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Found 148 results

  1. After the conclusion of Mass Effect 3, the fate of the Mass Effect franchise was up in the air. BioWare had made their mark on the age of the Xbox 360 and PlayStation 3 with the sci-fi RPG, but where could the series go from where they left it? A galaxy in shambles, the central protagonist's story done, and the weight of expectations made a direct follow-up all but impossible. However, BioWare went ahead and made one anyway. After an immensely troubled development period, the world was introduced to a brand new galaxy in Mass Effect: Andromeda!... which was immediately dogpiled under the crushing weight of criticism of its odd animations, dilapidated structure, and flat story. Josh Silverman joins the podcast to make a counter-argument and have you asking: Is Mass Effect: Andromeda one of the best games of all-time? Outro music: Mass Effect 'Full Paragon' by Psycho Crusher (http://ocremix.org/remix/OCR02810) Big thank you to our wonderful guest, Josh Silverman! You can follow his work on Twitter: @BearPunch Be sure to check out his podcast Constantly Calibrating on Twitter and Mixer! You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available, as well! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. After the conclusion of Mass Effect 3, the fate of the Mass Effect franchise was up in the air. BioWare had made their mark on the age of the Xbox 360 and PlayStation 3 with the sci-fi RPG, but where could the series go from where they left it? A galaxy in shambles, the central protagonist's story done, and the weight of expectations made a direct follow-up all but impossible. However, BioWare went ahead and made one anyway. After an immensely troubled development period, the world was introduced to a brand new galaxy in Mass Effect: Andromeda!... which was immediately dogpiled under the crushing weight of criticism of its odd animations, dilapidated structure, and flat story. Josh Silverman joins the podcast to make a counter-argument and have you asking: Is Mass Effect: Andromeda one of the best games of all-time? Outro music: Mass Effect 'Full Paragon' by Psycho Crusher (http://ocremix.org/remix/OCR02810) Big thank you to our wonderful guest, Josh Silverman! You can follow his work on Twitter: @BearPunch Be sure to check out his podcast Constantly Calibrating on Twitter and Mixer! You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available, as well! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. Jack Gardner

    Everything EA Brought to E3 2018

    As usual, Electronic Arts got the jump on everyone this year with a press conference held a full day before any of the other major companies. The presentation itself held very few surprises. As expected, we were shown new footage of Battlefield V in action, given more information about this year's upcoming FIFA title, and were finally given a more in-depth look at Anthem, Bioware's newest sci-fi adventure. Less expected were the handful of joyous indie games that felt like a welcome breath of fresh air and the revival of the Command & Conquer franchise. Battlefield V kicked things off with explosive gameplay taken from the title's multiplayer mode. The emphasis this time seems to be giving players more mobility options with plenty of sliding and angled shots. Battlefield V players will be able to blow massive holes in fortifications and buildings with blasting weapons like rockets or grenades to open new routes. Alternatively, Battlefield V presents piloting tanks straight through structures as a viable strategy. The trailer depicts players being able to move large anti-aircraft guns and canon emplacements around by hitching them to trucks, which hints at a battlefield that might be more in motion than ever before. In a pleasant surprise, Vince Zampella, co-founder of Respawn Entertainment and co-creator of the Call of Duty franchise, took a minute on camera to announce that his company was in the process of creating a new Star Wars game called "Star Wars Jedi Fallen Order." Aside from a few details, not much more is known about the mysterious announcement, not even a teaser or a trailer. FIFA 19 made its predictable appearance. It will have some minor improvements over the previous entry in the series, notably tweaks to the Active Touch system will give players more control over the ball then ever before. The biggest addition, though, has to be the UEFA Champion's League which will be integrated across the entire game, including the returning story mode. Of course, EA took time in its press conference to talk about its upcoming Origin Access Premier service. Premier will allow players to access upcoming EA games on PC days before they're commercially available to anyone else. Star Wars Battlefront 2 also made an appearance. Flying in the face of predictions that the company would be abandoning support for the multiplayer shooter, EA announced that the Clone Wars would be coming to Battlefront 2 sometime after the Solo movie tie-in content launches. Players will finally be able to play as Obi-Wan Kenobi, General Grevious, and a host of other heroes and villains from the prequel films. One of the more surprising reveals of the conference was the abrupt reveal that Unravel Two both existed and was currently available. The physics-based platformer supports co-op play with two Yarneys as they journey together sharing the same spark. It looks as adorable, if not more so, than the first game. By far the best indie showing of EA's conference was Sea of Solitude. This adventure game combines The Legend of Zelda: The Windwaker with the sensibilities of Hayao Miyazaki to create something special. From Studio Jo-Mei comes the tale of Kay, a young girl in a flooded world of people who have been turned into monsters. It's a symptom of a curse that Kay herself is slowly succumbing to, as well. Players join her on a journey to uncover the cause of the curse and what, if anything, can lift it. Another surprise came in the form of a resurrection of sorts. Command & Conquer has been an RTS series long dormant, but EA hopes to change that. Unfortunately, they have decided to bring it back as a mobile strategy title that condenses the RTS genre into a short, competitive experience a la Clash Royale. It even has a snazzy trailer with Yuri from Command & Conquer: Red Alert 2 in it! Anthem delivered the moment for which most people viewing the press conference were waiting. The Iron Man-like suits in action against the backdrop of a mysterious, unfamiliar world unfinished by the gods brought the excitement. It's far outside of Bioware's wheelhouse, but the results of their efforts are undeniably impressive. Bioware aims to straddle the line between a shared online world with a strong narrative component that exists in the single-player hub area that changes with player decisions. Overall, EA's press conference stood as a middling showing. We didn't see much that was new, but even the familiar games on display had interesting aspects designed to get certain segments of the gaming population excited. There was a bit in there for everyone, sports fans, indie aficionados, twitch shooters, and nerdy nerds. Nothing that was completely mind-blowing, but a pleasantly acceptable series of titles ranging from interesting to dull. You can watch the full press conference below. What did you think? Let us know in the comments. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  4. As usual, Electronic Arts got the jump on everyone this year with a press conference held a full day before any of the other major companies. The presentation itself held very few surprises. As expected, we were shown new footage of Battlefield V in action, given more information about this year's upcoming FIFA title, and were finally given a more in-depth look at Anthem, Bioware's newest sci-fi adventure. Less expected were the handful of joyous indie games that felt like a welcome breath of fresh air and the revival of the Command & Conquer franchise. Battlefield V kicked things off with explosive gameplay taken from the title's multiplayer mode. The emphasis this time seems to be giving players more mobility options with plenty of sliding and angled shots. Battlefield V players will be able to blow massive holes in fortifications and buildings with blasting weapons like rockets or grenades to open new routes. Alternatively, Battlefield V presents piloting tanks straight through structures as a viable strategy. The trailer depicts players being able to move large anti-aircraft guns and canon emplacements around by hitching them to trucks, which hints at a battlefield that might be more in motion than ever before. In a pleasant surprise, Vince Zampella, co-founder of Respawn Entertainment and co-creator of the Call of Duty franchise, took a minute on camera to announce that his company was in the process of creating a new Star Wars game called "Star Wars Jedi Fallen Order." Aside from a few details, not much more is known about the mysterious announcement, not even a teaser or a trailer. FIFA 19 made its predictable appearance. It will have some minor improvements over the previous entry in the series, notably tweaks to the Active Touch system will give players more control over the ball then ever before. The biggest addition, though, has to be the UEFA Champion's League which will be integrated across the entire game, including the returning story mode. Of course, EA took time in its press conference to talk about its upcoming Origin Access Premier service. Premier will allow players to access upcoming EA games on PC days before they're commercially available to anyone else. Star Wars Battlefront 2 also made an appearance. Flying in the face of predictions that the company would be abandoning support for the multiplayer shooter, EA announced that the Clone Wars would be coming to Battlefront 2 sometime after the Solo movie tie-in content launches. Players will finally be able to play as Obi-Wan Kenobi, General Grevious, and a host of other heroes and villains from the prequel films. One of the more surprising reveals of the conference was the abrupt reveal that Unravel Two both existed and was currently available. The physics-based platformer supports co-op play with two Yarneys as they journey together sharing the same spark. It looks as adorable, if not more so, than the first game. By far the best indie showing of EA's conference was Sea of Solitude. This adventure game combines The Legend of Zelda: The Windwaker with the sensibilities of Hayao Miyazaki to create something special. From Studio Jo-Mei comes the tale of Kay, a young girl in a flooded world of people who have been turned into monsters. It's a symptom of a curse that Kay herself is slowly succumbing to, as well. Players join her on a journey to uncover the cause of the curse and what, if anything, can lift it. Another surprise came in the form of a resurrection of sorts. Command & Conquer has been an RTS series long dormant, but EA hopes to change that. Unfortunately, they have decided to bring it back as a mobile strategy title that condenses the RTS genre into a short, competitive experience a la Clash Royale. It even has a snazzy trailer with Yuri from Command & Conquer: Red Alert 2 in it! Anthem delivered the moment for which most people viewing the press conference were waiting. The Iron Man-like suits in action against the backdrop of a mysterious, unfamiliar world unfinished by the gods brought the excitement. It's far outside of Bioware's wheelhouse, but the results of their efforts are undeniably impressive. Bioware aims to straddle the line between a shared online world with a strong narrative component that exists in the single-player hub area that changes with player decisions. Overall, EA's press conference stood as a middling showing. We didn't see much that was new, but even the familiar games on display had interesting aspects designed to get certain segments of the gaming population excited. There was a bit in there for everyone, sports fans, indie aficionados, twitch shooters, and nerdy nerds. Nothing that was completely mind-blowing, but a pleasantly acceptable series of titles ranging from interesting to dull. You can watch the full press conference below. What did you think? Let us know in the comments. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  5. In a surprise twist, EA announced the revival of the Command & Conquer franchise with Command & Conquer: Rivals. Players accumulate resources, build units, and face off in heated, small-scale battles across a variety of maps. The company took the stage with a battle between real-time strategy masters iNcontroL and nickatnyte to demonstrate how the mobile title condenses the traditional RTS experience into games lasting only a few minutes. The goal of each match is to control the three launch pads long enough to launch two nuclear missiles into your opponent's base. Rivals was announced with an accompanying cinematic that's pretty visually impressive. Keen-eyed observers and long-time C&C fans might notice a figure at the end of the trailer that looks suspiciously like Yuri from Command & Conquer 2. What that means exactly, I'm not entirely sure, but it could be exciting. Android users can play the pre-alpha version of Command & Conquer: Rivals today. Meanwhile, iOS players can register today to play when the game comes to that platform.
  6. In a surprise twist, EA announced the revival of the Command & Conquer franchise with Command & Conquer: Rivals. Players accumulate resources, build units, and face off in heated, small-scale battles across a variety of maps. The company took the stage with a battle between real-time strategy masters iNcontroL and nickatnyte to demonstrate how the mobile title condenses the traditional RTS experience into games lasting only a few minutes. The goal of each match is to control the three launch pads long enough to launch two nuclear missiles into your opponent's base. Rivals was announced with an accompanying cinematic that's pretty visually impressive. Keen-eyed observers and long-time C&C fans might notice a figure at the end of the trailer that looks suspiciously like Yuri from Command & Conquer 2. What that means exactly, I'm not entirely sure, but it could be exciting. Android users can play the pre-alpha version of Command & Conquer: Rivals today. Meanwhile, iOS players can register today to play when the game comes to that platform. View full article
  7. EA has made a habit of including a few smaller scale indie projects in its E3 press events over the last few years. This year they highlighted both Unravel Two and a completely unknown game from Berlin-based studio Jo-Mei. The studio's creative director, Cornelia Geppart took to EA's stage to announce Sea of Solitude, or SoS for short. "When humans get lonely they turn into monsters - this is the core of everything you will see, hear, and feel in SoS," said Geppart as footage of Sea of Solitude rolled in the background. Alternating between cheery scenery of a flooded town and a world of shadow inhabited by horrifically mutated humanoids, SoS seems like a combination of The Legend of Zelda: The Wind Waker and I Am Alive (a gritty indie disaster game set after a natural apocalypse that released in 2012 - maybe this comparison wasn't great since not many people played it). The story focuses on Kay, a young woman who has begun turning into one of the monsters that surrounds her. Why is this happening to everyone? How can she reverse the process? Players will have to brave the open seas and scavenge for supplies among monster infested towns to uncover the answers. Expect to see Sea of Solitude ship out in early 2019 for PC and consoles.
  8. EA has made a habit of including a few smaller scale indie projects in its E3 press events over the last few years. This year they highlighted both Unravel Two and a completely unknown game from Berlin-based studio Jo-Mei. The studio's creative director, Cornelia Geppart took to EA's stage to announce Sea of Solitude, or SoS for short. "When humans get lonely they turn into monsters - this is the core of everything you will see, hear, and feel in SoS," said Geppart as footage of Sea of Solitude rolled in the background. Alternating between cheery scenery of a flooded town and a world of shadow inhabited by horrifically mutated humanoids, SoS seems like a combination of The Legend of Zelda: The Wind Waker and I Am Alive (a gritty indie disaster game set after a natural apocalypse that released in 2012 - maybe this comparison wasn't great since not many people played it). The story focuses on Kay, a young woman who has begun turning into one of the monsters that surrounds her. Why is this happening to everyone? How can she reverse the process? Players will have to brave the open seas and scavenge for supplies among monster infested towns to uncover the answers. Expect to see Sea of Solitude ship out in early 2019 for PC and consoles. View full article
  9. Anthem's lead designers, including Bioware General Manager Casey Hudson, took the stage to dissect Anthem. On top of showing off more of the gameplay, the studio revealed the game's early 2019 release date. Bioware reinforced the "living" element of the game's shared open world. The world constantly changes, and events such as dramatic weather storms occur at the same time for all players. Despite the multiplayer premise, Bioware stressed that delivering a rich narrative is the primary focus. To achieve this vision, safe havens across the world of Anthem will serve as a kind of instanced hub where the decisions players make cause changes and growth unique to each player's game. On the subject of story, Anthem take place on a world left unfinished by the gods that shaped it. For unknown reasons, the gods abandoned powerful, world changing tools, some still active, leaving them scattered across the planet. These godly objects and their functions cause discord in the force called the Anthem of Creation. Since the world is incomplete and in dissonance, it has fallen victim to an array of violent storms and is inhabited by monsters. Thus, Freelancers, the pilots behind the Iron Man-esque suits, called Javelins, wear their armor to survive the harsh environment. Javelin's are also a necessity for battling malevolent forces that seek to weaponize the forces shaping the world. These were only hinted at briefly during EA's presentation, but we know they're called The Dominion. The conflict of the story seems to be based on the forces of The Dominion having discovered a way to weaponize the Anthem of Creation. Which... seems bad? We'll have to wait to find out more! Javelins come in four classes. Rangers, Colossus, Interceptor, and Storm. Each have their own special traits and players aren't tied to a single class. Depending on the situation, Anthem allows players to choose the best suit for the job. This also allows flexible strategy in deciding squad make-ups. Javelins can be customized with various colors and patterns, letting player create a look that suits them or their squad. Cosmetic items will be for sale (presumably costing real money), but Anthem contains no loot boxes and players won't be "able to purchase power" according to Bioware. Up to four players can taken on Anthem cooperatively, but the game can be experienced entirely solo. However, Bioware warns that Anthem's dangers become tougher for those who face them alone. Pre-orders are now open. Players who jump in early receive a VIP demo access and an in-game Founders Banner. Pre-ordering the standard version unlocks a legendary weapon the Legion of Dawn armor for the Ranger Javelin. Those that spring for the Legion of Dawn Edition receive the titular armor packs, a gear attachment for the Ranger, and digital soundtrack among other extras. Look for Anthem on PlayStation 4, Xbox One, and PC via Origin. View full article
  10. Anthem's lead designers, including Bioware General Manager Casey Hudson, took the stage to dissect Anthem. On top of showing off more of the gameplay, the studio revealed the game's early 2019 release date. Bioware reinforced the "living" element of the game's shared open world. The world constantly changes, and events such as dramatic weather storms occur at the same time for all players. Despite the multiplayer premise, Bioware stressed that delivering a rich narrative is the primary focus. To achieve this vision, safe havens across the world of Anthem will serve as a kind of instanced hub where the decisions players make cause changes and growth unique to each player's game. On the subject of story, Anthem take place on a world left unfinished by the gods that shaped it. For unknown reasons, the gods abandoned powerful, world changing tools, some still active, leaving them scattered across the planet. These godly objects and their functions cause discord in the force called the Anthem of Creation. Since the world is incomplete and in dissonance, it has fallen victim to an array of violent storms and is inhabited by monsters. Thus, Freelancers, the pilots behind the Iron Man-esque suits, called Javelins, wear their armor to survive the harsh environment. Javelin's are also a necessity for battling malevolent forces that seek to weaponize the forces shaping the world. These were only hinted at briefly during EA's presentation, but we know they're called The Dominion. The conflict of the story seems to be based on the forces of The Dominion having discovered a way to weaponize the Anthem of Creation. Which... seems bad? We'll have to wait to find out more! Javelins come in four classes. Rangers, Colossus, Interceptor, and Storm. Each have their own special traits and players aren't tied to a single class. Depending on the situation, Anthem allows players to choose the best suit for the job. This also allows flexible strategy in deciding squad make-ups. Javelins can be customized with various colors and patterns, letting player create a look that suits them or their squad. Cosmetic items will be for sale (presumably costing real money), but Anthem contains no loot boxes and players won't be "able to purchase power" according to Bioware. Up to four players can taken on Anthem cooperatively, but the game can be experienced entirely solo. However, Bioware warns that Anthem's dangers become tougher for those who face them alone. Pre-orders are now open. Players who jump in early receive a VIP demo access and an in-game Founders Banner. Pre-ordering the standard version unlocks a legendary weapon the Legion of Dawn armor for the Ranger Javelin. Those that spring for the Legion of Dawn Edition receive the titular armor packs, a gear attachment for the Ranger, and digital soundtrack among other extras. Look for Anthem on PlayStation 4, Xbox One, and PC via Origin.
  11. Jack Gardner

    Unravel Two Announced and Released Today

    EA both announced and released Unravel Two today in a fun twist on how long it usually takes E3 games to reach the consoles and PCs of the general gaming community. The sequel to the well-received indie platformer aims to foster a spirit of friendship and adventure with its new focus on co-op/dual character mechanics. Coming to us courtesy of Coldwood Interactive, Unravel Two takes the physics platforming from the first game and adds in an interesting wrinkle with co-op. Having lost everything in a terrible storm, Yarny manages to connect with another creature like itself and the duo set out for adventure. This connection allows the two Yarnys to fuse together or split apart to accomplish tasks independently. If you're not a fan of co-op, don't worry - it's not mandatory to play the game with someone else. EA assured everyone that solo players will be able to enjoy the game, too. The stage demo showed the two yarn creatures helping one another to traverse a wilderness setting while pursued by a wild pheasant (it might not be a pheasant, but I'm not on an expert on those fowl creatures). The co-op feature was used to distract the pheasant while one or the other Yarny navigated a puzzle or escaped to safety. The game will support both online and local co-op play. And, again, this is one E3 announcement that's available right now for about $20 on PlayStation 4, Xbox One, and PC.
  12. EA both announced and released Unravel Two today in a fun twist on how long it usually takes E3 games to reach the consoles and PCs of the general gaming community. The sequel to the well-received indie platformer aims to foster a spirit of friendship and adventure with its new focus on co-op/dual character mechanics. Coming to us courtesy of Coldwood Interactive, Unravel Two takes the physics platforming from the first game and adds in an interesting wrinkle with co-op. Having lost everything in a terrible storm, Yarny manages to connect with another creature like itself and the duo set out for adventure. This connection allows the two Yarnys to fuse together or split apart to accomplish tasks independently. If you're not a fan of co-op, don't worry - it's not mandatory to play the game with someone else. EA assured everyone that solo players will be able to enjoy the game, too. The stage demo showed the two yarn creatures helping one another to traverse a wilderness setting while pursued by a wild pheasant (it might not be a pheasant, but I'm not on an expert on those fowl creatures). The co-op feature was used to distract the pheasant while one or the other Yarny navigated a puzzle or escaped to safety. The game will support both online and local co-op play. And, again, this is one E3 announcement that's available right now for about $20 on PlayStation 4, Xbox One, and PC. View full article
  13. Some critics of EA have lashed out at the company in recent weeks over its handling of the Star Wars Battlefront franchise. One of the major accusations, fueled by a supposed leak from EA, was that EA and DICE had given up on supporting the game and left the player base to slowly fizzle out. The brief overview of Battlefront's future might not put that sentiment fully to bed, but it's a fact that new content will be coming to Battlefront 2 for the foreseeable future. In the next few weeks, Kessel, as featured in Solo: A Star Wars Story, will make its way into Battlefield 2 as a battleground in its own right. A revamped squad system will make an appearance, as well. Perhaps most interestingly, a new starfighter mode based around dogfighting in the special hero ships (maybe hinting at a possible future Rogue Squadron game? - Hey, I can dream!). The biggest Battlefront 2 news that stole the show can be summed up in two words: Clone. Wars. One of the biggest things fans of the original Battlefront games have been clamoring for over the years was the return of the clone troopers and droid armies that featured heavily in the prequels. Soon, players will be able to take to the battlefields of the Star Wars prequel trilogy. In general, the update will be set between the events of Episodes III and IV. The first planet available when this major update goes live will be Geonosis. Prequel heroes and villains will also swell the roster of playable characters with General Grievous, Obi-Wan Kenobi, Count Dooku, and Anakin Skywalker all leaping into the fray. Players can expect to see all of these roll out slowly throughout the rest of 2018 across all platforms.
  14. Some critics of EA have lashed out at the company in recent weeks over its handling of the Star Wars Battlefront franchise. One of the major accusations, fueled by a supposed leak from EA, was that EA and DICE had given up on supporting the game and left the player base to slowly fizzle out. The brief overview of Battlefront's future might not put that sentiment fully to bed, but it's a fact that new content will be coming to Battlefront 2 for the foreseeable future. In the next few weeks, Kessel, as featured in Solo: A Star Wars Story, will make its way into Battlefield 2 as a battleground in its own right. A revamped squad system will make an appearance, as well. Perhaps most interestingly, a new starfighter mode based around dogfighting in the special hero ships (maybe hinting at a possible future Rogue Squadron game? - Hey, I can dream!). The biggest Battlefront 2 news that stole the show can be summed up in two words: Clone. Wars. One of the biggest things fans of the original Battlefront games have been clamoring for over the years was the return of the clone troopers and droid armies that featured heavily in the prequels. Soon, players will be able to take to the battlefields of the Star Wars prequel trilogy. In general, the update will be set between the events of Episodes III and IV. The first planet available when this major update goes live will be Geonosis. Prequel heroes and villains will also swell the roster of playable characters with General Grievous, Obi-Wan Kenobi, Count Dooku, and Anakin Skywalker all leaping into the fray. Players can expect to see all of these roll out slowly throughout the rest of 2018 across all platforms. View full article
  15. EA revealed a new, PC-focused subscription service called Origin Access Premier. The program allows players to enjoy the publisher's upcoming slate of games on PC days before they release. Set to launch later this summer, Origin Access Premier will boast marquee titles including Anthem, Battlefield V, and Madden 19 (marking the first PC Madden release). Additionally, subscribers have access to EA Vault, allowing them to hop into over 100 titles. Members also enjoy the benefits of the basic Origin Access membership. That means all Origin purchases net a 10% discount. Origin Access Premier subscriptions cost $14.99 per month or $99.99 annually. You can visit Origin today to pre-register. View full article
  16. EA revealed a new, PC-focused subscription service called Origin Access Premier. The program allows players to enjoy the publisher's upcoming slate of games on PC days before they release. Set to launch later this summer, Origin Access Premier will boast marquee titles including Anthem, Battlefield V, and Madden 19 (marking the first PC Madden release). Additionally, subscribers have access to EA Vault, allowing them to hop into over 100 titles. Members also enjoy the benefits of the basic Origin Access membership. That means all Origin purchases net a 10% discount. Origin Access Premier subscriptions cost $14.99 per month or $99.99 annually. You can visit Origin today to pre-register.
  17. With World Cup fever in full swing, Ea confirmed that FIFA 19 will be bolstered by the addition of the UEFA Champions League. The League will be integrated across all game modes, bringing in a host of new features. Among those additions is a Champions League tournament mode. A new Active Touch System gives players greater control of pitching and receiving the ball. Furthermore, the Dynamic Tactics System improves squad set-up and allows greater tactical customization. Loose balls across the pitch are determined in 50/50 battles, where player attributes and reactions play into the outcome. Additionally, The Journey, the story mode introduced FIFA 17, returns. Dubbed "The Journey: Champions, protagonist Alex Hunter pursues the UEFA Champions League trophy in what has been billed as the story's finale. Take a look at the official trailer shown during EA Play. Look for FIFA 19 on PlayStation 4, Xbox One, Nintendo Switch, and PC when it launches September 28. View full article
  18. Marcus Stewart

    UEFA Champions League Coming to FIFA 19

    With World Cup fever in full swing, Ea confirmed that FIFA 19 will be bolstered by the addition of the UEFA Champions League. The League will be integrated across all game modes, bringing in a host of new features. Among those additions is a Champions League tournament mode. A new Active Touch System gives players greater control of pitching and receiving the ball. Furthermore, the Dynamic Tactics System improves squad set-up and allows greater tactical customization. Loose balls across the pitch are determined in 50/50 battles, where player attributes and reactions play into the outcome. Additionally, The Journey, the story mode introduced FIFA 17, returns. Dubbed "The Journey: Champions, protagonist Alex Hunter pursues the UEFA Champions League trophy in what has been billed as the story's finale. Take a look at the official trailer shown during EA Play. Look for FIFA 19 on PlayStation 4, Xbox One, Nintendo Switch, and PC when it launches September 28.
  19. EA's E3 2018 press conference briefly featured Vince Zampella, co-founder of Respawn Entertainment, talking about an upcoming Star Wars game to be published by EA. The co-creator of the Call of Duty series and head of the company that created Titanfall seemed to be under some kind of order of silence about the game he said was titled "Star Wars Jedi Fallen Order" (there's probably a colon in there somewhere, but no one seems quite sure where). We only know a scant few things about Jedi Fallen Order. First, we know that players will be able to wield a lightsaber, the weapon of the titular Jedi order. Second, Zampella said he was really looking forward to opening up about the details in about a year, so we will likely see a big information blowout when E3 2019 rolls around. Finally, the expected release date for Jedi Fallen Order is currently during the holiday season of 2019, which might be a bit sooner than some expected. Not much to go on besides a name and some windows of time during which we might learn more, but any details about a Star Wars game by Respawn are certainly worth getting excited over.
  20. EA's E3 2018 press conference briefly featured Vince Zampella, co-founder of Respawn Entertainment, talking about an upcoming Star Wars game to be published by EA. The co-creator of the Call of Duty series and head of the company that created Titanfall seemed to be under some kind of order of silence about the game he said was titled "Star Wars Jedi Fallen Order" (there's probably a colon in there somewhere, but no one seems quite sure where). We only know a scant few things about Jedi Fallen Order. First, we know that players will be able to wield a lightsaber, the weapon of the titular Jedi order. Second, Zampella said he was really looking forward to opening up about the details in about a year, so we will likely see a big information blowout when E3 2019 rolls around. Finally, the expected release date for Jedi Fallen Order is currently during the holiday season of 2019, which might be a bit sooner than some expected. Not much to go on besides a name and some windows of time during which we might learn more, but any details about a Star Wars game by Respawn are certainly worth getting excited over. View full article
  21. Dice kicked off EA Play by dropping some details on Battlefield V's multiplayer. They also confirmed the World War II shooter's rumored battle royale mode. A trailer cinematic gameplay trailer highlighted the game's improved destruction, as well as new mechanics such as vaulting through windows. Players will now be able to customize the appearance of characters, weapons, and vehicles. A "reimagined" battle royale mode will retain the series' focus on teamwork, vehicles, and destruction. Destruction will be a major focus of this release. With explosions taking apart fortifications and tanks being able to plow through buildings, the digital battlefields will constantly be shifting. Dice didn't reveal any more than that, but promised to dive deeper into it later this year. Finally, Dice briefly touched on the War Stories campaign, stating we'll get our first look at it during Microsoft's E3 briefing tomorrow. In the meantime, check out Battlefield V's multiplayer trailer below. EA also stated that fans can expect to see the reveal of one of their story campaigns at Microsoft's press conference tomorrow. Battlefield V will release on October 19 for PlayStation 4, Xbox One, and PC. View full article
  22. Dice kicked off EA Play by dropping some details on Battlefield V's multiplayer. They also confirmed the World War II shooter's rumored battle royale mode. A trailer cinematic gameplay trailer highlighted the game's improved destruction, as well as new mechanics such as vaulting through windows. Players will now be able to customize the appearance of characters, weapons, and vehicles. A "reimagined" battle royale mode will retain the series' focus on teamwork, vehicles, and destruction. Destruction will be a major focus of this release. With explosions taking apart fortifications and tanks being able to plow through buildings, the digital battlefields will constantly be shifting. Dice didn't reveal any more than that, but promised to dive deeper into it later this year. Finally, Dice briefly touched on the War Stories campaign, stating we'll get our first look at it during Microsoft's E3 briefing tomorrow. In the meantime, check out Battlefield V's multiplayer trailer below. EA also stated that fans can expect to see the reveal of one of their story campaigns at Microsoft's press conference tomorrow. Battlefield V will release on October 19 for PlayStation 4, Xbox One, and PC.
  23. Take a journey with us back to the ye olden days of 2009 when the war between casual and hardcore gamers raged. While it would take many years for the conflict to settle to a low simmer, one game seemed to unite the two sides in harmony; a tower defense game with retro roots, a sunny disposition, and a quirky sense of humor. Plants vs. Zombies catapulted developer PopCap Games to indie stardom and became their fastest selling game to date, leveraging a position in the then-curated Steam store to appeal to the hardcore crowd and its inherent lightheartedness to bring in the more casually oriented gamers. Almost ten years later, should Plants vs. Zombies be considered one of the best games of all-time? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: A Link to the Past 'Fushigina Forest' by Laura Shigihara (http://ocremix.org/remix/OCR02329) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  24. Take a journey with us back to the ye olden days of 2009 when the war between casual and hardcore gamers raged. While it would take many years for the conflict to settle to a low simmer, one game seemed to unite the two sides in harmony; a tower defense game with retro roots, a sunny disposition, and a quirky sense of humor. Plants vs. Zombies catapulted developer PopCap Games to indie stardom and became their fastest selling game to date, leveraging a position in the then-curated Steam store to appeal to the hardcore crowd and its inherent lightheartedness to bring in the more casually oriented gamers. Almost ten years later, should Plants vs. Zombies be considered one of the best games of all-time? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: A Link to the Past 'Fushigina Forest' by Laura Shigihara (http://ocremix.org/remix/OCR02329) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
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