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Found 8 results

  1. Bethesda kept things short but sweet during its late night conference on June 12. Many signature titles were revisited and reimagined with some crossover taking place. Bethesda Rolls Out Creation Club Modding Suite - Bethesda announced the launch of a new way to customize its games. Gaming News: VR Versions of Doom and Fallout 4 Are On The Way - See in-game footage for Doom and Fallout 4 in VR. Heroes of Skyrim Expansion Coming To Elder Scrolls Legends - Learn about the update heading to the card game. Dishonored: Death of the Outsider Coming This Fall - See the trailer for the new standalone Dishonored expansion. Skyrim on the Switch Detailed, Link Makes a Cameo - We get a look at Skyrim on the Switch with some familiar items making an appearance. The Evil Within 2 Brings The Scares In Time For Halloween - The Evil Within 2 was announced, see its trailer. Editing Wolfenstein II: The New Colossus Depicts The Horrors of Nazi-Occupied America - Bethesda ended the night with a trailer for a new Wolfenstein title. For all things E3, keep it tuned into Extra Life. And let us know what titles you're excited to hear about.
  2. Bethesda kept things short but sweet during its late night conference on June 12. Many signature titles were revisited and reimagined with some crossover taking place. Bethesda Rolls Out Creation Club Modding Suite - Bethesda announced the launch of a new way to customize its games. Gaming News: VR Versions of Doom and Fallout 4 Are On The Way - See in-game footage for Doom and Fallout 4 in VR. Heroes of Skyrim Expansion Coming To Elder Scrolls Legends - Learn about the update heading to the card game. Dishonored: Death of the Outsider Coming This Fall - See the trailer for the new standalone Dishonored expansion. Skyrim on the Switch Detailed, Link Makes a Cameo - We get a look at Skyrim on the Switch with some familiar items making an appearance. The Evil Within 2 Brings The Scares In Time For Halloween - The Evil Within 2 was announced, see its trailer. Editing Wolfenstein II: The New Colossus Depicts The Horrors of Nazi-Occupied America - Bethesda ended the night with a trailer for a new Wolfenstein title. For all things E3, keep it tuned into Extra Life. And let us know what titles you're excited to hear about. View full article
  3. Bethesda revealed that Dishonored 2 is receiving its first standalone side content. Dishonored: Death of the Outsider puts the spotlight on Megan Foster AKA Billie Lurk, the boat captain companion from the game, offering a look into her shady exploits. The trailer showed off of Billie's deadly combat prowess, including an electrified metal arm and a sort of teleportation power used for taking enemies by surprise. After cutting down her opposition, Billie rescues her friend and a familiar face to Dishonored fans: the famed assassin, Daud. The pair reveals they’ve got their sights on killing the Outsider, the mysterious entity who guided Emily and Corvo throughout Dishonored 2, but their motives are unclear. Dishonored: Death of the Outsider will be available September 15 for PlayStation 4, Xbox One, and PC.
  4. Bethesda revealed that Dishonored 2 is receiving its first standalone side content. Dishonored: Death of the Outsider puts the spotlight on Megan Foster AKA Billie Lurk, the boat captain companion from the game, offering a look into her shady exploits. The trailer showed off of Billie's deadly combat prowess, including an electrified metal arm and a sort of teleportation power used for taking enemies by surprise. After cutting down her opposition, Billie rescues her friend and a familiar face to Dishonored fans: the famed assassin, Daud. The pair reveals they’ve got their sights on killing the Outsider, the mysterious entity who guided Emily and Corvo throughout Dishonored 2, but their motives are unclear. Dishonored: Death of the Outsider will be available September 15 for PlayStation 4, Xbox One, and PC. View full article
  5. The company behind the critically acclaimed Skyrim and Fallout 4 announced a major shift in their stance on reviews yesterday. In a blog post titled "Bethesda & Game Reviews," the video game company explained that it would not be sending out review copies except for one day prior to release. "While we will continue to work with media, streamers, and YouTubers to support their coverage – both before and after release – we want everyone, including those in the media, to experience our games at the same time," read the official reasoning for the change. Bethesda tested the waters with this practice with the release of Doom earlier this year. They sent out review copies one day prior to launch, which led many media outlets and professionals to question whether Doom would be a disaster. A company not sending out early review copies typically shows a lack of faith in the product. Companies who doubt how well their game will be received historically try to maximize profit by sending late review copies in order to rake in as many sales as possible before the game gets panned by critics. However, Doom wasn't a colossal flop, garnering critical and commercial success. Because of that success, Bethesda is pointing to Doom as a model for future game releases. The company wants to draw a parallel between Doom and all of its future releases. Obviously that only works if all future game releases are guaranteed to be of the same quality as Doom - a guarantee that's impossible to give. People often talk about Bethesda in a general sense when it is actually composed of two different companies: Bethesda Softworks and Bethesda Game Studios. Softworks operates as the publishing arm while Game Studios develops their in-house titles. This decision regarding review copies affects both parts of Bethesda. While many people might have faith in future installments of The Elder Scrolls or Fallout, what about the games Bethesda publishes? What about the future games they publish that take after Rogue Warrior or Brink? "At Bethesda, we value media reviews. We read them. We watch them. We try to learn from them when they offer critique. And we understand their value to our players," read the opening lines of Bethesda's announcement. What should people who want to make informed game purchases do? Luckily Bethesda has an answer, "We also understand that some of you want to read reviews before you make your decision, and if that’s the case we encourage you to wait for your favorite reviewers to share their thoughts." To paraphrase: Bethesda understands the value of reviews and the effect they can have on our sales. If you value reviews, just wait. Wait for them until after we've made money off the people who didn't wait and bought on release day. It's time to be blunt. Bethesda can't predict the future. It can no more guarantee that its future games will be universally amazing than it can guarantee that you will live forever. Bethesda also doesn't care if everyone experiences their games at the same time, despite their official line on the matter. Bethesda is a company, not an altruistic patron of the arts and certainly not your friend. Bethesda exists to make money, and if it can do that more effectively by blocking potential bad press until a few days after release, it will. They got away with this anti-consumer behavior with Doom and now they will be trying to get away with it again for the release of Skyrim Special Edition and Dishonored 2. To clarify: We have never received early review copies from Bethesda. This piece doesn't come from a place of spite. While the decision to only send out review copies one day prior to release turns reviewing a game on the scale of Skyrim into a grueling race for many media outlets, that's not a problem for our reviews. The real disservice here isn't to media, it is to Bethesda's customers - to you. If you want to show Bethesda that their tactics to keep you uninformed until after you buy their games won't work - take their advice: Wait. Don't pre-order. Don't buy on release day. Don't make your purchase before reviews come out and you can make a decision while armed with information. If enough people do that, Bethesda will be forced to adjust their practices accordingly.
  6. The company behind the critically acclaimed Skyrim and Fallout 4 announced a major shift in their stance on reviews yesterday. In a blog post titled "Bethesda & Game Reviews," the video game company explained that it would not be sending out review copies except for one day prior to release. "While we will continue to work with media, streamers, and YouTubers to support their coverage – both before and after release – we want everyone, including those in the media, to experience our games at the same time," read the official reasoning for the change. Bethesda tested the waters with this practice with the release of Doom earlier this year. They sent out review copies one day prior to launch, which led many media outlets and professionals to question whether Doom would be a disaster. A company not sending out early review copies typically shows a lack of faith in the product. Companies who doubt how well their game will be received historically try to maximize profit by sending late review copies in order to rake in as many sales as possible before the game gets panned by critics. However, Doom wasn't a colossal flop, garnering critical and commercial success. Because of that success, Bethesda is pointing to Doom as a model for future game releases. The company wants to draw a parallel between Doom and all of its future releases. Obviously that only works if all future game releases are guaranteed to be of the same quality as Doom - a guarantee that's impossible to give. People often talk about Bethesda in a general sense when it is actually composed of two different companies: Bethesda Softworks and Bethesda Game Studios. Softworks operates as the publishing arm while Game Studios develops their in-house titles. This decision regarding review copies affects both parts of Bethesda. While many people might have faith in future installments of The Elder Scrolls or Fallout, what about the games Bethesda publishes? What about the future games they publish that take after Rogue Warrior or Brink? "At Bethesda, we value media reviews. We read them. We watch them. We try to learn from them when they offer critique. And we understand their value to our players," read the opening lines of Bethesda's announcement. What should people who want to make informed game purchases do? Luckily Bethesda has an answer, "We also understand that some of you want to read reviews before you make your decision, and if that’s the case we encourage you to wait for your favorite reviewers to share their thoughts." To paraphrase: Bethesda understands the value of reviews and the effect they can have on our sales. If you value reviews, just wait. Wait for them until after we've made money off the people who didn't wait and bought on release day. It's time to be blunt. Bethesda can't predict the future. It can no more guarantee that its future games will be universally amazing than it can guarantee that you will live forever. Bethesda also doesn't care if everyone experiences their games at the same time, despite their official line on the matter. Bethesda is a company, not an altruistic patron of the arts and certainly not your friend. Bethesda exists to make money, and if it can do that more effectively by blocking potential bad press until a few days after release, it will. They got away with this anti-consumer behavior with Doom and now they will be trying to get away with it again for the release of Skyrim Special Edition and Dishonored 2. To clarify: We have never received early review copies from Bethesda. This piece doesn't come from a place of spite. While the decision to only send out review copies one day prior to release turns reviewing a game on the scale of Skyrim into a grueling race for many media outlets, that's not a problem for our reviews. The real disservice here isn't to media, it is to Bethesda's customers - to you. If you want to show Bethesda that their tactics to keep you uninformed until after you buy their games won't work - take their advice: Wait. Don't pre-order. Don't buy on release day. Don't make your purchase before reviews come out and you can make a decision while armed with information. If enough people do that, Bethesda will be forced to adjust their practices accordingly. View full article
  7. Many wondered what Bethesda would show at their pre-E3 conference this year. Would they show a Skyrim remaster? Prey 2? Evil Within 2? Bethesda threw a mixed bag at its audience this year with some predictions coming to pass, some only slightly happening, and others not appearing at all in their announcement line-up. The pre-E3 Bethesda press conference began with a bang that many weren't expecting so close on the heels of Doom's release. A new entry in the Quake series, Quake Champions burst into glorious existence in a hail of gunfire. The team at id Software supposedly have the title running at an impressive 120hz with an unlocked framerate and the cinematic trailer that heralded Quake's revival looked fantastic. The multiplayer arena shooter boasts new characters with unique abilities, each one catering to a different playstyle. Several of Quake's champions show their signature moves in the reveal trailer. The conference then moved through a brief retrospective of what had happened over the past year. The surprise success of Fallout Shelter, The Elder Scrolls Online hanging on and managing to survive, the release of Fallout 4 and Doom were all touched upon. Bethesda then described The Elder Scrolls Legnds, a card game that delves into the lore of The Elder Scrolls universe. Told by a Moth Priest named Kellen, Legends follows the legend of Elder Scrolls lore and pairs that with a strategic card game. The intro cinematic was shown and allowed to speak for itself as to what Legends will be about. Players can join the beta of Legends on the Bethesda website. Moving on to Fallout things, three new expansions to Fallout 4 were briefly teased during the Bethesda showcase. The first, Contraptions Workshop, will allow players to build all kinds of new things in their settlements like elevators, conveyor belts, racks for weapons and armor, ball tracks, and more! Contraptions becomes available on June 14. The second Fallout 4 expansion shown, called Vault-Tec Workshop, grants players the ability to build their own Vaults. Of course, it appear that building a new Vault comes with its own unique challenges, like angry underground monsters, raiders, and more. Once the Vault attracts some residents, players can start conducting experiments on the new inhabitants. The final DLC was revealed with a short camera pan up from the Wasteland to an abandoned Nuka-Cola-themed park. Appropriately enough, this expansion is titled Nuka World and takes place in a long abandoned theme park. No release dates were given for Vault-Tec Workshop or Nuka World. Rounding out the Fallout news, Fallout Shelter's 1.6 update overhauls combat, adds questing, new items, characters, and locations. The addition of questing has apparently bolstered Bethesda's confidence in the mobile title enough to bring it to PC. The update and PC version will be releasing sometime next month. And yes, Bethesda is working on a Skyrim remaster. Titled Skyrim Special Addition brings massively overhauled graphics to the world of Skyrim for Xbox One, PlayStation 4 and PC, along with full PC mod support for the consoles. Since the announcement of its existence, Bethesda tweeted that those who own Skyrim and all its add-ons or own the Steam Legendary Edition will receive a free upgrade to Skyrim Special Edition. Skyrim Special Edition releases on October 28. Perhaps the most surprising moment of the night was the reveal of Prey, Arkane Studio's reimagining/reboot of the 2006 Prey. Instead of highlighting spiritual aspects of Native American culture as gameplay mechanics and story beats, the new Prey puts a psychological twist on everything. Forsaking former protagonist Domasi "Tommy" Tawodi, Prey centers on the tormented struggle of Morgan Yu as he awakens on the Talos 1 space station. With a mysterious alien force in pursuit and a growing sense of urgency, Morgan will need to harness his mind-bending abilities to uncover the secrets of the station and get through his ordeal alive. While certainly not the Prey 2 that was once teased in years long past or even the remnants of that amazing "what could have been" game, Prey looks like an interesting project to keep an eye on. Arkane states that Prey will release in 2017 for Xbox One, PlayStation 4, and PC. A multitude of free new updates are on the way for Doom's SnapMap, allowing players to create new single-player experiences to share online with new props, logic options, and visual themes. New multiplayer content is on the way as well, with new game modes like Exodus, Sector, and three free-for-all modes. Next month a premium DLC pack will release. Called Unto the Evil, it will focus on multiplayer with three new maps, a new demon, a new gun, and more. Perhaps the coolest part of the Doom announcements was the nod to Doom's roots as a shareware title. Following the Bethesda conference, anyone who does not own a copy of Doom can play the first level of the title on PlayStation 4, Xbox One, and PC for free. Bethesda followed up the Doom portion of the presentation to talk about The Elder Scrolls Online. A Japanese release of the MMO is on the way, opening up the community of seven million players to Eastern markets. The majority of the ESO talk focused on the release of the The Dark Brotherhood DLC for PC/Mac today and Xbox One/PlayStation 4 on June 14. Bethesda then announced their Bethesda VR initiative which allows players to take a virtual tour of Hell in the world of Doom and play Fallout 4, wandering the Wasteland in full VR. Fallout 4 VR will be possible with Vive support later this fall. The crowning part of the evening was an in-depth look at the gameplay of Dishonored 2 through the eyes of new protagonist Emily Kaldwin. New powers, expanded verticality, and powerful gadgets await players who wish to dive into all that stealth has to offer. Honestly, it looks very slick, so just watch the gameplay. Dishonored 2 releases on November 11 for Xbox One, PlayStation 4, and PC. That wraps up pretty much everything that Bethesda touched on during their press conference. You can watch the full broadcast on Bethesda's YouTube channel. For more E3 press conference news, check out our coverage of EA's press event! View full article
  8. Many wondered what Bethesda would show at their pre-E3 conference this year. Would they show a Skyrim remaster? Prey 2? Evil Within 2? Bethesda threw a mixed bag at its audience this year with some predictions coming to pass, some only slightly happening, and others not appearing at all in their announcement line-up. The pre-E3 Bethesda press conference began with a bang that many weren't expecting so close on the heels of Doom's release. A new entry in the Quake series, Quake Champions burst into glorious existence in a hail of gunfire. The team at id Software supposedly have the title running at an impressive 120hz with an unlocked framerate and the cinematic trailer that heralded Quake's revival looked fantastic. The multiplayer arena shooter boasts new characters with unique abilities, each one catering to a different playstyle. Several of Quake's champions show their signature moves in the reveal trailer. The conference then moved through a brief retrospective of what had happened over the past year. The surprise success of Fallout Shelter, The Elder Scrolls Online hanging on and managing to survive, the release of Fallout 4 and Doom were all touched upon. Bethesda then described The Elder Scrolls Legnds, a card game that delves into the lore of The Elder Scrolls universe. Told by a Moth Priest named Kellen, Legends follows the legend of Elder Scrolls lore and pairs that with a strategic card game. The intro cinematic was shown and allowed to speak for itself as to what Legends will be about. Players can join the beta of Legends on the Bethesda website. Moving on to Fallout things, three new expansions to Fallout 4 were briefly teased during the Bethesda showcase. The first, Contraptions Workshop, will allow players to build all kinds of new things in their settlements like elevators, conveyor belts, racks for weapons and armor, ball tracks, and more! Contraptions becomes available on June 14. The second Fallout 4 expansion shown, called Vault-Tec Workshop, grants players the ability to build their own Vaults. Of course, it appear that building a new Vault comes with its own unique challenges, like angry underground monsters, raiders, and more. Once the Vault attracts some residents, players can start conducting experiments on the new inhabitants. The final DLC was revealed with a short camera pan up from the Wasteland to an abandoned Nuka-Cola-themed park. Appropriately enough, this expansion is titled Nuka World and takes place in a long abandoned theme park. No release dates were given for Vault-Tec Workshop or Nuka World. Rounding out the Fallout news, Fallout Shelter's 1.6 update overhauls combat, adds questing, new items, characters, and locations. The addition of questing has apparently bolstered Bethesda's confidence in the mobile title enough to bring it to PC. The update and PC version will be releasing sometime next month. And yes, Bethesda is working on a Skyrim remaster. Titled Skyrim Special Addition brings massively overhauled graphics to the world of Skyrim for Xbox One, PlayStation 4 and PC, along with full PC mod support for the consoles. Since the announcement of its existence, Bethesda tweeted that those who own Skyrim and all its add-ons or own the Steam Legendary Edition will receive a free upgrade to Skyrim Special Edition. Skyrim Special Edition releases on October 28. Perhaps the most surprising moment of the night was the reveal of Prey, Arkane Studio's reimagining/reboot of the 2006 Prey. Instead of highlighting spiritual aspects of Native American culture as gameplay mechanics and story beats, the new Prey puts a psychological twist on everything. Forsaking former protagonist Domasi "Tommy" Tawodi, Prey centers on the tormented struggle of Morgan Yu as he awakens on the Talos 1 space station. With a mysterious alien force in pursuit and a growing sense of urgency, Morgan will need to harness his mind-bending abilities to uncover the secrets of the station and get through his ordeal alive. While certainly not the Prey 2 that was once teased in years long past or even the remnants of that amazing "what could have been" game, Prey looks like an interesting project to keep an eye on. Arkane states that Prey will release in 2017 for Xbox One, PlayStation 4, and PC. A multitude of free new updates are on the way for Doom's SnapMap, allowing players to create new single-player experiences to share online with new props, logic options, and visual themes. New multiplayer content is on the way as well, with new game modes like Exodus, Sector, and three free-for-all modes. Next month a premium DLC pack will release. Called Unto the Evil, it will focus on multiplayer with three new maps, a new demon, a new gun, and more. Perhaps the coolest part of the Doom announcements was the nod to Doom's roots as a shareware title. Following the Bethesda conference, anyone who does not own a copy of Doom can play the first level of the title on PlayStation 4, Xbox One, and PC for free. Bethesda followed up the Doom portion of the presentation to talk about The Elder Scrolls Online. A Japanese release of the MMO is on the way, opening up the community of seven million players to Eastern markets. The majority of the ESO talk focused on the release of the The Dark Brotherhood DLC for PC/Mac today and Xbox One/PlayStation 4 on June 14. Bethesda then announced their Bethesda VR initiative which allows players to take a virtual tour of Hell in the world of Doom and play Fallout 4, wandering the Wasteland in full VR. Fallout 4 VR will be possible with Vive support later this fall. The crowning part of the evening was an in-depth look at the gameplay of Dishonored 2 through the eyes of new protagonist Emily Kaldwin. New powers, expanded verticality, and powerful gadgets await players who wish to dive into all that stealth has to offer. Honestly, it looks very slick, so just watch the gameplay. Dishonored 2 releases on November 11 for Xbox One, PlayStation 4, and PC. That wraps up pretty much everything that Bethesda touched on during their press conference. You can watch the full broadcast on Bethesda's YouTube channel. For more E3 press conference news, check out our coverage of EA's press event!
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