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Found 10 results

  1. Konami announced that the company had teamed up with IDW Games to create a tabletop game based on their popular Metal Gear Solid franchise. IDW has made a name for itself in bringing licensed properties to the table with projects such as a Planet of the Apes board game, a Teenage Mutant Ninja Turtles crossover with Munchkin, and even an adaptation of the classic Centipede arcade title. Metal Gear Solid will follow in the footsteps of those classics and become Metal Gear Solid: The Board Game. Metal Gear Solid stood as one of Konami's flagship titles for well over a decade under the direction of game designer Hideo Kojima. Unfortunately, Kojima left Konami back in 2015 following the tumultuous development process of Metal Gear Solid V: The Phantom Pain. This left Konami in a bit of a pickle regarding the series he had personally overseen and imbued with his own quirky personality. His absence was later felt in Metal Gear Survive's lackluster release earlier this year. IDW Games revealed today that the tabletop has been designed by Emerson Matsuuchi which should be good news for fans of the Metal Gear Solid series. The game follows the story line of the first Metal Gear Solid game with each player taking the role of pivotal characters like Dr. Hal "Otacon" Emmerich, Meryl Silverburgh, Gray Fox, and, of course, Solid Snake himself. Each character possesses a unique skill that players will have to exploit to complete their objectives across each map. Missions can be completed in a variety of different ways as players contend with the open-ended gameplay and responsive AI of the enemies. IDW says that no two games will play out the same way. Matsuuchi is known for his work on Specter Ops, a well received stealth-action board game - very similar to Metal Gear Solid's core conceit. It also helps that Matsuuchi has been a longtime fan of the Metal Gear franchise. “Ever since playing the first Metal Gear Solid, it has forever altered the way I view games. The story it told was so memorable and the gameplay experience so rich that it has shaped my expectation of games as both a designer and gamer," said Matsuuchi in the initial announcement from IDW. "The opportunity to bring this masterpiece to the table has been an honor and dream come true. I’m excited to be able to capture the tactical stealth action that is the hallmark of the franchise as well as create a new experience and story for the Snake fans. Age hasn’t slowed him down one bit.” This step into board games isn't as strange as it might initially appear. IDW has worked with Konami in the past to create a line of Silent Hill comics that ran from 2004 until 2008. Those interested in seeing Metal Gear Solid: The Board Game in action can expect it to make its first hands-on media appearances at E3 in 2019. There's no word yet on when fans might expect the tabletop to release, but there's a good chance we could see it either at the tail end of 2019 or early 2020. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. Konami announced that the company had teamed up with IDW Games to create a tabletop game based on their popular Metal Gear Solid franchise. IDW has made a name for itself in bringing licensed properties to the table with projects such as a Planet of the Apes board game, a Teenage Mutant Ninja Turtles crossover with Munchkin, and even an adaptation of the classic Centipede arcade title. Metal Gear Solid will follow in the footsteps of those classics and become Metal Gear Solid: The Board Game. Metal Gear Solid stood as one of Konami's flagship titles for well over a decade under the direction of game designer Hideo Kojima. Unfortunately, Kojima left Konami back in 2015 following the tumultuous development process of Metal Gear Solid V: The Phantom Pain. This left Konami in a bit of a pickle regarding the series he had personally overseen and imbued with his own quirky personality. His absence was later felt in Metal Gear Survive's lackluster release earlier this year. IDW Games revealed today that the tabletop has been designed by Emerson Matsuuchi which should be good news for fans of the Metal Gear Solid series. The game follows the story line of the first Metal Gear Solid game with each player taking the role of pivotal characters like Dr. Hal "Otacon" Emmerich, Meryl Silverburgh, Gray Fox, and, of course, Solid Snake himself. Each character possesses a unique skill that players will have to exploit to complete their objectives across each map. Missions can be completed in a variety of different ways as players contend with the open-ended gameplay and responsive AI of the enemies. IDW says that no two games will play out the same way. Matsuuchi is known for his work on Specter Ops, a well received stealth-action board game - very similar to Metal Gear Solid's core conceit. It also helps that Matsuuchi has been a longtime fan of the Metal Gear franchise. “Ever since playing the first Metal Gear Solid, it has forever altered the way I view games. The story it told was so memorable and the gameplay experience so rich that it has shaped my expectation of games as both a designer and gamer," said Matsuuchi in the initial announcement from IDW. "The opportunity to bring this masterpiece to the table has been an honor and dream come true. I’m excited to be able to capture the tactical stealth action that is the hallmark of the franchise as well as create a new experience and story for the Snake fans. Age hasn’t slowed him down one bit.” This step into board games isn't as strange as it might initially appear. IDW has worked with Konami in the past to create a line of Silent Hill comics that ran from 2004 until 2008. Those interested in seeing Metal Gear Solid: The Board Game in action can expect it to make its first hands-on media appearances at E3 in 2019. There's no word yet on when fans might expect the tabletop to release, but there's a good chance we could see it either at the tail end of 2019 or early 2020. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. The first Metal Gear project without the guidance of series creator Hideo Kojima finally has an official release date. Konami's Twitter account made the announcement and revealed the list of pre-order bonuses players can receive should they buy before release. Metal Gear Survive shifts the focus of the series from single-player stealth to four player co-op. Taking place in the aftermath of Ground Zeroes, the followers of Big Boss are sucked into a dimensional portal to a new world inhabited by zombies. Four of the survivors of this incident fight to scrabble out a living and perhaps find a way home. Survive is different, to be sure. The departure from the series roots following the unamicable split between Hideo Kojima and Konami led to an outcry from fans deriding the title. However, what has been shown of the title shows promise - not necessarily strong stealth gameplay, but perhaps still as a solidly constructed, respectable game. The pre-order bonuses consist of the following: 4 gold plated weapons: Bat, Sledgehammer, Survival Machete and Survival Spear 4 metallic colored survival scarves: Green, Blue, Pink and Silver The thumbs up and happy gestures Mother Base nameplate The BOXMAN [THE ORANGE] accessory Kabuki face paint Metal Gear Survive releases on February 20 for PlayStation 4, Xbox One, and PC.
  4. The first Metal Gear project without the guidance of series creator Hideo Kojima finally has an official release date. Konami's Twitter account made the announcement and revealed the list of pre-order bonuses players can receive should they buy before release. Metal Gear Survive shifts the focus of the series from single-player stealth to four player co-op. Taking place in the aftermath of Ground Zeroes, the followers of Big Boss are sucked into a dimensional portal to a new world inhabited by zombies. Four of the survivors of this incident fight to scrabble out a living and perhaps find a way home. Survive is different, to be sure. The departure from the series roots following the unamicable split between Hideo Kojima and Konami led to an outcry from fans deriding the title. However, what has been shown of the title shows promise - not necessarily strong stealth gameplay, but perhaps still as a solidly constructed, respectable game. The pre-order bonuses consist of the following: 4 gold plated weapons: Bat, Sledgehammer, Survival Machete and Survival Spear 4 metallic colored survival scarves: Green, Blue, Pink and Silver The thumbs up and happy gestures Mother Base nameplate The BOXMAN [THE ORANGE] accessory Kabuki face paint Metal Gear Survive releases on February 20 for PlayStation 4, Xbox One, and PC. View full article
  5. It has been a decade since we last saw an officially numbered entry in the venerable Ace Combat series. Since then, fans of Project Aces' aerial combat games have had to content themselves with Ace Combat: Assault Horizon and Ace Combat: Infinity, the free-to-play PS3 digital title. This year marks the return of a series that delivers some of the craziest dogfights in gaming history. Counter to initial reports that Ace Combat 7: Skies Unknown would be a PlayStation 4 exclusive, the title will also be coming to PC and Xbox One. However, those who want to experience Ace Combat 7 in virtual reality will have to play it on PS VR. Those who do own PlayStation's virtual reality headset will be able to access missions unavailable on other platforms. Ace Combat 7 marks the return to what has been dubbed "Strangereal" the surreal world in which the other numbered entries of the series have taken place. This other world mirrors our own, but includes more fantastical devices, such as monolithic, nuclear satellites or colossal super planes. The story picks up some time after the conclusion of Ace Combat 6: Fires of Liberation. The world has advanced since the Gracemerian Incident, and pilots are slowly being replaced with remote controlled drones and AI fighters. The series looks to be carrying on the tradition of high drama storytelling that earned it the nickname "airborne Metal Gear." I am 100% on board with that. No hard release date has been given, but expect to see Ace Combat 7: Skies Unknown later this year for PS4, Xbox One, and PC. View full article
  6. It has been a decade since we last saw an officially numbered entry in the venerable Ace Combat series. Since then, fans of Project Aces' aerial combat games have had to content themselves with Ace Combat: Assault Horizon and Ace Combat: Infinity, the free-to-play PS3 digital title. This year marks the return of a series that delivers some of the craziest dogfights in gaming history. Counter to initial reports that Ace Combat 7: Skies Unknown would be a PlayStation 4 exclusive, the title will also be coming to PC and Xbox One. However, those who want to experience Ace Combat 7 in virtual reality will have to play it on PS VR. Those who do own PlayStation's virtual reality headset will be able to access missions unavailable on other platforms. Ace Combat 7 marks the return to what has been dubbed "Strangereal" the surreal world in which the other numbered entries of the series have taken place. This other world mirrors our own, but includes more fantastical devices, such as monolithic, nuclear satellites or colossal super planes. The story picks up some time after the conclusion of Ace Combat 6: Fires of Liberation. The world has advanced since the Gracemerian Incident, and pilots are slowly being replaced with remote controlled drones and AI fighters. The series looks to be carrying on the tradition of high drama storytelling that earned it the nickname "airborne Metal Gear." I am 100% on board with that. No hard release date has been given, but expect to see Ace Combat 7: Skies Unknown later this year for PS4, Xbox One, and PC.
  7. Konami, keeping with its pursuit of the lucrative pachinko market in Japan, revealed the existence of a Metal Gear Solid 3: Snake Eater pachinko machine. The trailer for the device spans over seven minutes and goes into great detail regarding the mechanics and gampelay pachinko players can expect to see. However, the most intriguing parts of the reveal are the cutscenes. The scenes shown in the trailer appear to be from Metal Gear Solid 3 remade in the Fox Engine on which Metal Gear Solid 5 ran. The trailer claims that the upcoming pachinko machine houses over 124Gb of data for its gameplay and cutscenes. This would be a huge amount of time and investment for pachinko, but might make more sense as a harbinger of a full-on remake in the engine Konami has barely put to use. The cutscenes themselves seem fairly consistent with the original PlayStation 2 title, though there are a few that appear to be created specifically for pachinko mini-games. Keep in mind, this is all speculation. Looking at Konami's recent moves as a company, I think there is reason to believe a remake of Snake Eater is imminent. Konami has been showing a desire to get more out of its properties while avoiding the bloat of costs that can be associated with AAA development. They also haven't remade Metal Gear Solid 3 yet, which seems remarkable given that the entire industry is remaking pretty much everything. With Hideo Kojima gone, Konami could very well be reluctant to put out more original Metal Gear titles. Konami's impressive Fox Engine has been gathering dust, too. All of these signs point toward a willingness to move forward with a remake of Metal Gear Solid 3 for modern consoles and the pachinko machine's assets confirm that to me. There is no official word on whether Metal Gear Solid 3: Snake Eater is being remade, but I'd be willing to bet it is in development. View full article
  8. Konami, keeping with its pursuit of the lucrative pachinko market in Japan, revealed the existence of a Metal Gear Solid 3: Snake Eater pachinko machine. The trailer for the device spans over seven minutes and goes into great detail regarding the mechanics and gampelay pachinko players can expect to see. However, the most intriguing parts of the reveal are the cutscenes. The scenes shown in the trailer appear to be from Metal Gear Solid 3 remade in the Fox Engine on which Metal Gear Solid 5 ran. The trailer claims that the upcoming pachinko machine houses over 124Gb of data for its gameplay and cutscenes. This would be a huge amount of time and investment for pachinko, but might make more sense as a harbinger of a full-on remake in the engine Konami has barely put to use. The cutscenes themselves seem fairly consistent with the original PlayStation 2 title, though there are a few that appear to be created specifically for pachinko mini-games. Keep in mind, this is all speculation. Looking at Konami's recent moves as a company, I think there is reason to believe a remake of Snake Eater is imminent. Konami has been showing a desire to get more out of its properties while avoiding the bloat of costs that can be associated with AAA development. They also haven't remade Metal Gear Solid 3 yet, which seems remarkable given that the entire industry is remaking pretty much everything. With Hideo Kojima gone, Konami could very well be reluctant to put out more original Metal Gear titles. Konami's impressive Fox Engine has been gathering dust, too. All of these signs point toward a willingness to move forward with a remake of Metal Gear Solid 3 for modern consoles and the pachinko machine's assets confirm that to me. There is no official word on whether Metal Gear Solid 3: Snake Eater is being remade, but I'd be willing to bet it is in development.
  9. In a report from French site Gameblog that was subsequently supported by Eurogamer, Konami has no plans in the works for any future console or PC titles beyond the upcoming Pro Evolution Soccer 2016. This comes on the heels of the departure of Konami's worldwide head of technology Julien Merceron. Merceron reportedly left because Konami is not planning to utilize the Fox Engine, a truly impressive piece of technology that powers Metal Gear Solid V: The Phantom Pain. The report also states that the Metal Gear title confirmed by Konami earlier this year is not in any phase of development. The only other game in production at this time appears to be Metal Gear Online. This seems to be part of Konami's shift toward mobile and pachinko gambling machines. Many point toward the success of mobile titles like Dragon Collection for the shift, which saw a bigger return on investment than previous AAA games. Keep in mind that this is not publicly confirmed by Konami and isn't likely to be any time soon. However, if accurate, it is a colossal shame to see the Fox Engine languish unused. Given the recent fallout between Hideo Kojima and Konami, and the reports of harsh working conditions for the development branch of Konami, it wouldn't be surprising if the rumor was true.
  10. In a report from French site Gameblog that was subsequently supported by Eurogamer, Konami has no plans in the works for any future console or PC titles beyond the upcoming Pro Evolution Soccer 2016. This comes on the heels of the departure of Konami's worldwide head of technology Julien Merceron. Merceron reportedly left because Konami is not planning to utilize the Fox Engine, a truly impressive piece of technology that powers Metal Gear Solid V: The Phantom Pain. The report also states that the Metal Gear title confirmed by Konami earlier this year is not in any phase of development. The only other game in production at this time appears to be Metal Gear Online. This seems to be part of Konami's shift toward mobile and pachinko gambling machines. Many point toward the success of mobile titles like Dragon Collection for the shift, which saw a bigger return on investment than previous AAA games. Keep in mind that this is not publicly confirmed by Konami and isn't likely to be any time soon. However, if accurate, it is a colossal shame to see the Fox Engine languish unused. Given the recent fallout between Hideo Kojima and Konami, and the reports of harsh working conditions for the development branch of Konami, it wouldn't be surprising if the rumor was true. View full article
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