Showing results for tags 'elite: dangerous'. - Extra Life Community Hub Jump to content

Search the Community

Showing results for tags 'elite: dangerous'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Extra Life News
    • Extra Life Updates
    • Best Practices
    • Community Content
    • Why I Extra Life
    • Fundraising
    • Contests
  • Gaming News
  • Features
  • Podcast

Discussions

  • Extra Life Discussions
    • General Extra Life Discussion
    • Local Extra Lifers
    • Fundraising Ideas
    • Live Streaming Tips & Tricks
    • Official Extra Life Stream Team Discussion
    • Extra Life JSON Code Discussion & Sharing
    • Extra Life United
    • Extra Life Q & A
  • Articles & Extra Life Announcements
    • Announcements
  • Official Extra Life Guilds
    • Guild information and Discussion
    • Canada
    • Northeastern US
    • Southeastern US
    • Central US
    • Western US
  • Gaming Discussions
  • Other Stuff
  • Denver Extra Life Guild's Recent Posts

Calendars

  • Extra Life Community Calendar
  • Extra Life Stream Team
  • Akron Guild
  • Albany Guild
  • Albuquerque Guild
  • Anchorage Guild
  • Atlanta Guild
  • Austin Guild
  • Bakersfield Guild
  • Baltimore Guild
  • Birmingham Guild
  • Boston Guild
  • Burlington Guild
  • Buffalo Guild
  • Calgary, AB Guild
  • Morgantown Guild
  • Charlottesville Guild
  • Chicago Guild
  • Cincinnati Guild
  • Cleveland Guild
  • Columbia, MO Guild
  • Columbus, OH Guild
  • Dallas Guild
  • Dayton Guild
  • Denver Guild
  • Des Moines Guild
  • Detroit Guild
  • Edmonton, AB Guild
  • Fargo-Valley City Guild
  • Fresno Guild
  • Ft. Worth Guild
  • Gainesville-Tallahassee Guild
  • Grand Rapids Guild
  • Halifax, NS Guild
  • Hamilton, ON Guild
  • Hartford Guild
  • Hershey Guild
  • Hudson Valley Guild
  • Houston Guild
  • Indianapolis Guild
  • Jacksonville Guild
  • Kansas City Guild
  • Knoxville Guild
  • Lansing Guild
  • London, ON Guild
  • Los Angeles Guild
  • Milwaukee / Madison Guild
  • Minneapolis / Twin Cities Guild
  • Montreal / Quebec City Guild
  • Nashville Guild
  • Newark Guild
  • NYC & Long Island Guild
  • Oakland / San Francisco Guild
  • Omaha Guild
  • Orange County Guild
  • Orlando Guild
  • Ottawa, ON Guild
  • Philadelphia Guild
  • Phoenix Guild
  • Pittsburgh Guild
  • Portland, OR Guild
  • Portland, ME Guild
  • Raleigh-Durham Guild
  • Richmond Guild
  • Sacramento Guild
  • Salt Lake City Guild
  • San Antonio Guild
  • San Diego Guild
  • San Juan, PR Guild
  • Saskatchewan Guild
  • Seattle Guild
  • Spokane Guild
  • Springfield-Champaign, IL Guild
  • Springfield, MA Guild
  • St. Louis Guild
  • Syracuse Guild
  • Tampa / St. Petersburg Guild
  • Toronto, ON Guild
  • Vancouver, BC Guild
  • Washington DC Guild
  • Winnipeg, MB Guild
  • Denver Extra Life Guild's Events
  • Extra Life Akron's Events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Hospital


Location


Why I "Extra Life"


Interests


Twitter


Instagram


Twitch


Mixer


Discord


Blizzard Battletag


Nintendo ID


PSN ID


Steam


Origin


Xbox Gamertag

Found 4 results

  1. Aliens have been conspicuously absent from Elite: Dangerous since its release in 2014. Space-faring ship commanders have been fighting with other humans out in the verse for the past few years with human technology. That's all about to change. The Elite franchise once had a species of alien known as the Thargoids, an insectoid race who served as antagonists in the very first Elite game from 1984. In Elite: Dangerous, they have passed into legend. Various bits of in-game lore have hinted at their existence, but most of the evidence that they even exist has been wiped out. It has been hundreds of years since the last Thargoid encounter... but now the humans of the Elite universe will have to adapt to the reemergence of humanity's boogeymen. "Expect a little bit of an arms race to be going on," said Sandro Sammarco on the revelatory livestream held earlier today to talk about the rollout of 2.4. The weapons of the Thargoids will indeed be powerful, however, they will be powerful in a way different from how power has been calculated for human vessels. Their function and abilities will be wildly different from the enemies Elite players have encountered over the past few years of combat and exploration. However, that doesn't mean humanity won't have a way of fighting the alien threat - new weapons effective against Thargoids will be releasing, too. Frontier Developments also showed off the first in a series of cinematic shorts designed to introduce players to the new dangers of the universe. These follow a group of commanders equipped with experimental technology as they attempt to understand the Thargoid incursion. Not all of the features and narrative beats will be present when 2.4 initially launches. Frontier Developments envisions this release as an ongoing process, with events slowly occurring around the universe. Changes will be coming to the way bounties are placed on player killers that haven't been unveiled quite yet, but Sammarco assures players that bounties will have more consequence and be harder to avoid if one is attracted. He also hinted that engineering will be receiving an overhaul, though he couldn't comment on any specifics. 2.4 will go live on September 26, though the full rollout of all features and story points will go beyond that date.
  2. Aliens have been conspicuously absent from Elite: Dangerous since its release in 2014. Space-faring ship commanders have been fighting with other humans out in the verse for the past few years with human technology. That's all about to change. The Elite franchise once had a species of alien known as the Thargoids, an insectoid race who served as antagonists in the very first Elite game from 1984. In Elite: Dangerous, they have passed into legend. Various bits of in-game lore have hinted at their existence, but most of the evidence that they even exist has been wiped out. It has been hundreds of years since the last Thargoid encounter... but now the humans of the Elite universe will have to adapt to the reemergence of humanity's boogeymen. "Expect a little bit of an arms race to be going on," said Sandro Sammarco on the revelatory livestream held earlier today to talk about the rollout of 2.4. The weapons of the Thargoids will indeed be powerful, however, they will be powerful in a way different from how power has been calculated for human vessels. Their function and abilities will be wildly different from the enemies Elite players have encountered over the past few years of combat and exploration. However, that doesn't mean humanity won't have a way of fighting the alien threat - new weapons effective against Thargoids will be releasing, too. Frontier Developments also showed off the first in a series of cinematic shorts designed to introduce players to the new dangers of the universe. These follow a group of commanders equipped with experimental technology as they attempt to understand the Thargoid incursion. Not all of the features and narrative beats will be present when 2.4 initially launches. Frontier Developments envisions this release as an ongoing process, with events slowly occurring around the universe. Changes will be coming to the way bounties are placed on player killers that haven't been unveiled quite yet, but Sammarco assures players that bounties will have more consequence and be harder to avoid if one is attracted. He also hinted that engineering will be receiving an overhaul, though he couldn't comment on any specifics. 2.4 will go live on September 26, though the full rollout of all features and story points will go beyond that date. View full article
  3. The premise seems so simple - build your own theme park with dinosaurs and make it as safe as possible - how has it never been done before? Well, it has been done before. Jurassic Park III: Park Builder, Jurassic Park: Operation Genesis, and Jurassic Park Builder all tackled the same situation. However, those games all seemed to fall somewhat short of the dream players had of running a dino park while making sure life doesn't find a way. What makes Jurassic World Evolution different? Well, without more information, there aren't any specifics that back up the impression that this time we might finally get a game that fully capitalizes on the premise of a dinosaur theme park. However, the ray of hope comes in the form of the developer: Frontier Developments. Frontier has been on a bit of a roll in recent years. They created Elite: Dangerous, the sprawling space-faring sim, and Planet Coaster, a theme park construction simulator. Both titles were very well received, which bodes well for Jurassic World Evolution. Not only that, but Frontier worked on park management sims (RollerCoaster Tycoon and Thrillville franchises) for much of the early to mid 2000s. Their team possesses a wellspring of experience when it comes to creating the ideal Jurassic Park sim. What we do know is that players will be running a more modern version of Jurassic Park, Jurassic World, as seen in the recent soft reboot of the film franchise. Players will be in charge of creating new dinosaurs to show off to the public, creating additional attractions, sealing up the containment areas with the best tech available, researching new improvements to the park, and creating contingency plans in case life finds a way. Jurassic World Evolution releases sometime during summer 2018 on PlayStation 4, Xbox One, and PC. View full article
  4. The premise seems so simple - build your own theme park with dinosaurs and make it as safe as possible - how has it never been done before? Well, it has been done before. Jurassic Park III: Park Builder, Jurassic Park: Operation Genesis, and Jurassic Park Builder all tackled the same situation. However, those games all seemed to fall somewhat short of the dream players had of running a dino park while making sure life doesn't find a way. What makes Jurassic World Evolution different? Well, without more information, there aren't any specifics that back up the impression that this time we might finally get a game that fully capitalizes on the premise of a dinosaur theme park. However, the ray of hope comes in the form of the developer: Frontier Developments. Frontier has been on a bit of a roll in recent years. They created Elite: Dangerous, the sprawling space-faring sim, and Planet Coaster, a theme park construction simulator. Both titles were very well received, which bodes well for Jurassic World Evolution. Not only that, but Frontier worked on park management sims (RollerCoaster Tycoon and Thrillville franchises) for much of the early to mid 2000s. Their team possesses a wellspring of experience when it comes to creating the ideal Jurassic Park sim. What we do know is that players will be running a more modern version of Jurassic Park, Jurassic World, as seen in the recent soft reboot of the film franchise. Players will be in charge of creating new dinosaurs to show off to the public, creating additional attractions, sealing up the containment areas with the best tech available, researching new improvements to the park, and creating contingency plans in case life finds a way. Jurassic World Evolution releases sometime during summer 2018 on PlayStation 4, Xbox One, and PC.
×
×
  • Create New...