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Found 8 results

  1. This has been quite the year for THQ Nordic's acquisitions. So far, the publisher has bought up Deep Silver's parent company, Koch Media, Bugbear Entertainment, and Coffee Stain. With those companies under its belt, the expansion of THQ Nordic now controls, and seems to have plans for: The Saints Row franchise, the Metro series, Kingdoms of Amalur (a really interesting buy, to be sure), ReCore, Alone in the Dark, Wreckfest, and Goat Simulator just to name a few of their higher profile properties - which doesn't include all of the IP already under the company's belt. And with the acquisition of Carmageddon from Stainless Games THQ's expansion isn't slowing down anytime soon. It's safe to assume that buying up all of these properties means that we can expect to see remasters and entirely new games in these franchises. With Carmageddon, though, this is likely the first move in making a brand new entry in the series. The last title, Carmageddon: Reincarnation, released back in 2015 and had a lackluster reception despite a successful crowdfunding campaign. All things considered, the franchise is primed for a comeback in another three years - conveniently the amount of time it would take to develop a reboot or sequel. For those unfamiliar with Carmageddon, the franchise began in 1997 with a racing game that offered a number of different ways to win its races. Players could play traditionally, destroy all of the other racers on the course, or run over all of the pedestrians in the level. The violence inherent in the last option was used to comedic effect by the game, though it caused a great deal of controversy around the world. Various international versions of Carmageddon changed the pedestrians to zombies or robots while countries such as Brazil banned the game completely. Eventually it was released on PlayStation, Game Boy Advance, and Nintendo 64 - though the latter two featured heavily edited versions of the game to comply with Nintendo's family friendly policies which have since... *eyes Wolfenstein 2: The New Colossus on Switch* relaxed. Are you excited to see Carmageddon getting a second (or third) chance at success? It seems like a quirky racing title with an emphasis on destruction could do pretty well alongside the Forzas and Mario Karts rolling around these days. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. This has been quite the year for THQ Nordic's acquisitions. So far, the publisher has bought up Deep Silver's parent company, Koch Media, Bugbear Entertainment, and Coffee Stain. With those companies under its belt, the expansion of THQ Nordic now controls, and seems to have plans for: The Saints Row franchise, the Metro series, Kingdoms of Amalur (a really interesting buy, to be sure), ReCore, Alone in the Dark, Wreckfest, and Goat Simulator just to name a few of their higher profile properties - which doesn't include all of the IP already under the company's belt. And with the acquisition of Carmageddon from Stainless Games THQ's expansion isn't slowing down anytime soon. It's safe to assume that buying up all of these properties means that we can expect to see remasters and entirely new games in these franchises. With Carmageddon, though, this is likely the first move in making a brand new entry in the series. The last title, Carmageddon: Reincarnation, released back in 2015 and had a lackluster reception despite a successful crowdfunding campaign. All things considered, the franchise is primed for a comeback in another three years - conveniently the amount of time it would take to develop a reboot or sequel. For those unfamiliar with Carmageddon, the franchise began in 1997 with a racing game that offered a number of different ways to win its races. Players could play traditionally, destroy all of the other racers on the course, or run over all of the pedestrians in the level. The violence inherent in the last option was used to comedic effect by the game, though it caused a great deal of controversy around the world. Various international versions of Carmageddon changed the pedestrians to zombies or robots while countries such as Brazil banned the game completely. Eventually it was released on PlayStation, Game Boy Advance, and Nintendo 64 - though the latter two featured heavily edited versions of the game to comply with Nintendo's family friendly policies which have since... *eyes Wolfenstein 2: The New Colossus on Switch* relaxed. Are you excited to see Carmageddon getting a second (or third) chance at success? It seems like a quirky racing title with an emphasis on destruction could do pretty well alongside the Forzas and Mario Karts rolling around these days. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. BioWare, for the time being, is setting aside Dragon Age and Mass Effect in favor of a new franchise titled Anthem. BioWare debuted a new teaser trailer ahead of the full trailer scheduled to be unveiled during Microsoft’s E3 press event. The trailer features a mysterious planet full of lush jungles, terrifying beasts, and a suit of powered armor that looks like it could be the Doom marine’s cousin. Check out the trailer below for a full look at Anthem, and make sure to check back after Microsoft’s press conference for the full trailer. View full article
  4. BioWare, for the time being, is setting aside Dragon Age and Mass Effect in favor of a new franchise titled Anthem. BioWare debuted a new teaser trailer ahead of the full trailer scheduled to be unveiled during Microsoft’s E3 press event. The trailer features a mysterious planet full of lush jungles, terrifying beasts, and a suit of powered armor that looks like it could be the Doom marine’s cousin. Check out the trailer below for a full look at Anthem, and make sure to check back after Microsoft’s press conference for the full trailer.
  5. The prolific developer and publisher Interplay Entertainment has begun the process of selling its library of intellectual property rights. Interplay was known for creating games like Bard's Tale, Fallout, Boogerman, and the Earthworm Jim series, as well as publishing classics like Baldur's Gate and Descent. Recent years have seen Interplay winding down its game development and publishing operations to a mere trickle which seems in imminent danger of disappearing entirely. As a press release about the recent business decision makes clear, Interplay is in the process of selling a huge number of games. It reads that the "expected sale represents some 70 titles and dozens of characters." The president of Interplay, Eric Caen, released a statement on the decision to sell off so many properties: Interplay has entertained millions of players with its well-recognized games, including Earthworm Jim, Freespace, Giants, Kingpin, Messiah, MDK, Run Like Hell, Sacrifice, Battlechess, Clayfighter, Dark Alliance, and Descent. As game creators, we are proud of the entertainment these properties have provided over the years. With the proliferation of mobile, augmented reality, virtual reality and other new forms of consumption, we believe that consumers are ready to experience and interact with Interplay's characters, stories and game play in ways never possible before. We look forward to seeing how this unique portfolio of interactive entertainment icons will evolve for the worldwide audience. Interplay Entertainment's most recently published game, Battle Chess: Game of Kings, released on Early Access two years ago after years of development trouble. Prior to 2014 Interplay had been largely silent for two years. In some ways it seems like this move was inevitable barring some miraculous secret project pushing Interplay back into the spotlight. Sadly, this all but confirms the rumors that the ClayFighter game Interplay teased last year will not be seeing the light of day.
  6. The prolific developer and publisher Interplay Entertainment has begun the process of selling its library of intellectual property rights. Interplay was known for creating games like Bard's Tale, Fallout, Boogerman, and the Earthworm Jim series, as well as publishing classics like Baldur's Gate and Descent. Recent years have seen Interplay winding down its game development and publishing operations to a mere trickle which seems in imminent danger of disappearing entirely. As a press release about the recent business decision makes clear, Interplay is in the process of selling a huge number of games. It reads that the "expected sale represents some 70 titles and dozens of characters." The president of Interplay, Eric Caen, released a statement on the decision to sell off so many properties: Interplay has entertained millions of players with its well-recognized games, including Earthworm Jim, Freespace, Giants, Kingpin, Messiah, MDK, Run Like Hell, Sacrifice, Battlechess, Clayfighter, Dark Alliance, and Descent. As game creators, we are proud of the entertainment these properties have provided over the years. With the proliferation of mobile, augmented reality, virtual reality and other new forms of consumption, we believe that consumers are ready to experience and interact with Interplay's characters, stories and game play in ways never possible before. We look forward to seeing how this unique portfolio of interactive entertainment icons will evolve for the worldwide audience. Interplay Entertainment's most recently published game, Battle Chess: Game of Kings, released on Early Access two years ago after years of development trouble. Prior to 2014 Interplay had been largely silent for two years. In some ways it seems like this move was inevitable barring some miraculous secret project pushing Interplay back into the spotlight. Sadly, this all but confirms the rumors that the ClayFighter game Interplay teased last year will not be seeing the light of day. View full article
  7. This morning, Nintendo and mobile gaming company DeNA announced a business and capital alliance to bring Nintendo IP to mobile devices. In this arrangement, both Nintendo and DeNA will develop and maintain game apps featuring characters pulled from Nintendo's formidable roster of recognizable properties. These apps will be playable on smart phones and tablets. Fans hoping to see Super Mario World (legitimately) ported to their mobile devices are in for some disappointment, though. All games developed as mobile apps will be completely original and created specifically for mobile. This also means that there will be no cross releases between 3DS and mobile, or vice versa. Interestingly, Nintendo seems to have left all of its IP on the table as being eligible for app development. Usually Nintendo is very guarded with its IP, so this open approach comes as a bit of a surprise. In addition to game development, DeNA will be helping Nintendo to develop an new online membership service. This new service will be accessible from mobile devices, PC, and Nintendo systems. Nintendo will be relying heavily on DeNA's expertise for this new online membership system. The service is set for launch this coming fall.
  8. This morning, Nintendo and mobile gaming company DeNA announced a business and capital alliance to bring Nintendo IP to mobile devices. In this arrangement, both Nintendo and DeNA will develop and maintain game apps featuring characters pulled from Nintendo's formidable roster of recognizable properties. These apps will be playable on smart phones and tablets. Fans hoping to see Super Mario World (legitimately) ported to their mobile devices are in for some disappointment, though. All games developed as mobile apps will be completely original and created specifically for mobile. This also means that there will be no cross releases between 3DS and mobile, or vice versa. Interestingly, Nintendo seems to have left all of its IP on the table as being eligible for app development. Usually Nintendo is very guarded with its IP, so this open approach comes as a bit of a surprise. In addition to game development, DeNA will be helping Nintendo to develop an new online membership service. This new service will be accessible from mobile devices, PC, and Nintendo systems. Nintendo will be relying heavily on DeNA's expertise for this new online membership system. The service is set for launch this coming fall. View full article
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