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Found 6 results

  1. As usual, Electronic Arts got the jump on everyone this year with a press conference held a full day before any of the other major companies. The presentation itself held very few surprises. As expected, we were shown new footage of Battlefield V in action, given more information about this year's upcoming FIFA title, and were finally given a more in-depth look at Anthem, Bioware's newest sci-fi adventure. Less expected were the handful of joyous indie games that felt like a welcome breath of fresh air and the revival of the Command & Conquer franchise. Battlefield V kicked things off with explosive gameplay taken from the title's multiplayer mode. The emphasis this time seems to be giving players more mobility options with plenty of sliding and angled shots. Battlefield V players will be able to blow massive holes in fortifications and buildings with blasting weapons like rockets or grenades to open new routes. Alternatively, Battlefield V presents piloting tanks straight through structures as a viable strategy. The trailer depicts players being able to move large anti-aircraft guns and canon emplacements around by hitching them to trucks, which hints at a battlefield that might be more in motion than ever before. In a pleasant surprise, Vince Zampella, co-founder of Respawn Entertainment and co-creator of the Call of Duty franchise, took a minute on camera to announce that his company was in the process of creating a new Star Wars game called "Star Wars Jedi Fallen Order." Aside from a few details, not much more is known about the mysterious announcement, not even a teaser or a trailer. FIFA 19 made its predictable appearance. It will have some minor improvements over the previous entry in the series, notably tweaks to the Active Touch system will give players more control over the ball then ever before. The biggest addition, though, has to be the UEFA Champion's League which will be integrated across the entire game, including the returning story mode. Of course, EA took time in its press conference to talk about its upcoming Origin Access Premier service. Premier will allow players to access upcoming EA games on PC days before they're commercially available to anyone else. Star Wars Battlefront 2 also made an appearance. Flying in the face of predictions that the company would be abandoning support for the multiplayer shooter, EA announced that the Clone Wars would be coming to Battlefront 2 sometime after the Solo movie tie-in content launches. Players will finally be able to play as Obi-Wan Kenobi, General Grevious, and a host of other heroes and villains from the prequel films. One of the more surprising reveals of the conference was the abrupt reveal that Unravel Two both existed and was currently available. The physics-based platformer supports co-op play with two Yarneys as they journey together sharing the same spark. It looks as adorable, if not more so, than the first game. By far the best indie showing of EA's conference was Sea of Solitude. This adventure game combines The Legend of Zelda: The Windwaker with the sensibilities of Hayao Miyazaki to create something special. From Studio Jo-Mei comes the tale of Kay, a young girl in a flooded world of people who have been turned into monsters. It's a symptom of a curse that Kay herself is slowly succumbing to, as well. Players join her on a journey to uncover the cause of the curse and what, if anything, can lift it. Another surprise came in the form of a resurrection of sorts. Command & Conquer has been an RTS series long dormant, but EA hopes to change that. Unfortunately, they have decided to bring it back as a mobile strategy title that condenses the RTS genre into a short, competitive experience a la Clash Royale. It even has a snazzy trailer with Yuri from Command & Conquer: Red Alert 2 in it! Anthem delivered the moment for which most people viewing the press conference were waiting. The Iron Man-like suits in action against the backdrop of a mysterious, unfamiliar world unfinished by the gods brought the excitement. It's far outside of Bioware's wheelhouse, but the results of their efforts are undeniably impressive. Bioware aims to straddle the line between a shared online world with a strong narrative component that exists in the single-player hub area that changes with player decisions. Overall, EA's press conference stood as a middling showing. We didn't see much that was new, but even the familiar games on display had interesting aspects designed to get certain segments of the gaming population excited. There was a bit in there for everyone, sports fans, indie aficionados, twitch shooters, and nerdy nerds. Nothing that was completely mind-blowing, but a pleasantly acceptable series of titles ranging from interesting to dull. You can watch the full press conference below. What did you think? Let us know in the comments. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. As usual, Electronic Arts got the jump on everyone this year with a press conference held a full day before any of the other major companies. The presentation itself held very few surprises. As expected, we were shown new footage of Battlefield V in action, given more information about this year's upcoming FIFA title, and were finally given a more in-depth look at Anthem, Bioware's newest sci-fi adventure. Less expected were the handful of joyous indie games that felt like a welcome breath of fresh air and the revival of the Command & Conquer franchise. Battlefield V kicked things off with explosive gameplay taken from the title's multiplayer mode. The emphasis this time seems to be giving players more mobility options with plenty of sliding and angled shots. Battlefield V players will be able to blow massive holes in fortifications and buildings with blasting weapons like rockets or grenades to open new routes. Alternatively, Battlefield V presents piloting tanks straight through structures as a viable strategy. The trailer depicts players being able to move large anti-aircraft guns and canon emplacements around by hitching them to trucks, which hints at a battlefield that might be more in motion than ever before. In a pleasant surprise, Vince Zampella, co-founder of Respawn Entertainment and co-creator of the Call of Duty franchise, took a minute on camera to announce that his company was in the process of creating a new Star Wars game called "Star Wars Jedi Fallen Order." Aside from a few details, not much more is known about the mysterious announcement, not even a teaser or a trailer. FIFA 19 made its predictable appearance. It will have some minor improvements over the previous entry in the series, notably tweaks to the Active Touch system will give players more control over the ball then ever before. The biggest addition, though, has to be the UEFA Champion's League which will be integrated across the entire game, including the returning story mode. Of course, EA took time in its press conference to talk about its upcoming Origin Access Premier service. Premier will allow players to access upcoming EA games on PC days before they're commercially available to anyone else. Star Wars Battlefront 2 also made an appearance. Flying in the face of predictions that the company would be abandoning support for the multiplayer shooter, EA announced that the Clone Wars would be coming to Battlefront 2 sometime after the Solo movie tie-in content launches. Players will finally be able to play as Obi-Wan Kenobi, General Grevious, and a host of other heroes and villains from the prequel films. One of the more surprising reveals of the conference was the abrupt reveal that Unravel Two both existed and was currently available. The physics-based platformer supports co-op play with two Yarneys as they journey together sharing the same spark. It looks as adorable, if not more so, than the first game. By far the best indie showing of EA's conference was Sea of Solitude. This adventure game combines The Legend of Zelda: The Windwaker with the sensibilities of Hayao Miyazaki to create something special. From Studio Jo-Mei comes the tale of Kay, a young girl in a flooded world of people who have been turned into monsters. It's a symptom of a curse that Kay herself is slowly succumbing to, as well. Players join her on a journey to uncover the cause of the curse and what, if anything, can lift it. Another surprise came in the form of a resurrection of sorts. Command & Conquer has been an RTS series long dormant, but EA hopes to change that. Unfortunately, they have decided to bring it back as a mobile strategy title that condenses the RTS genre into a short, competitive experience a la Clash Royale. It even has a snazzy trailer with Yuri from Command & Conquer: Red Alert 2 in it! Anthem delivered the moment for which most people viewing the press conference were waiting. The Iron Man-like suits in action against the backdrop of a mysterious, unfamiliar world unfinished by the gods brought the excitement. It's far outside of Bioware's wheelhouse, but the results of their efforts are undeniably impressive. Bioware aims to straddle the line between a shared online world with a strong narrative component that exists in the single-player hub area that changes with player decisions. Overall, EA's press conference stood as a middling showing. We didn't see much that was new, but even the familiar games on display had interesting aspects designed to get certain segments of the gaming population excited. There was a bit in there for everyone, sports fans, indie aficionados, twitch shooters, and nerdy nerds. Nothing that was completely mind-blowing, but a pleasantly acceptable series of titles ranging from interesting to dull. You can watch the full press conference below. What did you think? Let us know in the comments. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day one was limited to EA's reveals and teases, but between the ghost of Burnout races past, a promising indie that has "critical acclaim" written all over it, and a whole heap of Star Wars Battlefront II information, EA gave us more than enough to chew over. Jack Gardner, Marcus Stewart and Joe Knoop (pronounced new-p) break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us! View full article
  4. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day one was limited to EA's reveals and teases, but between the ghost of Burnout races past, a promising indie that has "critical acclaim" written all over it, and a whole heap of Star Wars Battlefront II information, EA gave us more than enough to chew over. Jack Gardner, Marcus Stewart and Joe Knoop (pronounced new-p) break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us!
  5. Electronic Arts held their first-ever EA Play press event earlier today. If you missed out on the festivities, we’ve got you covered with this handy summary of all the big announcements and glossy new trailers. EA CEO Andrew Wilson kicked things off by hyping the EA Play format, admitting that it’d be impossible to sufficiently show off everything they’re working on in only an hour. So instead, think of this as a taste of the great projects in development and “opening the door to players, influencers, media, and partners” and inviting them to play. After a quick shout-out from Peter Moore, broadcasting live via satellite from another EA Live event in London, Wilson ran down the line-up, including details for Mass Effect: Andromeda, a glimpse into upcoming Star Wars projects, and a Battlefield 1 gameplay footage. Respawn Entertainment’s Vince Zampella welcomed PlayStation 4 players to the world of Titanfall 2. He then revealed the first multiplayer gameplay for Titanfall’s sophomore outing. Building upon the foundation laid in the first game, Titanfall 2 features six new titans, expanded customization options and deeper progression. Online looks to retain the same chaotic action and David vs Goliath-esque encounters. Respawn is planning a pre-launch multiplayer ‘technical test,” which players can sign up for by visiting Titanfall’s website. “For the four people who didn’t see the leak this morning,” Zampella officially confirmed a single-player campaign for Titanfall 2. This offline story mode will delve deeper into the Titan/pilot relationship as well as expand on the series’ mythos in general. Titanfall 2 releases October 28 for PlayStation 4, Xbox One, and PC. A new Madden 17 trailer was used as the flag bearer to wave EA’s new eSport initiative. Three new competitive events – Challenger, Premier, and EA Major, are poised to enhance competitive play among elite players. Challenger events let players host their own tournaments, Premiers will be larger gatherings hosted by both gaming and non-gaming partners, and EA Major are marquee events that pit the best players in the world against each other. A new Mass Effect: Andromeda trailer provided the most substantial look at the game yet, but details surrounding its plot remain elusive. BioWare did share that the game is built using the Frostbite 3 engine, and the team promises to build upon the elements players adored in the original trilogy. BioWare boasts Andromeda features the greatest amount of player freedom than in any game they’ve made. Frostbite 3 isn't the only big change coming to FIFA 17. EA's popular soccer title is getting a significant new mode in a story campaign chronicling life of rising soccer star Alex Hunter. Additionally, premier league managers are set to be featured and large-scale improvements have been made to player A.I. and physical play. EA continues its support of independent developers with the announcement of EA Originals. The initiative aims to support smaller titles by providing their development teams with the resources to bring their vision to life and thrive as a studio (such as allowing creators to earn 100% of their games’ profits). The first title to emerge from this is a whimsical title called Fe from Swedish developer Zoink. Set in a stylized forest, players control a cub with no memory of his past. By communicating with both creatures and plant life thorough song, players unlock new parts of the forest to explore. They must also combat the Silent Ones, malevolent entities corrupting the forest using silence. Fe forces players to carve their own path by omitting any kind of direction or "hand-holding". It's up to the player to create their personal experience. EA executive Jade Raymond highlighted the multiple Star Wars projects both released and in development. Among them are Visceral Games’ third-person action/adventure take bolstered by an original narrative, as well as Respawn’s own third-person game set in a different era of the franchise. While nothing was formally revealed, EA did share a video discussing the current and future of Star Wars games at EA. Battlefield 1’s action-packed gameplay trailer concluded the event. DICE confirmed that large battle vehicles such as airships and armored trains would be in the hands of players. Dynamic, unpredictable weather conditions such as rain and fog aims to dramatically alter the way players approach maps. The series’ signature destruction is more intuitive than ever before, with aerial battles looking especially impressive. EA kept thing short and sweet this year, focusing on concise, quick game announcements with none of the prolonged dull spots (e.g. Pelé last year) that plagued them years prior. Showcasing gameplay for anticipated heavy-hitters like Titanfall 2 and Battlefield 1 likely scored them a lot of brownie points with shooter enthusiasts. Mass Effect fans still don’t exactly know what Andromeda entails, but they got their best look at the title to date. EA Originals seems like another good option for independent games looking for a home, and Fe appears to be as weirdly intriguing as Unravel was before it. Not getting any formal reveals for Viscreal or Respawn’s Star Wars titles is a bummer as is the lack of any major surprises, but the games shown all look promising and gives EA a bright portfolio of titles on the horizon. View full article
  6. Electronic Arts held their first-ever EA Play press event earlier today. If you missed out on the festivities, we’ve got you covered with this handy summary of all the big announcements and glossy new trailers. EA CEO Andrew Wilson kicked things off by hyping the EA Play format, admitting that it’d be impossible to sufficiently show off everything they’re working on in only an hour. So instead, think of this as a taste of the great projects in development and “opening the door to players, influencers, media, and partners” and inviting them to play. After a quick shout-out from Peter Moore, broadcasting live via satellite from another EA Live event in London, Wilson ran down the line-up, including details for Mass Effect: Andromeda, a glimpse into upcoming Star Wars projects, and a Battlefield 1 gameplay footage. Respawn Entertainment’s Vince Zampella welcomed PlayStation 4 players to the world of Titanfall 2. He then revealed the first multiplayer gameplay for Titanfall’s sophomore outing. Building upon the foundation laid in the first game, Titanfall 2 features six new titans, expanded customization options and deeper progression. Online looks to retain the same chaotic action and David vs Goliath-esque encounters. Respawn is planning a pre-launch multiplayer ‘technical test,” which players can sign up for by visiting Titanfall’s website. “For the four people who didn’t see the leak this morning,” Zampella officially confirmed a single-player campaign for Titanfall 2. This offline story mode will delve deeper into the Titan/pilot relationship as well as expand on the series’ mythos in general. Titanfall 2 releases October 28 for PlayStation 4, Xbox One, and PC. A new Madden 17 trailer was used as the flag bearer to wave EA’s new eSport initiative. Three new competitive events – Challenger, Premier, and EA Major, are poised to enhance competitive play among elite players. Challenger events let players host their own tournaments, Premiers will be larger gatherings hosted by both gaming and non-gaming partners, and EA Major are marquee events that pit the best players in the world against each other. A new Mass Effect: Andromeda trailer provided the most substantial look at the game yet, but details surrounding its plot remain elusive. BioWare did share that the game is built using the Frostbite 3 engine, and the team promises to build upon the elements players adored in the original trilogy. BioWare boasts Andromeda features the greatest amount of player freedom than in any game they’ve made. Frostbite 3 isn't the only big change coming to FIFA 17. EA's popular soccer title is getting a significant new mode in a story campaign chronicling life of rising soccer star Alex Hunter. Additionally, premier league managers are set to be featured and large-scale improvements have been made to player A.I. and physical play. EA continues its support of independent developers with the announcement of EA Originals. The initiative aims to support smaller titles by providing their development teams with the resources to bring their vision to life and thrive as a studio (such as allowing creators to earn 100% of their games’ profits). The first title to emerge from this is a whimsical title called Fe from Swedish developer Zoink. Set in a stylized forest, players control a cub with no memory of his past. By communicating with both creatures and plant life thorough song, players unlock new parts of the forest to explore. They must also combat the Silent Ones, malevolent entities corrupting the forest using silence. Fe forces players to carve their own path by omitting any kind of direction or "hand-holding". It's up to the player to create their personal experience. EA executive Jade Raymond highlighted the multiple Star Wars projects both released and in development. Among them are Visceral Games’ third-person action/adventure take bolstered by an original narrative, as well as Respawn’s own third-person game set in a different era of the franchise. While nothing was formally revealed, EA did share a video discussing the current and future of Star Wars games at EA. Battlefield 1’s action-packed gameplay trailer concluded the event. DICE confirmed that large battle vehicles such as airships and armored trains would be in the hands of players. Dynamic, unpredictable weather conditions such as rain and fog aims to dramatically alter the way players approach maps. The series’ signature destruction is more intuitive than ever before, with aerial battles looking especially impressive. EA kept thing short and sweet this year, focusing on concise, quick game announcements with none of the prolonged dull spots (e.g. Pelé last year) that plagued them years prior. Showcasing gameplay for anticipated heavy-hitters like Titanfall 2 and Battlefield 1 likely scored them a lot of brownie points with shooter enthusiasts. Mass Effect fans still don’t exactly know what Andromeda entails, but they got their best look at the title to date. EA Originals seems like another good option for independent games looking for a home, and Fe appears to be as weirdly intriguing as Unravel was before it. Not getting any formal reveals for Viscreal or Respawn’s Star Wars titles is a bummer as is the lack of any major surprises, but the games shown all look promising and gives EA a bright portfolio of titles on the horizon.
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