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Found 7 results

  1. The future of humanity is bleak. Or rather, the future seems so in Subset Games' dark vision of it in their upcoming title Into The Breach. Far into the future, humanity struggles to survive in the wake of an apocalypse only to find themselves beset on all sides by gigantic creatures that seem to have bred beneath the earth. In an effort to save what little of humanity remains, players must pilot giant mechs and battle these monsters. Subset Games have gone a much different direction with the gameplay of Into The Breach, deviating from the successful design they implemented for ship-to-ship combat and randomly generated role-playing in FTL: Faster Than Light. Into The Breach is actually a turn-based strategy game, taking cues from franchises like Advanced Wars and Fire Emblem. Maps are randomly generated and terrain features like buildings, mountains, and forests take damage as players wage their battles against the bug forces. Units will gain experience as they fight, becoming more powerful the longer they stay alive. Some stages will hold bonus objectives that grant additional rewards as players progress through their frantic final war for survival. Of course, there are still some elements of FTL in there - Subset Games wouldn't want to make things too easy, right? Should a player fail to successfully defend the last of humanity, they have been outfitted with a time travel device to allow them to try again. Each time a player travels back in time, the world will be altered and randomly generate, which will in turn change the war against the kaiju. That means the Into The Breech is more than willing to cut players down for poor strategic decisions. Into The Breach is currently planned as a single-player game that will release for Windows, Mac, and Linux. No release date has been given and likely won't be revealed any time soon. Each platform will likely launch sequentially rather than all at once.
  2. The future of humanity is bleak. Or rather, the future seems so in Subset Games' dark vision of it in their upcoming title Into The Breach. Far into the future, humanity struggles to survive in the wake of an apocalypse only to find themselves beset on all sides by gigantic creatures that seem to have bred beneath the earth. In an effort to save what little of humanity remains, players must pilot giant mechs and battle these monsters. Subset Games have gone a much different direction with the gameplay of Into The Breach, deviating from the successful design they implemented for ship-to-ship combat and randomly generated role-playing in FTL: Faster Than Light. Into The Breach is actually a turn-based strategy game, taking cues from franchises like Advanced Wars and Fire Emblem. Maps are randomly generated and terrain features like buildings, mountains, and forests take damage as players wage their battles against the bug forces. Units will gain experience as they fight, becoming more powerful the longer they stay alive. Some stages will hold bonus objectives that grant additional rewards as players progress through their frantic final war for survival. Of course, there are still some elements of FTL in there - Subset Games wouldn't want to make things too easy, right? Should a player fail to successfully defend the last of humanity, they have been outfitted with a time travel device to allow them to try again. Each time a player travels back in time, the world will be altered and randomly generate, which will in turn change the war against the kaiju. That means the Into The Breech is more than willing to cut players down for poor strategic decisions. Into The Breach is currently planned as a single-player game that will release for Windows, Mac, and Linux. No release date has been given and likely won't be revealed any time soon. Each platform will likely launch sequentially rather than all at once. View full article
  3. Hey all, Brian Finley has created an amazing donation tracker for Windows and Mac users. Unfortunately, Adobe Air is discontinued on Linux. So I have replicated his work and it's here https://github.com/djotaku/ELDonationTracker . Well, replicated is a strong word in that, as of the time I'm posting this, I've only created the outputs I use and I haven't created the donation alert yet as that requires a GUI. And, crucially, I didn't yet create the loop that checks every 30 seconds or so. That'll be the first thing I add - probably tomorrow. Anyway, feel free to use it and to participate in my git repo! (It'd be neat to have contributions!) Although I didn't do it for total Raised and goal - for anything else you or I add - let's use the same filenames as Brian Finley did in his so that they could be compatible if you have an OBS MP scene collection you use on both Windows/Mac and Linux. ENJOY!
  4. Developer Squishy Games has released a new trailer for their rogue-like, isometric sidescroller Rogue Invader. Based on a game made for fun nearly 20 years ago, Rogue Invader places players in the role of an invading force of soldiers trying to conquer the homeworld of the aliens who have brought unimaginable war and devastation upon the human race. To do this, soldiers with various different types of customizable weapons and armor will have to make their way across the planet's surface, through the alien defenses, and defeat the vile King Zenos. Each playthrough is randomized and many secrets lurk for those who explore enough to find them. While the title is currently running a Kickstarter campaign, it has been green lit on Steam and will be released whether or not the Kickstarter succeeds (which currently looks doubtful). The Kickstarter, as stated up front by Squishy Games, is mostly for bumping up the quality of the soundtrack and the art assets. However, the game itself has been largely finished, though additional areas and items will be added in patches. Rogue Invader will be coming to PC, Mac, and Linux later this fall.
  5. Developer Squishy Games has released a new trailer for their rogue-like, isometric sidescroller Rogue Invader. Based on a game made for fun nearly 20 years ago, Rogue Invader places players in the role of an invading force of soldiers trying to conquer the homeworld of the aliens who have brought unimaginable war and devastation upon the human race. To do this, soldiers with various different types of customizable weapons and armor will have to make their way across the planet's surface, through the alien defenses, and defeat the vile King Zenos. Each playthrough is randomized and many secrets lurk for those who explore enough to find them. While the title is currently running a Kickstarter campaign, it has been green lit on Steam and will be released whether or not the Kickstarter succeeds (which currently looks doubtful). The Kickstarter, as stated up front by Squishy Games, is mostly for bumping up the quality of the soundtrack and the art assets. However, the game itself has been largely finished, though additional areas and items will be added in patches. Rogue Invader will be coming to PC, Mac, and Linux later this fall. View full article
  6. Brazilian indie studio Cyber Rhino Studios has released a gameplay trailer for their upcoming shoot 'em up Gryphon Knight Epic. As Sir Oliver and Áquila, players must face off against hordes of deadly, enchanted enemies. The onslaught of magical foes is backed by other talented knights and their own special steeds, complete with potent abilities. Much like a Mega Man adventure, defeating these riders will give the player access to their weapons. In addition to new weapon types, players will be able to find potions and squires to help them on their way to defeat the fantastical threat facing their kingdom. Honestly, Gryphon Knight Epic looks like the kind of game that would have done really well as a Super Nintendo or Sega Genesis title. It definitely looks like the kind of game I would have rented from a video rental store (remember those?) and never been able to beat. Maybe this is the next Shovel Knight? Gryphon Knight Epic will be releasing on August 20 for PC, Mac, and Linux. View full article
  7. Brazilian indie studio Cyber Rhino Studios has released a gameplay trailer for their upcoming shoot 'em up Gryphon Knight Epic. As Sir Oliver and Áquila, players must face off against hordes of deadly, enchanted enemies. The onslaught of magical foes is backed by other talented knights and their own special steeds, complete with potent abilities. Much like a Mega Man adventure, defeating these riders will give the player access to their weapons. In addition to new weapon types, players will be able to find potions and squires to help them on their way to defeat the fantastical threat facing their kingdom. Honestly, Gryphon Knight Epic looks like the kind of game that would have done really well as a Super Nintendo or Sega Genesis title. It definitely looks like the kind of game I would have rented from a video rental store (remember those?) and never been able to beat. Maybe this is the next Shovel Knight? Gryphon Knight Epic will be releasing on August 20 for PC, Mac, and Linux.
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