Jump to content

Search the Community

Showing results for tags 'maxis'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Extra Life News
    • Extra Life Updates
    • Best Practices
    • Community Content
    • Why I Extra Life
    • Fundraising
    • Contests
  • Gaming News
  • Features
  • Podcast

Discussions

  • Extra Life Discussions
    • General Extra Life Discussion
    • Local Extra Lifers
    • Fundraising Ideas
    • Live Streaming Tips & Tricks
    • Official Extra Life Stream Team Discussion
    • Extra Life JSON Code Discussion & Sharing
    • Extra Life United
    • Extra Life Q & A
  • Articles & Extra Life Announcements
    • Announcements
  • Official Extra Life Guilds
    • Guild information and Discussion
    • Canada
    • Northeastern US
    • Southeastern US
    • Central US
    • Western US
  • Gaming Discussions
  • Other Stuff
  • Denver Extra Life Guild's Recent Posts

Calendars

  • Extra Life Community Calendar
  • Extra Life Stream Team
  • Akron Guild
  • Albany Guild
  • Albuquerque Guild
  • Anchorage Guild
  • Atlanta Guild
  • Austin Guild
  • Bakersfield Guild
  • Baltimore Guild
  • Birmingham Guild
  • Boston Guild
  • Burlington Guild
  • Buffalo Guild
  • Calgary, AB Guild
  • Morgantown Guild
  • Charlottesville Guild
  • Chicago Guild
  • Cincinnati Guild
  • Cleveland Guild
  • Columbia, MO Guild
  • Columbus, OH Guild
  • Dallas Guild
  • Dayton Guild
  • Denver Guild
  • Des Moines Guild
  • Detroit Guild
  • Edmonton, AB Guild
  • Fargo-Valley City Guild
  • Fresno Guild
  • Ft. Worth Guild
  • Gainesville-Tallahassee Guild
  • Grand Rapids Guild
  • Halifax, NS Guild
  • Hamilton, ON Guild
  • Hartford Guild
  • Hershey Guild
  • Hudson Valley Guild
  • Houston Guild
  • Indianapolis Guild
  • Jacksonville Guild
  • Kansas City Guild
  • Knoxville Guild
  • Lansing Guild
  • London, ON Guild
  • Los Angeles Guild
  • Milwaukee / Madison Guild
  • Minneapolis / Twin Cities Guild
  • Montreal / Quebec City Guild
  • Nashville Guild
  • Newark Guild
  • NYC & Long Island Guild
  • Oakland / San Francisco Guild
  • Omaha Guild
  • Orange County Guild
  • Orlando Guild
  • Ottawa, ON Guild
  • Philadelphia Guild
  • Phoenix Guild
  • Pittsburgh Guild
  • Portland, OR Guild
  • Portland, ME Guild
  • Raleigh-Durham Guild
  • Richmond Guild
  • Sacramento Guild
  • Salt Lake City Guild
  • San Antonio Guild
  • San Diego Guild
  • San Juan, PR Guild
  • Saskatchewan Guild
  • Seattle Guild
  • Spokane Guild
  • Springfield-Champaign, IL Guild
  • Springfield, MA Guild
  • St. Louis Guild
  • Syracuse Guild
  • Tampa / St. Petersburg Guild
  • Toronto, ON Guild
  • Vancouver, BC Guild
  • Washington DC Guild
  • Winnipeg, MB Guild
  • Denver Extra Life Guild's Events
  • Extra Life Akron's Events

Categories

  • Broadcasting Toolkit
  • Multimedia Kit
  • Extra Life Guild Tool Kit
  • Denver Extra Life Guild's Files
  • Extra Life Akron's Files

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Hospital


Location


Why I "Extra Life"


Interests


Twitter


Instagram


Twitch


Mixer


Discord


Blizzard Battletag


Nintendo ID


PSN ID


Steam


Origin


Xbox Gamertag

Found 8 results

  1. The developer behind SimCity and Spore is being shut down and their work will be redistributed to the remaining branches of Maxis. "Everyone's out of a job." Emmeryville's most recent projects, Spore and SimCity (2013), both received a lukewarm reception from the public, with SimCity coming under fire for having an insufficient infrastructure to support its players on launch. Since its acquisition by EA in 1997, Maxis continued to operate out of their Walnut Creek offices until it was closed down in 2004 and development was split between the Redwood City and Emeryville locations, with the development of The Sims transferring to The Sims Studio. It is always sad to see a studio close, our best wishes and prayers go out to those who have lost their jobs in this closure. View full article
  2. The developer behind SimCity and Spore is being shut down and their work will be redistributed to the remaining branches of Maxis. "Everyone's out of a job." Emmeryville's most recent projects, Spore and SimCity (2013), both received a lukewarm reception from the public, with SimCity coming under fire for having an insufficient infrastructure to support its players on launch. Since its acquisition by EA in 1997, Maxis continued to operate out of their Walnut Creek offices until it was closed down in 2004 and development was split between the Redwood City and Emeryville locations, with the development of The Sims transferring to The Sims Studio. It is always sad to see a studio close, our best wishes and prayers go out to those who have lost their jobs in this closure.
  3. SimCity had one of the most disastrous launches in the gaming industry when it released last March. Server stability was awful, people were shut out of the game with hour long log-in queues, and who could forget the debacle of EA and Maxis claiming the game had to be always online? Turns out, that SimCity is getting an offline, single player mode with the upcoming update 10. In a recent blog posting on the SimCity website, Patrick Buechner, the general manager of the Maxis Emeryville studio proudly announced the upcoming development for the city-building title. As for when the update is coming, Buechner was a bit vague, referring to the undefined testing period the update would go through with their volunteer DevTester group. But when the update launches, what will that mean for the current game? "All of the benefits of being connected will remain including access to Multiplayer, the Global Market and Leaderboards. And all of your pre-existing saved cities and regions will still be accessible should you log-in to the Online game," said Buechner. This will also open up new opportunities for the modding community to create new content for SimCity, though that content will have to be within certain guidelines provided by EA. Is this enough to get you into SimCity for the first time or give it a second chance? View full article
  4. SimCity had one of the most disastrous launches in the gaming industry when it released last March. Server stability was awful, people were shut out of the game with hour long log-in queues, and who could forget the debacle of EA and Maxis claiming the game had to be always online? Turns out, that SimCity is getting an offline, single player mode with the upcoming update 10. In a recent blog posting on the SimCity website, Patrick Buechner, the general manager of the Maxis Emeryville studio proudly announced the upcoming development for the city-building title. As for when the update is coming, Buechner was a bit vague, referring to the undefined testing period the update would go through with their volunteer DevTester group. But when the update launches, what will that mean for the current game? "All of the benefits of being connected will remain including access to Multiplayer, the Global Market and Leaderboards. And all of your pre-existing saved cities and regions will still be accessible should you log-in to the Online game," said Buechner. This will also open up new opportunities for the modding community to create new content for SimCity, though that content will have to be within certain guidelines provided by EA. Is this enough to get you into SimCity for the first time or give it a second chance?
  5. On Monday, Maxis and EA announced that The Sims Studio, the dedicated Sims development team, was currently working on The Sims 4 for both PC and Mac. The next official entry in The Sims franchise is scheduled for a release sometime in 2014. Only a few scant details are known about the upcoming title. Gameplay will resemble previous Sims games, while adding the ability to share player creations with other Sims 4 gamers. For those of you worrying about another always online debacle like Maxis’ SimCity, never fear. The Sims 4 is promised to focus on the single player experience and will have no always online requirement. If you are a Sims super fan and want the latest updates on The Sims 4, you can head over to the official site and sign up for their newsletter. Or you can keep reading Extra Life. You know which one you’d prefer (the second one, obviously).
  6. On Monday, Maxis and EA announced that The Sims Studio, the dedicated Sims development team, was currently working on The Sims 4 for both PC and Mac. The next official entry in The Sims franchise is scheduled for a release sometime in 2014. Only a few scant details are known about the upcoming title. Gameplay will resemble previous Sims games, while adding the ability to share player creations with other Sims 4 gamers. For those of you worrying about another always online debacle like Maxis’ SimCity, never fear. The Sims 4 is promised to focus on the single player experience and will have no always online requirement. If you are a Sims super fan and want the latest updates on The Sims 4, you can head over to the official site and sign up for their newsletter. Or you can keep reading Extra Life. You know which one you’d prefer (the second one, obviously). View full article
  7. Electronic Arts announced today that it is bringing its popular city-building game to Mac on June 11. It will be available exclusively as a digital download through the company’s Origin service and other digital distribution sites. As an added bonus, future purchases of SimCity will work for both Mac and PC, with cities created in one version being available in the other as well. People who have already bought SimCity on PC will receive a free Mac version via Origin. Despite selling 1.3 million copies since launch, many enthusiastic customers encountered numerous server issues due to the always-online component of Maxis’ city simulation. Server instability became so bad that Maxis disabled part of the time-speeding feature (called Cheetah Speed) and players were frequently required to endure ridiculously long login queues. To try and earn consumer loyalty back, EA offered free games to affected customers. Even with the free game giveaways, many people still cried that EA hadn’t done enough to repair the damage. Maybe offering free Mac versions to existing customers is another attempt from EA to make reparations to jilted consumers?
  8. Electronic Arts announced today that it is bringing its popular city-building game to Mac on June 11. It will be available exclusively as a digital download through the company’s Origin service and other digital distribution sites. As an added bonus, future purchases of SimCity will work for both Mac and PC, with cities created in one version being available in the other as well. People who have already bought SimCity on PC will receive a free Mac version via Origin. Despite selling 1.3 million copies since launch, many enthusiastic customers encountered numerous server issues due to the always-online component of Maxis’ city simulation. Server instability became so bad that Maxis disabled part of the time-speeding feature (called Cheetah Speed) and players were frequently required to endure ridiculously long login queues. To try and earn consumer loyalty back, EA offered free games to affected customers. Even with the free game giveaways, many people still cried that EA hadn’t done enough to repair the damage. Maybe offering free Mac versions to existing customers is another attempt from EA to make reparations to jilted consumers? View full article
×
×
  • Create New...