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Found 2 results

  1. The modding community that grew up around Skyrim is legendary among PC players of Bethesda's open-world RPG. However, a large segment of that community stretches all the way back to 2002 to the release of The Elder Scrolls III: Morrowind. That segment has organized to try to streamline modding efforts, eventually resulting in the formation of Beyond Skyrim, an organization that streamlines multiple teams and departments of modders to help unique and creative Skyrim mods become a reality. The current mission of Beyond Skyrim is as follows: The ultimate goal of all of our teams is to create a single end user experience allowing players to travel around Tamriel in as immersive and seamless a manner as possible. This is the guiding philosophy behind everything which we do. We must always consider the final experience first and foremost, ensuring that all of our products are completely compatible with each other, both in terms of technical and gameplay matters, as well as the lore that we’ve developed for our projects, so that they all add up together into a single cohesive world. Beyond Skyrim is in the process of tackling the entirety of The Elder Scrolls' continent of Tamriel, one region at a time. There are teams working on the following adventures/areas: Black Marsh: The Roots of the World Elsweyr: Sugar and Blood Expedition to Atmora Iliac Bay: Tower of Dawn Morrowind: The Star-Wounded East Roscrea: Voices of the Deep Thras: The Coral Kingdom Cyrodil: The Seat of Sunderd Kings These projects have all been in development for years, and finally the first part of the Beyond Skyrim: Cyrodil mod is slated for release next month. Titled Beyond Skyrim: Bruma, this new addition to Skyrim allows players to take part into an entirely new adventure. It spans an area larger than the official Dragonborn DLC from Bethesda. According to the modders, Bruma is larger than Dragonborn by a half. The mod includes over 24,000 new lines of voiced dialogue and three hours of original music. New quests and storylines fill out the new area to provide structure for players to explore the new chunk of Tamriel. And, of course, a large number of new weapons, armor, items, spells, and creatures accompany Bruma's release. Beyond Skyrim: Bruma releases for PC on July 1. The modders behind it say that their progress on the rest of Beyond Skyrim: Cyrodil is chugging along at a rapid pace, so perhaps it might not be a huge wait for subsequent parts of the mod.
  2. The modding community that grew up around Skyrim is legendary among PC players of Bethesda's open-world RPG. However, a large segment of that community stretches all the way back to 2002 to the release of The Elder Scrolls III: Morrowind. That segment has organized to try to streamline modding efforts, eventually resulting in the formation of Beyond Skyrim, an organization that streamlines multiple teams and departments of modders to help unique and creative Skyrim mods become a reality. The current mission of Beyond Skyrim is as follows: The ultimate goal of all of our teams is to create a single end user experience allowing players to travel around Tamriel in as immersive and seamless a manner as possible. This is the guiding philosophy behind everything which we do. We must always consider the final experience first and foremost, ensuring that all of our products are completely compatible with each other, both in terms of technical and gameplay matters, as well as the lore that we’ve developed for our projects, so that they all add up together into a single cohesive world. Beyond Skyrim is in the process of tackling the entirety of The Elder Scrolls' continent of Tamriel, one region at a time. There are teams working on the following adventures/areas: Black Marsh: The Roots of the World Elsweyr: Sugar and Blood Expedition to Atmora Iliac Bay: Tower of Dawn Morrowind: The Star-Wounded East Roscrea: Voices of the Deep Thras: The Coral Kingdom Cyrodil: The Seat of Sunderd Kings These projects have all been in development for years, and finally the first part of the Beyond Skyrim: Cyrodil mod is slated for release next month. Titled Beyond Skyrim: Bruma, this new addition to Skyrim allows players to take part into an entirely new adventure. It spans an area larger than the official Dragonborn DLC from Bethesda. According to the modders, Bruma is larger than Dragonborn by a half. The mod includes over 24,000 new lines of voiced dialogue and three hours of original music. New quests and storylines fill out the new area to provide structure for players to explore the new chunk of Tamriel. And, of course, a large number of new weapons, armor, items, spells, and creatures accompany Bruma's release. Beyond Skyrim: Bruma releases for PC on July 1. The modders behind it say that their progress on the rest of Beyond Skyrim: Cyrodil is chugging along at a rapid pace, so perhaps it might not be a huge wait for subsequent parts of the mod. View full article
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