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Found 51 results

  1. During the Square Enix 2018 E3 conference, it was announced that Monster Hunter would crossover into the Final Fantasy XIV universe. In the trailer, we see a super stoked Palico approach a character who appears to be Auron from Final Fantasy. We then see that it is indeed another character dressed up as such and eventually zoom to an entire lineup of characters dressed in get-ups from various points in the franchise gearing up to take on a Rathalos. The rest of the trailer showed off content and revealed the patch Under the Moonlight. The collaboration and content will come to the game later this summer. View full article
  2. During the Square Enix 2018 E3 conference, it was announced that Monster Hunter would crossover into the Final Fantasy XIV universe. In the trailer, we see a super stoked Palico approach a character who appears to be Auron from Final Fantasy. We then see that it is indeed another character dressed up as such and eventually zoom to an entire lineup of characters dressed in get-ups from various points in the franchise gearing up to take on a Rathalos. The rest of the trailer showed off content and revealed the patch Under the Moonlight. The collaboration and content will come to the game later this summer.
  3. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates. View full article
  4. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates.
  5. With the Skate franchise on ice and the Tony Hawk series fumbling every new comeback, skateboard enthusiasts have had little to latch onto this console generation. However, they may have a new hope in Session, a brand-new skateboard sim from developer crea-ture Studios. Session came to be via a Kickstarter campaign last year, where it raised over CA $163,000 of an $80,000 goal. The reveal trailer doesn't reveal any exact details, though the Kickstarter pages states that Session focuses entirely on the act of skateboarding with no "artificial add-ons". It utilizes a unique dual-stick control scheme similar to Skate's. Control of a skater's left and right feet is mapped to the respective analog sticks. crea-ture claims this set-up makes Session's controls intuitive and easy to pick up and play, regardless if you're a skating fan or otherwise. Additionally, Session's places a big emphasis on video editing with a film and sharing features. Players can manipulate camera angles and features to capture ideal shots of their sick tricks, then post them to social media. Session skates to Xbox One Game Preview and Steam Early Access later this year. The full release is scheduled for 2019. View full article
  6. With the Skate franchise on ice and the Tony Hawk series fumbling every new comeback, skateboard enthusiasts have had little to latch onto this console generation. However, they may have a new hope in Session, a brand-new skateboard sim from developer crea-ture Studios. Session came to be via a Kickstarter campaign last year, where it raised over CA $163,000 of an $80,000 goal. The reveal trailer doesn't reveal any exact details, though the Kickstarter pages states that Session focuses entirely on the act of skateboarding with no "artificial add-ons". It utilizes a unique dual-stick control scheme similar to Skate's. Control of a skater's left and right feet is mapped to the respective analog sticks. crea-ture claims this set-up makes Session's controls intuitive and easy to pick up and play, regardless if you're a skating fan or otherwise. Additionally, Session's places a big emphasis on video editing with a film and sharing features. Players can manipulate camera angles and features to capture ideal shots of their sick tricks, then post them to social media. Session skates to Xbox One Game Preview and Steam Early Access later this year. The full release is scheduled for 2019.
  7. Nier: Automata was an unexpected hit when it arrived on PlayStation 4 and PC last spring. The off-the-wall yet poignant story combined with its unique structure and stylish action took players by surprise, with many lauding it as one of the most memorable titles of the generation. Now Xbox owners can discover what the fuss is about when Platinum's breakout title arrives to Xbox One The Xbox version, subtitled Become as Gods Edition, includes all previously released DLC. It also boasts Xbox One X enhancements, likely meaning either a graphical or framerate boost. If you've yet to play Nier, take a look at what you're getting into in the trailer below. Nier: Automata - Become as Gods Edition releases June 26. View full article
  8. Marcus Stewart

    Nier: Automata Heading to Xbox One

    Nier: Automata was an unexpected hit when it arrived on PlayStation 4 and PC last spring. The off-the-wall yet poignant story combined with its unique structure and stylish action took players by surprise, with many lauding it as one of the most memorable titles of the generation. Now Xbox owners can discover what the fuss is about when Platinum's breakout title arrives to Xbox One The Xbox version, subtitled Become as Gods Edition, includes all previously released DLC. It also boasts Xbox One X enhancements, likely meaning either a graphical or framerate boost. If you've yet to play Nier, take a look at what you're getting into in the trailer below. Nier: Automata - Become as Gods Edition releases June 26.
  9. Microsoft addressed one of Xbox's largest criticisms, the lack of exclusive AAA games, by announcing the creation/acquisition of several development studios. When speaking about the importance of making Xbox One the best places to play game, Xbox head Phil Spencer announced the formation of The Initiative. This new Microsoft studio, led by veteran storyteller Darrell Gallagher (formally of Crystal Dynamics), is currently building a team of "world-class talent" in Santa Monica, California. Their goal, as Spencer put it, is to "create groundbreaking new game experiences". Spencer followed that news by revealing that four third-party studios have been brought under Microsoft's umbrella: Undead Labs (State of Decay series) Playground Games (Forza Horizon series, Unannounced new IP) Ninja Theory (Hellblade, DmC Devil May Cry, Enslaved) Compulsion Games (We Happy Few, Contrast) Spencer states these five teams will have "the resources, the platform, and the creative independence to take bigger risks, [and] create even bolder worlds for you". In a bit of writing on the wall, State of Decay and Forza Horizon have long been Microsoft-exclusive titles. The formally PlayStation-exclusive Hellblade: Senua's Sacrifice arrived on Xbox in April. We Happy Few, however, is still scheduled to release on PlayStation 4 as well as Xbox One. View full article
  10. Microsoft addressed one of Xbox's largest criticisms, the lack of exclusive AAA games, by announcing the creation/acquisition of several development studios. When speaking about the importance of making Xbox One the best places to play game, Xbox head Phil Spencer announced the formation of The Initiative. This new Microsoft studio, led by veteran storyteller Darrell Gallagher (formally of Crystal Dynamics), is currently building a team of "world-class talent" in Santa Monica, California. Their goal, as Spencer put it, is to "create groundbreaking new game experiences". Spencer followed that news by revealing that four third-party studios have been brought under Microsoft's umbrella: Undead Labs (State of Decay series) Playground Games (Forza Horizon series, Unannounced new IP) Ninja Theory (Hellblade, DmC Devil May Cry, Enslaved) Compulsion Games (We Happy Few, Contrast) Spencer states these five teams will have "the resources, the platform, and the creative independence to take bigger risks, [and] create even bolder worlds for you". In a bit of writing on the wall, State of Decay and Forza Horizon have long been Microsoft-exclusive titles. The formally PlayStation-exclusive Hellblade: Senua's Sacrifice arrived on Xbox in April. We Happy Few, however, is still scheduled to release on PlayStation 4 as well as Xbox One.
  11. So we're getting a new addition to the Elder Scrolls series with the long-awaited announcement that The Elder Scrolls VI will indeed exist. All we got on that front was a logo and some very pretty mountains, so who knows when we'll actually be able to play the next 300 hour+ adventure. In the meantime, Bethesda has a mobile remedy for our role-playing needs with the announcement of The Elder Scrolls: Blades. The game features three play modes with The Abyss an endless dungeon, Arena with one-on-one combat and Main mode where story and quests will live. As far as story goes, you'll play as an exiled Blade trying to restore your hometown. Dungeons will be both hand-crafted and procedurally generated. Both two-handed landscape and single-handed portrait screen orientations are supported. Preorders went live after the conference concluded on June 10, with the full release slated for fall this year. Registrations for early access start this week. The Elder Scrolls: Blades is coming to mobile platforms as well as console and PC. In more mobile Bethesda news, E3 2018 marks Fallout Shelter's three year anniversary. To celebrate, players can build their very own shelters on PlayStation 4 and Switch as of June 10. View full article
  12. So we're getting a new addition to the Elder Scrolls series with the long-awaited announcement that The Elder Scrolls VI will indeed exist. All we got on that front was a logo and some very pretty mountains, so who knows when we'll actually be able to play the next 300 hour+ adventure. In the meantime, Bethesda has a mobile remedy for our role-playing needs with the announcement of The Elder Scrolls: Blades. The game features three play modes with The Abyss an endless dungeon, Arena with one-on-one combat and Main mode where story and quests will live. As far as story goes, you'll play as an exiled Blade trying to restore your hometown. Dungeons will be both hand-crafted and procedurally generated. Both two-handed landscape and single-handed portrait screen orientations are supported. Preorders went live after the conference concluded on June 10, with the full release slated for fall this year. Registrations for early access start this week. The Elder Scrolls: Blades is coming to mobile platforms as well as console and PC. In more mobile Bethesda news, E3 2018 marks Fallout Shelter's three year anniversary. To celebrate, players can build their very own shelters on PlayStation 4 and Switch as of June 10.
  13. “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream. View full article
  14. Naomi N. Lugo

    Doom Sequel Revealed with Doom Eternal

    “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream.
  15. In an moment that mirrored last year's surprise Dragon Ball FighterZ reveal, Microsoft's Phil Spencer took the stage with yet another new anime fighter to show. This time, instead of focusing on one property, Bandai Namco's Jump Force tosses multiple anime icons into one ring to duke it out. The flashy and mind-blowing trailer (if you're into anime, that is) sees Dragon Ball Z's Goku, One Piece's Luffy D. Monkey, and Naruto's...Naruto, squaring off against each other. One dream encounter was a brief skirmish between Naruto and Frieza. Towards the end of the video, Light Yagami and Ryuk of Death Note fame are shown overlooking the battle from afar. Though the idea sounds too good to be true, a look at its reveal trailer provides plenty of proof of the game's existence. So can Naruto best Goku in battle? We'll have to wait until 2019 to find out. No platforms were listed and its unknown if the title is an Xbox exclusive. View full article
  16. In an moment that mirrored last year's surprise Dragon Ball FighterZ reveal, Microsoft's Phil Spencer took the stage with yet another new anime fighter to show. This time, instead of focusing on one property, Bandai Namco's Jump Force tosses multiple anime icons into one ring to duke it out. The flashy and mind-blowing trailer (if you're into anime, that is) sees Dragon Ball Z's Goku, One Piece's Luffy D. Monkey, and Naruto's...Naruto, squaring off against each other. One dream encounter was a brief skirmish between Naruto and Frieza. Towards the end of the video, Light Yagami and Ryuk of Death Note fame are shown overlooking the battle from afar. Though the idea sounds too good to be true, a look at its reveal trailer provides plenty of proof of the game's existence. So can Naruto best Goku in battle? We'll have to wait until 2019 to find out. No platforms were listed and its unknown if the title is an Xbox exclusive.
  17. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019. View full article
  18. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019.
  19. Bethesda swore they weren't going to talk about it. The official sequel to Skyrim was supposedly so far away that they couldn't even conceive of talking about it. Turns out, that was at least a little bit misleading. The Elder Scrolls VI has been confirmed to be in the works by Todd Howard himself. The trailer rolled quickly and unexpectedly after the closing reveal of Starfield, an upcoming sci-fi adventure set in a completely new IP. We don't see much, but we can glimpse the general landscape - hills, valleys, mountains, and a roaring sea in the distance. The brief look at the new lands waiting to be discovered heralded by the blaring of the familiar, remixed tones of the Elder Scrolls theme. It's exciting, interesting to speculate on, but that's about it. No concrete information is known about The Elder Scrolls VI, but we won't be learning more until next year. In fact, it's very likely that we won't be seeing VI on store shelves until 2020. Still, that's one heck of a way to close an E3 press conference.
  20. Bethesda swore they weren't going to talk about it. The official sequel to Skyrim was supposedly so far away that they couldn't even conceive of talking about it. Turns out, that was at least a little bit misleading. The Elder Scrolls VI has been confirmed to be in the works by Todd Howard himself. The trailer rolled quickly and unexpectedly after the closing reveal of Starfield, an upcoming sci-fi adventure set in a completely new IP. We don't see much, but we can glimpse the general landscape - hills, valleys, mountains, and a roaring sea in the distance. The brief look at the new lands waiting to be discovered heralded by the blaring of the familiar, remixed tones of the Elder Scrolls theme. It's exciting, interesting to speculate on, but that's about it. No concrete information is known about The Elder Scrolls VI, but we won't be learning more until next year. In fact, it's very likely that we won't be seeing VI on store shelves until 2020. Still, that's one heck of a way to close an E3 press conference. View full article
  21. During last year's Game Awards, Dark Souls/Bloodborne developer FromSoftware gave us a tantalizing glimpse at the next project. They pulled back that curtain entirely to reveal their next action title, Sekiro: Shadows Die Twice. The game takes place in Japan and swaps medieval knights and Lovecraftian horrors for ninjas. Don't be fooled; there's still plenty of supernatural threats, including a massive serpent. The mysterious bone tool from the teaser is actually an artificial arm for the protagonist. This multipurpose limb can fire a grappling hook used quickly zip around or turn into an umbrella-like shield. Sekiro: Shadows Die Twice launches in 2019. It will arrive on PlayStation 4, Xbox One, and PC.
  22. Ori and the Will of the Wisps made a somber debut during last year's Xbox briefing, but the game hasn't made a peep since. That changed during today's conference with debut of the game's first gameplay trailer. The video shows off some beautiful action-platforming that looks as tough as nails as the first game. But don't take my word for it. Take a look for yourself below. We also found out that Ori and the Will of the Wisps will launch in 2019 for Xbox One and Windows 10. View full article
  23. Ori and the Will of the Wisps made a somber debut during last year's Xbox briefing, but the game hasn't made a peep since. That changed during today's conference with debut of the game's first gameplay trailer. The video shows off some beautiful action-platforming that looks as tough as nails as the first game. But don't take my word for it. Take a look for yourself below. We also found out that Ori and the Will of the Wisps will launch in 2019 for Xbox One and Windows 10. View full article
  24. Ori and the Will of the Wisps made a somber debut during last year's Xbox briefing, but the game hasn't made a peep since. That changed during today's conference with debut of the game's first gameplay trailer. The video shows off some beautiful action-platforming that looks as tough as nails as the first game. But don't take my word for it. Take a look for yourself below. We also found out that Ori and the Will of the Wisps will launch in 2019 for Xbox One and Windows 10.
  25. It's been ten long years since Devil May Cry 4, the final entry in Capcom's over-the-top gothic action franchise. Although some fans were sated by the 2013 reboot, developed by Ninja Theory, many brushed it aside, awaiting a proper return for Dante, Nero, and the rest of the gang. Finally, Devil May Cry 5 has been announced. Hideaki Itsuno, director of DMC3 and 4 (as well as the cult favorite, Dragon's Dogma), has returned to helm a brand new entry in the original Devil May Cry continuity. An eye-popping new trailer showcased all the crazy action, demonic insanity, and charismatic swagger fans have come to expect from the series, all with an extra coat of next-gen paint, courtesy of the current suite of gaming consoles. The game will feature three lead characters: Nero, returning from DMC4, who has lost his arm and is seeking revenge, series stalwart Dante, who rides in on a cool motorcycle and brandishing a grizzly beard, and a third character, who has yet to be properly revealed. Devil May Cry is a series which prides itself on unbridled cinematic action and an unmatched sense of style. This upcoming fifth chapter has been a long time coming, but Dante and Nero are playing it cool, as though they had never left. Devil May Cry 5 is currently on track for a Spring 2019 release View full article
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