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Found 8 results

  1. Electronic Arts has hinted that they are looking for a way to transition away from yearly releases like Madden and FIFA to a single title that can receive updates and would operate as a subscription service. Andrew Wilson, EA's CEO, made an appearance on Bloomberg TV to talk about the angle that EA hopes to pursue in the near future. "There’s a world where it gets easier and easier to move that code around -- where we may not have to do an annual release,” Wilson said, “We can really think about those games as a 365-day, live service. [...] The greatest disruptor to the consumption of entertainment media in the last five years has been the combination of streaming plus subscription. It’s changed the way we watch television. It’s changed the way we listen to music. It’s changed the way I read books.” This proposed vision of EA's potential future in the games-as-service model of business falls in line with their overall business decisions in recent years. EA Access has been going strong for the past three years, allowing subscribers access to a library of EA games for $5 per month. Recent titles like Star Wars Battlefront have emphasized ongoing support and microtransactions as a way of continuing to pull in money beyond an individual title's initial release. It even falls in line with the general trend of game purchases slowly moving over from physical to digital. Perhaps the proof of concept in this idea can be found in the mobile Madden game that EA released three years ago. No new version of the game has reached mobile as of yet, but that hasn't affected its longevity. In fact, the user base for mobile Madden has only grown with the game itself receiving regular updates. Wilson seems to recognize that the mobile model doesn't directly translate to console or PC gaming, but the success of the mobile title certainly put EA on the track to try designing a Madden or a FIFA for the streaming age. In the not too distant future, we may simply have one game of each franchise that receives updates and requires an EA Access or possibly a completely separate subscription. What do you think? Would that be a positive move for the sports titans that dominate the industry? Let us know in the comments! View full article
  2. Electronic Arts has hinted that they are looking for a way to transition away from yearly releases like Madden and FIFA to a single title that can receive updates and would operate as a subscription service. Andrew Wilson, EA's CEO, made an appearance on Bloomberg TV to talk about the angle that EA hopes to pursue in the near future. "There’s a world where it gets easier and easier to move that code around -- where we may not have to do an annual release,” Wilson said, “We can really think about those games as a 365-day, live service. [...] The greatest disruptor to the consumption of entertainment media in the last five years has been the combination of streaming plus subscription. It’s changed the way we watch television. It’s changed the way we listen to music. It’s changed the way I read books.” This proposed vision of EA's potential future in the games-as-service model of business falls in line with their overall business decisions in recent years. EA Access has been going strong for the past three years, allowing subscribers access to a library of EA games for $5 per month. Recent titles like Star Wars Battlefront have emphasized ongoing support and microtransactions as a way of continuing to pull in money beyond an individual title's initial release. It even falls in line with the general trend of game purchases slowly moving over from physical to digital. Perhaps the proof of concept in this idea can be found in the mobile Madden game that EA released three years ago. No new version of the game has reached mobile as of yet, but that hasn't affected its longevity. In fact, the user base for mobile Madden has only grown with the game itself receiving regular updates. Wilson seems to recognize that the mobile model doesn't directly translate to console or PC gaming, but the success of the mobile title certainly put EA on the track to try designing a Madden or a FIFA for the streaming age. In the not too distant future, we may simply have one game of each franchise that receives updates and requires an EA Access or possibly a completely separate subscription. What do you think? Would that be a positive move for the sports titans that dominate the industry? Let us know in the comments!
  3. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day one was limited to EA's reveals and teases, but between the ghost of Burnout races past, a promising indie that has "critical acclaim" written all over it, and a whole heap of Star Wars Battlefront II information, EA gave us more than enough to chew over. Jack Gardner, Marcus Stewart and Joe Knoop (pronounced new-p) break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us! View full article
  4. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day one was limited to EA's reveals and teases, but between the ghost of Burnout races past, a promising indie that has "critical acclaim" written all over it, and a whole heap of Star Wars Battlefront II information, EA gave us more than enough to chew over. Jack Gardner, Marcus Stewart and Joe Knoop (pronounced new-p) break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us!
  5. Madden 18 is getting its own story mode, following in the footsteps of previous EA Sports franchises. Dubbed Madden 18: Long Shot, the story mode follows the journey of a young player named Kevin from his early days playing high school football to being drafted into the NFL, complete with all the team drama that encompasses. Most noticeably, actor Mahershala Ali (known for his roles in Marvel’s Luke Cage and the Oscar-winning Moonlight) plays a featured role as the player character’s father. It’s unclear if Ali will play a role as the player character ages through the story, or be present only in flashbacks. Madden 18 is available on August 25. A special “G.O.A.T. Edition” is available for pre-order that will release the game three days earlier for players. View full article
  6. Madden 18 is getting its own story mode, following in the footsteps of previous EA Sports franchises. Dubbed Madden 18: Long Shot, the story mode follows the journey of a young player named Kevin from his early days playing high school football to being drafted into the NFL, complete with all the team drama that encompasses. Most noticeably, actor Mahershala Ali (known for his roles in Marvel’s Luke Cage and the Oscar-winning Moonlight) plays a featured role as the player character’s father. It’s unclear if Ali will play a role as the player character ages through the story, or be present only in flashbacks. Madden 18 is available on August 25. A special “G.O.A.T. Edition” is available for pre-order that will release the game three days earlier for players.
  7. EA has revealed plans for a new service for the Xbox One that will allow players to access a library of EA titles and provide discounts to other EA products. What does a subscription to EA Access net paying customers? During the initial beta phase of the program, buyers will have access to a vault of EA's titles on Xbox One which includes FIFA 14, Madden NFL 25, Peggle 2, and Battlefield 4. EA promises more titles will be added to the vault soon. Besides the game collection, subscribers will receive a 10% discount on all digital content purchased on Xbox One. The final benefit of a subscription is trial access to new titles up to five days before their official release. Trials will be available for Madden NFL 15, NHL 15, FIFA 15, NBA LIVE 15, and Dragon Age: Inquisition. EA Access will begin at $4.99 per month or $29.99 annually on Xbox Live. It will soon be available for purchase at physical retailers like Gamestop as well as online vendors like Amazon. On the surface the subscription to EA Access seems like a bargain at around $30 a year for over $100 worth of games (and that is just initially). However, I can't shake a distaste for being beholden to a third-party developer/publisher for access to games that I've purchased. What do the fine people of the Extra Life community think about EA Access?
  8. EA has revealed plans for a new service for the Xbox One that will allow players to access a library of EA titles and provide discounts to other EA products. What does a subscription to EA Access net paying customers? During the initial beta phase of the program, buyers will have access to a vault of EA's titles on Xbox One which includes FIFA 14, Madden NFL 25, Peggle 2, and Battlefield 4. EA promises more titles will be added to the vault soon. Besides the game collection, subscribers will receive a 10% discount on all digital content purchased on Xbox One. The final benefit of a subscription is trial access to new titles up to five days before their official release. Trials will be available for Madden NFL 15, NHL 15, FIFA 15, NBA LIVE 15, and Dragon Age: Inquisition. EA Access will begin at $4.99 per month or $29.99 annually on Xbox Live. It will soon be available for purchase at physical retailers like Gamestop as well as online vendors like Amazon. On the surface the subscription to EA Access seems like a bargain at around $30 a year for over $100 worth of games (and that is just initially). However, I can't shake a distaste for being beholden to a third-party developer/publisher for access to games that I've purchased. What do the fine people of the Extra Life community think about EA Access? View full article
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