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Found 78 results

  1. After the 2014 release of Wolfenstein: The New Order, developer MachineGames followed up with a stand-alone expansion, The Old Blood. Likewise, after Wolfenstein II: The New Colossus, publisher Bethesda is gearing up for the launch of a new title in the series. While not the Wolfenstein III fans are eagerly awaiting, Youngblood still takes some big risks with the aim of shaking up the status quo for this high concept spin-off. The biggest addition to Wolfenstein: Youngblood is the inclusion of two player co-op. While the game can still be played solo, multiplayer brings a host of new opportunities for both tactical stealth and chaotic action alike. Wolfenstein has always been strategic and difficult, but Youngblood adds a whole new layer of jolly cooperation to the proceedings. In addition to these new gameplay possibilities, Youngblood also takes big risks with the storyline, being set in Nazi-occupied France twenty years after the end of Wolfenstein II: The New Colossus. A line of dialogue in the demo says B.J. Blazkowicz is the man who killed Hitler, while trailers identity America as the "Liberated United States," presumably alluding to events from a future game which hasn't officially been announced yet. It's a bold approach, but one with exciting potential for storytelling as the series moves forward. The E3 floor demo paired me up with a stranger, and we were dropped into a level set on a French city street. Cast in the roles of B.J.'s twin daughters, Soph and Jess, players must fight and sneak their way behind enemy lines while searching for their father, who has gone missing in the region. The demo began with a stealth section, but it only took seconds for my co-op partner to trigger the alarm, so I switched from my silenced pistol to a heavy-duty shotgun, and started blasting Nazis into oblivion with a non-stop hailstorm of large-caliber firepower. Almost immediately, I was struck by one of the biggest changes to Youngblood: enemy health. While regular enemies can still be dispatched with a few well-placed bullets, bigger baddies (which are frequently encountered) can take a comical amount of punishment before going down for good. Perhaps this was done to emphasize co-op team work, but it comes across as a way to artificially inflate difficulty. Then again, my co-op partner wasn't exactly a world champion Wolfenstein player, so it might not feel so unbalanced when playing with a trusted friend. Still, there's nothing that can justify the obtrusive enemy health bars which make the game look like an RPG and dilute the cinematic presentation which has consistently made Wolfenstein stand out from its peers. One positive change appears to be the new XP system; rather than performing specific (and sometimes obtuse) tasks to upgrade specific abilities, killing Nazis earns XP, which translates into skill points which can be spent on a variety of skills, though the specifics of the skill trees were not part of the E3 2019 demo. As the demo progressed, me and my partner blasted our way through multiple waves of enemy troops, utterly decimating checkpoint after checkpoint, putting the Nazis in their proper place. dead under the boot of righteous justice. Though I had to revive my companion multiple times, he still came in handy when I needed a bullet sponge to draw the attention of the big enemies while I scavenged for ammo; by the end, though, he started to get a grasp on the game, and we eventually became a well-oiled, two-pronged killing machine. Alas, the demo came to an unceremonious end at a potentially exciting juncture. We came to a choke point with a mounted laser gun and a sizeable assortment of Nazis down below. My partner dutifully took a position on the mounted gun, and I ran off the bridge, jumping into the fray, prepared to blast my way through the enemy while my guardian angel rained death from above. Midway through my bold flying leap off the bridge, the game froze and the demo crashed to the desktop. Well, that's one way to end a demo! E3 demos crash all the time, and the builds shown to the press and the public aren't necessarily the most recent. Wolfenstein: Youngblood is a promising game with lots of potential, though some of its design choices had me second-guessing the priorities of developers MachineGames and Arkane Studios. Then again, with Arkane, it takes more than a 15-minute vertical slice to make an earnest judgment on the game's quality. Either way, I'm still excited to play Wolfenstein: Youngblood all the way through with a co-op partner by my side to see how the whole adventure shakes out. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  2. After the 2014 release of Wolfenstein: The New Order, developer MachineGames followed up with a stand-alone expansion, The Old Blood. Likewise, after Wolfenstein II: The New Colossus, publisher Bethesda is gearing up for the launch of a new title in the series. While not the Wolfenstein III fans are eagerly awaiting, Youngblood still takes some big risks with the aim of shaking up the status quo for this high concept spin-off. The biggest addition to Wolfenstein: Youngblood is the inclusion of two player co-op. While the game can still be played solo, multiplayer brings a host of new opportunities for both tactical stealth and chaotic action alike. Wolfenstein has always been strategic and difficult, but Youngblood adds a whole new layer of jolly cooperation to the proceedings. In addition to these new gameplay possibilities, Youngblood also takes big risks with the storyline, being set in Nazi-occupied France twenty years after the end of Wolfenstein II: The New Colossus. A line of dialogue in the demo says B.J. Blazkowicz is the man who killed Hitler, while trailers identity America as the "Liberated United States," presumably alluding to events from a future game which hasn't officially been announced yet. It's a bold approach, but one with exciting potential for storytelling as the series moves forward. The E3 floor demo paired me up with a stranger, and we were dropped into a level set on a French city street. Cast in the roles of B.J.'s twin daughters, Soph and Jess, players must fight and sneak their way behind enemy lines while searching for their father, who has gone missing in the region. The demo began with a stealth section, but it only took seconds for my co-op partner to trigger the alarm, so I switched from my silenced pistol to a heavy-duty shotgun, and started blasting Nazis into oblivion with a non-stop hailstorm of large-caliber firepower. Almost immediately, I was struck by one of the biggest changes to Youngblood: enemy health. While regular enemies can still be dispatched with a few well-placed bullets, bigger baddies (which are frequently encountered) can take a comical amount of punishment before going down for good. Perhaps this was done to emphasize co-op team work, but it comes across as a way to artificially inflate difficulty. Then again, my co-op partner wasn't exactly a world champion Wolfenstein player, so it might not feel so unbalanced when playing with a trusted friend. Still, there's nothing that can justify the obtrusive enemy health bars which make the game look like an RPG and dilute the cinematic presentation which has consistently made Wolfenstein stand out from its peers. One positive change appears to be the new XP system; rather than performing specific (and sometimes obtuse) tasks to upgrade specific abilities, killing Nazis earns XP, which translates into skill points which can be spent on a variety of skills, though the specifics of the skill trees were not part of the E3 2019 demo. As the demo progressed, me and my partner blasted our way through multiple waves of enemy troops, utterly decimating checkpoint after checkpoint, putting the Nazis in their proper place. dead under the boot of righteous justice. Though I had to revive my companion multiple times, he still came in handy when I needed a bullet sponge to draw the attention of the big enemies while I scavenged for ammo; by the end, though, he started to get a grasp on the game, and we eventually became a well-oiled, two-pronged killing machine. Alas, the demo came to an unceremonious end at a potentially exciting juncture. We came to a choke point with a mounted laser gun and a sizeable assortment of Nazis down below. My partner dutifully took a position on the mounted gun, and I ran off the bridge, jumping into the fray, prepared to blast my way through the enemy while my guardian angel rained death from above. Midway through my bold flying leap off the bridge, the game froze and the demo crashed to the desktop. Well, that's one way to end a demo! E3 demos crash all the time, and the builds shown to the press and the public aren't necessarily the most recent. Wolfenstein: Youngblood is a promising game with lots of potential, though some of its design choices had me second-guessing the priorities of developers MachineGames and Arkane Studios. Then again, with Arkane, it takes more than a 15-minute vertical slice to make an earnest judgment on the game's quality. Either way, I'm still excited to play Wolfenstein: Youngblood all the way through with a co-op partner by my side to see how the whole adventure shakes out. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  3. There are few things in this world more satisfying than killing Nazis, and no video game series handles this task with more righteous vigor than Wolfenstein. Originally created by id Software in the 1980s, it was 1992's Wolfenstein 3D which caused the series to skyrocket in popularity, revolutionizing the first-person shooter genre and changing video games forever. In 2014, developer MachineGames revived the franchise with Wolfenstein: The New Order, shocking audiences with its provocative alternate history story and impactful gunplay. Wolfenstein: Youngblood sees the twin daughters of series protagonist B.J. Blazkowicz take the fight to Nazi-occupied Paris after their father goes missing in the region. Set twenty years after the end of Wolfenstein II: The New Colossus, Youngblood follows the next generation of Nazi-killers as they take up the family trade. Co-developed by Arkane Studios (Prey, Dishonored), Youngblood adds two player co-op to the mix, allowing players to team up with a friend to save B.J. from the Nazi menace. Along the way, the sisters will inevitably rack up a massive body count with the series' signature mix of efficiently gory stealth kills and visceral shooting. The Wolfenstein games (especially the latest chapters) have always been exceptionally violent, and Youngblood proudly carries the blood-soaked torch in that regard! The recent Wolfenstein games take place in an alternate history in which the Nazis won World War II due to their use of anachronistic technology developed by The New Order's main villain, General Deathshead.The aesthetic of Youngblood leans heavily on its 1980s setting, and the trailer offers moody synth licks which match nicely with the retro dystopia of a Paris subjugated by fascism. Youngblood ups the ante from its predecessors with even more visibly high-tech weaponry and lasers which fire a decidedly neon-hued stream of flaming light. B.J.'s daughters, Jessica and Sophia, know their way around a battlefield, and they both wear the same type of high-tech body suit which B.J. himself equipped in Wolfenstein II. MachineGames and Arkane promise Youngblood offers the biggest environments yet seen in a Wolfenstein title, encouraging players to use teamwork while still being able to tackle combat scenarios however they choose. The series already shines in this respect, and Arkane's work on such freedom-driven games as Dishonored can only add to this mission statement. Depending on how skillfully the game takes advantage of its co-op potential, Youngblood may prove more than just a stopgap in between "proper" Wolfenstein titles; it could be a fantastic co-op experience for the ages. Wolfenstein: Youngblood releases July 26 for PlayStation 4, Xbox One, Nintendo Switch, and PC. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  4. There are few things in this world more satisfying than killing Nazis, and no video game series handles this task with more righteous vigor than Wolfenstein. Originally created by id Software in the 1980s, it was 1992's Wolfenstein 3D which caused the series to skyrocket in popularity, revolutionizing the first-person shooter genre and changing video games forever. In 2014, developer MachineGames revived the franchise with Wolfenstein: The New Order, shocking audiences with its provocative alternate history story and impactful gunplay. Wolfenstein: Youngblood sees the twin daughters of series protagonist B.J. Blazkowicz take the fight to Nazi-occupied Paris after their father goes missing in the region. Set twenty years after the end of Wolfenstein II: The New Colossus, Youngblood follows the next generation of Nazi-killers as they take up the family trade. Co-developed by Arkane Studios (Prey, Dishonored), Youngblood adds two player co-op to the mix, allowing players to team up with a friend to save B.J. from the Nazi menace. Along the way, the sisters will inevitably rack up a massive body count with the series' signature mix of efficiently gory stealth kills and visceral shooting. The Wolfenstein games (especially the latest chapters) have always been exceptionally violent, and Youngblood proudly carries the blood-soaked torch in that regard! The recent Wolfenstein games take place in an alternate history in which the Nazis won World War II due to their use of anachronistic technology developed by The New Order's main villain, General Deathshead.The aesthetic of Youngblood leans heavily on its 1980s setting, and the trailer offers moody synth licks which match nicely with the retro dystopia of a Paris subjugated by fascism. Youngblood ups the ante from its predecessors with even more visibly high-tech weaponry and lasers which fire a decidedly neon-hued stream of flaming light. B.J.'s daughters, Jessica and Sophia, know their way around a battlefield, and they both wear the same type of high-tech body suit which B.J. himself equipped in Wolfenstein II. MachineGames and Arkane promise Youngblood offers the biggest environments yet seen in a Wolfenstein title, encouraging players to use teamwork while still being able to tackle combat scenarios however they choose. The series already shines in this respect, and Arkane's work on such freedom-driven games as Dishonored can only add to this mission statement. Depending on how skillfully the game takes advantage of its co-op potential, Youngblood may prove more than just a stopgap in between "proper" Wolfenstein titles; it could be a fantastic co-op experience for the ages. Wolfenstein: Youngblood releases July 26 for PlayStation 4, Xbox One, Nintendo Switch, and PC. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  5. To say Fallout 76 failed to meet fan expectations for the multiplayer-focused sci-fi title would be a massive understatement. Upon its initial launch last year, Fallout 76 bombed critically, not unlike the nuclear Armageddon which created the irradiated wasteland that serves as the game's setting. For better or worse, the "games as a service" trend means games are living, breathing experiences which evolve over time; a bad game can turn itself around and become what it should have been from the start. Fallout 76, Bethesda's multiplayer experiment in the Fallout universe, is aiming to turn itself around with a slew of "Year 2" content which has the potential to turn the game's short-term failure into long-term success. The jury's still out on whether or not the game will ultimately succeed in its attempt at course correction, but the early impressions seen at Bethesda's E3 press conference look promising enough for apprehensive gamers to err on the side of cautious optimism. Two new additions are coming to Fallout 76. First up, Nuclear Winter, a battle royale mode which combines the trendy "last person standing" rules of the most popular multiplayer experiences on the market with the particular gunplay and mechanics of Fallout 76. The 52-player mode will become available as a "sneak peek" starting June 10. Conveniently, June 10 also marks the start of a week-long Fallout 76 free trial across all platforms. Further into the future, this fall sees the release of a free, new expansion for Fallout 76, Wastelanders. This expansion includes human NPCs for players to interact with, as well as a brand new main quest. The biggest issues players had with the base game involved its toothless storytelling and anemic quests, devoid of personality and context. The classic Fallout formula, of meaningful player choice, extensive dialogue options, and well-written characters, was completely absent from Fallout 76. If Wastelanders applies these features as well as it promises, the Fallout 76 of the future will be a marked improvement from its current state, to say nothing of its rocky launch. We've seen these "live service" games turn themselves around; The Division had certain issues at launch which were ironed out through multiple patches and content drops. Destiny 2 was seen as a sparse sequel which managed to pad out its content and smooth out its rough edges with remarkable grace. Will Fallout 76 join these games and reverse its initial misfortunes? Or should this nuclear wasteland remain quarantined from the general public? We'll find out as Nuclear Winter and Wastelanders release throughout the remainder of 2019. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  6. To say Fallout 76 failed to meet fan expectations for the multiplayer-focused sci-fi title would be a massive understatement. Upon its initial launch last year, Fallout 76 bombed critically, not unlike the nuclear Armageddon which created the irradiated wasteland that serves as the game's setting. For better or worse, the "games as a service" trend means games are living, breathing experiences which evolve over time; a bad game can turn itself around and become what it should have been from the start. Fallout 76, Bethesda's multiplayer experiment in the Fallout universe, is aiming to turn itself around with a slew of "Year 2" content which has the potential to turn the game's short-term failure into long-term success. The jury's still out on whether or not the game will ultimately succeed in its attempt at course correction, but the early impressions seen at Bethesda's E3 press conference look promising enough for apprehensive gamers to err on the side of cautious optimism. Two new additions are coming to Fallout 76. First up, Nuclear Winter, a battle royale mode which combines the trendy "last person standing" rules of the most popular multiplayer experiences on the market with the particular gunplay and mechanics of Fallout 76. The 52-player mode will become available as a "sneak peek" starting June 10. Conveniently, June 10 also marks the start of a week-long Fallout 76 free trial across all platforms. Further into the future, this fall sees the release of a free, new expansion for Fallout 76, Wastelanders. This expansion includes human NPCs for players to interact with, as well as a brand new main quest. The biggest issues players had with the base game involved its toothless storytelling and anemic quests, devoid of personality and context. The classic Fallout formula, of meaningful player choice, extensive dialogue options, and well-written characters, was completely absent from Fallout 76. If Wastelanders applies these features as well as it promises, the Fallout 76 of the future will be a marked improvement from its current state, to say nothing of its rocky launch. We've seen these "live service" games turn themselves around; The Division had certain issues at launch which were ironed out through multiple patches and content drops. Destiny 2 was seen as a sparse sequel which managed to pad out its content and smooth out its rough edges with remarkable grace. Will Fallout 76 join these games and reverse its initial misfortunes? Or should this nuclear wasteland remain quarantined from the general public? We'll find out as Nuclear Winter and Wastelanders release throughout the remainder of 2019. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  7. E3 is right around the corner, accelerating towards us at an alarming pace that seems to increase every year. But no problem! Extra Life has your back. We collected the games and dlc that we expect to see at this year’s show and the rumors that we’ve heard. E3 runs from Tuesday, June 11 to Thursday, June 13. Before things even start though, plenty of gaming news drops via press conferences and events. It all can add up to a lot to keep track of surrounding gaming's biggest event. During the show, keep your social channels tuned to Extra Life’s social channels for updates from the show floor. Going to E3? Visit the Extra Life booth! The Press Conferences Before and during E3, many companies hold press conferences. These media events are the place for companies to showcase the upcoming year’s releases and build the hype. Many take the whole year right after the previous E3 to plan and offer extravagant and flashy presentations. Some devs/publishers hold them live and some like Nintendo or Devolver opt-in for pre-recordings. If we, the audience, get very lucky, we also experience lovely gems of human awkwardness. The conferences can be viewed on various streaming mediums. All of the times below are U.S. Pacific Time. Sunday, June 9 Microsoft 1:00 PM Bethesda 5:30 PM Devolver Digital 7:00 PM Monday, June 10 PC Gaming Show 10:00 AM Limited Run Games 12:00 PM Ubisoft 1:00 PM Kinda Funny Games Showcase 4:30 PM Square Enix 6:00 PM Tuesday, June 11 Nintendo 9:00 AM No Sony, What about Death Stranding? You might have noticed that PlayStation wasn’t listed above. That’s because Sony made an industry-shaking decision to not attend E3 this year. This marks the first year that Sony won’t attend the conference in the 25 years of the conference. News of the decision broke last year via a Kotaku report. Sony released a statement, “PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers.” Sony continued, “as a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can’t wait to share our plans with you.” So about those said plans, it’s speculated that Sony is gearing up for the release of the PlayStation 5 and possibly some next-gen VR hardware. The PS5 has a release window of Spring 2020 or later. An update on The Last of Us 2 and Death Stranding might not come directly from E3, but it’s likely Sony will ride the E3 hype wave with announcements adjacent to the event. On May 29, Kojima Productions released the Official Release Date Trailer for Death Stranding. Through the video, we received a slew of new details on the story, saw more gameplay, and got that coveted release date. The game will release later this year on November 8 exclusively to the PS4. FF7 Remake and The Avengers Project With Square Enix confirmed for E3, the Final Fantasy remake will most likely shine as a highlighted part of the company’s booth. We haven’t gotten a release date for the game. It was previously announced that the game would be released in an episodic format, so we may at least see the release date for that first installment. The latest we’ve seen from the FFVII front came in the form of a new trailer released on May 9. In that trailer, we got a look at more story and gameplay with a focus on Aerith, one of the iconic protagonists of FFVII. In the video description, there was a vague but promising note, “more details coming June 2019.” We got a teaser on a project partnering Marvel with Square Enix back in 2017. Then after some wait, the two companies revealed The Avengers Project announcement trailer. With a name like that, with an unfinalized game title, it was pretty obvious we would be waiting for a while until we’d actually see this game. On May 29, it was confirmed that The Avengers Project would be at E3 via a tweet from account @PlayAvengers. “Tune into Square Enix Live E3 2019 for the worldwide reveal of Marvel’s Avengers,” said the tweet. So hey, we’ve got a name now and confirmation that the game does indeed still exist. Cyberpunk 2077 At E3 2018, Cyberpunk 2077, the newest IP from The Witcher 3 developer CD Projekt Red, kept mystique by remaining behind closed doors. Later on, we were able to see the 48-minute demo trailer that was reserved for select eyes. This year though, CD Projekt Red is ready to bare all on the public floor. https://mobile.twitter.com/AdamBadowski/status/1131468224665706496 Although the game will be presented to the public, the demo won’t be playable. Instead, the audience will see guided live gameplay. We haven’t had solid word on what will be shown in those demos, but CD had this to say in a recent blog post, “We will be taking part in the upcoming edition of E3, which is shaping up to be the most important fair in CD PROJEKT’s history.” Those are some pretty big words so it’s likely we’ll get some significant info on the game. Halo Infinite, Gears 5 and 12 Other Xbox Exclusives You may get deja vu from this quote from Microsoft. “This will be our biggest E3 presence ever and we can’t wait to share more about what we’ve got up our sleeves for the future,” said Will Tuttle, the Xbox Wire Editor in Chief earlier this year. Microsoft reportedly has 14 first-party games for E3. Included in that bunch are Halo Infinite and Gears of War 5. Microsoft announced the next installment of their flagship series last year and said it would be “greatest adventure yet." Halo Infinite deviates a bit from the rest of the games in the franchise, or at least that’s the sense we get from the announcement trailer since it showed off a game engine demonstration instead of straight story. Our prediction from 2018 was that “the new title might be willing to explore beyond the series' traditional linear FPS action, or at least offer a significant new spin.” Gears of War stands out as another storied series that has its roots firmly staked in Xbox. In 2018, we saw the announcement trailer for Gears of War 5 which unlike Halo Infinite seemed to stick to the formula. Except for the deviation of the main character Kait Diaz, who is the first female protagonist of the franchise. We will most likely receive more details on gameplay and a release date at E3. As far as the other 12 games, we don’t have solid details. However, Microsoft acquired some new studios since 2018 and titles are likely to come from there. Pokémon Sword and Shield, Animal Crossing and Super Smash Bros. Ultimate DLC Pokémon Sword and Shield is the eighth generation Pokémon game fans have been drooling over. It will be a full main series game on the Switch that explores the new region of Galar. We’ve seen the three starters, Grookey the grass type, Scorbunny the fire bunny, and Sobble the water lizard. We’ve also seen gameplay which doesn’t seem radically different than Sun and Moon from the 3DS era. Luckily we won’t have to wait until E3 because a Nintendo Pokémon Direct happened on June 5. There we got a further look at new Pokémon, Wooloo the precious, Gossifleur and evolution Eldegoss aka walking embodiments of springtime, Corviknight the badass steel taxi and Drednaw our water/rock fanged turtle. Of course, we got to the Sword and Shield based legendaries as well, Zacian the sword puppy and Zamazenta the shield. It was confirmed that the camera would be controllable, a first for the mainline games. We were introduced to some new battle mechanics as well. The biggest (pun intended) being Dynamax which turn the mons into huge versions of themselves. That played into the raid boss feature where teams of local or online players can take on Dynamax Pokémon. Sword and shield comes out this year on November 15. The only news of Animal Crossing has been brief. But hey, at least we know it exists. In the announcement trailer for the game, we see a bleary-eyed Tom Nook gazing at a blinding computer screen in a dark office (a meta note on game dev crunch perhaps?). Nook babbles for a bit about Isabelle’s cameo in Super Smash, Animal Crossing: Pocket Camp, all his business and such. He says, “I’ve got to make sure everyone has a nice, new place to come home to when they’re ready.” Vague, but then we get an even more vague release schedule of 2019. Hopefully, Nintendo will spare us too much speculation in the meantime and will give us more during their press conference. With the Super Smash Fighter’s Pass we are due new characters to join the Super Smash roster, and what better place to announce the next installments than at E3? We recently got Joker from Persona 5, and Piranha plant back in Feb. Fans are already, understandably, hungry for more. It might be easy to make guesses from some clues about which fighter we’ll see next. And of course, the internet is a flurry of speculation throwing in guesses and fave characters up for nomination. However, some users took that hypothesizing a bit further with what is being dubbed Google Theory. After sifting through Google data people were able to come up with some data. The theory predicts that we’ll get to play as the likes of Banjo & Kazooie, Ryu Hayabusa from Ninja Gaiden and Artorias from Dark Souls. Doom Eternal On the streets of LA you can spot giant murals of doom, Doom Eternal to be specific. Every year, E3 attendees get a preview of the impending festivities with gigantic painted billboards on the near the Figueroa Hotel. This year, the next in the Doom reboot series is the highlight. “Do you want to see hell on earth? We just teased it,” said creative director of id Software Hugo Martin when Doom Eternal was teased at E3 last year. The developer also said the game would be "the next leap in push-forward, first-person combat." Solid details, but we’re still without a release date. Watch Dogs 3 aka Watch Dogs Legion As of June 3, solid details on Watch Dogs 3 were revealed. Thanks to an Amazon leak, we were able to get a name and game description. The game will be Watch Dogs Legion and the game details read, “Watch Dogs Legion is set in a near-future, dystopian version of London.” it continued, “London makes total sense for WD, as the city has one of the highest surveillance levels in the world making this the perfect playground.” Another line said, “play as anyone, Every individual you meet in the open world, has a full set of animations, voice over, character traits and visuals that are generated & guided by gameplay systems.” The listing is gone of course, but the news was confirmed by Kotaku shortly after. Bonus: Rumors The Witcher 3 might be coming to the Switch. Capcom could be working on a Resident Evil 3 Remake. Netflix is going to be at the E3 Coliseum, do they have games in the works? There are very vague rumors of a new Batman game from Rocksteady. The Extra Life E3 2019 content team will be live at the show June 9-13 and covering all that the show has to offer. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games.
  8. E3 is right around the corner, accelerating towards us at an alarming pace that seems to increase every year. But no problem! Extra Life has your back. We collected the games and dlc that we expect to see at this year’s show and the rumors that we’ve heard. E3 runs from Tuesday, June 11 to Thursday, June 13. Before things even start though, plenty of gaming news drops via press conferences and events. It all can add up to a lot to keep track of surrounding gaming's biggest event. During the show, keep your social channels tuned to Extra Life’s social channels for updates from the show floor. Going to E3? Visit the Extra Life booth! The Press Conferences Before and during E3, many companies hold press conferences. These media events are the place for companies to showcase the upcoming year’s releases and build the hype. Many take the whole year right after the previous E3 to plan and offer extravagant and flashy presentations. Some devs/publishers hold them live and some like Nintendo or Devolver opt-in for pre-recordings. If we, the audience, get very lucky, we also experience lovely gems of human awkwardness. The conferences can be viewed on various streaming mediums. All of the times below are U.S. Pacific Time. Sunday, June 9 Microsoft 1:00 PM Bethesda 5:30 PM Devolver Digital 7:00 PM Monday, June 10 PC Gaming Show 10:00 AM Limited Run Games 12:00 PM Ubisoft 1:00 PM Kinda Funny Games Showcase 4:30 PM Square Enix 6:00 PM Tuesday, June 11 Nintendo 9:00 AM No Sony, What about Death Stranding? You might have noticed that PlayStation wasn’t listed above. That’s because Sony made an industry-shaking decision to not attend E3 this year. This marks the first year that Sony won’t attend the conference in the 25 years of the conference. News of the decision broke last year via a Kotaku report. Sony released a statement, “PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers.” Sony continued, “as a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can’t wait to share our plans with you.” So about those said plans, it’s speculated that Sony is gearing up for the release of the PlayStation 5 and possibly some next-gen VR hardware. The PS5 has a release window of Spring 2020 or later. An update on The Last of Us 2 and Death Stranding might not come directly from E3, but it’s likely Sony will ride the E3 hype wave with announcements adjacent to the event. On May 29, Kojima Productions released the Official Release Date Trailer for Death Stranding. Through the video, we received a slew of new details on the story, saw more gameplay, and got that coveted release date. The game will release later this year on November 8 exclusively to the PS4. FF7 Remake and The Avengers Project With Square Enix confirmed for E3, the Final Fantasy remake will most likely shine as a highlighted part of the company’s booth. We haven’t gotten a release date for the game. It was previously announced that the game would be released in an episodic format, so we may at least see the release date for that first installment. The latest we’ve seen from the FFVII front came in the form of a new trailer released on May 9. In that trailer, we got a look at more story and gameplay with a focus on Aerith, one of the iconic protagonists of FFVII. In the video description, there was a vague but promising note, “more details coming June 2019.” We got a teaser on a project partnering Marvel with Square Enix back in 2017. Then after some wait, the two companies revealed The Avengers Project announcement trailer. With a name like that, with an unfinalized game title, it was pretty obvious we would be waiting for a while until we’d actually see this game. On May 29, it was confirmed that The Avengers Project would be at E3 via a tweet from account @PlayAvengers. “Tune into Square Enix Live E3 2019 for the worldwide reveal of Marvel’s Avengers,” said the tweet. So hey, we’ve got a name now and confirmation that the game does indeed still exist. Cyberpunk 2077 At E3 2018, Cyberpunk 2077, the newest IP from The Witcher 3 developer CD Projekt Red, kept mystique by remaining behind closed doors. Later on, we were able to see the 48-minute demo trailer that was reserved for select eyes. This year though, CD Projekt Red is ready to bare all on the public floor. https://mobile.twitter.com/AdamBadowski/status/1131468224665706496 Although the game will be presented to the public, the demo won’t be playable. Instead, the audience will see guided live gameplay. We haven’t had solid word on what will be shown in those demos, but CD had this to say in a recent blog post, “We will be taking part in the upcoming edition of E3, which is shaping up to be the most important fair in CD PROJEKT’s history.” Those are some pretty big words so it’s likely we’ll get some significant info on the game. Halo Infinite, Gears 5 and 12 Other Xbox Exclusives You may get deja vu from this quote from Microsoft. “This will be our biggest E3 presence ever and we can’t wait to share more about what we’ve got up our sleeves for the future,” said Will Tuttle, the Xbox Wire Editor in Chief earlier this year. Microsoft reportedly has 14 first-party games for E3. Included in that bunch are Halo Infinite and Gears of War 5. Microsoft announced the next installment of their flagship series last year and said it would be “greatest adventure yet." Halo Infinite deviates a bit from the rest of the games in the franchise, or at least that’s the sense we get from the announcement trailer since it showed off a game engine demonstration instead of straight story. Our prediction from 2018 was that “the new title might be willing to explore beyond the series' traditional linear FPS action, or at least offer a significant new spin.” Gears of War stands out as another storied series that has its roots firmly staked in Xbox. In 2018, we saw the announcement trailer for Gears of War 5 which unlike Halo Infinite seemed to stick to the formula. Except for the deviation of the main character Kait Diaz, who is the first female protagonist of the franchise. We will most likely receive more details on gameplay and a release date at E3. As far as the other 12 games, we don’t have solid details. However, Microsoft acquired some new studios since 2018 and titles are likely to come from there. Pokémon Sword and Shield, Animal Crossing and Super Smash Bros. Ultimate DLC Pokémon Sword and Shield is the eighth generation Pokémon game fans have been drooling over. It will be a full main series game on the Switch that explores the new region of Galar. We’ve seen the three starters, Grookey the grass type, Scorbunny the fire bunny, and Sobble the water lizard. We’ve also seen gameplay which doesn’t seem radically different than Sun and Moon from the 3DS era. Luckily we won’t have to wait until E3 because a Nintendo Pokémon Direct happened on June 5. There we got a further look at new Pokémon, Wooloo the precious, Gossifleur and evolution Eldegoss aka walking embodiments of springtime, Corviknight the badass steel taxi and Drednaw our water/rock fanged turtle. Of course, we got to the Sword and Shield based legendaries as well, Zacian the sword puppy and Zamazenta the shield. It was confirmed that the camera would be controllable, a first for the mainline games. We were introduced to some new battle mechanics as well. The biggest (pun intended) being Dynamax which turn the mons into huge versions of themselves. That played into the raid boss feature where teams of local or online players can take on Dynamax Pokémon. Sword and shield comes out this year on November 15. The only news of Animal Crossing has been brief. But hey, at least we know it exists. In the announcement trailer for the game, we see a bleary-eyed Tom Nook gazing at a blinding computer screen in a dark office (a meta note on game dev crunch perhaps?). Nook babbles for a bit about Isabelle’s cameo in Super Smash, Animal Crossing: Pocket Camp, all his business and such. He says, “I’ve got to make sure everyone has a nice, new place to come home to when they’re ready.” Vague, but then we get an even more vague release schedule of 2019. Hopefully, Nintendo will spare us too much speculation in the meantime and will give us more during their press conference. With the Super Smash Fighter’s Pass we are due new characters to join the Super Smash roster, and what better place to announce the next installments than at E3? We recently got Joker from Persona 5, and Piranha plant back in Feb. Fans are already, understandably, hungry for more. It might be easy to make guesses from some clues about which fighter we’ll see next. And of course, the internet is a flurry of speculation throwing in guesses and fave characters up for nomination. However, some users took that hypothesizing a bit further with what is being dubbed Google Theory. After sifting through Google data people were able to come up with some data. The theory predicts that we’ll get to play as the likes of Banjo & Kazooie, Ryu Hayabusa from Ninja Gaiden and Artorias from Dark Souls. Doom Eternal On the streets of LA you can spot giant murals of doom, Doom Eternal to be specific. Every year, E3 attendees get a preview of the impending festivities with gigantic painted billboards on the near the Figueroa Hotel. This year, the next in the Doom reboot series is the highlight. “Do you want to see hell on earth? We just teased it,” said creative director of id Software Hugo Martin when Doom Eternal was teased at E3 last year. The developer also said the game would be "the next leap in push-forward, first-person combat." Solid details, but we’re still without a release date. Watch Dogs 3 aka Watch Dogs Legion As of June 3, solid details on Watch Dogs 3 were revealed. Thanks to an Amazon leak, we were able to get a name and game description. The game will be Watch Dogs Legion and the game details read, “Watch Dogs Legion is set in a near-future, dystopian version of London.” it continued, “London makes total sense for WD, as the city has one of the highest surveillance levels in the world making this the perfect playground.” Another line said, “play as anyone, Every individual you meet in the open world, has a full set of animations, voice over, character traits and visuals that are generated & guided by gameplay systems.” The listing is gone of course, but the news was confirmed by Kotaku shortly after. Bonus: Rumors The Witcher 3 might be coming to the Switch. Capcom could be working on a Resident Evil 3 Remake. Netflix is going to be at the E3 Coliseum, do they have games in the works? There are very vague rumors of a new Batman game from Rocksteady. The Extra Life E3 2019 content team will be live at the show June 9-13 and covering all that the show has to offer. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games. View full article
  9. As part of the 25th anniversary of The Elder Scrolls franchise, Bethesda is giving away The Elder Scrolls III: Morrowind for free. The offer is only available for a limited amount of time, so you will have to take the opportunity to download it between now and March 31. Much like the more modern versions of The Elder Scrolls, Morrowind allows players to embark on an adventure through an open world and stop the immortal Dagoth Ur, a rogue member of a group of god-like beings that rule over the land of Morrowind. Of course, players are free to puruse the main quest or go off for 100 hours to do their own thing, pursuing sidequests and claiming artifacts to their hearts' content. It has been held up as one of the finest, if not the finest, games in The Elder Scrolls series. Free seems like a low cost way to get in on one of the most influential RPGs of all-time. In order to access the free game, players will have to create a Bethesda.net account. Once that's created, simply input the code: TES25TH-MORROWIND to access the game and get it added to that particular Bethesda.net account. On top of The Elder Scrolls: Morrowind being made available for free, gamers can also play The Elder Scrolls Online for free from March 28 - April 3. Bethesda touts that this will open up the entire base game, allowing players to get the full Elder Scrolls Online experience. This will include the ESO: Elsweyr Prologue in which players can begin venturing into the nation home to the cat people, the Khajiiti. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  10. As part of the 25th anniversary of The Elder Scrolls franchise, Bethesda is giving away The Elder Scrolls III: Morrowind for free. The offer is only available for a limited amount of time, so you will have to take the opportunity to download it between now and March 31. Much like the more modern versions of The Elder Scrolls, Morrowind allows players to embark on an adventure through an open world and stop the immortal Dagoth Ur, a rogue member of a group of god-like beings that rule over the land of Morrowind. Of course, players are free to puruse the main quest or go off for 100 hours to do their own thing, pursuing sidequests and claiming artifacts to their hearts' content. It has been held up as one of the finest, if not the finest, games in The Elder Scrolls series. Free seems like a low cost way to get in on one of the most influential RPGs of all-time. In order to access the free game, players will have to create a Bethesda.net account. Once that's created, simply input the code: TES25TH-MORROWIND to access the game and get it added to that particular Bethesda.net account. On top of The Elder Scrolls: Morrowind being made available for free, gamers can also play The Elder Scrolls Online for free from March 28 - April 3. Bethesda touts that this will open up the entire base game, allowing players to get the full Elder Scrolls Online experience. This will include the ESO: Elsweyr Prologue in which players can begin venturing into the nation home to the cat people, the Khajiiti. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  11. Will the woeful saga of Fallout 76 ever end? If you'll recall, earlier this week Bethesda announced that they would indeed be offering replacement bags for those who bought the Power Armor edition of Fallout 76 and were dismayed by the cheap nylon of the bags as opposed to the sturdy canvas bag that was advertised. To do that, customers were directed toward Bethesda's support site where they could fill out a form for a replacement. The only problem? Due to lax security on the support site, some people who filled out the form were given access to the data of other customers. The leak has since been fixed, but the data of over one hundred people was visible to some customers seeking their rightfully owed duffle bag. That information included emails, addresses, partial card numbers, and the types of cards used. It remains to see how or if Bethesda will make up with its customers for this particular goof. For the moment, here's a gif of their likely internal strategy. Since the initial reporting of this security breach, Bethesda has released two statements about its internal investigation into the matter: We experienced an error with our customer support website that allowed some customers to view support tickets submitted by a limited number of other customers during a brief exposure window. Upon discovery, we immediately took down the website to fix the error. We are still investigating this incident and will provide additional updates as we learn more. During the incident, it appears that the user name, name, contact information, and proof of purchase information provided by a limited number of customers on their support ticket requests may have been viewable by other customers accessing the customer support website for a limited time, but no full credit card numbers or passwords were disclosed. We plan to notify customers who may have been impacted. Bethesda takes the privacy of our customers seriously, and we sincerely apologize for this situation. After a brief investigation, Bethesda updated the community again with a statement you can read below: As previously reported, on December 5, 2018, we experienced an error with our Customer Support website that resulted in the exposure of a limited number of customer support tickets. Upon discovery, we immediately took down the Customer Support website, remediated the error and restored the Customer Support website. We have cunducted further investigation and analysis of this incident and would like to provide our Bethesda community with an update. From our investigation, we have learned that, on December 5, 2018 there was a brief period of time during which customers accessing our Customer Support website may have been able to view the customer support tickets submitted by other customers during this same time period. Based on our current investigation, we believe this exposure window lasted approximately 45 minutes. During this exposure window, fewer than 123 customer support tickets were submitted and may have been partially or fully viewed by others accssing the Customer Support website. Of those 123 tickets, it appears that no more than 65 customer support tickets contained personal data that may have been exposed. Upon review of the exposed customer support tickets, we have confirmed that no user account passwords or full credit card numbers were included. The personal data exposed within the customer support tickets included: name, user name and contact information (e.g. email, address and phone number), if submitted by a customer as part of a customer support ticket proof of purchase information provided by a limited number of customers, related to game purchases from third party retailers We are in the process of contacting customers who may have been impacted. We greatly value and appreciate our Bethesda community. Again, we sincerely apologize for this situation. How do you feel about Fallout 76 after all these kerfuffles and a rocky launch for the title? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  12. Will the woeful saga of Fallout 76 ever end? If you'll recall, earlier this week Bethesda announced that they would indeed be offering replacement bags for those who bought the Power Armor edition of Fallout 76 and were dismayed by the cheap nylon of the bags as opposed to the sturdy canvas bag that was advertised. To do that, customers were directed toward Bethesda's support site where they could fill out a form for a replacement. The only problem? Due to lax security on the support site, some people who filled out the form were given access to the data of other customers. The leak has since been fixed, but the data of over one hundred people was visible to some customers seeking their rightfully owed duffle bag. That information included emails, addresses, partial card numbers, and the types of cards used. It remains to see how or if Bethesda will make up with its customers for this particular goof. For the moment, here's a gif of their likely internal strategy. Since the initial reporting of this security breach, Bethesda has released two statements about its internal investigation into the matter: We experienced an error with our customer support website that allowed some customers to view support tickets submitted by a limited number of other customers during a brief exposure window. Upon discovery, we immediately took down the website to fix the error. We are still investigating this incident and will provide additional updates as we learn more. During the incident, it appears that the user name, name, contact information, and proof of purchase information provided by a limited number of customers on their support ticket requests may have been viewable by other customers accessing the customer support website for a limited time, but no full credit card numbers or passwords were disclosed. We plan to notify customers who may have been impacted. Bethesda takes the privacy of our customers seriously, and we sincerely apologize for this situation. After a brief investigation, Bethesda updated the community again with a statement you can read below: As previously reported, on December 5, 2018, we experienced an error with our Customer Support website that resulted in the exposure of a limited number of customer support tickets. Upon discovery, we immediately took down the Customer Support website, remediated the error and restored the Customer Support website. We have cunducted further investigation and analysis of this incident and would like to provide our Bethesda community with an update. From our investigation, we have learned that, on December 5, 2018 there was a brief period of time during which customers accessing our Customer Support website may have been able to view the customer support tickets submitted by other customers during this same time period. Based on our current investigation, we believe this exposure window lasted approximately 45 minutes. During this exposure window, fewer than 123 customer support tickets were submitted and may have been partially or fully viewed by others accssing the Customer Support website. Of those 123 tickets, it appears that no more than 65 customer support tickets contained personal data that may have been exposed. Upon review of the exposed customer support tickets, we have confirmed that no user account passwords or full credit card numbers were included. The personal data exposed within the customer support tickets included: name, user name and contact information (e.g. email, address and phone number), if submitted by a customer as part of a customer support ticket proof of purchase information provided by a limited number of customers, related to game purchases from third party retailers We are in the process of contacting customers who may have been impacted. We greatly value and appreciate our Bethesda community. Again, we sincerely apologize for this situation. How do you feel about Fallout 76 after all these kerfuffles and a rocky launch for the title? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  13. If you're one of the many people who purchased the Power Armor Edition of Fallout 76 with the expectation of high quality physical goodies, you were likely disappointed by the duffle bag that came with the more expensive version of the game. Last week, buyers of the edition took to the internet to air their grievances. The bag that had been advertised was made of a sturdy canvas material, but Bethesda deemed that prototype to be "too expensive" and the nylon material was chosen instead - at least, according to one reply sent to a disgruntled customer. Another customer received a response claiming that "due to unavailability of materials" the company had switched from canvas to nylon. The company tried to cover its tracks by going back and changing the advertising images of the bag to show the nylon version, but the hand was already caught in the cookie jar. In an attempt to make nice, Bethesda offered players $5 of in-game currency as a way of apologizing - but fans weren't having it. To rub a little more salt in the wound, it was revealed that Bethesda had given out the high quality canvas bag to important influencers - for free. The ensuing firestorm has darkened the internet for the past week along with other stories about problems with Fallout 76 (like roving bands of players killing other players while uttering homophobic slurs). Faced with a mounting vitriolic response and potential lawsuits for false advertising, Bethesda has taken steps to try and replace the bag. The company's support Twitter announced that they would be creating and shipping replacement bags for those who fill out the online forms requesting one. The tweet read, "We are finalizing manufacturing plans for replacement canvas bags for the Fallout 76: Power Armor Edition. If you purchased the CE, please visit https://beth.games/2QDropM and submit a ticket by Jan. 31, 2019. We’ll arrange to send you a replacement as soon as the bags are ready." If the link doesn't work for you, you can head over to Bethesda's support website, help.bethesda.net. From there, navigate to the Fallout 76 section and select Billing / Purchase / Code. In the new menu, you'll find the form you'll need to fill out if you want a replacement for the Power Armor Edition's bag. Is replacing the bag enough to make up for Bethesda's attempt to save money or is it just the first step of many they will need to take to win back jilted fans? What would you like to see them do? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  14. If you're one of the many people who purchased the Power Armor Edition of Fallout 76 with the expectation of high quality physical goodies, you were likely disappointed by the duffle bag that came with the more expensive version of the game. Last week, buyers of the edition took to the internet to air their grievances. The bag that had been advertised was made of a sturdy canvas material, but Bethesda deemed that prototype to be "too expensive" and the nylon material was chosen instead - at least, according to one reply sent to a disgruntled customer. Another customer received a response claiming that "due to unavailability of materials" the company had switched from canvas to nylon. The company tried to cover its tracks by going back and changing the advertising images of the bag to show the nylon version, but the hand was already caught in the cookie jar. In an attempt to make nice, Bethesda offered players $5 of in-game currency as a way of apologizing - but fans weren't having it. To rub a little more salt in the wound, it was revealed that Bethesda had given out the high quality canvas bag to important influencers - for free. The ensuing firestorm has darkened the internet for the past week along with other stories about problems with Fallout 76 (like roving bands of players killing other players while uttering homophobic slurs). Faced with a mounting vitriolic response and potential lawsuits for false advertising, Bethesda has taken steps to try and replace the bag. The company's support Twitter announced that they would be creating and shipping replacement bags for those who fill out the online forms requesting one. The tweet read, "We are finalizing manufacturing plans for replacement canvas bags for the Fallout 76: Power Armor Edition. If you purchased the CE, please visit https://beth.games/2QDropM and submit a ticket by Jan. 31, 2019. We’ll arrange to send you a replacement as soon as the bags are ready." If the link doesn't work for you, you can head over to Bethesda's support website, help.bethesda.net. From there, navigate to the Fallout 76 section and select Billing / Purchase / Code. In the new menu, you'll find the form you'll need to fill out if you want a replacement for the Power Armor Edition's bag. Is replacing the bag enough to make up for Bethesda's attempt to save money or is it just the first step of many they will need to take to win back jilted fans? What would you like to see them do? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  15. With jovial attitudes and company vignettes that resembled employee training videos at times, Bethesda’s theme of “Create” spotlighted the minds behind the games almost as prominently as the games themselves. That resulted in a lighthearted and fun presentation that was backed by several significant announcements. Bethesda touched on pretty much every major IP of its recent catalog, announcing a slew of sequels and updates. They even teased projects aimed at the next generation. Rage 2’s first big showing kicked off in the only way it could: a rowdy Andrew W.K. concert in front of a less raucous crowd of indifferent journalists. The musical performance fit the game’s fresh coat of zaniness. We got a look at the Mad Max-style vehicle shootouts and the arguably more chaotic on-foot shootouts. Say what you want about Rage 2’s semi-obnoxious absurdity, but this demo definitely raised eyebrows and the game already bleeds more personality than its predecessor ever did. The Elder Scrolls Legends calmed things down a bit. The digital trading card game will soon launch with overhauled visuals and comes to all consoles later this year. In more Elder Scrolls news. The Elder Scrolls Online has a new dungeon DLC on the way called Wolfhunter which centers on werewolves. Additionally, Murkmire, a story expansion set in Black Marsh, arrives later this year. A teaser for Doom Eternal took everyone to Hell (in a good way). Described as an “awesome, awesome new sequel to Doom”, it will have twice as many demons as the last game and takes place on an Earth overrun by Hell’s nastiest. Doom Eternal’s full reveal will take place at QuakeCon in August. Speaking of Quake, Quake Champions competitions were announced for QuakeCon and DreamHack Winter. A week-long free trial for the game, currently in Steam Early Access, launched on June 10th. Those who downloaded that week got to continue playing free of charge after the trial expired. A new trailer wrapped things up, though we still don’t have a launch window for the final version. Arkane Studios announced a free Prey update that introduced three new modes: Story, New Game +, and Survival. A roguelike-style DLC called Mooncrash will change enemies, scenarios, and loot with each playthrough for “infinite” replayability. Both Mooncrash and the free update went live that night. Later this summer, Prey gets the hide-and-seek multiplayer mode Typhoon Hunter. It pits one player against five others posing as Mimics. More Wolfenstein is coming in the form of Wolfenstein: Youngblood. This standalone story stars BJ Blazkowicz’s twin daughters, now adults, battling Nazis in the 1980’s. Since there’s two characters, it can be played cooperatively with a buddy. Youngblood releases in 2019. Pete Hines returned to reveal a few virtual reality projects. First, Prey’s Typhoon Hunter, along with an unnamed puzzle-focused single-player, will be playable in VR. Furthemore, Wolfenstein: Cyber Pilot is a VR-exclusive spin-off about a hacker that hijacks Nazi war machines and turns them against their masters. Todd Howard took the stage next. After warming up the crowd with a humorous summary of E3’s history, he then trolled viewers (and himself) with an ad for an Amazon Alexa, audio-only version of Skyrim. The twist: it actually exists. Howard then moved on to the big info dump of Fallout 76. After showing the same trailer from the Xbox briefing, Howard discussed Vault 76’s premise. Players control a citizen chosen to spend 25 years in Vault 76 awaiting Reclamation Day, the day the vault opens. Todd showed a video of the vault dweller exiting the underground home into an untamed West Virginia. Fallout 76 features new rendering and lighting technology, allowing for increased details. West Virginia features six distinct regions filled with new creatures, some of which will be based on local folklore. Todd then revealed that Fallout 76 will be an entirely online experience filled with other human players. However, he quickly assured that it can be played solo (although the game will be tougher), and a main story will still be present. Though Fallout 76 will focus more on survival, Howard described it as a “softcore” experience. Players won’t lose progress, or their character, should they perish. Furthermore, characters won’t be tied to server and their progress carries with them no matter which players they decide to join up with. Worlds will be populated by dozens of human players rather than hundreds or thousands (Howard: “it’s the apocalypse. It’s not an amusement park”). A video of Fallout 76’s building mechanics showed how players can build anything, then move their creations wherever they’d like. To combat threats, multiple active nuclear missile sites will litter the map, which players can use to nuke others to smithereens. Finally, Howard announced a beta for Fallout 76 set for an unknown date, as well as a special Power Armor Edition filled with goodies. He concluded Fallout 76’s segment a release date: November 14 of this year. Todd then announced the immediate availability of Fallout Shelter on PlayStation 4 and Nintendo Switch. He used that news to segue into the announcement of The Elder Scrolls: Blades. Described as a “pure Elder Scrolls experience”, its a console-quality title built for mobile platforms.Dungeons are both hand-crafted and procedurally generated, with touch-based combat. Blades features three modes of play as well as a town-building/sharing feature. Despite showing it off on mobile, The Elder Scrolls: Blades will come to consoles, PC, and VR devices and all versions will be connected. The game arrives this fall as a free download, though players can pre-register for it now. Todd wrapped up things by teasing two big future projects. First up was the teaser trailer of the rumored Starfield. This sci-fi, next-generation title will be Bethesda’s first new IP in 25 years. If that wasn’t enough, a teaser for The Elder Scrolls VI completed the double-whammy of huge announcements. Of note: Howard described the sixth entry as “the game after” Starfield. Given that Starfield was billed as a next-gen title, Elder Scrolls VI will likely be a long ways out. That wraps up Bethesda. They did a nice job highlighting not only their own internal IP, but also the works of its umbrella studios. Fallout and Elder Scrolls faithful have plenty to look forward to with Starfield as the another, mysterious silver lining. If those franchises aren't your jam, new entries in the Rage, Doom, Wolfenstein, and Prey franchises help cover additional bases. As someone who expected to hear about a new Doom OR Wolfenstein, as well as Starfield OR Elder Scrolls VI, this felt like Bethesda letting fans have their cake and eat it too. The humorous tone, albeit cheesy at times, also made for a lively briefing. Tell us what you thought about their briefing in the comments! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  16. With jovial attitudes and company vignettes that resembled employee training videos at times, Bethesda’s theme of “Create” spotlighted the minds behind the games almost as prominently as the games themselves. That resulted in a lighthearted and fun presentation that was backed by several significant announcements. Bethesda touched on pretty much every major IP of its recent catalog, announcing a slew of sequels and updates. They even teased projects aimed at the next generation. Rage 2’s first big showing kicked off in the only way it could: a rowdy Andrew W.K. concert in front of a less raucous crowd of indifferent journalists. The musical performance fit the game’s fresh coat of zaniness. We got a look at the Mad Max-style vehicle shootouts and the arguably more chaotic on-foot shootouts. Say what you want about Rage 2’s semi-obnoxious absurdity, but this demo definitely raised eyebrows and the game already bleeds more personality than its predecessor ever did. The Elder Scrolls Legends calmed things down a bit. The digital trading card game will soon launch with overhauled visuals and comes to all consoles later this year. In more Elder Scrolls news. The Elder Scrolls Online has a new dungeon DLC on the way called Wolfhunter which centers on werewolves. Additionally, Murkmire, a story expansion set in Black Marsh, arrives later this year. A teaser for Doom Eternal took everyone to Hell (in a good way). Described as an “awesome, awesome new sequel to Doom”, it will have twice as many demons as the last game and takes place on an Earth overrun by Hell’s nastiest. Doom Eternal’s full reveal will take place at QuakeCon in August. Speaking of Quake, Quake Champions competitions were announced for QuakeCon and DreamHack Winter. A week-long free trial for the game, currently in Steam Early Access, launched on June 10th. Those who downloaded that week got to continue playing free of charge after the trial expired. A new trailer wrapped things up, though we still don’t have a launch window for the final version. Arkane Studios announced a free Prey update that introduced three new modes: Story, New Game +, and Survival. A roguelike-style DLC called Mooncrash will change enemies, scenarios, and loot with each playthrough for “infinite” replayability. Both Mooncrash and the free update went live that night. Later this summer, Prey gets the hide-and-seek multiplayer mode Typhoon Hunter. It pits one player against five others posing as Mimics. More Wolfenstein is coming in the form of Wolfenstein: Youngblood. This standalone story stars BJ Blazkowicz’s twin daughters, now adults, battling Nazis in the 1980’s. Since there’s two characters, it can be played cooperatively with a buddy. Youngblood releases in 2019. Pete Hines returned to reveal a few virtual reality projects. First, Prey’s Typhoon Hunter, along with an unnamed puzzle-focused single-player, will be playable in VR. Furthemore, Wolfenstein: Cyber Pilot is a VR-exclusive spin-off about a hacker that hijacks Nazi war machines and turns them against their masters. Todd Howard took the stage next. After warming up the crowd with a humorous summary of E3’s history, he then trolled viewers (and himself) with an ad for an Amazon Alexa, audio-only version of Skyrim. The twist: it actually exists. Howard then moved on to the big info dump of Fallout 76. After showing the same trailer from the Xbox briefing, Howard discussed Vault 76’s premise. Players control a citizen chosen to spend 25 years in Vault 76 awaiting Reclamation Day, the day the vault opens. Todd showed a video of the vault dweller exiting the underground home into an untamed West Virginia. Fallout 76 features new rendering and lighting technology, allowing for increased details. West Virginia features six distinct regions filled with new creatures, some of which will be based on local folklore. Todd then revealed that Fallout 76 will be an entirely online experience filled with other human players. However, he quickly assured that it can be played solo (although the game will be tougher), and a main story will still be present. Though Fallout 76 will focus more on survival, Howard described it as a “softcore” experience. Players won’t lose progress, or their character, should they perish. Furthermore, characters won’t be tied to server and their progress carries with them no matter which players they decide to join up with. Worlds will be populated by dozens of human players rather than hundreds or thousands (Howard: “it’s the apocalypse. It’s not an amusement park”). A video of Fallout 76’s building mechanics showed how players can build anything, then move their creations wherever they’d like. To combat threats, multiple active nuclear missile sites will litter the map, which players can use to nuke others to smithereens. Finally, Howard announced a beta for Fallout 76 set for an unknown date, as well as a special Power Armor Edition filled with goodies. He concluded Fallout 76’s segment a release date: November 14 of this year. Todd then announced the immediate availability of Fallout Shelter on PlayStation 4 and Nintendo Switch. He used that news to segue into the announcement of The Elder Scrolls: Blades. Described as a “pure Elder Scrolls experience”, its a console-quality title built for mobile platforms.Dungeons are both hand-crafted and procedurally generated, with touch-based combat. Blades features three modes of play as well as a town-building/sharing feature. Despite showing it off on mobile, The Elder Scrolls: Blades will come to consoles, PC, and VR devices and all versions will be connected. The game arrives this fall as a free download, though players can pre-register for it now. Todd wrapped up things by teasing two big future projects. First up was the teaser trailer of the rumored Starfield. This sci-fi, next-generation title will be Bethesda’s first new IP in 25 years. If that wasn’t enough, a teaser for The Elder Scrolls VI completed the double-whammy of huge announcements. Of note: Howard described the sixth entry as “the game after” Starfield. Given that Starfield was billed as a next-gen title, Elder Scrolls VI will likely be a long ways out. That wraps up Bethesda. They did a nice job highlighting not only their own internal IP, but also the works of its umbrella studios. Fallout and Elder Scrolls faithful have plenty to look forward to with Starfield as the another, mysterious silver lining. If those franchises aren't your jam, new entries in the Rage, Doom, Wolfenstein, and Prey franchises help cover additional bases. As someone who expected to hear about a new Doom OR Wolfenstein, as well as Starfield OR Elder Scrolls VI, this felt like Bethesda letting fans have their cake and eat it too. The humorous tone, albeit cheesy at times, also made for a lively briefing. Tell us what you thought about their briefing in the comments! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  17. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates.
  18. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates. View full article
  19. “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream.
  20. “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream. View full article
  21. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019.
  22. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019. View full article
  23. Bethesda swore they weren't going to talk about it. The official sequel to Skyrim was supposedly so far away that they couldn't even conceive of talking about it. Turns out, that was at least a little bit misleading. The Elder Scrolls VI has been confirmed to be in the works by Todd Howard himself. The trailer rolled quickly and unexpectedly after the closing reveal of Starfield, an upcoming sci-fi adventure set in a completely new IP. We don't see much, but we can glimpse the general landscape - hills, valleys, mountains, and a roaring sea in the distance. The brief look at the new lands waiting to be discovered heralded by the blaring of the familiar, remixed tones of the Elder Scrolls theme. It's exciting, interesting to speculate on, but that's about it. No concrete information is known about The Elder Scrolls VI, but we won't be learning more until next year. In fact, it's very likely that we won't be seeing VI on store shelves until 2020. Still, that's one heck of a way to close an E3 press conference.
  24. Bethesda swore they weren't going to talk about it. The official sequel to Skyrim was supposedly so far away that they couldn't even conceive of talking about it. Turns out, that was at least a little bit misleading. The Elder Scrolls VI has been confirmed to be in the works by Todd Howard himself. The trailer rolled quickly and unexpectedly after the closing reveal of Starfield, an upcoming sci-fi adventure set in a completely new IP. We don't see much, but we can glimpse the general landscape - hills, valleys, mountains, and a roaring sea in the distance. The brief look at the new lands waiting to be discovered heralded by the blaring of the familiar, remixed tones of the Elder Scrolls theme. It's exciting, interesting to speculate on, but that's about it. No concrete information is known about The Elder Scrolls VI, but we won't be learning more until next year. In fact, it's very likely that we won't be seeing VI on store shelves until 2020. Still, that's one heck of a way to close an E3 press conference. View full article
  25. You might want to visit the Humble Store sometime today if you like free racing games. As part of the weekend sale on Bethesda and Codemasters titles, Humble Bundle's digital storefront is giving away F1 2015 for free. While F1 2015 received middling reviews at release, Codemasters has released numerous patches and additions to their racing title since then. If you've never played one of the F1 games or wanted to try them but didn't want to spend too much money... well, you can't beat free! The sale runs until March 26 and covers games like Overlord, Doom, and Wolfenstein 2: The New Colossus. If you want to get your mitts on a free F1 racing game, you'll have to be a bit faster as that deal ends on March 24 at 10am PT/1pm ET. Remember that this month Extra Life is working with Humble Bundle as their featured charity for their bundles! So take some time to look through the bundles on offer for the next week or so and get some cool stuff while also supporting Extra Life! View full article
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