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Found 8 results

  1. We've known since back in February that Netflix was working on creating a mini-series based on the Castlevania franchise. Now we have our first glimpse at what that series will look like. This animated adaptation appear to lean hard on the Gothic horror elements that have been near and dear to the series since its inception. Skeletons on pikes, blood, whips, explosions, dark visuals - the teaser, titled Vengeance, gives off every indication that Netflix is targeting an older audience with their animated Castlevania. Perhaps the grit on display in Castlevania is meant to be Netflix's competitive answer to the massively popular Attack on Titan series, currently on its second season. While video game adaptations have been given a bad rap in recent years with a multitude of lackluster attempts to reimagine video game series as movies, there is reason to hope that Castlevania might find success. It has been masterminded by Adi Shankar, who worked on the film Dredd and helped make the gritty Power Rangers short a reality. Dead Space writer and the creator of the storyline for Iron Man 3, Warren Ellis has helped to pen the series from the ground up. On top of that, animation work has been done by some of the people behind Adventure Time. Overall, color me pleasantly surprised by this teaser and hopeful that the series can really become something special. Netflix's Castlevania releases on July 7.
  2. We've known since back in February that Netflix was working on creating a mini-series based on the Castlevania franchise. Now we have our first glimpse at what that series will look like. This animated adaptation appear to lean hard on the Gothic horror elements that have been near and dear to the series since its inception. Skeletons on pikes, blood, whips, explosions, dark visuals - the teaser, titled Vengeance, gives off every indication that Netflix is targeting an older audience with their animated Castlevania. Perhaps the grit on display in Castlevania is meant to be Netflix's competitive answer to the massively popular Attack on Titan series, currently on its second season. While video game adaptations have been given a bad rap in recent years with a multitude of lackluster attempts to reimagine video game series as movies, there is reason to hope that Castlevania might find success. It has been masterminded by Adi Shankar, who worked on the film Dredd and helped make the gritty Power Rangers short a reality. Dead Space writer and the creator of the storyline for Iron Man 3, Warren Ellis has helped to pen the series from the ground up. On top of that, animation work has been done by some of the people behind Adventure Time. Overall, color me pleasantly surprised by this teaser and hopeful that the series can really become something special. Netflix's Castlevania releases on July 7. View full article
  3. While many should rightly be skeptical of video game properties coming to Netflix after the runaway rumor that Netflix was putting a Legend of Zelda show into production last year, we can confirm that Netflix is indeed developing a show based on the Castlevania games. io9 first noticed that the words "Castlevania Season 1, Part 1" were nestled within a recent press release from Netflix with a projected release of sometime during 2017. That's right. We are getting a vampire hunting show based on Castlevania sometime within the next ten months. As exciting as that prospect might be, details beyond that it exists are pretty scarce. Adi Shankar, known for his work producing Dredd and the gritty Power Rangers short from 2015, has been attached to the Castlevania project for a while now. He has specifically mentioned working with Fred Seibert and Kevin Klonde who are best known for their work behind the scenes on Adventure Time. Shankar has described the show as dark, satirical, and super violent. "After a decade of propaganda it will flip the vampire sub-genre on its head," he stated in a Facebook announcement last year. Warren Ellis, the writer behind the Dead Space video game, RED, and the story on which Iron Man 3 based itself, was brought on board to write the series. In a recent Facebook post trumpeting the announcement of Castlevania coming to Netflix, Shankar threw down the gauntlet. "I personally guarantee that it will end the streak and be the western world’s first good video game adaptation," the producer promised. Here's hoping you can deliver, Mr. Shankar. The second part of the series is expected to release in 2018. View full article
  4. While many should rightly be skeptical of video game properties coming to Netflix after the runaway rumor that Netflix was putting a Legend of Zelda show into production last year, we can confirm that Netflix is indeed developing a show based on the Castlevania games. io9 first noticed that the words "Castlevania Season 1, Part 1" were nestled within a recent press release from Netflix with a projected release of sometime during 2017. That's right. We are getting a vampire hunting show based on Castlevania sometime within the next ten months. As exciting as that prospect might be, details beyond that it exists are pretty scarce. Adi Shankar, known for his work producing Dredd and the gritty Power Rangers short from 2015, has been attached to the Castlevania project for a while now. He has specifically mentioned working with Fred Seibert and Kevin Klonde who are best known for their work behind the scenes on Adventure Time. Shankar has described the show as dark, satirical, and super violent. "After a decade of propaganda it will flip the vampire sub-genre on its head," he stated in a Facebook announcement last year. Warren Ellis, the writer behind the Dead Space video game, RED, and the story on which Iron Man 3 based itself, was brought on board to write the series. In a recent Facebook post trumpeting the announcement of Castlevania coming to Netflix, Shankar threw down the gauntlet. "I personally guarantee that it will end the streak and be the western world’s first good video game adaptation," the producer promised. Here's hoping you can deliver, Mr. Shankar. The second part of the series is expected to release in 2018.
  5. In honor of the PC launch, Konami has released a new trailer to show off Mirror of Fate's combat and graphical overhauls. Originally a 3DS title, Mirror of Fate serves to bridge the gap between Lords of Shadow one and two. The side-scrolling action gameplay garnered a fair amount of praise for its return to the series roots while also retaining the visual style of Lords of Shadow. The success of the 3DS title prompted Konami to port the title to Xbox Live and PSN with revamped visuals and rechristened it Mirror of Fate HD. Now, that port is being re-ported to PC, probably to capitalize on the recent release of Lords of Shadow 2. View full article
  6. In honor of the PC launch, Konami has released a new trailer to show off Mirror of Fate's combat and graphical overhauls. Originally a 3DS title, Mirror of Fate serves to bridge the gap between Lords of Shadow one and two. The side-scrolling action gameplay garnered a fair amount of praise for its return to the series roots while also retaining the visual style of Lords of Shadow. The success of the 3DS title prompted Konami to port the title to Xbox Live and PSN with revamped visuals and rechristened it Mirror of Fate HD. Now, that port is being re-ported to PC, probably to capitalize on the recent release of Lords of Shadow 2.
  7. Konami held its pre-E3 show today to make a variety of announcements. The event began with the president of Konami Digital Entertainment, Tomoyuki Tsuboi, talking about the company’s past as an early arcade cabinet manufacturer and its initiative to put Dance Dance Revolution Classroom Edition in American schools to help combat obesity. After that brief announcement, the event shifted its focus into the company’s social, mobile, and gambling titles for iOS and Android. A new game engine was announced for the title Pro Evolution Soccer 2014. Named Fluidity and based on Metal Gear Solid V’s Fox Engine, the goal of the new engine is to provide more realistic visuals, animations, and crowd interaction. PES 2014’s director touted the visual fidelity of the engine as “much higher quality than have ever been seen in a sports game.” Hideo Kojima made his appearance to discuss Metal Gear Solid V and the decision to change Solid Snake’s voice. After teasing the main themes of the game on Twitter for the last couple weeks, Kojima confirmed that MGSV is going to be centered around the themes of race and revenge. The game will also take place in 1984, moving away from the near future setting of MGS4. Kojima announced that the voice and animations of the iconic Solid Snake will be done by Keifer Sutherland, best known for his role as Jack Bauer in the television series 24. A large portion of the MGSV part of this press event was dedicated to trying to ease the blow to series fans that the original voice actor, David Hayter, would not be reprising his role as the familiar protagonist. Kojima explained that this was due to the need for facial animation capture concerns and to provide an authentic 1984 voice. The lead director of Mercurysteam then came on to talk about Castlevania Lords of Shadow 2 and how it connects to the first Lords of Shadow. Players will take on the role of Dracula in the modern world, able to visit and explore series staples like the Dracula mansion, but also able to move around within a modern city. In Lords of Shadow 2, Mercurysteam assured players, you will be able to move around the game world with no loading times. The team also discussed their struggles to implement a free, player-controlled camera, a risky move for any game. The talk concluded with a new cinematic trailer for Lords of Shadow 2, which confirms that Sir Patrick Stewart will reprise his role as Zobek from the first game. You can view the full broadcast here (edit: the broadcast has since been made private).
  8. Konami held its pre-E3 show today to make a variety of announcements. The event began with the president of Konami Digital Entertainment, Tomoyuki Tsuboi, talking about the company’s past as an early arcade cabinet manufacturer and its initiative to put Dance Dance Revolution Classroom Edition in American schools to help combat obesity. After that brief announcement, the event shifted its focus into the company’s social, mobile, and gambling titles for iOS and Android. A new game engine was announced for the title Pro Evolution Soccer 2014. Named Fluidity and based on Metal Gear Solid V’s Fox Engine, the goal of the new engine is to provide more realistic visuals, animations, and crowd interaction. PES 2014’s director touted the visual fidelity of the engine as “much higher quality than have ever been seen in a sports game.” Hideo Kojima made his appearance to discuss Metal Gear Solid V and the decision to change Solid Snake’s voice. After teasing the main themes of the game on Twitter for the last couple weeks, Kojima confirmed that MGSV is going to be centered around the themes of race and revenge. The game will also take place in 1984, moving away from the near future setting of MGS4. Kojima announced that the voice and animations of the iconic Solid Snake will be done by Keifer Sutherland, best known for his role as Jack Bauer in the television series 24. A large portion of the MGSV part of this press event was dedicated to trying to ease the blow to series fans that the original voice actor, David Hayter, would not be reprising his role as the familiar protagonist. Kojima explained that this was due to the need for facial animation capture concerns and to provide an authentic 1984 voice. The lead director of Mercurysteam then came on to talk about Castlevania Lords of Shadow 2 and how it connects to the first Lords of Shadow. Players will take on the role of Dracula in the modern world, able to visit and explore series staples like the Dracula mansion, but also able to move around within a modern city. In Lords of Shadow 2, Mercurysteam assured players, you will be able to move around the game world with no loading times. The team also discussed their struggles to implement a free, player-controlled camera, a risky move for any game. The talk concluded with a new cinematic trailer for Lords of Shadow 2, which confirms that Sir Patrick Stewart will reprise his role as Zobek from the first game. You can view the full broadcast here (edit: the broadcast has since been made private). View full article
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