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Found 2 results

  1. Remedy Entertainment’s Sam Lake issued a video statement that addressed this week’s Alan Wake Humble Bundle sale, explained why the studio was working on the upcoming Xbox One title Quantum Break, and apologized for putting Alan Wake 2 on the backburner. “From a creative perspective, it would be awesome if we could just create cool stuff and not worry about minor details like money,” Lake said, “but we all know that’s not the case.” While Lake lamented the fact that Alan Wake 2 will have to wait because “the time is not right” he expressed his hope for the future, now that they have received full backing for Quantum Break. Perhaps after Quantum Break releases, he and his team can go back and finish the work that they started on the Alan Wake sequel. For those of you unfamiliar with the Humble Bundle program, Humble Bundle is an effort undertaken between developers and charities like the Electronic Frontier Foundation and Child’s Play. Gamers have the option to buy games put into the bundle and pay whatever they want for them, then decide how much money each organization involved with the bundle should receive from their purchase.
  2. Remedy Entertainment’s Sam Lake issued a video statement that addressed this week’s Alan Wake Humble Bundle sale, explained why the studio was working on the upcoming Xbox One title Quantum Break, and apologized for putting Alan Wake 2 on the backburner. “From a creative perspective, it would be awesome if we could just create cool stuff and not worry about minor details like money,” Lake said, “but we all know that’s not the case.” While Lake lamented the fact that Alan Wake 2 will have to wait because “the time is not right” he expressed his hope for the future, now that they have received full backing for Quantum Break. Perhaps after Quantum Break releases, he and his team can go back and finish the work that they started on the Alan Wake sequel. For those of you unfamiliar with the Humble Bundle program, Humble Bundle is an effort undertaken between developers and charities like the Electronic Frontier Foundation and Child’s Play. Gamers have the option to buy games put into the bundle and pay whatever they want for them, then decide how much money each organization involved with the bundle should receive from their purchase. View full article
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