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Found 2 results

  1. A few months ago, I had the pleasure of interviewing installation artist-turned-indie developer Willy Chyr about his upcoming game Relativity. It's a really fascinating puzzle game that asks players to really engage and struggle with the concept of infinity and impossible geometry. After three years of development under the name Relativity, Chyr has decided to rename his puzzle-art game Manifold Garden. In our interview, Chyr talked a little about some problems he'd been having with trademarking Relativity, as the trademark was owned at the time by the now bankrupt Relativity Media (who had never made a game before, but owned the rights to a name in the game space somehow). While Chyr decided to go ahead and use the name anyway, differentiating it with the addition of "Willy Chyr's." While this eventually worked out, it made him really start thinking about the name and if it really fit what he wanted the final game to be: In the video below you can see the entire development process of the game to see the different ideas Chyr worked with over the last few years all compressed into fifteen minutes. Chyr concluded that the name was not very easily searched in relation to his game online or on social media. It was constantly thought to have something to do with Einstein's Theory of Relativity or perhaps having something to do with Relativity Media. On top of those reasons, he wanted to find a title that could stand on its own as an expression of the game itself. In a post on his development forums, Chyr goes into greater detail on the meaning behind his name change: Several new gameplay features have also been added to since I had the opportunity to play Manifold Garden. Water has been introduced in a way that emphasizes the unique physics of each infinitely looping space. Whereas cubes in the older version of the game were only used to activate switches, they can now be used to redirect water or even grow new trees that produce new cubes. Another really neat feature is the addition of a photography mode. When players finish all the puzzles in an area, they will be able to take pictures of that area using a slew of different cameras and effects. Chyr has also released a collection of 100 high-resolution wallpapers taken from Manifold Garden, which should anyone be interested in mind-bending backgrounds for their PC. Manifold Garden is on track to release next year for PS4, PC, Mac, and Linux. View full article
  2. A few months ago, I had the pleasure of interviewing installation artist-turned-indie developer Willy Chyr about his upcoming game Relativity. It's a really fascinating puzzle game that asks players to really engage and struggle with the concept of infinity and impossible geometry. After three years of development under the name Relativity, Chyr has decided to rename his puzzle-art game Manifold Garden. In our interview, Chyr talked a little about some problems he'd been having with trademarking Relativity, as the trademark was owned at the time by the now bankrupt Relativity Media (who had never made a game before, but owned the rights to a name in the game space somehow). While Chyr decided to go ahead and use the name anyway, differentiating it with the addition of "Willy Chyr's." While this eventually worked out, it made him really start thinking about the name and if it really fit what he wanted the final game to be: In the video below you can see the entire development process of the game to see the different ideas Chyr worked with over the last few years all compressed into fifteen minutes. Chyr concluded that the name was not very easily searched in relation to his game online or on social media. It was constantly thought to have something to do with Einstein's Theory of Relativity or perhaps having something to do with Relativity Media. On top of those reasons, he wanted to find a title that could stand on its own as an expression of the game itself. In a post on his development forums, Chyr goes into greater detail on the meaning behind his name change: Several new gameplay features have also been added to since I had the opportunity to play Manifold Garden. Water has been introduced in a way that emphasizes the unique physics of each infinitely looping space. Whereas cubes in the older version of the game were only used to activate switches, they can now be used to redirect water or even grow new trees that produce new cubes. Another really neat feature is the addition of a photography mode. When players finish all the puzzles in an area, they will be able to take pictures of that area using a slew of different cameras and effects. Chyr has also released a collection of 100 high-resolution wallpapers taken from Manifold Garden, which should anyone be interested in mind-bending backgrounds for their PC. Manifold Garden is on track to release next year for PS4, PC, Mac, and Linux.
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