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Found 4 results

  1. The major mobile developer Shift Up announced today that they would be entering the AAA game market with a project currently going under the code name Project EVE. Shift Up gained traction and found success with their gacha mobile game Destiny Child. One of the major talents that the South Korean company touted for Destiny Child comes in the form of Hyung-Tae Kim, an artist who made waves in the industry for his work designing characters for Magna Carta and, more famously, the MMORPG Blade & Soul. Kim's emphasis on visually appealing design has garnered an extensive following in the gaming industry of both fans and detractors. Not much is currently known about Project EVE itself. The game is being made in Unreal Engine 4 and will release worldwide for PlayStation 4, Xbox One, and PC (currently slated for Steam). It's expected to be a single-player action-RPG set in a post-apocalyptic world. There certainly seem to be influences from Nier: Automata with robotic women, a desolated world, and the action-RPG focus. The team working on Project EVE has been made up primarily of developers who worked on Blade & Soul, though the studio continues to seek more developers to expand their workforce. Currently, there's no known release window for Project EVE. However, players can get a first look at the in-engine graphical presentation, one of the character designs, and a small taste of the futuristic end of the world in the trailer above. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  2. The major mobile developer Shift Up announced today that they would be entering the AAA game market with a project currently going under the code name Project EVE. Shift Up gained traction and found success with their gacha mobile game Destiny Child. One of the major talents that the South Korean company touted for Destiny Child comes in the form of Hyung-Tae Kim, an artist who made waves in the industry for his work designing characters for Magna Carta and, more famously, the MMORPG Blade & Soul. Kim's emphasis on visually appealing design has garnered an extensive following in the gaming industry of both fans and detractors. Not much is currently known about Project EVE itself. The game is being made in Unreal Engine 4 and will release worldwide for PlayStation 4, Xbox One, and PC (currently slated for Steam). It's expected to be a single-player action-RPG set in a post-apocalyptic world. There certainly seem to be influences from Nier: Automata with robotic women, a desolated world, and the action-RPG focus. The team working on Project EVE has been made up primarily of developers who worked on Blade & Soul, though the studio continues to seek more developers to expand their workforce. Currently, there's no known release window for Project EVE. However, players can get a first look at the in-engine graphical presentation, one of the character designs, and a small taste of the futuristic end of the world in the trailer above. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  3. You know what? I'll come right out and say it - we don't see nearly enough vampire games. BloodRayne, Vampire Rain, Vampire: The Masquerade, Castlevania, all of them star or feature vampires, but they often fall short of being something that truly lives up to the vampires of legend. That might be changing with Vampyr on the horizon and now Project Vein. Project Vein comes courtesy of Bandai Namco, the publisher of the Dark Souls series. The slickly animated teaser trailer holds a number of tantalizing details about what the game itself could hold. It seemingly stars a lady vampire who is hunting other vampires or occult creatures. The main character seems to be wielding a rifle with a bayonet attachment that serves as both a melee weapon and a ranged weapon, something imported from Bloodborne's similar hybrid combat. Players will also be able to make use of AI companions to help them in battle. In the world of Project Vein, vampires are called Revenants and they have great power. Unfortunately, the process of becoming a Revenant strips these powerful beings of their memories. Together they live as part of a society called Vein. The tagline, "Prepare to dine," seems to imply that blood will perhaps serve as the Souls-like currency of leveling up. Revenants need blood to avoid the fate of becoming a Lost, a savage creature that has discarded its humanity. Perhaps our heroine has a duty to hunt these Lost creatures? According to translations by Gematsu of the Japanese gaming magazine Famitsu, Project Vein is described by Bandai Namco as a "dungeon exploration-type, hard action RPG." Namco Bandai has put one of their most successful teams, the one behind the God Eater series, onto Project Vein. Project Vein is still far from being finished. It's roughly estimated to be only 30% complete and people shouldn't hope for it to be done by the end of this year. It will likely release at the tail end of 2018. Here's hoping it doesn't go the way of many cool vampire projects like the cancelled PS3 title Harker. View full article
  4. You know what? I'll come right out and say it - we don't see nearly enough vampire games. BloodRayne, Vampire Rain, Vampire: The Masquerade, Castlevania, all of them star or feature vampires, but they often fall short of being something that truly lives up to the vampires of legend. That might be changing with Vampyr on the horizon and now Project Vein. Project Vein comes courtesy of Bandai Namco, the publisher of the Dark Souls series. The slickly animated teaser trailer holds a number of tantalizing details about what the game itself could hold. It seemingly stars a lady vampire who is hunting other vampires or occult creatures. The main character seems to be wielding a rifle with a bayonet attachment that serves as both a melee weapon and a ranged weapon, something imported from Bloodborne's similar hybrid combat. Players will also be able to make use of AI companions to help them in battle. In the world of Project Vein, vampires are called Revenants and they have great power. Unfortunately, the process of becoming a Revenant strips these powerful beings of their memories. Together they live as part of a society called Vein. The tagline, "Prepare to dine," seems to imply that blood will perhaps serve as the Souls-like currency of leveling up. Revenants need blood to avoid the fate of becoming a Lost, a savage creature that has discarded its humanity. Perhaps our heroine has a duty to hunt these Lost creatures? According to translations by Gematsu of the Japanese gaming magazine Famitsu, Project Vein is described by Bandai Namco as a "dungeon exploration-type, hard action RPG." Namco Bandai has put one of their most successful teams, the one behind the God Eater series, onto Project Vein. Project Vein is still far from being finished. It's roughly estimated to be only 30% complete and people shouldn't hope for it to be done by the end of this year. It will likely release at the tail end of 2018. Here's hoping it doesn't go the way of many cool vampire projects like the cancelled PS3 title Harker.
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