details have been revealed about the game. Here is what we do know. The game will be primarily developed by Telltale with input from both Mojang and the Minecraft community. It will not be about Minecraft's mascot, Steve, rather it will focus on completely new characters. According to Mojang, Story Mode will not be establishing any sort of official lore, just presenting Telltale's interpretation of the world. Despite Mojang's recent acquisition by Microsoft, Minecraft: Story Mode will be released on PlayStation consoles, PC, Mac, iOS, and Android, as well as Xbox systems. For more information or clarification, check out the Telltale blog, Mojang blog, or play the interactive announcement, Info Quest II.
  8. In the years since Minecraft's release, one of the communities most requested features has been some sort of narrative. Mojang struggled internally on how to best deliver on a story set in the world of Minecraft. Today, they announced that they are working with Telltale Games for a 2015 release of their five episode Story Mode series. Though due sometime next year, not many details have been revealed about the game. Here is what we do know. The game will be primarily developed by Telltale with input from both Mojang and the Minecraft community. It will not be about Minecraft's mascot, Steve, rather it will focus on completely new characters. According to Mojang, Story Mode will not be establishing any sort of official lore, just presenting Telltale's interpretation of the world. Despite Mojang's recent acquisition by Microsoft, Minecraft: Story Mode will be released on PlayStation consoles, PC, Mac, iOS, and Android, as well as Xbox systems. For more information or clarification, check out the Telltale blog, Mojang blog, or play the interactive announcement, Info Quest II. View full article
  9. While rumors have been spreading through the industry since early last week, today Mojang confirmed that they are indeed in the middle of being bought by Microsoft for a whopping $2.5 billion. That's billion. With a B. For some perspective on that rather large number, Microsoft values Mojang at 62% of what Disney paid to acquire the entire Star Wars franchise and Lucasfilm. That's more than Oculus VR was worth to Facebook and almost three times what Twitch, the fourth highest ranked website in the US for peak internet traffic, was purchased for by Amazon. What does this mean for Minecraft? For starters, it doesn't seem like the versions that are currently available will be going away anytime soon. According to Mojang's Owen Hill: There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions of Minecraft to stop. Of course, Microsoft can’t make decisions for other companies or predict the choices that they might make in the future. We’re extremely proud of all editions and the awesome things you have achieved through playing together. Owen can't speak for Sony or Apple, but it seems for now that Microsoft has no intention of locking those versions of Minecraft away. Minecraft itself is going to remain the same. It will receive periodic updates and slowly continue to develop over time. It is uncertain whether the same people will continue to work on Minecraft going forward, but as of right now it is confirmed that the founders of Mojang, Carl Manneh, Markus "Notch" Persson, and Jakob Porsér, are leaving to pursue their interests elsewhere. Thus far, Notch has released a statement about leaving Mojang and Minecraft, which you can read here. His goodbye post boils down to a few key details. First, Notch doesn't view himself as a game developer; he develops games because he loves to code and play around with game concepts. Second, he doesn't want to be an abstract concept that people hate and the target of hateful comments. As he says in his message, "I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter. [...] I don’t expect to get away from negative comments by doing this, but at least now I won’t feel a responsibility to read them." Finally, he gave a deeply heartfelt thank you to everyone that supports Minecraft. In his post, he also mentions watching the video This Is Phil Fish as something influential in his decision to sell Mojang. &amp;amp;amp;lt;a href="http://c418.bandcamp.com/album/0x10c" data-mce-href="http://c418.bandcamp.com/album/0x10c"&amp;amp;amp;gt;0x10c by C418&amp;amp;amp;lt;/a&amp;amp;amp;gt; Musician C418, creator of the Minecraft soundtrack, posted the music he made for Notch's 0x10c For anyone who might still be worried about Minecraft or the future of Mojang or its employees, let me end with a quote from Owen Hill, "It's going to be good, though. Everything is going to be OK. <3"
  10. While rumors have been spreading through the industry since early last week, today Mojang confirmed that they are indeed in the middle of being bought by Microsoft for a whopping $2.5 billion. That's billion. With a B. For some perspective on that rather large number, Microsoft values Mojang at 62% of what Disney paid to acquire the entire Star Wars franchise and Lucasfilm. That's more than Oculus VR was worth to Facebook and almost three times what Twitch, the fourth highest ranked website in the US for peak internet traffic, was purchased for by Amazon. What does this mean for Minecraft? For starters, it doesn't seem like the versions that are currently available will be going away anytime soon. According to Mojang's Owen Hill: There’s no reason for the development, sales, and support of the PC/Mac, Xbox 360, Xbox One, PS3, PS4, Vita, iOS, and Android versions of Minecraft to stop. Of course, Microsoft can’t make decisions for other companies or predict the choices that they might make in the future. We’re extremely proud of all editions and the awesome things you have achieved through playing together. Owen can't speak for Sony or Apple, but it seems for now that Microsoft has no intention of locking those versions of Minecraft away. Minecraft itself is going to remain the same. It will receive periodic updates and slowly continue to develop over time. It is uncertain whether the same people will continue to work on Minecraft going forward, but as of right now it is confirmed that the founders of Mojang, Carl Manneh, Markus "Notch" Persson, and Jakob Porsér, are leaving to pursue their interests elsewhere. Thus far, Notch has released a statement about leaving Mojang and Minecraft, which you can read here. His goodbye post boils down to a few key details. First, Notch doesn't view himself as a game developer; he develops games because he loves to code and play around with game concepts. Second, he doesn't want to be an abstract concept that people hate and the target of hateful comments. As he says in his message, "I’m not an entrepreneur. I’m not a CEO. I’m a nerdy computer programmer who likes to have opinions on Twitter. [...] I don’t expect to get away from negative comments by doing this, but at least now I won’t feel a responsibility to read them." Finally, he gave a deeply heartfelt thank you to everyone that supports Minecraft. In his post, he also mentions watching the video This Is Phil Fish as something influential in his decision to sell Mojang. &amp;amp;amp;lt;a href="http://c418.bandcamp.com/album/0x10c" data-mce-href="http://c418.bandcamp.com/album/0x10c"&amp;amp;amp;gt;0x10c by C418&amp;amp;amp;lt;/a&amp;amp;amp;gt; Musician C418, creator of the Minecraft soundtrack, posted the music he made for Notch's 0x10c For anyone who might still be worried about Minecraft or the future of Mojang or its employees, let me end with a quote from Owen Hill, "It's going to be good, though. Everything is going to be OK. <3" View full article
  11. Mojang's long awaited private server hosting service for Minecraft is finally available for PC and Mac users. Starting at $13 a month, Realms is a paid for service that allows people who are interested in hosting a Minecraft server to do so both conveniently and safely. The servers will run 24/7 whether the host is online or not, meaning everyone can participate on the server at any time. Servers are limited to 20 players with only 10 allowed onto the server at once. Data will be backed up often so if some disaster strikes your Minecraft server, loading an earlier world state should be a simple matter. If $13 seems to be a steep price, there are options for longer subscriptions or recurring payments that bring the cost down a bit. Though Minecraft recently launched on PS3, Minecraft Realms is currently only available for PC and Mac. Mojang plans to eventually make the service available to players on other systems. View full article
  12. Jack Gardner

    Minecraft Realms Goes Live

    Mojang's long awaited private server hosting service for Minecraft is finally available for PC and Mac users. Starting at $13 a month, Realms is a paid for service that allows people who are interested in hosting a Minecraft server to do so both conveniently and safely. The servers will run 24/7 whether the host is online or not, meaning everyone can participate on the server at any time. Servers are limited to 20 players with only 10 allowed onto the server at once. Data will be backed up often so if some disaster strikes your Minecraft server, loading an earlier world state should be a simple matter. If $13 seems to be a steep price, there are options for longer subscriptions or recurring payments that bring the cost down a bit. Though Minecraft recently launched on PS3, Minecraft Realms is currently only available for PC and Mac. Mojang plans to eventually make the service available to players on other systems.
  13. Mojang, the developer behind Minecraft, posted to the PlayStation blog this morning that the popular PC, mobile, and Xbox 360 world building game will be coming to PlayStation 3 tomorrow. That Minecraft is coming to PS3 comes as little surprise in the wake of announcements to port the title to both Vita and PlayStation 4. Tomorrow, PlayStation gamers will be able to get their hands on the same version of the game that is currently available on other platforms. From now on, all future console editions of Minecraft will be developed together, presumably releasing at similar times. Downloadable skins and texture packs will be available on PSN shortly after the game's launch. Console exclusive content might be making an appearance in the near future as well. As always, when asked if the mythical Herobrine will appear in the latest iteration of Minecraft the answer was, "Probably not." Minecraft is an amazing game and one I personally love playing. This comes as welcome news for Sony gamers who have yet to experience the terror of the first night or the discovery of The End. View full article
  14. Mojang, the developer behind Minecraft, posted to the PlayStation blog this morning that the popular PC, mobile, and Xbox 360 world building game will be coming to PlayStation 3 tomorrow. That Minecraft is coming to PS3 comes as little surprise in the wake of announcements to port the title to both Vita and PlayStation 4. Tomorrow, PlayStation gamers will be able to get their hands on the same version of the game that is currently available on other platforms. From now on, all future console editions of Minecraft will be developed together, presumably releasing at similar times. Downloadable skins and texture packs will be available on PSN shortly after the game's launch. Console exclusive content might be making an appearance in the near future as well. As always, when asked if the mythical Herobrine will appear in the latest iteration of Minecraft the answer was, "Probably not." Minecraft is an amazing game and one I personally love playing. This comes as welcome news for Sony gamers who have yet to experience the terror of the first night or the discovery of The End.
  15. Not everyone has the time or inclination to sit down in the middle of the day and watch a forty-minute press conference about video games. Luckily, we do. Microsoft held a non-livestreamed conference on the opening day of Gamescom, a major video game expo held in Germany. Luckily, Gamespot recorded the event, so if you want, you can watch it in its entirety. The conference was short and hit the key aspects of Microsoft’s plans to repair public perception of the Xbox One following Sony’s PR gains during E3. The presentation began with Microsoft stressing a revamped approach toward indie developers and the advertising of launch titles. Many of these changes included the elimination of fees developers previously had to pay for things like development tools, their games to be certified as Microsoft products, and activating their product in the virtual marketplace. In addition, Microsoft has redesigned the Xbox Live Marketplace to make discovery of new indie titles easier and smooth the process of searching the marketplace for consumers. Chris Charla, a former video game journalist and veteran of the video game business, will be running the program. Essentially, these changes mean that Microsoft has made the Xbox One a place where independent developers can self-publish their work, eliminating a previously crucial hurdle in console game development. Microsoft then revealed a next-gen MMO, Fable Legends. Not many details were given besides what was shown in the trailer, but it seems apparent that Fable Legends will allow players to take up arms as either the hero or a villain. The debut trailer for Ubisoft’s Fighter Within was shown, a game using the Kinect to read player’s movements and translate them into onscreen attacks for their avatars. Another Ubisoft title, Tom Clancy’s The Division, showed off gameplay centered on the Xbox One’s ability to integrate SmartGlass tablets. Microsoft showed another ace up their sleeve with Cobalt, a new side-scrolling competitive shooter from Mojang, the creators of Minecraft. Cobalt appears to be the same game that Mojang released alpha footage of around two years ago, albeit much more polished and out of Alpha. Moving on to Call of Duty: Ghosts, Microsoft recapped the success of the franchise and delved into dedicated Xbox Live Cloud support hosting dedicated servers, Blitz multiplayer mode, and the multiplayer maps that will be available first on the Xbox One. Microsoft also announced that a there will be a Call of Duty: Ghosts Xbox One bundle at launch in November. Microsoft also catered to the casual crowd with titles like Kinect Sports Rivals, Peggle 2, and Plants vs. Zombies Garden Warfare. Rare’s Kinect Sports Rivals will feature “The Champion Creator” which will have the Kinect scanning players and making “an awesome” version of the player. Peggle 2 will be available at the launch of Xbox One and Plants vs. Zombies Garden Warfare will land sometime in 2014 with Kinect and SmartGlass features. The final part of Microsoft’s presentation was to make some statements about FIFA 14 and the exclusive content coming to Xbox One. FIFA 14 will have a feature called Ultimate Team Legends all season long. This mode will allow players to pit themselves against some of the greatest soccer players in history. In addition to Ultimate Team Legends, all European pre-orders for Xbox One will include a copy of FIFA 14 at no additional cost including pre-existing pre-orders. Microsoft concluded their conference by promising more pre-order bundle information in the near future. Anyone planning to pre-order an Xbox One? What are your thoughts on the system and its launch line-up of games? View full article
  16. Not everyone has the time or inclination to sit down in the middle of the day and watch a forty-minute press conference about video games. Luckily, we do. Microsoft held a non-livestreamed conference on the opening day of Gamescom, a major video game expo held in Germany. Luckily, Gamespot recorded the event, so if you want, you can watch it in its entirety. The conference was short and hit the key aspects of Microsoft’s plans to repair public perception of the Xbox One following Sony’s PR gains during E3. The presentation began with Microsoft stressing a revamped approach toward indie developers and the advertising of launch titles. Many of these changes included the elimination of fees developers previously had to pay for things like development tools, their games to be certified as Microsoft products, and activating their product in the virtual marketplace. In addition, Microsoft has redesigned the Xbox Live Marketplace to make discovery of new indie titles easier and smooth the process of searching the marketplace for consumers. Chris Charla, a former video game journalist and veteran of the video game business, will be running the program. Essentially, these changes mean that Microsoft has made the Xbox One a place where independent developers can self-publish their work, eliminating a previously crucial hurdle in console game development. Microsoft then revealed a next-gen MMO, Fable Legends. Not many details were given besides what was shown in the trailer, but it seems apparent that Fable Legends will allow players to take up arms as either the hero or a villain. The debut trailer for Ubisoft’s Fighter Within was shown, a game using the Kinect to read player’s movements and translate them into onscreen attacks for their avatars. Another Ubisoft title, Tom Clancy’s The Division, showed off gameplay centered on the Xbox One’s ability to integrate SmartGlass tablets. Microsoft showed another ace up their sleeve with Cobalt, a new side-scrolling competitive shooter from Mojang, the creators of Minecraft. Cobalt appears to be the same game that Mojang released alpha footage of around two years ago, albeit much more polished and out of Alpha. Moving on to Call of Duty: Ghosts, Microsoft recapped the success of the franchise and delved into dedicated Xbox Live Cloud support hosting dedicated servers, Blitz multiplayer mode, and the multiplayer maps that will be available first on the Xbox One. Microsoft also announced that a there will be a Call of Duty: Ghosts Xbox One bundle at launch in November. Microsoft also catered to the casual crowd with titles like Kinect Sports Rivals, Peggle 2, and Plants vs. Zombies Garden Warfare. Rare’s Kinect Sports Rivals will feature “The Champion Creator” which will have the Kinect scanning players and making “an awesome” version of the player. Peggle 2 will be available at the launch of Xbox One and Plants vs. Zombies Garden Warfare will land sometime in 2014 with Kinect and SmartGlass features. The final part of Microsoft’s presentation was to make some statements about FIFA 14 and the exclusive content coming to Xbox One. FIFA 14 will have a feature called Ultimate Team Legends all season long. This mode will allow players to pit themselves against some of the greatest soccer players in history. In addition to Ultimate Team Legends, all European pre-orders for Xbox One will include a copy of FIFA 14 at no additional cost including pre-existing pre-orders. Microsoft concluded their conference by promising more pre-order bundle information in the near future. Anyone planning to pre-order an Xbox One? What are your thoughts on the system and its launch line-up of games?
  17. Mojang, the company behind the incredibly popular and influential Minecraft, has revealed an open beta release date for Scrolls as well as gameplay info and a snazzy new launch trailer. Scrolls is a card-based strategy game meant to be played against other players online. The object of the game is to destroy three of your opponent's five magic idols. Each player makes use of their scrolls (i.e. cards) to summon monsters, cast spells, create structures, or enchant their creatures. Cards are acquired simply by playing the game's various modes and by using in-game gold to purchase new scrolls. A smaller selection of scrolls can be purchased with shards, the in-game currency that can be purchased with real money. Scrolls launches in open beta on June 3rd for PC and Mac and will come with a price tag of $20. For more information on Scrolls, you can read this handy mini-guide on the official website. View full article
  18. Mojang, the company behind the incredibly popular and influential Minecraft, has revealed an open beta release date for Scrolls as well as gameplay info and a snazzy new launch trailer. Scrolls is a card-based strategy game meant to be played against other players online. The object of the game is to destroy three of your opponent's five magic idols. Each player makes use of their scrolls (i.e. cards) to summon monsters, cast spells, create structures, or enchant their creatures. Cards are acquired simply by playing the game's various modes and by using in-game gold to purchase new scrolls. A smaller selection of scrolls can be purchased with shards, the in-game currency that can be purchased with real money. Scrolls launches in open beta on June 3rd for PC and Mac and will come with a price tag of $20. For more information on Scrolls, you can read this handy mini-guide on the official website.
×