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Found 8 results

  1. That being the case, every single other animal character in Animal Crossing wears some kind of clothing item. Sometimes they get a bit scandalous with a lack of pants or a simple apron in lieu of other clothing items, but they are almost never completely in the nude. I have to say "almost" because of one man- erm, one dog. Enter: K. K. Slider The smooth groovin', cool dog, K. K. Slider, sure doesn't like wearing clothes. I mean, sure, he's a cartoon dog. I get that. However, showing up every week to flagrantly disregard the social conventions of your Animal Crossing town? That steers into some weird territory. This enigmatic figure has been present in every single Animal Crossing title to date. Clearly a talented musician, the large noggin’ed Jack Russell terrier can play entire sets with just a guitar and some clever mouth noises that you wouldn't expect to come out of a dog, even a cartoon one. He shows up in a predetermined location every Saturday after 8pm and plays music until midnight, at which point he leaves to do... something. It's not really clear what Mr. Slider gets up to in his free time or his professional life. Perhaps things are better that way. However, in Animal Crossing: New Leaf, he works as a DJ from Friday through Sunday under the guise of DJ K. K., his very own Clark Kent-esque persona. While deep under cover, he does wear glasses and a yellow cap, so you might think those constitute enough clothing for an Animal Crossing game. It’s pretty obvious, though, that Slider lives for the moments when he takes to the stage on Saturday evenings from 8pm until midnight, clad in nothing but his own fur and a strategically positioned guitar. I maintain that there are two distinct possibilities. In his quest to be as chill as possible, K. K. Slider might have misinterpreted a guitar as a piece of clothing. In a world of eccentric cartoon characters, that's certainly a something that could happen. However, while this clothing snafu might have been an accident at first, it’s unthinkable that no one has ever pulled him aside to explain that carrying a guitar around in lieu of a shirt or pants flies in the face of common Animal Crossing decency. With the statistical unlikeliness of no one bringing up that subject, that leaves one possibility: He likes it. Putting his nudity on constant display alongside his immense musical talents seems to be how he enjoys himself, but he absolutely knows it’s a social taboo. Why else would his incredibly transparent disguise as DJ K. K. include accessories? It all adds up to this cartoon dog either being more risque than anyone ever imagined or the source of his musical talent depends on his disrobed state. For the record, there’s nothing wrong about K. K. Slider not wearing clothes, it’s just rude to those around him who didn’t consent to that kind of social contract. Also, Go K. K. Rider! is his best song. Fite me. (Really, that was the point of this hard hitting think piece, anyway.) Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  2. That being the case, every single other animal character in Animal Crossing wears some kind of clothing item. Sometimes they get a bit scandalous with a lack of pants or a simple apron in lieu of other clothing items, but they are almost never completely in the nude. I have to say "almost" because of one man- erm, one dog. Enter: K. K. Slider The smooth groovin', cool dog, K. K. Slider, sure doesn't like wearing clothes. I mean, sure, he's a cartoon dog. I get that. However, showing up every week to flagrantly disregard the social conventions of your Animal Crossing town? That steers into some weird territory. This enigmatic figure has been present in every single Animal Crossing title to date. Clearly a talented musician, the large noggin’ed Jack Russell terrier can play entire sets with just a guitar and some clever mouth noises that you wouldn't expect to come out of a dog, even a cartoon one. He shows up in a predetermined location every Saturday after 8pm and plays music until midnight, at which point he leaves to do... something. It's not really clear what Mr. Slider gets up to in his free time or his professional life. Perhaps things are better that way. However, in Animal Crossing: New Leaf, he works as a DJ from Friday through Sunday under the guise of DJ K. K., his very own Clark Kent-esque persona. While deep under cover, he does wear glasses and a yellow cap, so you might think those constitute enough clothing for an Animal Crossing game. It’s pretty obvious, though, that Slider lives for the moments when he takes to the stage on Saturday evenings from 8pm until midnight, clad in nothing but his own fur and a strategically positioned guitar. I maintain that there are two distinct possibilities. In his quest to be as chill as possible, K. K. Slider might have misinterpreted a guitar as a piece of clothing. In a world of eccentric cartoon characters, that's certainly a something that could happen. However, while this clothing snafu might have been an accident at first, it’s unthinkable that no one has ever pulled him aside to explain that carrying a guitar around in lieu of a shirt or pants flies in the face of common Animal Crossing decency. With the statistical unlikeliness of no one bringing up that subject, that leaves one possibility: He likes it. Putting his nudity on constant display alongside his immense musical talents seems to be how he enjoys himself, but he absolutely knows it’s a social taboo. Why else would his incredibly transparent disguise as DJ K. K. include accessories? It all adds up to this cartoon dog either being more risque than anyone ever imagined or the source of his musical talent depends on his disrobed state. For the record, there’s nothing wrong about K. K. Slider not wearing clothes, it’s just rude to those around him who didn’t consent to that kind of social contract. Also, Go K. K. Rider! is his best song. Fite me. (Really, that was the point of this hard hitting think piece, anyway.) Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  3. Alongside the bombshell news of a new console release date, Nintendo quietly touted its Miitomo numbers and revealed plans for future mobile games. Nintendo reports that Miitomo has reached over 10 million people around the world since its launch in Japan on March 17 and elsewhere on March 31. Those 10 million users have had over 300 million conversations within the app, which might seem like a slightly creepy statistic to have, but it does show the level of interaction users are having via Miitomo. On top of that, users have made use of Miifoto, the in-app meme creation tool that can create images and share them over social media, over 20 million times. To celebrate the app's success, Nintendo is running a 10-day special within Miitomo from April 29-May 8. In the wake of those numbers, Nintendo has announced two new mobile apps. One will be based on Fire Emblem and the other will relate to Animal Crossing. Both apps will release this fall as what Nintendo calls "pure game applications." The Fire Emblem app will be presenting itself as a role-playing strategy game with the goal of being more accessible than the main Fire Emblem entries on dedicated Nintendo platforms. Meanwhile, the Animal Crossing app will have some sort of integration into other Animal Crossing titles, perhaps offering a similar experience to what players could have if they connected their Game Boy Advances to their GameCubes with the original Animal Crossing. Nintendo promises that those who play both the Animal Crossing app and the core game "will find increased enjoyment." More information will be released about the apps closer to their release this fall, but Nintendo really emphasized that these new apps will be games closer to what they have on 3DS than what Miitomo offered. View full article
  4. Alongside the bombshell news of a new console release date, Nintendo quietly touted its Miitomo numbers and revealed plans for future mobile games. Nintendo reports that Miitomo has reached over 10 million people around the world since its launch in Japan on March 17 and elsewhere on March 31. Those 10 million users have had over 300 million conversations within the app, which might seem like a slightly creepy statistic to have, but it does show the level of interaction users are having via Miitomo. On top of that, users have made use of Miifoto, the in-app meme creation tool that can create images and share them over social media, over 20 million times. To celebrate the app's success, Nintendo is running a 10-day special within Miitomo from April 29-May 8. In the wake of those numbers, Nintendo has announced two new mobile apps. One will be based on Fire Emblem and the other will relate to Animal Crossing. Both apps will release this fall as what Nintendo calls "pure game applications." The Fire Emblem app will be presenting itself as a role-playing strategy game with the goal of being more accessible than the main Fire Emblem entries on dedicated Nintendo platforms. Meanwhile, the Animal Crossing app will have some sort of integration into other Animal Crossing titles, perhaps offering a similar experience to what players could have if they connected their Game Boy Advances to their GameCubes with the original Animal Crossing. Nintendo promises that those who play both the Animal Crossing app and the core game "will find increased enjoyment." More information will be released about the apps closer to their release this fall, but Nintendo really emphasized that these new apps will be games closer to what they have on 3DS than what Miitomo offered.
  5. At the GameStop Managers Conference last weekend, Nintendo unveiled plans for two special New 3DS systems as well as themed Wii Remote Plus controllers and the launch of amiibo cards for use in Animal Crossing: Happy Home Designer. On September 25, a bundle including a New 3DS with two Animal Crossing-themed cover plates and a copy of Animal Crossing: Happy Home Designer and an amiibo card will launch. The New 3DS included in this bundle will be the first of the line of a more compact, non-XL, version of the New 3DS which features detachable cover plates. The Animal Crossing bundle is expected to retail for $219.99. A golden Legend of Zelda version of the New 3DS XL with a prominently featured Hylian crest will be released on October 30, shortly after the launch of The Legend of Zelda: Tri Force Heroes on October 23. The system and game are sold separately. The system will be available for $199.99 and will be exclusive to GameStop locations. Three new Wii Remote Plus controllers were also revealed and are themed after Bowser, Toad, and Yoshi. These three controllers will be available only at GameStop. The Bowser and Toad controllers will be released alongside Super Mario Maker on September 11. Meanwhile, the Yoshi controller hits GameStop shelves on October 16, the same day Yoshi's Woolly World releases. View full article
  6. At the GameStop Managers Conference last weekend, Nintendo unveiled plans for two special New 3DS systems as well as themed Wii Remote Plus controllers and the launch of amiibo cards for use in Animal Crossing: Happy Home Designer. On September 25, a bundle including a New 3DS with two Animal Crossing-themed cover plates and a copy of Animal Crossing: Happy Home Designer and an amiibo card will launch. The New 3DS included in this bundle will be the first of the line of a more compact, non-XL, version of the New 3DS which features detachable cover plates. The Animal Crossing bundle is expected to retail for $219.99. A golden Legend of Zelda version of the New 3DS XL with a prominently featured Hylian crest will be released on October 30, shortly after the launch of The Legend of Zelda: Tri Force Heroes on October 23. The system and game are sold separately. The system will be available for $199.99 and will be exclusive to GameStop locations. Three new Wii Remote Plus controllers were also revealed and are themed after Bowser, Toad, and Yoshi. These three controllers will be available only at GameStop. The Bowser and Toad controllers will be released alongside Super Mario Maker on September 11. Meanwhile, the Yoshi controller hits GameStop shelves on October 16, the same day Yoshi's Woolly World releases.
  7. Yesterday, in a nearly hour long Nintendo Direct broadcast, Nintendo divulged many new tidbits of information on the upcoming fighting title coming to 3DS and Wii U. One of the biggest bombshells came at the beginning of the broadcast. Unlike what many people assumed, the two games will not be launching simultaneously. The 3DS version of Super Smash Bros. will be released this summer, while the Wii U version will be released sometime this winter. I'd be willing to bet good (none of that filthy bad money) money that gamers can expect the Wii U version to launch close to the holidays. For anyone worried about the technical performance of the 3DS version of Smash Bros., worry no more. It was confirmed that all fighters will run in 60 frames per second, even while 3D viewing is enabled. The summoned creatures from items like assist trophies will run in 30 FPS, but every player character will move in 60 FPS regardless of what else is happening on screen. There will also be substantial differences between the two versions. While both the 3DS and Wii U will have the same roster of fighters, they will have separate stages. Even stages of the same name in both will be tweaked and have different layouts in the two games. While the Wii U version will have a music player similar to the one found in Super Smash Bros. Brawl, the 3DS will be limited to two songs per stage. There will be some kind of connectivity between the 3DS and Wii U versions, but what form that will take and how extensive it will be remains to be seen. More details should roll out around E3. The online multiplayer was revealed as well. Players will now be able to choose from two game modes: For Fun or For Glory. For Fun allows players to be put into games with random stages, all items on, with smash battles, and only wins are recorded. For Glory takes place on Final Destination, no items, 1v1 battle are possible, and both wins and losses are recorded. Of course, when playing with friends over the internet, players will be able to customize their settings to whatever they desire. Also, Final Destination has received an upgrade. Almost every stage now has a Final Destination form, giving more visual variety to one of the most iconic Super Smash Bros. arenas. Instead of having an online ranking system, players will accumulate Global Smash Power, which can be used to brag show your friends how good of a smasher you are. Nintendo insists that GSP will not be what matches you up against opponents, the stat tracker for that will be hidden. New fighters were also confirmed and shown off in great detail: Mega Man, Little Mac, Rosalina, Animal Crossing Villager, and Wii Fit Trainer. Characters that previously had multiple forms will now have a single form and move set. Meaning Samus, Zero Suit Samus, Sheik, and Zelda are now separate, playable characters. After the presentation concluded, the Pokémon Greninja was also revealed to be joining the cast. Finally, the 3DS version was shown to have a unique game mode called Smash Run. Players are thrown into a random dungeon full of monsters and pitfalls where they need to collect various stat-boosting power-ups within a five-minute time frame. After those 5 minutes are up, players are thrust into a battle against each other where they must make the best of the stats they accumulated in the dungeon. Overall, Super Smash Bros. 3DS and Wii U are looking to be entertaining next-gen evolutions of one of the most popular fighting game series of all time. If you have the time, you can watch the Nintendo Direct for yourself below. View full article
  8. Yesterday, in a nearly hour long Nintendo Direct broadcast, Nintendo divulged many new tidbits of information on the upcoming fighting title coming to 3DS and Wii U. One of the biggest bombshells came at the beginning of the broadcast. Unlike what many people assumed, the two games will not be launching simultaneously. The 3DS version of Super Smash Bros. will be released this summer, while the Wii U version will be released sometime this winter. I'd be willing to bet good (none of that filthy bad money) money that gamers can expect the Wii U version to launch close to the holidays. For anyone worried about the technical performance of the 3DS version of Smash Bros., worry no more. It was confirmed that all fighters will run in 60 frames per second, even while 3D viewing is enabled. The summoned creatures from items like assist trophies will run in 30 FPS, but every player character will move in 60 FPS regardless of what else is happening on screen. There will also be substantial differences between the two versions. While both the 3DS and Wii U will have the same roster of fighters, they will have separate stages. Even stages of the same name in both will be tweaked and have different layouts in the two games. While the Wii U version will have a music player similar to the one found in Super Smash Bros. Brawl, the 3DS will be limited to two songs per stage. There will be some kind of connectivity between the 3DS and Wii U versions, but what form that will take and how extensive it will be remains to be seen. More details should roll out around E3. The online multiplayer was revealed as well. Players will now be able to choose from two game modes: For Fun or For Glory. For Fun allows players to be put into games with random stages, all items on, with smash battles, and only wins are recorded. For Glory takes place on Final Destination, no items, 1v1 battle are possible, and both wins and losses are recorded. Of course, when playing with friends over the internet, players will be able to customize their settings to whatever they desire. Also, Final Destination has received an upgrade. Almost every stage now has a Final Destination form, giving more visual variety to one of the most iconic Super Smash Bros. arenas. Instead of having an online ranking system, players will accumulate Global Smash Power, which can be used to brag show your friends how good of a smasher you are. Nintendo insists that GSP will not be what matches you up against opponents, the stat tracker for that will be hidden. New fighters were also confirmed and shown off in great detail: Mega Man, Little Mac, Rosalina, Animal Crossing Villager, and Wii Fit Trainer. Characters that previously had multiple forms will now have a single form and move set. Meaning Samus, Zero Suit Samus, Sheik, and Zelda are now separate, playable characters. After the presentation concluded, the Pokémon Greninja was also revealed to be joining the cast. Finally, the 3DS version was shown to have a unique game mode called Smash Run. Players are thrown into a random dungeon full of monsters and pitfalls where they need to collect various stat-boosting power-ups within a five-minute time frame. After those 5 minutes are up, players are thrust into a battle against each other where they must make the best of the stats they accumulated in the dungeon. Overall, Super Smash Bros. 3DS and Wii U are looking to be entertaining next-gen evolutions of one of the most popular fighting game series of all time. If you have the time, you can watch the Nintendo Direct for yourself below.
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