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Found 8 results

  1. raebucher

    Anime Weekend Atlanta

    until
    What is AWA?Anime Weekend Atlanta is a 4 day convention held annually at the Cobb Galleria, Renaissance Waverly Hotel and Sheraton Suites Galleria. The event is a family-friendly celebration of Japanese anime (animation), manga (comics) and cosplay (costume-play) and is held annually during the last weekend of September.AWA was first organized in 1994, with the first convention held in 1995. Since then, AWA has been recognized as one of the most popular Japanese Animation conventions in the United States, and one of the top ten attended anime conventions in North America. In 2014, over 20,000 people attended the event.Why does AWA exist?AWA has three goals in hosting its events Provide a venue for fans of Japanese Animation and Manga to come together in a festive environmentEducate people about the history and culture surrounding Anime and Manga by hosting guests from the industryLearn about Japanese culture through animation and comicsWho are the people behind the curtain?We’re all fans, just like you. Every dollar spent by attendees goes back into making the show bigger and better for subsequent years. We do this for the love of anime, caffeine, and the smiles on peoples faces when they’ve met their idol or made a new friend.What can I do at AWA?AWA offers a wide variety of fan panels, guests from all over the world, concerts, activities, video games, table top games and cosplay galleries. Not only that, but we have an expansive dealer’s room, and incredible artist alley, and the cutest maid cafe you ever will see.Not only do we offer 24 hour programming, but AWA is a fun place to meet people and make new friends- and not to mention snap a few pictures of some amazing cosplays.
  2. We got a booth for AWA this weekend! We couldn't score free passes for volunteers this week but if you want an excuse to go- this is it! Click here to view the schedule and reply below what time blocks you think you could volunteer at our booth! http://schedule.awa-con.com/ Blocks Needed: Friday: 4pm - 8pm Saturday: 11am - 2pm & 2pm - 6pm Sunday: 11am - 2pm Pick you block and comment below!
  3. Microsoft held a two-hour press conference today centered around Windows 10 and what they envision for the future of the operating system. Also, they announced holograms. Holo-freakin'-grams. As you might imagine, two hours of a corporation revealing new software and hardware is a lot to parse through. Here are the highlights as relate to the gaming world: Windows 10 will include a Game DVR function for Windows games, modeled after the Xbox One's DVR capabilities. While third-party software already exists to provide that same functionality, this service will be free and possibly run more efficiently than what's currently available. Designed to offer more opportunities to game developers, the upcoming DirectX 12 consumes half the power of DirectX 11 and offers improved performance on existing hardware. This extend to mobile devices, which will now be able to run more intensive programs without trouble. Windows 10 PCs and Xbox Ones will be able to play with each other online via cross-play functionality. Xbox One owners will be able to stream their games to any Windows 10 device in their home. Microsoft unveiled their hologram initiative: HoloLens. The HoloLens is a head-mounted computer with a variety of sensors that allows it to "see" what its user sees and overlay digital data via the built-in HUD. It includes a third processor built specifically to help it interpret holographic space. The pres conference included a live demonstration of the HoloLens and how it can be used to design digital objects. They announced that HoloLens currently runs Skype, Minecraft, and will be used as early as July for scientists working with the Mars rover. Honestly, that is a lot of really cool information, but it comes with so many questions. Will game DVR functionality be as curtailed as it is on Xbox One? What are the limits to game streaming? Will players be able to stream Destiny to their PCs from their Xbox Ones? Will cross-play between Xbox One and Windows 10 PC be universal or a feature of some games, but not others? Obviously, HoloLens is the most intriguing, but a with most new technology, it is best to treat it with a grain of salt before it has had a chance to prove itself. As cool as the concept of the device is, remember the troubles people have had with Kinect for Xbox 360 and Xbox One. This could be a revolutionary step forward in computing, or it could be remembered as one of those goofy gizmos that never really got off the ground. In the meantime... HOLOGRAMS! AWESOME! You can watch the full press event here.
  4. Microsoft held a two-hour press conference today centered around Windows 10 and what they envision for the future of the operating system. Also, they announced holograms. Holo-freakin'-grams. As you might imagine, two hours of a corporation revealing new software and hardware is a lot to parse through. Here are the highlights as relate to the gaming world: Windows 10 will include a Game DVR function for Windows games, modeled after the Xbox One's DVR capabilities. While third-party software already exists to provide that same functionality, this service will be free and possibly run more efficiently than what's currently available. Designed to offer more opportunities to game developers, the upcoming DirectX 12 consumes half the power of DirectX 11 and offers improved performance on existing hardware. This extend to mobile devices, which will now be able to run more intensive programs without trouble. Windows 10 PCs and Xbox Ones will be able to play with each other online via cross-play functionality. Xbox One owners will be able to stream their games to any Windows 10 device in their home. Microsoft unveiled their hologram initiative: HoloLens. The HoloLens is a head-mounted computer with a variety of sensors that allows it to "see" what its user sees and overlay digital data via the built-in HUD. It includes a third processor built specifically to help it interpret holographic space. The pres conference included a live demonstration of the HoloLens and how it can be used to design digital objects. They announced that HoloLens currently runs Skype, Minecraft, and will be used as early as July for scientists working with the Mars rover. Honestly, that is a lot of really cool information, but it comes with so many questions. Will game DVR functionality be as curtailed as it is on Xbox One? What are the limits to game streaming? Will players be able to stream Destiny to their PCs from their Xbox Ones? Will cross-play between Xbox One and Windows 10 PC be universal or a feature of some games, but not others? Obviously, HoloLens is the most intriguing, but a with most new technology, it is best to treat it with a grain of salt before it has had a chance to prove itself. As cool as the concept of the device is, remember the troubles people have had with Kinect for Xbox 360 and Xbox One. This could be a revolutionary step forward in computing, or it could be remembered as one of those goofy gizmos that never really got off the ground. In the meantime... HOLOGRAMS! AWESOME! You can watch the full press event here. View full article
  5. Not everyone has the time or inclination to sit down in the middle of the day and watch a forty-minute press conference about video games. Luckily, we do. Microsoft held a non-livestreamed conference on the opening day of Gamescom, a major video game expo held in Germany. Luckily, Gamespot recorded the event, so if you want, you can watch it in its entirety. The conference was short and hit the key aspects of Microsoft’s plans to repair public perception of the Xbox One following Sony’s PR gains during E3. The presentation began with Microsoft stressing a revamped approach toward indie developers and the advertising of launch titles. Many of these changes included the elimination of fees developers previously had to pay for things like development tools, their games to be certified as Microsoft products, and activating their product in the virtual marketplace. In addition, Microsoft has redesigned the Xbox Live Marketplace to make discovery of new indie titles easier and smooth the process of searching the marketplace for consumers. Chris Charla, a former video game journalist and veteran of the video game business, will be running the program. Essentially, these changes mean that Microsoft has made the Xbox One a place where independent developers can self-publish their work, eliminating a previously crucial hurdle in console game development. Microsoft then revealed a next-gen MMO, Fable Legends. Not many details were given besides what was shown in the trailer, but it seems apparent that Fable Legends will allow players to take up arms as either the hero or a villain. The debut trailer for Ubisoft’s Fighter Within was shown, a game using the Kinect to read player’s movements and translate them into onscreen attacks for their avatars. Another Ubisoft title, Tom Clancy’s The Division, showed off gameplay centered on the Xbox One’s ability to integrate SmartGlass tablets. Microsoft showed another ace up their sleeve with Cobalt, a new side-scrolling competitive shooter from Mojang, the creators of Minecraft. Cobalt appears to be the same game that Mojang released alpha footage of around two years ago, albeit much more polished and out of Alpha. Moving on to Call of Duty: Ghosts, Microsoft recapped the success of the franchise and delved into dedicated Xbox Live Cloud support hosting dedicated servers, Blitz multiplayer mode, and the multiplayer maps that will be available first on the Xbox One. Microsoft also announced that a there will be a Call of Duty: Ghosts Xbox One bundle at launch in November. Microsoft also catered to the casual crowd with titles like Kinect Sports Rivals, Peggle 2, and Plants vs. Zombies Garden Warfare. Rare’s Kinect Sports Rivals will feature “The Champion Creator” which will have the Kinect scanning players and making “an awesome” version of the player. Peggle 2 will be available at the launch of Xbox One and Plants vs. Zombies Garden Warfare will land sometime in 2014 with Kinect and SmartGlass features. The final part of Microsoft’s presentation was to make some statements about FIFA 14 and the exclusive content coming to Xbox One. FIFA 14 will have a feature called Ultimate Team Legends all season long. This mode will allow players to pit themselves against some of the greatest soccer players in history. In addition to Ultimate Team Legends, all European pre-orders for Xbox One will include a copy of FIFA 14 at no additional cost including pre-existing pre-orders. Microsoft concluded their conference by promising more pre-order bundle information in the near future. Anyone planning to pre-order an Xbox One? What are your thoughts on the system and its launch line-up of games?
  6. Not everyone has the time or inclination to sit down in the middle of the day and watch a forty-minute press conference about video games. Luckily, we do. Microsoft held a non-livestreamed conference on the opening day of Gamescom, a major video game expo held in Germany. Luckily, Gamespot recorded the event, so if you want, you can watch it in its entirety. The conference was short and hit the key aspects of Microsoft’s plans to repair public perception of the Xbox One following Sony’s PR gains during E3. The presentation began with Microsoft stressing a revamped approach toward indie developers and the advertising of launch titles. Many of these changes included the elimination of fees developers previously had to pay for things like development tools, their games to be certified as Microsoft products, and activating their product in the virtual marketplace. In addition, Microsoft has redesigned the Xbox Live Marketplace to make discovery of new indie titles easier and smooth the process of searching the marketplace for consumers. Chris Charla, a former video game journalist and veteran of the video game business, will be running the program. Essentially, these changes mean that Microsoft has made the Xbox One a place where independent developers can self-publish their work, eliminating a previously crucial hurdle in console game development. Microsoft then revealed a next-gen MMO, Fable Legends. Not many details were given besides what was shown in the trailer, but it seems apparent that Fable Legends will allow players to take up arms as either the hero or a villain. The debut trailer for Ubisoft’s Fighter Within was shown, a game using the Kinect to read player’s movements and translate them into onscreen attacks for their avatars. Another Ubisoft title, Tom Clancy’s The Division, showed off gameplay centered on the Xbox One’s ability to integrate SmartGlass tablets. Microsoft showed another ace up their sleeve with Cobalt, a new side-scrolling competitive shooter from Mojang, the creators of Minecraft. Cobalt appears to be the same game that Mojang released alpha footage of around two years ago, albeit much more polished and out of Alpha. Moving on to Call of Duty: Ghosts, Microsoft recapped the success of the franchise and delved into dedicated Xbox Live Cloud support hosting dedicated servers, Blitz multiplayer mode, and the multiplayer maps that will be available first on the Xbox One. Microsoft also announced that a there will be a Call of Duty: Ghosts Xbox One bundle at launch in November. Microsoft also catered to the casual crowd with titles like Kinect Sports Rivals, Peggle 2, and Plants vs. Zombies Garden Warfare. Rare’s Kinect Sports Rivals will feature “The Champion Creator” which will have the Kinect scanning players and making “an awesome” version of the player. Peggle 2 will be available at the launch of Xbox One and Plants vs. Zombies Garden Warfare will land sometime in 2014 with Kinect and SmartGlass features. The final part of Microsoft’s presentation was to make some statements about FIFA 14 and the exclusive content coming to Xbox One. FIFA 14 will have a feature called Ultimate Team Legends all season long. This mode will allow players to pit themselves against some of the greatest soccer players in history. In addition to Ultimate Team Legends, all European pre-orders for Xbox One will include a copy of FIFA 14 at no additional cost including pre-existing pre-orders. Microsoft concluded their conference by promising more pre-order bundle information in the near future. Anyone planning to pre-order an Xbox One? What are your thoughts on the system and its launch line-up of games? View full article
  7. Konami held its pre-E3 show today to make a variety of announcements. The event began with the president of Konami Digital Entertainment, Tomoyuki Tsuboi, talking about the company’s past as an early arcade cabinet manufacturer and its initiative to put Dance Dance Revolution Classroom Edition in American schools to help combat obesity. After that brief announcement, the event shifted its focus into the company’s social, mobile, and gambling titles for iOS and Android. A new game engine was announced for the title Pro Evolution Soccer 2014. Named Fluidity and based on Metal Gear Solid V’s Fox Engine, the goal of the new engine is to provide more realistic visuals, animations, and crowd interaction. PES 2014’s director touted the visual fidelity of the engine as “much higher quality than have ever been seen in a sports game.” Hideo Kojima made his appearance to discuss Metal Gear Solid V and the decision to change Solid Snake’s voice. After teasing the main themes of the game on Twitter for the last couple weeks, Kojima confirmed that MGSV is going to be centered around the themes of race and revenge. The game will also take place in 1984, moving away from the near future setting of MGS4. Kojima announced that the voice and animations of the iconic Solid Snake will be done by Keifer Sutherland, best known for his role as Jack Bauer in the television series 24. A large portion of the MGSV part of this press event was dedicated to trying to ease the blow to series fans that the original voice actor, David Hayter, would not be reprising his role as the familiar protagonist. Kojima explained that this was due to the need for facial animation capture concerns and to provide an authentic 1984 voice. The lead director of Mercurysteam then came on to talk about Castlevania Lords of Shadow 2 and how it connects to the first Lords of Shadow. Players will take on the role of Dracula in the modern world, able to visit and explore series staples like the Dracula mansion, but also able to move around within a modern city. In Lords of Shadow 2, Mercurysteam assured players, you will be able to move around the game world with no loading times. The team also discussed their struggles to implement a free, player-controlled camera, a risky move for any game. The talk concluded with a new cinematic trailer for Lords of Shadow 2, which confirms that Sir Patrick Stewart will reprise his role as Zobek from the first game. You can view the full broadcast here (edit: the broadcast has since been made private).
  8. Konami held its pre-E3 show today to make a variety of announcements. The event began with the president of Konami Digital Entertainment, Tomoyuki Tsuboi, talking about the company’s past as an early arcade cabinet manufacturer and its initiative to put Dance Dance Revolution Classroom Edition in American schools to help combat obesity. After that brief announcement, the event shifted its focus into the company’s social, mobile, and gambling titles for iOS and Android. A new game engine was announced for the title Pro Evolution Soccer 2014. Named Fluidity and based on Metal Gear Solid V’s Fox Engine, the goal of the new engine is to provide more realistic visuals, animations, and crowd interaction. PES 2014’s director touted the visual fidelity of the engine as “much higher quality than have ever been seen in a sports game.” Hideo Kojima made his appearance to discuss Metal Gear Solid V and the decision to change Solid Snake’s voice. After teasing the main themes of the game on Twitter for the last couple weeks, Kojima confirmed that MGSV is going to be centered around the themes of race and revenge. The game will also take place in 1984, moving away from the near future setting of MGS4. Kojima announced that the voice and animations of the iconic Solid Snake will be done by Keifer Sutherland, best known for his role as Jack Bauer in the television series 24. A large portion of the MGSV part of this press event was dedicated to trying to ease the blow to series fans that the original voice actor, David Hayter, would not be reprising his role as the familiar protagonist. Kojima explained that this was due to the need for facial animation capture concerns and to provide an authentic 1984 voice. The lead director of Mercurysteam then came on to talk about Castlevania Lords of Shadow 2 and how it connects to the first Lords of Shadow. Players will take on the role of Dracula in the modern world, able to visit and explore series staples like the Dracula mansion, but also able to move around within a modern city. In Lords of Shadow 2, Mercurysteam assured players, you will be able to move around the game world with no loading times. The team also discussed their struggles to implement a free, player-controlled camera, a risky move for any game. The talk concluded with a new cinematic trailer for Lords of Shadow 2, which confirms that Sir Patrick Stewart will reprise his role as Zobek from the first game. You can view the full broadcast here (edit: the broadcast has since been made private). View full article
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