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Found 19 results

  1. Jack Gardner

    Bowsette Becomes a Video Game Character

    In case you've been living under a rock for the past few weeks, Bowsette is all the rage. Following an announcement from Nintendo in early September that depicted a Toadette donning a pink "super crown" and transforming into Peachette, internet comic artist Haniwa posted a fateful strip. The comic showed both Bowser and Mario facing rejection at the hands of Peach before Bowser puts on the crown and appears to become Mario's girlfriend in the final panel. Since then, the internet seems to have gone crazy for the new character. Despite the craze, which has been attributed by a bump in the stock value of Nintendo, the makers of Mario don't have much to say about the character as of yet. However, modders have now taken up the cause of bringing Bowsette into the wild world of video games. YouTuber and modder Lynard Killer, whose previous work includes modding Linkle into The Legend of Zelda: Breath of the Wild, uploaded a video of Bowsette running around in the open world Legend of Zelda game. Her now iconic black dress blows somewhat realistically in the wind and reacts to different stance changes and environments. Much like Link in the unmodded game, Bowsette can also strip down to her underwear - because it is the internet and of course she can. Overall, this is a pretty neat mod, though it's unclear if others can download it yet. Oh, and modders? Put Bowsette into Mario Odyssey because that would be freaking rad. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. In case you've been living under a rock for the past few weeks, Bowsette is all the rage. Following an announcement from Nintendo in early September that depicted a Toadette donning a pink "super crown" and transforming into Peachette, internet comic artist Haniwa posted a fateful strip. The comic showed both Bowser and Mario facing rejection at the hands of Peach before Bowser puts on the crown and appears to become Mario's girlfriend in the final panel. Since then, the internet seems to have gone crazy for the new character. Despite the craze, which has been attributed by a bump in the stock value of Nintendo, the makers of Mario don't have much to say about the character as of yet. However, modders have now taken up the cause of bringing Bowsette into the wild world of video games. YouTuber and modder Lynard Killer, whose previous work includes modding Linkle into The Legend of Zelda: Breath of the Wild, uploaded a video of Bowsette running around in the open world Legend of Zelda game. Her now iconic black dress blows somewhat realistically in the wind and reacts to different stance changes and environments. Much like Link in the unmodded game, Bowsette can also strip down to her underwear - because it is the internet and of course she can. Overall, this is a pretty neat mod, though it's unclear if others can download it yet. Oh, and modders? Put Bowsette into Mario Odyssey because that would be freaking rad. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. The modding community that grew up around Skyrim is legendary among PC players of Bethesda's open-world RPG. However, a large segment of that community stretches all the way back to 2002 to the release of The Elder Scrolls III: Morrowind. That segment has organized to try to streamline modding efforts, eventually resulting in the formation of Beyond Skyrim, an organization that streamlines multiple teams and departments of modders to help unique and creative Skyrim mods become a reality. The current mission of Beyond Skyrim is as follows: The ultimate goal of all of our teams is to create a single end user experience allowing players to travel around Tamriel in as immersive and seamless a manner as possible. This is the guiding philosophy behind everything which we do. We must always consider the final experience first and foremost, ensuring that all of our products are completely compatible with each other, both in terms of technical and gameplay matters, as well as the lore that we’ve developed for our projects, so that they all add up together into a single cohesive world. Beyond Skyrim is in the process of tackling the entirety of The Elder Scrolls' continent of Tamriel, one region at a time. There are teams working on the following adventures/areas: Black Marsh: The Roots of the World Elsweyr: Sugar and Blood Expedition to Atmora Iliac Bay: Tower of Dawn Morrowind: The Star-Wounded East Roscrea: Voices of the Deep Thras: The Coral Kingdom Cyrodil: The Seat of Sunderd Kings These projects have all been in development for years, and finally the first part of the Beyond Skyrim: Cyrodil mod is slated for release next month. Titled Beyond Skyrim: Bruma, this new addition to Skyrim allows players to take part into an entirely new adventure. It spans an area larger than the official Dragonborn DLC from Bethesda. According to the modders, Bruma is larger than Dragonborn by a half. The mod includes over 24,000 new lines of voiced dialogue and three hours of original music. New quests and storylines fill out the new area to provide structure for players to explore the new chunk of Tamriel. And, of course, a large number of new weapons, armor, items, spells, and creatures accompany Bruma's release. Beyond Skyrim: Bruma releases for PC on July 1. The modders behind it say that their progress on the rest of Beyond Skyrim: Cyrodil is chugging along at a rapid pace, so perhaps it might not be a huge wait for subsequent parts of the mod. View full article
  4. The modding community that grew up around Skyrim is legendary among PC players of Bethesda's open-world RPG. However, a large segment of that community stretches all the way back to 2002 to the release of The Elder Scrolls III: Morrowind. That segment has organized to try to streamline modding efforts, eventually resulting in the formation of Beyond Skyrim, an organization that streamlines multiple teams and departments of modders to help unique and creative Skyrim mods become a reality. The current mission of Beyond Skyrim is as follows: The ultimate goal of all of our teams is to create a single end user experience allowing players to travel around Tamriel in as immersive and seamless a manner as possible. This is the guiding philosophy behind everything which we do. We must always consider the final experience first and foremost, ensuring that all of our products are completely compatible with each other, both in terms of technical and gameplay matters, as well as the lore that we’ve developed for our projects, so that they all add up together into a single cohesive world. Beyond Skyrim is in the process of tackling the entirety of The Elder Scrolls' continent of Tamriel, one region at a time. There are teams working on the following adventures/areas: Black Marsh: The Roots of the World Elsweyr: Sugar and Blood Expedition to Atmora Iliac Bay: Tower of Dawn Morrowind: The Star-Wounded East Roscrea: Voices of the Deep Thras: The Coral Kingdom Cyrodil: The Seat of Sunderd Kings These projects have all been in development for years, and finally the first part of the Beyond Skyrim: Cyrodil mod is slated for release next month. Titled Beyond Skyrim: Bruma, this new addition to Skyrim allows players to take part into an entirely new adventure. It spans an area larger than the official Dragonborn DLC from Bethesda. According to the modders, Bruma is larger than Dragonborn by a half. The mod includes over 24,000 new lines of voiced dialogue and three hours of original music. New quests and storylines fill out the new area to provide structure for players to explore the new chunk of Tamriel. And, of course, a large number of new weapons, armor, items, spells, and creatures accompany Bruma's release. Beyond Skyrim: Bruma releases for PC on July 1. The modders behind it say that their progress on the rest of Beyond Skyrim: Cyrodil is chugging along at a rapid pace, so perhaps it might not be a huge wait for subsequent parts of the mod.
  5. Have you ever wished you could run with the Pokémon, bond with them in full 3D? A mod created for Ark: Survival Evolved allows players to do just that! Created by a modder going by the name Mystic Academy, Pokémon Evolved replaces the dinosaurs that roam the Ark world with over 30 fully realized Pokémon and unique, craftable items. Mystic Academy's Pokémon Evolved mod has been around for a little while and became one of the most popular mods for the survival crafting game. However, the mod was slapped with a DMCA notice and closed down. Many expected that notice to be the death knell for Pokémon Evolved, but then something strange happened: The DMCA was lifted. Mystic Academy speculated in an interview with PC Gamer that the DMCA came from a rival modder working on a different mod that also inserts Pokémon into Ark. The DMCA claim probably wouldn't have been lifted if Nintendo had been behind it, as we can see from similar cases where Nintendo has protected their copyright. Now that the DMCA claim has been lifted, Ark players can once more download Pokémon Evolved. However, people interested in the mod should probably download it as quickly as possible. Mystic Academy admits that most of the animations and character models used in their mod come directly from Pokémon X and Y. While they don't directly profit from the mod, Nintendo could very well look at the situation differently and slap Pokémon Evolved with another DMCA. Ark: Survival Evolved comes out of its prolonged Early Access phase later this year when it releases for PC, PS4, and Xbox One.
  6. Have you ever wished you could run with the Pokémon, bond with them in full 3D? A mod created for Ark: Survival Evolved allows players to do just that! Created by a modder going by the name Mystic Academy, Pokémon Evolved replaces the dinosaurs that roam the Ark world with over 30 fully realized Pokémon and unique, craftable items. Mystic Academy's Pokémon Evolved mod has been around for a little while and became one of the most popular mods for the survival crafting game. However, the mod was slapped with a DMCA notice and closed down. Many expected that notice to be the death knell for Pokémon Evolved, but then something strange happened: The DMCA was lifted. Mystic Academy speculated in an interview with PC Gamer that the DMCA came from a rival modder working on a different mod that also inserts Pokémon into Ark. The DMCA claim probably wouldn't have been lifted if Nintendo had been behind it, as we can see from similar cases where Nintendo has protected their copyright. Now that the DMCA claim has been lifted, Ark players can once more download Pokémon Evolved. However, people interested in the mod should probably download it as quickly as possible. Mystic Academy admits that most of the animations and character models used in their mod come directly from Pokémon X and Y. While they don't directly profit from the mod, Nintendo could very well look at the situation differently and slap Pokémon Evolved with another DMCA. Ark: Survival Evolved comes out of its prolonged Early Access phase later this year when it releases for PC, PS4, and Xbox One. View full article
  7. NVIDIA has released a new mod for Fallout 4 called Vault 1080. The mod alters the pre-existing lighting systems of the base game with vastly improved volumetric lighting and shadows that NVIDIA describes as being "more velvety than ever." Vault 1080 achieves this visual bump by providing greater ambient oclusion control than found in unmodded Fallout 4. The mod also introduces godrays from sunlight, weapon debris, and new textures with updated meshes. To show off the graphical overhaul, NVIDIA put together a new section of the game world with its own questline. Players will be able to travel to a seemingly abandoned church in the middle of an ominous swamp. Fog and darkness reign supreme in the heart of the marshland, serving to both show off the lighting and set the tone for the story. The residents of the titular vault have formed a cult-like society that embrace the disease and darkness of their living situation. However, the foundation of their philosophy might be more fiction than fact. It's up to the player to dig into the vault's secrets. NVIDIA promises that "it’s a Fallout vault like you’ve never seen before." The mod can supposedly be downloaded for PC from Bethesda.net beginning today, though the page currently appears to be unavailable or removed from Bethesda's site for the time being. View full article
  8. NVIDIA has released a new mod for Fallout 4 called Vault 1080. The mod alters the pre-existing lighting systems of the base game with vastly improved volumetric lighting and shadows that NVIDIA describes as being "more velvety than ever." Vault 1080 achieves this visual bump by providing greater ambient oclusion control than found in unmodded Fallout 4. The mod also introduces godrays from sunlight, weapon debris, and new textures with updated meshes. To show off the graphical overhaul, NVIDIA put together a new section of the game world with its own questline. Players will be able to travel to a seemingly abandoned church in the middle of an ominous swamp. Fog and darkness reign supreme in the heart of the marshland, serving to both show off the lighting and set the tone for the story. The residents of the titular vault have formed a cult-like society that embrace the disease and darkness of their living situation. However, the foundation of their philosophy might be more fiction than fact. It's up to the player to dig into the vault's secrets. NVIDIA promises that "it’s a Fallout vault like you’ve never seen before." The mod can supposedly be downloaded for PC from Bethesda.net beginning today, though the page currently appears to be unavailable or removed from Bethesda's site for the time being.
  9. Jack Gardner

    GoldenEye: Source Receives Major Update

    Six years ago, a team of modders used the 2007 Source Engine to create and release a remake of the multiplayer from the N64's GoldenEye: 007. The team wasn't content with merely releasing their free mod to the world and have been actively working on updates for the last several years. GoldenEye: Source remade the entire classic multiplayer of the original in glorious HD. The most recent update brings the number of maps up to 25 with 10 game modes and all 28 weapons from the N64. The mod does not include a single player mode and the team has no plans to ever create one. "We do not have the resources or sufficient number of developers to create it," states the official website. GoldenEye: Source originated as a project back in 2005 under Nicholas "Nickster" Bishop. At the age of 27, Bishop passed away from an apparent suicide in 2006. Work on the mod continued in memory of him. The mod released in 2010 and has since had numerous updates, through the release of version 4.2 in 2013. For a long time, the team was inactive, believing their work on the mod to be done. The team reconvened to fix what they initially believed to be a minor series of patches. That initial goal escalated into GoldenEye: Source 5.0, a massive overhaul of the mod with a flurry of new content. Entropy-Soldier, the current managing director of the project and its lead programmer, released a statement alongside its launch: When we first started work on GE:S again, I was aiming for a quick content patch to fix some long standing issues and stir up some interest in the game again. Somewhere along the way to that objective, however, I realized that there was no way this team was going to settle for anything less than the biggest release this project has seen, and I knew we could get there. After tens of thousands of man hours and many unforeseen hurdles to overcome, we did it. GE:S 5.0 is here and I could not be prouder of all the people who came together and put aside their differences to make it happen. There is more work to be done, and will no doubt be more unseen hurdles, but with GE:S 5.0 I am confident we’re starting things on the right foot. We look forward to finally playing with the community and getting their thoughts on all of our hard work. With all of that out of the way, I’m proud to start the release of GE:S 5.0 with the same phrase I would start each of our tests with: This is good, kill each other. Honestly, if you ever went back to GoldenEye: 007 and lamented that the controls were awful (which they are, we just remember them being much better), GoldenEye: Source saddles the multiplayer with smooth and familiar PC FPS controls, which vastly improve a modern experience. The remake for GoldenEye on Wii was atrocious, so Source really is the best bet for those looking to scratch their nostalgia itch for the N64 FPS. Plus, it is totally free.
  10. Six years ago, a team of modders used the 2007 Source Engine to create and release a remake of the multiplayer from the N64's GoldenEye: 007. The team wasn't content with merely releasing their free mod to the world and have been actively working on updates for the last several years. GoldenEye: Source remade the entire classic multiplayer of the original in glorious HD. The most recent update brings the number of maps up to 25 with 10 game modes and all 28 weapons from the N64. The mod does not include a single player mode and the team has no plans to ever create one. "We do not have the resources or sufficient number of developers to create it," states the official website. GoldenEye: Source originated as a project back in 2005 under Nicholas "Nickster" Bishop. At the age of 27, Bishop passed away from an apparent suicide in 2006. Work on the mod continued in memory of him. The mod released in 2010 and has since had numerous updates, through the release of version 4.2 in 2013. For a long time, the team was inactive, believing their work on the mod to be done. The team reconvened to fix what they initially believed to be a minor series of patches. That initial goal escalated into GoldenEye: Source 5.0, a massive overhaul of the mod with a flurry of new content. Entropy-Soldier, the current managing director of the project and its lead programmer, released a statement alongside its launch: When we first started work on GE:S again, I was aiming for a quick content patch to fix some long standing issues and stir up some interest in the game again. Somewhere along the way to that objective, however, I realized that there was no way this team was going to settle for anything less than the biggest release this project has seen, and I knew we could get there. After tens of thousands of man hours and many unforeseen hurdles to overcome, we did it. GE:S 5.0 is here and I could not be prouder of all the people who came together and put aside their differences to make it happen. There is more work to be done, and will no doubt be more unseen hurdles, but with GE:S 5.0 I am confident we’re starting things on the right foot. We look forward to finally playing with the community and getting their thoughts on all of our hard work. With all of that out of the way, I’m proud to start the release of GE:S 5.0 with the same phrase I would start each of our tests with: This is good, kill each other. Honestly, if you ever went back to GoldenEye: 007 and lamented that the controls were awful (which they are, we just remember them being much better), GoldenEye: Source saddles the multiplayer with smooth and familiar PC FPS controls, which vastly improve a modern experience. The remake for GoldenEye on Wii was atrocious, so Source really is the best bet for those looking to scratch their nostalgia itch for the N64 FPS. Plus, it is totally free. View full article
  11. Have you ever wanted to play a Dark Souls game with all of the textures being a single image? No? Me neither. The modders over on the YouTube channel Limit Break have at least experienced the passing desire to do so and have gone ahead to replace all the textures with various image files. What initially began as a video extolling the virtues and beauty of crabs quickly spiraled out of control. Shrek, Nicholas Cage, trumpet skeleton, Limit Break truly broke the limit of what was thought probable in its modding gone mad. There are words to describe this monstrosity and they come straight from Jurassic Park.
  12. Have you ever wanted to play a Dark Souls game with all of the textures being a single image? No? Me neither. The modders over on the YouTube channel Limit Break have at least experienced the passing desire to do so and have gone ahead to replace all the textures with various image files. What initially began as a video extolling the virtues and beauty of crabs quickly spiraled out of control. Shrek, Nicholas Cage, trumpet skeleton, Limit Break truly broke the limit of what was thought probable in its modding gone mad. There are words to describe this monstrosity and they come straight from Jurassic Park. View full article
  13. New Jersey native Peter Byrne loves playing video games. Specifically, he loves playing his PlayStation 4. There was one small problem, though - Byrne has cerebral palsy that affects his left side. That meant whenever his tremors would cause him to accidentally touch the PS4 controller's touchpad, pausing whatever game he was in. “When I play, I would hit the touchpad with my hand,” Byrne, 21, told local news outlet, News 12 New Jersey, “It’s very sensitive, [so] it would pause the game.” Eventually, the issue got so distracting that Byrne reached out to Sony, where he was told by marketing team member Alex Nawabi that they would look into his controller issues and see if they could find a solution. As there were no official PlayStation resources for this particular problem, Nawabi took matters into his own hands. Byrne's plight hit the marketing employee hard. "It killed me to hear how something you used to enjoy thoroughly was being ruined because of our new controller design," he wrote to Byrne. It took Alex Nawabi ten hours and three attempts to create a modified PlayStation 4 controller for Peter Byrne. The specialized version disables the touchpad and reroutes its button functionality to a new position on the back of the controller. Nawabi warned Byrne that the controller was not covered under warranty, but that he was prepared to make another for Byrne if the first should break. "I'm not 100% sure how long it will last, as it's the first time I've ever done anything like this," he wrote. "I have plans to build you one more controller in case this one breaks but I'd like feedback on this one first." Byrne is thrilled with his new controller which hasn't broken yet. You can read Byrne's version of the story on this Facebook post. View full article
  14. New Jersey native Peter Byrne loves playing video games. Specifically, he loves playing his PlayStation 4. There was one small problem, though - Byrne has cerebral palsy that affects his left side. That meant whenever his tremors would cause him to accidentally touch the PS4 controller's touchpad, pausing whatever game he was in. “When I play, I would hit the touchpad with my hand,” Byrne, 21, told local news outlet, News 12 New Jersey, “It’s very sensitive, [so] it would pause the game.” Eventually, the issue got so distracting that Byrne reached out to Sony, where he was told by marketing team member Alex Nawabi that they would look into his controller issues and see if they could find a solution. As there were no official PlayStation resources for this particular problem, Nawabi took matters into his own hands. Byrne's plight hit the marketing employee hard. "It killed me to hear how something you used to enjoy thoroughly was being ruined because of our new controller design," he wrote to Byrne. It took Alex Nawabi ten hours and three attempts to create a modified PlayStation 4 controller for Peter Byrne. The specialized version disables the touchpad and reroutes its button functionality to a new position on the back of the controller. Nawabi warned Byrne that the controller was not covered under warranty, but that he was prepared to make another for Byrne if the first should break. "I'm not 100% sure how long it will last, as it's the first time I've ever done anything like this," he wrote. "I have plans to build you one more controller in case this one breaks but I'd like feedback on this one first." Byrne is thrilled with his new controller which hasn't broken yet. You can read Byrne's version of the story on this Facebook post.
  15. TheBeardedSith

    LF Mod Help

    Hello everyone! Hopefully this is in the right place but I'm starting my Extra Life stream this Friday and will be running a whole 24 hours. I'm a smaller channel so I don't expect it to get crazy but I would love to find some people that are willing to help me out as a mod in my channel. I could do everything myself but that would require me to stop everything and spend a few minutes dealing out points to donors and a bunch of other stuff I have planned. I'm working on a google doc full of commands and a brief overview of what I'm looking for my mods to take care of aside from ensuring that no one is being disruptive in the chat. I'm currently looking for all hours, so if this is something that interests you please reach out to me here or at my twitch channel twitch.tv/darthnavillus and let me know what times you would like to help me with and if you mod for other channels please include those channels. Much thanks and good luck with this years fund raising!
  16. With the approval of Square Enix, a mod made for the original Deus Ex has made its way onto the Steam store for free. The mod, created by Caustic Creative, took several years of development, so we're glad that Square Enix didn't simply silence it with a cease and desist letter. Deus Ex: Revision overhauls nearly every aspect of the original, updating the environments, enemy models, and even the soundtrack. The mod requires a copy of Deus Ex: Game of the Year Edition on Steam in order to function properly. Fortunately for those who haven't purchased Deus Ex from Steam, it is currently on sale for $1.89, so the barrier to entry is about as low as possible. Deus Ex: Revision is available now through Steam.
  17. With the approval of Square Enix, a mod made for the original Deus Ex has made its way onto the Steam store for free. The mod, created by Caustic Creative, took several years of development, so we're glad that Square Enix didn't simply silence it with a cease and desist letter. Deus Ex: Revision overhauls nearly every aspect of the original, updating the environments, enemy models, and even the soundtrack. The mod requires a copy of Deus Ex: Game of the Year Edition on Steam in order to function properly. Fortunately for those who haven't purchased Deus Ex from Steam, it is currently on sale for $1.89, so the barrier to entry is about as low as possible. Deus Ex: Revision is available now through Steam. View full article
  18. Ever wondered what Minecraft would be like if quantum mechanics were programmed into it? No? Well, Google's Quantum A.I. Lab certainly has and now you can play their creation. qCraft essentially adds a few of the principles of quantum mechanics to Minecraft in the form of blocks that do their best to represent quantum entanglement, superposition, and observer dependency. While all elements of quantum mechanics may not be present, Google doesn't try to cover that up and fully admits that it isn't a complete recreation of those principles. Essentially, qCraft is supposed to be a fun way to introduce people to some of the core elements of one of the crazier and most mind-bending parts of modern physics research. You can learn more about qCraft or download the mod on qcraft.org. What do you think? Interesting? Pointless? We'd love to hear some of your thoughts! View full article
  19. Ever wondered what Minecraft would be like if quantum mechanics were programmed into it? No? Well, Google's Quantum A.I. Lab certainly has and now you can play their creation. qCraft essentially adds a few of the principles of quantum mechanics to Minecraft in the form of blocks that do their best to represent quantum entanglement, superposition, and observer dependency. While all elements of quantum mechanics may not be present, Google doesn't try to cover that up and fully admits that it isn't a complete recreation of those principles. Essentially, qCraft is supposed to be a fun way to introduce people to some of the core elements of one of the crazier and most mind-bending parts of modern physics research. You can learn more about qCraft or download the mod on qcraft.org. What do you think? Interesting? Pointless? We'd love to hear some of your thoughts!
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