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Found 4 results

  1. In late 2017, Davey Wreden, the creator of the comedy adventure game The Stanley Parable, released a game he developed with Ryan Roth, who worked on the music for games like Guacamelee 2, The Beginner's Guide, and Starseed Pilgrim. The result of their labors takes the form of Absolutely: A True Crime Story, a game about Keanu Reeves clearing his good name after being accused of murder. Of course, as one might expect from the person who helped bring the snark of the narrator to life in The Stanley Parable, Absolutely exists as a work of comedy. It has its crude moments, a few curse words and coarse content in the name of humor, but it makes for a great 5-10 minutes of your time that will brighten your day. After you begin the game, it becomes clear that the main hook of the game isn't actually exonerating Keanu Reeves. in fact, being Keanu Reeves is a joke largely because it presents a complete non sequitur. There's no meaning to being Keanu aside from the gentle tickling in ones brain at the idea of Keanu Reeves doing bad things. instead, players walk the streets of NoCrimesVille and convince kids to break the law. This escalates to Reeves going on a killing spree that culminates in either him evading the law or being sentenced to death for his crimes. Absolutely was made in RPG Maker and makes use of what appear to be pre-built assets and a few pictures of Keanu Reeves. Players primarily wander small environments and interact with people in a hilariously simple RPG battle system that funnels you toward the conclusion of this totally true crime story. If you're interested in playing Absolutely: A True Crime Story, you can find it for free on Ryan Roth's itch.io page. It's not a deep game and it has a sense of humor deeply rooted in nihilism; as a distraction and a deconstruction of the traditional RPG, it works really well. Check it out if you want to experience something out of left field. Note: Keanu Reeves is actually really nice and not a criminal in real life. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. In late 2017, Davey Wreden, the creator of the comedy adventure game The Stanley Parable, released a game he developed with Ryan Roth, who worked on the music for games like Guacamelee 2, The Beginner's Guide, and Starseed Pilgrim. The result of their labors takes the form of Absolutely: A True Crime Story, a game about Keanu Reeves clearing his good name after being accused of murder. Of course, as one might expect from the person who helped bring the snark of the narrator to life in The Stanley Parable, Absolutely exists as a work of comedy. It has its crude moments, a few curse words and coarse content in the name of humor, but it makes for a great 5-10 minutes of your time that will brighten your day. After you begin the game, it becomes clear that the main hook of the game isn't actually exonerating Keanu Reeves. in fact, being Keanu Reeves is a joke largely because it presents a complete non sequitur. There's no meaning to being Keanu aside from the gentle tickling in ones brain at the idea of Keanu Reeves doing bad things. instead, players walk the streets of NoCrimesVille and convince kids to break the law. This escalates to Reeves going on a killing spree that culminates in either him evading the law or being sentenced to death for his crimes. Absolutely was made in RPG Maker and makes use of what appear to be pre-built assets and a few pictures of Keanu Reeves. Players primarily wander small environments and interact with people in a hilariously simple RPG battle system that funnels you toward the conclusion of this totally true crime story. If you're interested in playing Absolutely: A True Crime Story, you can find it for free on Ryan Roth's itch.io page. It's not a deep game and it has a sense of humor deeply rooted in nihilism; as a distraction and a deconstruction of the traditional RPG, it works really well. Check it out if you want to experience something out of left field. Note: Keanu Reeves is actually really nice and not a criminal in real life. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. The Stanley Parable originated as a mod for Half-Life 2 made by Davey Wreden. The mod proved to be relatively popular for its unique sense of humor and the way it played with gaming interactivity in novel ways. As a result, it became a fully fledged title that released at the tail end of 2013 with revamped graphics and additional content. Falling into that adventure game sub-genre of games that are sometimes derisively called "walking simulators," The Stanley Parable focuses on exploring interactivity in a digital medium by posing an iconic choice to the player: If you enter a room with two doors and someone tells you to go through the door on the left, but you are fully capable of going through the door on the right, which do you choose? With humor, minimalist design, and some brilliant voice work by Kevan Brighting, is The Stanley Parable one of the best games period? Outro music: Lunar Pool 'Looser Tool' by Harmsing (http://ocremix.org/remix/OCR03704) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  4. The Stanley Parable originated as a mod for Half-Life 2 made by Davey Wreden. The mod proved to be relatively popular for its unique sense of humor and the way it played with gaming interactivity in novel ways. As a result, it became a fully fledged title that released at the tail end of 2013 with revamped graphics and additional content. Falling into that adventure game sub-genre of games that are sometimes derisively called "walking simulators," The Stanley Parable focuses on exploring interactivity in a digital medium by posing an iconic choice to the player: If you enter a room with two doors and someone tells you to go through the door on the left, but you are fully capable of going through the door on the right, which do you choose? With humor, minimalist design, and some brilliant voice work by Kevan Brighting, is The Stanley Parable one of the best games period? Outro music: Lunar Pool 'Looser Tool' by Harmsing (http://ocremix.org/remix/OCR03704) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
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