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Found 16 results

  1. Many games revolve around conflict and fighting, the struggle to prove one's superiority to another via online competition or by overcoming single-player challenges. With October being Bullying Prevention Month, we thought it might be a great idea to spotlight some game series that focus on learning to appreciate and work with others. No one likes bullying, but it's unfortunately the case that children who need medical care or live with conditions that lead others to perceive them differently are more at risk to be on the receiving end of bullying. We've taken the opportunity of this month to talk about a few games that might help someone who has been bullied feel less alone. On the flip side, these titles might be used to teach kids who may engage in bullying behavior about empathy and learning to appreciate the differences between people. Plus, they are all just great game series that everyone should play at least once! Stardew Valley ConcernedApe, the lone developer behind one of the most beloved indie games of the past few years, really knows how to put together a town of interesting characters. Players take on the role of a character who leaves the bustling and soul-crushing city to take care of their grandfather's farm in a town called Stardew Valley. The dilapidated old farm leaves much to be desired, but through hard work and dedication players can restore the farm to its former glory and befriend the colorful cast of locals. Stardew Valley doesn't really have an antagonist outside of the looming corporate interests of Jo-Jo Mart. The game emphasizes friendship and co-operation, something that came into clearer focus when a co-op mode was added to the game last year. This lack of social friction makes Stardew Valley an ideal escape from the stresses of real world living. Many people find it to be a comforting experience that helps them heal and face the world again. People looking for a game that teaches kindness and emphasizes communal harmony, two things that fly in the face of bullying, couldn't do much better than this game about farming and friendship. Animal Crossing From the very beginning of the series, Animal Crossing has been about making friends, performing acts of community service, and contributing to the greater good. Those same basic concepts have been present across all future entries in the franchise. It's a game about interacting with a world where conflict is largely absent, a rarity in video games. It also takes place in real time, encouraging players to make continual, daily investments into their digital communities. In Animal Crossing, players move to a new town and find themselves unexpectedly roped into a money-making scheme by local businessman Tom Nook. From there, players can weed the town to make it more pleasant for themselves and their neighbors and give gifts to their fellow townsfolk. When the various animals in town like the main character enough, they might choose to live in town permanently. This is all done without a main antagonist (unless you count the comedic opposition of characters like Tom Nook or Mr. Resetti). Players can also contribute to the local museum to help the community learn more about wildlife and the natural wonders of the world. There are countless ways players are encouraged to live in harmony with the other residents of their town. If ever there was a game that emphasized the greater good and living in peace with all kinds of different people, it's Animal Crossing. Fire Emblem The Fire Emblem series has a long and storied history of encouraging social interaction between its myriad of different characters. Sometimes they begin as enemies and other times as amicable rivals, but over time they learn to respect and even love one another. A major theme across all of the games deals with the bonds people forge between one another in their communities. Unlike the other two games highlighted so far, Fire Emblem does involve a fair bit of combat. Players take on the role of a strategic commander giving orders to units on a battlefield. The more that the player's units, who all have names, histories, and personalities, fight next to one another, the more their bond develops. Once that bond reaches certain levels, the two unites can hold a conversation in which they poke fun at one another, express their desires and passions, or even reveal crucial plot details. Fire Emblem is a series where numerous people from different social and political backgrounds with differing views and physical appearances all come together to work for a common goal. Watching people learn about those differences and embrace them, learning about the little quirks that make them human, it helps the player appreciate the differences between people in the real world - and maybe help bridge the divide when things seem unfamiliar. What sorts of games do you play to find a positive sense of community or connection with others? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. Many games revolve around conflict and fighting, the struggle to prove one's superiority to another via online competition or by overcoming single-player challenges. With October being Bullying Prevention Month, we thought it might be a great idea to spotlight some game series that focus on learning to appreciate and work with others. No one likes bullying, but it's unfortunately the case that children who need medical care or live with conditions that lead others to perceive them differently are more at risk to be on the receiving end of bullying. We've taken the opportunity of this month to talk about a few games that might help someone who has been bullied feel less alone. On the flip side, these titles might be used to teach kids who may engage in bullying behavior about empathy and learning to appreciate the differences between people. Plus, they are all just great game series that everyone should play at least once! Stardew Valley ConcernedApe, the lone developer behind one of the most beloved indie games of the past few years, really knows how to put together a town of interesting characters. Players take on the role of a character who leaves the bustling and soul-crushing city to take care of their grandfather's farm in a town called Stardew Valley. The dilapidated old farm leaves much to be desired, but through hard work and dedication players can restore the farm to its former glory and befriend the colorful cast of locals. Stardew Valley doesn't really have an antagonist outside of the looming corporate interests of Jo-Jo Mart. The game emphasizes friendship and co-operation, something that came into clearer focus when a co-op mode was added to the game last year. This lack of social friction makes Stardew Valley an ideal escape from the stresses of real world living. Many people find it to be a comforting experience that helps them heal and face the world again. People looking for a game that teaches kindness and emphasizes communal harmony, two things that fly in the face of bullying, couldn't do much better than this game about farming and friendship. Animal Crossing From the very beginning of the series, Animal Crossing has been about making friends, performing acts of community service, and contributing to the greater good. Those same basic concepts have been present across all future entries in the franchise. It's a game about interacting with a world where conflict is largely absent, a rarity in video games. It also takes place in real time, encouraging players to make continual, daily investments into their digital communities. In Animal Crossing, players move to a new town and find themselves unexpectedly roped into a money-making scheme by local businessman Tom Nook. From there, players can weed the town to make it more pleasant for themselves and their neighbors and give gifts to their fellow townsfolk. When the various animals in town like the main character enough, they might choose to live in town permanently. This is all done without a main antagonist (unless you count the comedic opposition of characters like Tom Nook or Mr. Resetti). Players can also contribute to the local museum to help the community learn more about wildlife and the natural wonders of the world. There are countless ways players are encouraged to live in harmony with the other residents of their town. If ever there was a game that emphasized the greater good and living in peace with all kinds of different people, it's Animal Crossing. Fire Emblem The Fire Emblem series has a long and storied history of encouraging social interaction between its myriad of different characters. Sometimes they begin as enemies and other times as amicable rivals, but over time they learn to respect and even love one another. A major theme across all of the games deals with the bonds people forge between one another in their communities. Unlike the other two games highlighted so far, Fire Emblem does involve a fair bit of combat. Players take on the role of a strategic commander giving orders to units on a battlefield. The more that the player's units, who all have names, histories, and personalities, fight next to one another, the more their bond develops. Once that bond reaches certain levels, the two unites can hold a conversation in which they poke fun at one another, express their desires and passions, or even reveal crucial plot details. Fire Emblem is a series where numerous people from different social and political backgrounds with differing views and physical appearances all come together to work for a common goal. Watching people learn about those differences and embrace them, learning about the little quirks that make them human, it helps the player appreciate the differences between people in the real world - and maybe help bridge the divide when things seem unfamiliar. What sorts of games do you play to find a positive sense of community or connection with others? Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. The gaming world has been clamoring for a new Animal Crossing for years now. With one approaching on the horizon, we figured it was a perfect time to take a look at the mobile game Nintendo introduced back in 2017. Animal Crossing: Pocket Camp puts players in the role of a campsite manager and arms them with the tools to make it the best gosh darn campsite ever. With activities like bug catching, fishing, and making animal friends, it seems relatively similar to other offerings in the series - but some say it just might be one of the best games of all-time. To get to the bottom of why this game resonated with so many and to discuss why it might be one of the all-time greats, we brought on Aiden Strawhun! Aiden writes for IGN and their work has appeared on Kotaku and Gamespot. They also serve as the Advocacy Director of Women in Games, an organization that works to help women find and create more inclusive places in the game industry. You can (and should!) follow Aiden over on Twitter: @AStraww Each week on The Best Games Period, we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: FTL: Faster Than Light 'An Open Galaxy' by Sir_NutS (https://ocremix.org/remix/OCR03963) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available, as well! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  4. The gaming world has been clamoring for a new Animal Crossing for years now. With one approaching on the horizon, we figured it was a perfect time to take a look at the mobile game Nintendo introduced back in 2017. Animal Crossing: Pocket Camp puts players in the role of a campsite manager and arms them with the tools to make it the best gosh darn campsite ever. With activities like bug catching, fishing, and making animal friends, it seems relatively similar to other offerings in the series - but some say it just might be one of the best games of all-time. To get to the bottom of why this game resonated with so many and to discuss why it might be one of the all-time greats, we brought on Aiden Strawhun! Aiden writes for IGN and their work has appeared on Kotaku and Gamespot. They also serve as the Advocacy Director of Women in Games, an organization that works to help women find and create more inclusive places in the game industry. You can (and should!) follow Aiden over on Twitter: @AStraww Each week on The Best Games Period, we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: FTL: Faster Than Light 'An Open Galaxy' by Sir_NutS (https://ocremix.org/remix/OCR03963) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available, as well! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  5. Animal Crossing on the Switch remained a relative mystery until a new trailer revealed itself during the Nintendo E3 2019 release conference. Previously, all we had to cling on to was a Tom Nook monologue and a release window of 2019. While that window has been pushed back, we did gain quite a bit of new knowledge on the upcoming game. Dissatisfied with living the life of a small-time salesman, the wiley businessman Tom Nook has positioned himself as head of operations in the Animal Crossing world. He seems to have kept himself busy indeed with the establishment if Nook Inc. and the building of “The Deserted Island Getaway Package.” As the trailer moves along, we see a villager establishing themselves in this new world starting with the basics. They place a tent and get to work gathering resources to build up some sort of townscape. Time progresses and we see the layout getting more and more complicated as new items are crafted, areas are explored, and the world shapes up. More buildings pop up, causing residents to appear. Not only do the adorable furry and fuzzy creatures town denizens pop into existence, but fellow villagers also join the town. The presence of other human villagers firmly suggests multiplayer content exists or is at least planned. As this is Tom Nook, a further cut scene appears where he presents the villager with an itemized bill including everything from airfare to your “NookPhone.” I mean fair is fair. While this little scene acts as a joke making fun of Nooks ever-benevolent character, it does seem to bring up a subtle note of the mobile series Animal Crossing: Pocket Camp. There may be a tie-in for the new game to the successful mobile title in some capacity. Maybe that connection will involve linking the social aspect of Pocket Camp into the multiplayer or perhaps a whole new gameplay element. While previously we had a release window, now we have a date. However, that date comes somewhat later than the 2019 timeframe we had up until this point. This upcoming game, fully titled Animal Crossing: New Horizons, will release on March 20, 2020. Further gameplay can be seen via the Nintendo Treehouse live event that aired after the press conference. The demo showcases the early game. Are you excited for Animal Crossing to come to Switch? What do you think of the new island setting? Let us know your thoughts in the comments below or on the Extra Life social channels! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  6. Animal Crossing on the Switch remained a relative mystery until a new trailer revealed itself during the Nintendo E3 2019 release conference. Previously, all we had to cling on to was a Tom Nook monologue and a release window of 2019. While that window has been pushed back, we did gain quite a bit of new knowledge on the upcoming game. Dissatisfied with living the life of a small-time salesman, the wiley businessman Tom Nook has positioned himself as head of operations in the Animal Crossing world. He seems to have kept himself busy indeed with the establishment if Nook Inc. and the building of “The Deserted Island Getaway Package.” As the trailer moves along, we see a villager establishing themselves in this new world starting with the basics. They place a tent and get to work gathering resources to build up some sort of townscape. Time progresses and we see the layout getting more and more complicated as new items are crafted, areas are explored, and the world shapes up. More buildings pop up, causing residents to appear. Not only do the adorable furry and fuzzy creatures town denizens pop into existence, but fellow villagers also join the town. The presence of other human villagers firmly suggests multiplayer content exists or is at least planned. As this is Tom Nook, a further cut scene appears where he presents the villager with an itemized bill including everything from airfare to your “NookPhone.” I mean fair is fair. While this little scene acts as a joke making fun of Nooks ever-benevolent character, it does seem to bring up a subtle note of the mobile series Animal Crossing: Pocket Camp. There may be a tie-in for the new game to the successful mobile title in some capacity. Maybe that connection will involve linking the social aspect of Pocket Camp into the multiplayer or perhaps a whole new gameplay element. While previously we had a release window, now we have a date. However, that date comes somewhat later than the 2019 timeframe we had up until this point. This upcoming game, fully titled Animal Crossing: New Horizons, will release on March 20, 2020. Further gameplay can be seen via the Nintendo Treehouse live event that aired after the press conference. The demo showcases the early game. Are you excited for Animal Crossing to come to Switch? What do you think of the new island setting? Let us know your thoughts in the comments below or on the Extra Life social channels! Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  7. Animal Crossing has a strange hold on people. It seems to appeal to those across a wide range of demographics, young and old. What makes the series about moving to a new town full of friendly cartoon animals so attractive to so many people that Nintendo has an army of fans ready to kick in its door for a Nintendo Direct about the upcoming Animal Crossing coming to Switch? Jack and Naomi try to get to the bottom of it and maybe discover whether Animal Crossing: New Leaf stands as one of the best games of all-time. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Animal Crossing: New Leaf 'Morning Jazz' by AJ DiSpirito (https://ocremix.org/remix/OCR03623) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available, as well! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  8. Animal Crossing has a strange hold on people. It seems to appeal to those across a wide range of demographics, young and old. What makes the series about moving to a new town full of friendly cartoon animals so attractive to so many people that Nintendo has an army of fans ready to kick in its door for a Nintendo Direct about the upcoming Animal Crossing coming to Switch? Jack and Naomi try to get to the bottom of it and maybe discover whether Animal Crossing: New Leaf stands as one of the best games of all-time. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Animal Crossing: New Leaf 'Morning Jazz' by AJ DiSpirito (https://ocremix.org/remix/OCR03623) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available, as well! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  9. That being the case, every single other animal character in Animal Crossing wears some kind of clothing item. Sometimes they get a bit scandalous with a lack of pants or a simple apron in lieu of other clothing items, but they are almost never completely in the nude. I have to say "almost" because of one man- erm, one dog. Enter: K. K. Slider The smooth groovin', cool dog, K. K. Slider, sure doesn't like wearing clothes. I mean, sure, he's a cartoon dog. I get that. However, showing up every week to flagrantly disregard the social conventions of your Animal Crossing town? That steers into some weird territory. This enigmatic figure has been present in every single Animal Crossing title to date. Clearly a talented musician, the large noggin’ed Jack Russell terrier can play entire sets with just a guitar and some clever mouth noises that you wouldn't expect to come out of a dog, even a cartoon one. He shows up in a predetermined location every Saturday after 8pm and plays music until midnight, at which point he leaves to do... something. It's not really clear what Mr. Slider gets up to in his free time or his professional life. Perhaps things are better that way. However, in Animal Crossing: New Leaf, he works as a DJ from Friday through Sunday under the guise of DJ K. K., his very own Clark Kent-esque persona. While deep under cover, he does wear glasses and a yellow cap, so you might think those constitute enough clothing for an Animal Crossing game. It’s pretty obvious, though, that Slider lives for the moments when he takes to the stage on Saturday evenings from 8pm until midnight, clad in nothing but his own fur and a strategically positioned guitar. I maintain that there are two distinct possibilities. In his quest to be as chill as possible, K. K. Slider might have misinterpreted a guitar as a piece of clothing. In a world of eccentric cartoon characters, that's certainly a something that could happen. However, while this clothing snafu might have been an accident at first, it’s unthinkable that no one has ever pulled him aside to explain that carrying a guitar around in lieu of a shirt or pants flies in the face of common Animal Crossing decency. With the statistical unlikeliness of no one bringing up that subject, that leaves one possibility: He likes it. Putting his nudity on constant display alongside his immense musical talents seems to be how he enjoys himself, but he absolutely knows it’s a social taboo. Why else would his incredibly transparent disguise as DJ K. K. include accessories? It all adds up to this cartoon dog either being more risque than anyone ever imagined or the source of his musical talent depends on his disrobed state. For the record, there’s nothing wrong about K. K. Slider not wearing clothes, it’s just rude to those around him who didn’t consent to that kind of social contract. Also, Go K. K. Rider! is his best song. Fite me. (Really, that was the point of this hard hitting think piece, anyway.) Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  10. That being the case, every single other animal character in Animal Crossing wears some kind of clothing item. Sometimes they get a bit scandalous with a lack of pants or a simple apron in lieu of other clothing items, but they are almost never completely in the nude. I have to say "almost" because of one man- erm, one dog. Enter: K. K. Slider The smooth groovin', cool dog, K. K. Slider, sure doesn't like wearing clothes. I mean, sure, he's a cartoon dog. I get that. However, showing up every week to flagrantly disregard the social conventions of your Animal Crossing town? That steers into some weird territory. This enigmatic figure has been present in every single Animal Crossing title to date. Clearly a talented musician, the large noggin’ed Jack Russell terrier can play entire sets with just a guitar and some clever mouth noises that you wouldn't expect to come out of a dog, even a cartoon one. He shows up in a predetermined location every Saturday after 8pm and plays music until midnight, at which point he leaves to do... something. It's not really clear what Mr. Slider gets up to in his free time or his professional life. Perhaps things are better that way. However, in Animal Crossing: New Leaf, he works as a DJ from Friday through Sunday under the guise of DJ K. K., his very own Clark Kent-esque persona. While deep under cover, he does wear glasses and a yellow cap, so you might think those constitute enough clothing for an Animal Crossing game. It’s pretty obvious, though, that Slider lives for the moments when he takes to the stage on Saturday evenings from 8pm until midnight, clad in nothing but his own fur and a strategically positioned guitar. I maintain that there are two distinct possibilities. In his quest to be as chill as possible, K. K. Slider might have misinterpreted a guitar as a piece of clothing. In a world of eccentric cartoon characters, that's certainly a something that could happen. However, while this clothing snafu might have been an accident at first, it’s unthinkable that no one has ever pulled him aside to explain that carrying a guitar around in lieu of a shirt or pants flies in the face of common Animal Crossing decency. With the statistical unlikeliness of no one bringing up that subject, that leaves one possibility: He likes it. Putting his nudity on constant display alongside his immense musical talents seems to be how he enjoys himself, but he absolutely knows it’s a social taboo. Why else would his incredibly transparent disguise as DJ K. K. include accessories? It all adds up to this cartoon dog either being more risque than anyone ever imagined or the source of his musical talent depends on his disrobed state. For the record, there’s nothing wrong about K. K. Slider not wearing clothes, it’s just rude to those around him who didn’t consent to that kind of social contract. Also, Go K. K. Rider! is his best song. Fite me. (Really, that was the point of this hard hitting think piece, anyway.) Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  11. Alongside the bombshell news of a new console release date, Nintendo quietly touted its Miitomo numbers and revealed plans for future mobile games. Nintendo reports that Miitomo has reached over 10 million people around the world since its launch in Japan on March 17 and elsewhere on March 31. Those 10 million users have had over 300 million conversations within the app, which might seem like a slightly creepy statistic to have, but it does show the level of interaction users are having via Miitomo. On top of that, users have made use of Miifoto, the in-app meme creation tool that can create images and share them over social media, over 20 million times. To celebrate the app's success, Nintendo is running a 10-day special within Miitomo from April 29-May 8. In the wake of those numbers, Nintendo has announced two new mobile apps. One will be based on Fire Emblem and the other will relate to Animal Crossing. Both apps will release this fall as what Nintendo calls "pure game applications." The Fire Emblem app will be presenting itself as a role-playing strategy game with the goal of being more accessible than the main Fire Emblem entries on dedicated Nintendo platforms. Meanwhile, the Animal Crossing app will have some sort of integration into other Animal Crossing titles, perhaps offering a similar experience to what players could have if they connected their Game Boy Advances to their GameCubes with the original Animal Crossing. Nintendo promises that those who play both the Animal Crossing app and the core game "will find increased enjoyment." More information will be released about the apps closer to their release this fall, but Nintendo really emphasized that these new apps will be games closer to what they have on 3DS than what Miitomo offered.
  12. Alongside the bombshell news of a new console release date, Nintendo quietly touted its Miitomo numbers and revealed plans for future mobile games. Nintendo reports that Miitomo has reached over 10 million people around the world since its launch in Japan on March 17 and elsewhere on March 31. Those 10 million users have had over 300 million conversations within the app, which might seem like a slightly creepy statistic to have, but it does show the level of interaction users are having via Miitomo. On top of that, users have made use of Miifoto, the in-app meme creation tool that can create images and share them over social media, over 20 million times. To celebrate the app's success, Nintendo is running a 10-day special within Miitomo from April 29-May 8. In the wake of those numbers, Nintendo has announced two new mobile apps. One will be based on Fire Emblem and the other will relate to Animal Crossing. Both apps will release this fall as what Nintendo calls "pure game applications." The Fire Emblem app will be presenting itself as a role-playing strategy game with the goal of being more accessible than the main Fire Emblem entries on dedicated Nintendo platforms. Meanwhile, the Animal Crossing app will have some sort of integration into other Animal Crossing titles, perhaps offering a similar experience to what players could have if they connected their Game Boy Advances to their GameCubes with the original Animal Crossing. Nintendo promises that those who play both the Animal Crossing app and the core game "will find increased enjoyment." More information will be released about the apps closer to their release this fall, but Nintendo really emphasized that these new apps will be games closer to what they have on 3DS than what Miitomo offered. View full article
  13. At the GameStop Managers Conference last weekend, Nintendo unveiled plans for two special New 3DS systems as well as themed Wii Remote Plus controllers and the launch of amiibo cards for use in Animal Crossing: Happy Home Designer. On September 25, a bundle including a New 3DS with two Animal Crossing-themed cover plates and a copy of Animal Crossing: Happy Home Designer and an amiibo card will launch. The New 3DS included in this bundle will be the first of the line of a more compact, non-XL, version of the New 3DS which features detachable cover plates. The Animal Crossing bundle is expected to retail for $219.99. A golden Legend of Zelda version of the New 3DS XL with a prominently featured Hylian crest will be released on October 30, shortly after the launch of The Legend of Zelda: Tri Force Heroes on October 23. The system and game are sold separately. The system will be available for $199.99 and will be exclusive to GameStop locations. Three new Wii Remote Plus controllers were also revealed and are themed after Bowser, Toad, and Yoshi. These three controllers will be available only at GameStop. The Bowser and Toad controllers will be released alongside Super Mario Maker on September 11. Meanwhile, the Yoshi controller hits GameStop shelves on October 16, the same day Yoshi's Woolly World releases.
  14. At the GameStop Managers Conference last weekend, Nintendo unveiled plans for two special New 3DS systems as well as themed Wii Remote Plus controllers and the launch of amiibo cards for use in Animal Crossing: Happy Home Designer. On September 25, a bundle including a New 3DS with two Animal Crossing-themed cover plates and a copy of Animal Crossing: Happy Home Designer and an amiibo card will launch. The New 3DS included in this bundle will be the first of the line of a more compact, non-XL, version of the New 3DS which features detachable cover plates. The Animal Crossing bundle is expected to retail for $219.99. A golden Legend of Zelda version of the New 3DS XL with a prominently featured Hylian crest will be released on October 30, shortly after the launch of The Legend of Zelda: Tri Force Heroes on October 23. The system and game are sold separately. The system will be available for $199.99 and will be exclusive to GameStop locations. Three new Wii Remote Plus controllers were also revealed and are themed after Bowser, Toad, and Yoshi. These three controllers will be available only at GameStop. The Bowser and Toad controllers will be released alongside Super Mario Maker on September 11. Meanwhile, the Yoshi controller hits GameStop shelves on October 16, the same day Yoshi's Woolly World releases. View full article
  15. Yesterday, in a nearly hour long Nintendo Direct broadcast, Nintendo divulged many new tidbits of information on the upcoming fighting title coming to 3DS and Wii U. One of the biggest bombshells came at the beginning of the broadcast. Unlike what many people assumed, the two games will not be launching simultaneously. The 3DS version of Super Smash Bros. will be released this summer, while the Wii U version will be released sometime this winter. I'd be willing to bet good (none of that filthy bad money) money that gamers can expect the Wii U version to launch close to the holidays. For anyone worried about the technical performance of the 3DS version of Smash Bros., worry no more. It was confirmed that all fighters will run in 60 frames per second, even while 3D viewing is enabled. The summoned creatures from items like assist trophies will run in 30 FPS, but every player character will move in 60 FPS regardless of what else is happening on screen. There will also be substantial differences between the two versions. While both the 3DS and Wii U will have the same roster of fighters, they will have separate stages. Even stages of the same name in both will be tweaked and have different layouts in the two games. While the Wii U version will have a music player similar to the one found in Super Smash Bros. Brawl, the 3DS will be limited to two songs per stage. There will be some kind of connectivity between the 3DS and Wii U versions, but what form that will take and how extensive it will be remains to be seen. More details should roll out around E3. The online multiplayer was revealed as well. Players will now be able to choose from two game modes: For Fun or For Glory. For Fun allows players to be put into games with random stages, all items on, with smash battles, and only wins are recorded. For Glory takes place on Final Destination, no items, 1v1 battle are possible, and both wins and losses are recorded. Of course, when playing with friends over the internet, players will be able to customize their settings to whatever they desire. Also, Final Destination has received an upgrade. Almost every stage now has a Final Destination form, giving more visual variety to one of the most iconic Super Smash Bros. arenas. Instead of having an online ranking system, players will accumulate Global Smash Power, which can be used to brag show your friends how good of a smasher you are. Nintendo insists that GSP will not be what matches you up against opponents, the stat tracker for that will be hidden. New fighters were also confirmed and shown off in great detail: Mega Man, Little Mac, Rosalina, Animal Crossing Villager, and Wii Fit Trainer. Characters that previously had multiple forms will now have a single form and move set. Meaning Samus, Zero Suit Samus, Sheik, and Zelda are now separate, playable characters. After the presentation concluded, the Pokémon Greninja was also revealed to be joining the cast. Finally, the 3DS version was shown to have a unique game mode called Smash Run. Players are thrown into a random dungeon full of monsters and pitfalls where they need to collect various stat-boosting power-ups within a five-minute time frame. After those 5 minutes are up, players are thrust into a battle against each other where they must make the best of the stats they accumulated in the dungeon. Overall, Super Smash Bros. 3DS and Wii U are looking to be entertaining next-gen evolutions of one of the most popular fighting game series of all time. If you have the time, you can watch the Nintendo Direct for yourself below. View full article
  16. Yesterday, in a nearly hour long Nintendo Direct broadcast, Nintendo divulged many new tidbits of information on the upcoming fighting title coming to 3DS and Wii U. One of the biggest bombshells came at the beginning of the broadcast. Unlike what many people assumed, the two games will not be launching simultaneously. The 3DS version of Super Smash Bros. will be released this summer, while the Wii U version will be released sometime this winter. I'd be willing to bet good (none of that filthy bad money) money that gamers can expect the Wii U version to launch close to the holidays. For anyone worried about the technical performance of the 3DS version of Smash Bros., worry no more. It was confirmed that all fighters will run in 60 frames per second, even while 3D viewing is enabled. The summoned creatures from items like assist trophies will run in 30 FPS, but every player character will move in 60 FPS regardless of what else is happening on screen. There will also be substantial differences between the two versions. While both the 3DS and Wii U will have the same roster of fighters, they will have separate stages. Even stages of the same name in both will be tweaked and have different layouts in the two games. While the Wii U version will have a music player similar to the one found in Super Smash Bros. Brawl, the 3DS will be limited to two songs per stage. There will be some kind of connectivity between the 3DS and Wii U versions, but what form that will take and how extensive it will be remains to be seen. More details should roll out around E3. The online multiplayer was revealed as well. Players will now be able to choose from two game modes: For Fun or For Glory. For Fun allows players to be put into games with random stages, all items on, with smash battles, and only wins are recorded. For Glory takes place on Final Destination, no items, 1v1 battle are possible, and both wins and losses are recorded. Of course, when playing with friends over the internet, players will be able to customize their settings to whatever they desire. Also, Final Destination has received an upgrade. Almost every stage now has a Final Destination form, giving more visual variety to one of the most iconic Super Smash Bros. arenas. Instead of having an online ranking system, players will accumulate Global Smash Power, which can be used to brag show your friends how good of a smasher you are. Nintendo insists that GSP will not be what matches you up against opponents, the stat tracker for that will be hidden. New fighters were also confirmed and shown off in great detail: Mega Man, Little Mac, Rosalina, Animal Crossing Villager, and Wii Fit Trainer. Characters that previously had multiple forms will now have a single form and move set. Meaning Samus, Zero Suit Samus, Sheik, and Zelda are now separate, playable characters. After the presentation concluded, the Pokémon Greninja was also revealed to be joining the cast. Finally, the 3DS version was shown to have a unique game mode called Smash Run. Players are thrown into a random dungeon full of monsters and pitfalls where they need to collect various stat-boosting power-ups within a five-minute time frame. After those 5 minutes are up, players are thrust into a battle against each other where they must make the best of the stats they accumulated in the dungeon. Overall, Super Smash Bros. 3DS and Wii U are looking to be entertaining next-gen evolutions of one of the most popular fighting game series of all time. If you have the time, you can watch the Nintendo Direct for yourself below.
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