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Found 64 results

  1. With jovial attitudes and company vignettes that resembled employee training videos at times, Bethesda’s theme of “Create” spotlighted the minds behind the games almost as prominently as the games themselves. That resulted in a lighthearted and fun presentation that was backed by several significant announcements. Bethesda touched on pretty much every major IP of its recent catalog, announcing a slew of sequels and updates. They even teased projects aimed at the next generation. Rage 2’s first big showing kicked off in the only way it could: a rowdy Andrew W.K. concert in front of a less raucous crowd of indifferent journalists. The musical performance fit the game’s fresh coat of zaniness. We got a look at the Mad Max-style vehicle shootouts and the arguably more chaotic on-foot shootouts. Say what you want about Rage 2’s semi-obnoxious absurdity, but this demo definitely raised eyebrows and the game already bleeds more personality than its predecessor ever did. The Elder Scrolls Legends calmed things down a bit. The digital trading card game will soon launch with overhauled visuals and comes to all consoles later this year. In more Elder Scrolls news. The Elder Scrolls Online has a new dungeon DLC on the way called Wolfhunter which centers on werewolves. Additionally, Murkmire, a story expansion set in Black Marsh, arrives later this year. A teaser for Doom Eternal took everyone to Hell (in a good way). Described as an “awesome, awesome new sequel to Doom”, it will have twice as many demons as the last game and takes place on an Earth overrun by Hell’s nastiest. Doom Eternal’s full reveal will take place at QuakeCon in August. Speaking of Quake, Quake Champions competitions were announced for QuakeCon and DreamHack Winter. A week-long free trial for the game, currently in Steam Early Access, launched on June 10th. Those who downloaded that week got to continue playing free of charge after the trial expired. A new trailer wrapped things up, though we still don’t have a launch window for the final version. Arkane Studios announced a free Prey update that introduced three new modes: Story, New Game +, and Survival. A roguelike-style DLC called Mooncrash will change enemies, scenarios, and loot with each playthrough for “infinite” replayability. Both Mooncrash and the free update went live that night. Later this summer, Prey gets the hide-and-seek multiplayer mode Typhoon Hunter. It pits one player against five others posing as Mimics. More Wolfenstein is coming in the form of Wolfenstein: Youngblood. This standalone story stars BJ Blazkowicz’s twin daughters, now adults, battling Nazis in the 1980’s. Since there’s two characters, it can be played cooperatively with a buddy. Youngblood releases in 2019. Pete Hines returned to reveal a few virtual reality projects. First, Prey’s Typhoon Hunter, along with an unnamed puzzle-focused single-player, will be playable in VR. Furthemore, Wolfenstein: Cyber Pilot is a VR-exclusive spin-off about a hacker that hijacks Nazi war machines and turns them against their masters. Todd Howard took the stage next. After warming up the crowd with a humorous summary of E3’s history, he then trolled viewers (and himself) with an ad for an Amazon Alexa, audio-only version of Skyrim. The twist: it actually exists. Howard then moved on to the big info dump of Fallout 76. After showing the same trailer from the Xbox briefing, Howard discussed Vault 76’s premise. Players control a citizen chosen to spend 25 years in Vault 76 awaiting Reclamation Day, the day the vault opens. Todd showed a video of the vault dweller exiting the underground home into an untamed West Virginia. Fallout 76 features new rendering and lighting technology, allowing for increased details. West Virginia features six distinct regions filled with new creatures, some of which will be based on local folklore. Todd then revealed that Fallout 76 will be an entirely online experience filled with other human players. However, he quickly assured that it can be played solo (although the game will be tougher), and a main story will still be present. Though Fallout 76 will focus more on survival, Howard described it as a “softcore” experience. Players won’t lose progress, or their character, should they perish. Furthermore, characters won’t be tied to server and their progress carries with them no matter which players they decide to join up with. Worlds will be populated by dozens of human players rather than hundreds or thousands (Howard: “it’s the apocalypse. It’s not an amusement park”). A video of Fallout 76’s building mechanics showed how players can build anything, then move their creations wherever they’d like. To combat threats, multiple active nuclear missile sites will litter the map, which players can use to nuke others to smithereens. Finally, Howard announced a beta for Fallout 76 set for an unknown date, as well as a special Power Armor Edition filled with goodies. He concluded Fallout 76’s segment a release date: November 14 of this year. Todd then announced the immediate availability of Fallout Shelter on PlayStation 4 and Nintendo Switch. He used that news to segue into the announcement of The Elder Scrolls: Blades. Described as a “pure Elder Scrolls experience”, its a console-quality title built for mobile platforms.Dungeons are both hand-crafted and procedurally generated, with touch-based combat. Blades features three modes of play as well as a town-building/sharing feature. Despite showing it off on mobile, The Elder Scrolls: Blades will come to consoles, PC, and VR devices and all versions will be connected. The game arrives this fall as a free download, though players can pre-register for it now. Todd wrapped up things by teasing two big future projects. First up was the teaser trailer of the rumored Starfield. This sci-fi, next-generation title will be Bethesda’s first new IP in 25 years. If that wasn’t enough, a teaser for The Elder Scrolls VI completed the double-whammy of huge announcements. Of note: Howard described the sixth entry as “the game after” Starfield. Given that Starfield was billed as a next-gen title, Elder Scrolls VI will likely be a long ways out. That wraps up Bethesda. They did a nice job highlighting not only their own internal IP, but also the works of its umbrella studios. Fallout and Elder Scrolls faithful have plenty to look forward to with Starfield as the another, mysterious silver lining. If those franchises aren't your jam, new entries in the Rage, Doom, Wolfenstein, and Prey franchises help cover additional bases. As someone who expected to hear about a new Doom OR Wolfenstein, as well as Starfield OR Elder Scrolls VI, this felt like Bethesda letting fans have their cake and eat it too. The humorous tone, albeit cheesy at times, also made for a lively briefing. Tell us what you thought about their briefing in the comments! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  2. With jovial attitudes and company vignettes that resembled employee training videos at times, Bethesda’s theme of “Create” spotlighted the minds behind the games almost as prominently as the games themselves. That resulted in a lighthearted and fun presentation that was backed by several significant announcements. Bethesda touched on pretty much every major IP of its recent catalog, announcing a slew of sequels and updates. They even teased projects aimed at the next generation. Rage 2’s first big showing kicked off in the only way it could: a rowdy Andrew W.K. concert in front of a less raucous crowd of indifferent journalists. The musical performance fit the game’s fresh coat of zaniness. We got a look at the Mad Max-style vehicle shootouts and the arguably more chaotic on-foot shootouts. Say what you want about Rage 2’s semi-obnoxious absurdity, but this demo definitely raised eyebrows and the game already bleeds more personality than its predecessor ever did. The Elder Scrolls Legends calmed things down a bit. The digital trading card game will soon launch with overhauled visuals and comes to all consoles later this year. In more Elder Scrolls news. The Elder Scrolls Online has a new dungeon DLC on the way called Wolfhunter which centers on werewolves. Additionally, Murkmire, a story expansion set in Black Marsh, arrives later this year. A teaser for Doom Eternal took everyone to Hell (in a good way). Described as an “awesome, awesome new sequel to Doom”, it will have twice as many demons as the last game and takes place on an Earth overrun by Hell’s nastiest. Doom Eternal’s full reveal will take place at QuakeCon in August. Speaking of Quake, Quake Champions competitions were announced for QuakeCon and DreamHack Winter. A week-long free trial for the game, currently in Steam Early Access, launched on June 10th. Those who downloaded that week got to continue playing free of charge after the trial expired. A new trailer wrapped things up, though we still don’t have a launch window for the final version. Arkane Studios announced a free Prey update that introduced three new modes: Story, New Game +, and Survival. A roguelike-style DLC called Mooncrash will change enemies, scenarios, and loot with each playthrough for “infinite” replayability. Both Mooncrash and the free update went live that night. Later this summer, Prey gets the hide-and-seek multiplayer mode Typhoon Hunter. It pits one player against five others posing as Mimics. More Wolfenstein is coming in the form of Wolfenstein: Youngblood. This standalone story stars BJ Blazkowicz’s twin daughters, now adults, battling Nazis in the 1980’s. Since there’s two characters, it can be played cooperatively with a buddy. Youngblood releases in 2019. Pete Hines returned to reveal a few virtual reality projects. First, Prey’s Typhoon Hunter, along with an unnamed puzzle-focused single-player, will be playable in VR. Furthemore, Wolfenstein: Cyber Pilot is a VR-exclusive spin-off about a hacker that hijacks Nazi war machines and turns them against their masters. Todd Howard took the stage next. After warming up the crowd with a humorous summary of E3’s history, he then trolled viewers (and himself) with an ad for an Amazon Alexa, audio-only version of Skyrim. The twist: it actually exists. Howard then moved on to the big info dump of Fallout 76. After showing the same trailer from the Xbox briefing, Howard discussed Vault 76’s premise. Players control a citizen chosen to spend 25 years in Vault 76 awaiting Reclamation Day, the day the vault opens. Todd showed a video of the vault dweller exiting the underground home into an untamed West Virginia. Fallout 76 features new rendering and lighting technology, allowing for increased details. West Virginia features six distinct regions filled with new creatures, some of which will be based on local folklore. Todd then revealed that Fallout 76 will be an entirely online experience filled with other human players. However, he quickly assured that it can be played solo (although the game will be tougher), and a main story will still be present. Though Fallout 76 will focus more on survival, Howard described it as a “softcore” experience. Players won’t lose progress, or their character, should they perish. Furthermore, characters won’t be tied to server and their progress carries with them no matter which players they decide to join up with. Worlds will be populated by dozens of human players rather than hundreds or thousands (Howard: “it’s the apocalypse. It’s not an amusement park”). A video of Fallout 76’s building mechanics showed how players can build anything, then move their creations wherever they’d like. To combat threats, multiple active nuclear missile sites will litter the map, which players can use to nuke others to smithereens. Finally, Howard announced a beta for Fallout 76 set for an unknown date, as well as a special Power Armor Edition filled with goodies. He concluded Fallout 76’s segment a release date: November 14 of this year. Todd then announced the immediate availability of Fallout Shelter on PlayStation 4 and Nintendo Switch. He used that news to segue into the announcement of The Elder Scrolls: Blades. Described as a “pure Elder Scrolls experience”, its a console-quality title built for mobile platforms.Dungeons are both hand-crafted and procedurally generated, with touch-based combat. Blades features three modes of play as well as a town-building/sharing feature. Despite showing it off on mobile, The Elder Scrolls: Blades will come to consoles, PC, and VR devices and all versions will be connected. The game arrives this fall as a free download, though players can pre-register for it now. Todd wrapped up things by teasing two big future projects. First up was the teaser trailer of the rumored Starfield. This sci-fi, next-generation title will be Bethesda’s first new IP in 25 years. If that wasn’t enough, a teaser for The Elder Scrolls VI completed the double-whammy of huge announcements. Of note: Howard described the sixth entry as “the game after” Starfield. Given that Starfield was billed as a next-gen title, Elder Scrolls VI will likely be a long ways out. That wraps up Bethesda. They did a nice job highlighting not only their own internal IP, but also the works of its umbrella studios. Fallout and Elder Scrolls faithful have plenty to look forward to with Starfield as the another, mysterious silver lining. If those franchises aren't your jam, new entries in the Rage, Doom, Wolfenstein, and Prey franchises help cover additional bases. As someone who expected to hear about a new Doom OR Wolfenstein, as well as Starfield OR Elder Scrolls VI, this felt like Bethesda letting fans have their cake and eat it too. The humorous tone, albeit cheesy at times, also made for a lively briefing. Tell us what you thought about their briefing in the comments! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  3. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates. View full article
  4. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates.
  5. “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream. View full article
  6. Naomi N. Lugo

    Doom Sequel Revealed with Doom Eternal

    “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream.
  7. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019. View full article
  8. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019.
  9. Bethesda swore they weren't going to talk about it. The official sequel to Skyrim was supposedly so far away that they couldn't even conceive of talking about it. Turns out, that was at least a little bit misleading. The Elder Scrolls VI has been confirmed to be in the works by Todd Howard himself. The trailer rolled quickly and unexpectedly after the closing reveal of Starfield, an upcoming sci-fi adventure set in a completely new IP. We don't see much, but we can glimpse the general landscape - hills, valleys, mountains, and a roaring sea in the distance. The brief look at the new lands waiting to be discovered heralded by the blaring of the familiar, remixed tones of the Elder Scrolls theme. It's exciting, interesting to speculate on, but that's about it. No concrete information is known about The Elder Scrolls VI, but we won't be learning more until next year. In fact, it's very likely that we won't be seeing VI on store shelves until 2020. Still, that's one heck of a way to close an E3 press conference.
  10. Bethesda swore they weren't going to talk about it. The official sequel to Skyrim was supposedly so far away that they couldn't even conceive of talking about it. Turns out, that was at least a little bit misleading. The Elder Scrolls VI has been confirmed to be in the works by Todd Howard himself. The trailer rolled quickly and unexpectedly after the closing reveal of Starfield, an upcoming sci-fi adventure set in a completely new IP. We don't see much, but we can glimpse the general landscape - hills, valleys, mountains, and a roaring sea in the distance. The brief look at the new lands waiting to be discovered heralded by the blaring of the familiar, remixed tones of the Elder Scrolls theme. It's exciting, interesting to speculate on, but that's about it. No concrete information is known about The Elder Scrolls VI, but we won't be learning more until next year. In fact, it's very likely that we won't be seeing VI on store shelves until 2020. Still, that's one heck of a way to close an E3 press conference. View full article
  11. You might want to visit the Humble Store sometime today if you like free racing games. As part of the weekend sale on Bethesda and Codemasters titles, Humble Bundle's digital storefront is giving away F1 2015 for free. While F1 2015 received middling reviews at release, Codemasters has released numerous patches and additions to their racing title since then. If you've never played one of the F1 games or wanted to try them but didn't want to spend too much money... well, you can't beat free! The sale runs until March 26 and covers games like Overlord, Doom, and Wolfenstein 2: The New Colossus. If you want to get your mitts on a free F1 racing game, you'll have to be a bit faster as that deal ends on March 24 at 10am PT/1pm ET. Remember that this month Extra Life is working with Humble Bundle as their featured charity for their bundles! So take some time to look through the bundles on offer for the next week or so and get some cool stuff while also supporting Extra Life! View full article
  12. You might want to visit the Humble Store sometime today if you like free racing games. As part of the weekend sale on Bethesda and Codemasters titles, Humble Bundle's digital storefront is giving away F1 2015 for free. While F1 2015 received middling reviews at release, Codemasters has released numerous patches and additions to their racing title since then. If you've never played one of the F1 games or wanted to try them but didn't want to spend too much money... well, you can't beat free! The sale runs until March 26 and covers games like Overlord, Doom, and Wolfenstein 2: The New Colossus. If you want to get your mitts on a free F1 racing game, you'll have to be a bit faster as that deal ends on March 24 at 10am PT/1pm ET. Remember that this month Extra Life is working with Humble Bundle as their featured charity for their bundles! So take some time to look through the bundles on offer for the next week or so and get some cool stuff while also supporting Extra Life!
  13. After a poorly received attempt to revive the Wolfenstein franchise in 2009, many expected the franchise to wither away into obscurity. That is, until MachineGames, a developer formed from ex-members of Starbreeze Studios, took charge of the series and attempted to breathe life into the series one more time in 2014. They succeeded and created the adrenaline-fueled game (with a surprisingly tender heart) about a brain damaged soldier kicking off a new resistance movement against the Nazis in an alternate timeline where the Nazis were able to conquer the world. Is Wolfenstein: The New Order one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Wolfenstein 3D 'My Loved Ones Are Gone' by Psycho Crusher (http://ocremix.org/remix/OCR02508) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  14. After a poorly received attempt to revive the Wolfenstein franchise in 2009, many expected the franchise to wither away into obscurity. That is, until MachineGames, a developer formed from ex-members of Starbreeze Studios, took charge of the series and attempted to breathe life into the series one more time in 2014. They succeeded and created the adrenaline-fueled game (with a surprisingly tender heart) about a brain damaged soldier kicking off a new resistance movement against the Nazis in an alternate timeline where the Nazis were able to conquer the world. Is Wolfenstein: The New Order one of the best games period? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Wolfenstein 3D 'My Loved Ones Are Gone' by Psycho Crusher (http://ocremix.org/remix/OCR02508) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  15. This week we play a cruel trick: Doom (1993) or Doom (2016) which game should be inducted into the canon of The Best Games Period? Doom has changed the face of gaming arguably moreso than any other shooter in video game history, but does the original hold up in the face of its modern refinement? Which one wins out in this winner-take-all debate to the death!? This battle for the ages finds itself argued by Daniel Jones and special guest Joseph Lopes. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Also, due to some technical hiccups, Daniel sounds like he is wearing a scuba suit this week. We'll have it sorted by next week! Outro music: Doom 'Army Worthy of Phobos' by HeavenWraith (http://ocremix.org/remix/OCR03433) You can follow Joe on Twitter @pixelsnthoughts and give him grief for his opinions! You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  16. This week we play a cruel trick: Doom (1993) or Doom (2016) which game should be inducted into the canon of The Best Games Period? Doom has changed the face of gaming arguably moreso than any other shooter in video game history, but does the original hold up in the face of its modern refinement? Which one wins out in this winner-take-all debate to the death!? This battle for the ages finds itself argued by Daniel Jones and special guest Joseph Lopes. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Also, due to some technical hiccups, Daniel sounds like he is wearing a scuba suit this week. We'll have it sorted by next week! Outro music: Doom 'Army Worthy of Phobos' by HeavenWraith (http://ocremix.org/remix/OCR03433) You can follow Joe on Twitter @pixelsnthoughts and give him grief for his opinions! You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  17. Friday the 13th is nearly upon us. In addition to bringing a full day of misfortune, it also gives us the next terrifying chapter in The Evil Within saga. Sebastian Castellanos is on a desperate mission to rescue his captured daughter Lily, who was presumed dead years ago. Unfortunately, that means taking another insane trip through the terrifying world of STEM. Evidenced by the trailer, Sebastian has a whole new suite of nightmares to contend with. That includes humans threats, such as photographer-turned-evil antagonist, Stefano and the wicked priest, Theodore. Check out the launch trailer to help mentally prepare yourself for the frights to come. The Evil Within 2 his October 13 for Xbox One, PlayStation 4, and PC. If you're looking for more pre-release scares, check out the game's E3 reveal trailer. View full article
  18. Friday the 13th is nearly upon us. In addition to bringing a full day of misfortune, it also gives us the next terrifying chapter in The Evil Within saga. Sebastian Castellanos is on a desperate mission to rescue his captured daughter Lily, who was presumed dead years ago. Unfortunately, that means taking another insane trip through the terrifying world of STEM. Evidenced by the trailer, Sebastian has a whole new suite of nightmares to contend with. That includes humans threats, such as photographer-turned-evil antagonist, Stefano and the wicked priest, Theodore. Check out the launch trailer to help mentally prepare yourself for the frights to come. The Evil Within 2 his October 13 for Xbox One, PlayStation 4, and PC. If you're looking for more pre-release scares, check out the game's E3 reveal trailer.
  19. Oblivion released in 2006 bringing a massive open-world geared toward a mainstream audience to PC and console gamers alike. Players were able to explore Cyrodiil, a fantasy land full of kings and gods while experiencing a myriad of stories ranging from becoming the greatest thief in the land to stopping a full-blown demonic invasion. Does Oblivion stand on its own as one of the best games period or is it overshadowed by the likes of Morrowind and Skyrim? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Elder Scrolls IV: Oblivion 'Beyond the Imperial Prison' by HyperDuck SoundWorks (http://ocremix.org/remix/OCR03522) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  20. Oblivion released in 2006 bringing a massive open-world geared toward a mainstream audience to PC and console gamers alike. Players were able to explore Cyrodiil, a fantasy land full of kings and gods while experiencing a myriad of stories ranging from becoming the greatest thief in the land to stopping a full-blown demonic invasion. Does Oblivion stand on its own as one of the best games period or is it overshadowed by the likes of Morrowind and Skyrim? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Elder Scrolls IV: Oblivion 'Beyond the Imperial Prison' by HyperDuck SoundWorks (http://ocremix.org/remix/OCR03522) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  21. Who would've thought that Quake was a millennial? The seminal first-person shooter celebrates its 21st birthday today as its official release date was June 22, 1996. Quake has seen many games in the franchise since that initial release date. Nowadays, Bethesda is in charge and 2017 will even see a new game, Quake Champions. The last core game released under the Quake banner before Champions was Quake 4 which came out in 2005. Quake Champions was announced at E3 2017 and will feature multiplayer combat. During E3 2017, it got a new gameplay trailer that highlighted the competitive esports aspect of the game as well as the upcoming QuakeCon which will run from August 24-27. Did you play Quake back in the day? Will you play it today to celebrate?
  22. Who would've thought that Quake was a millennial? The seminal first-person shooter celebrates its 21st birthday today as its official release date was June 22, 1996. Quake has seen many games in the franchise since that initial release date. Nowadays, Bethesda is in charge and 2017 will even see a new game, Quake Champions. The last core game released under the Quake banner before Champions was Quake 4 which came out in 2005. Quake Champions was announced at E3 2017 and will feature multiplayer combat. During E3 2017, it got a new gameplay trailer that highlighted the competitive esports aspect of the game as well as the upcoming QuakeCon which will run from August 24-27. Did you play Quake back in the day? Will you play it today to celebrate? View full article
  23. Recognizing the enthusiasm behind its modding community, Bethesda announced the launch of Creation Club during its June 11 E3 press conference. The feature will support The Elder Scrolls V Skyrim: Special Edition and Fallout 4. Creation Club will be a "collection of in-game content" where players can create new weapons, armor, outfits, accessories, crafting, and housing features and new gameplay enhancements. A credit system will be used to grant assets in-game. The content itself is reportedly made by Bethesda Game Studios itself as well as outside developers and "the very best community creators." This influence from outside devs apparently made it so that the content provided through Creation Club will be compatible with save games, achievements and official add-ons. Expect to see Creation Club's launch Summer 2017 on Xbox One, PlayStation 4 and PC. Are you a Bethesda modder? How would you use Creation Club? View full article
  24. Recognizing the enthusiasm behind its modding community, Bethesda announced the launch of Creation Club during its June 11 E3 press conference. The feature will support The Elder Scrolls V Skyrim: Special Edition and Fallout 4. Creation Club will be a "collection of in-game content" where players can create new weapons, armor, outfits, accessories, crafting, and housing features and new gameplay enhancements. A credit system will be used to grant assets in-game. The content itself is reportedly made by Bethesda Game Studios itself as well as outside developers and "the very best community creators." This influence from outside devs apparently made it so that the content provided through Creation Club will be compatible with save games, achievements and official add-ons. Expect to see Creation Club's launch Summer 2017 on Xbox One, PlayStation 4 and PC. Are you a Bethesda modder? How would you use Creation Club?
  25. Though E3 proper hasn't yet begun, the pre-E3 press conferences have! This year, we are going to be capping off each day with a podcast discussing the news of the day with the talented bunch of people we've collected to cover the year's biggest gaming trade show. Day two was all about Microsoft and Bethesda (and a strange, strange sideshow conducted by Devolver to cap things off). Jack Gardner and Marcus Stewart break it all down for your listening pleasure. Kick back, relax, and enjoy the show with us! View full article
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