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Found 70 results

  1. If you ever wondered about the origins of the Skull Kid and his titular mask from The Legend of Zelda: Majora's Mask, Ember Lab, an animation outfit based out of California, has put together a short film to give their take on the enigmatic character's backstory. The short, titled 'Terrible Fate,' is a frankly impressive piece of work that manages to be at turns mysterious, playful, and frightening. Visually, Ember Lab seems to have thrown their full talents at this project. Environments pop with life. Characters, even in the short run-time, have arcs that work to flesh out their roles in the game. Terrible Fate adds details to the already rich narrative of Majora's Mask that highlight the tragic ascent of the Skull Kid as a villain. While Ember Lab handled the animation work, the soundtrack does some heavy lifting as well. Theophany, a regular over on the video game remixing site OCRemix, lent his considerable talent to craft a compelling soundscape for 'Terrible Fate.' The result is an incredibly effective synergy between the visuals and orchestral score. Theophany was so passionate about this project that he's committed to releasing a full multi-disc album to accompany the short. While the full composition has yet to be completed, interested fans can listen or download the first disc on the site for 'Terrible Fate.' There have been multiple animation stingers for Majora's Mask appearing on the internet over the last few years, but this might be the most impressive. Even if we never get a live-action Legend of Zelda film, I hope Nintendo sees work like this coming out of their fanbase and gives some serious consideration to a feature-length animated production.
  2. If you ever wondered about the origins of the Skull Kid and his titular mask from The Legend of Zelda: Majora's Mask, Ember Lab, an animation outfit based out of California, has put together a short film to give their take on the enigmatic character's backstory. The short, titled 'Terrible Fate,' is a frankly impressive piece of work that manages to be at turns mysterious, playful, and frightening. Visually, Ember Lab seems to have thrown their full talents at this project. Environments pop with life. Characters, even in the short run-time, have arcs that work to flesh out their roles in the game. Terrible Fate adds details to the already rich narrative of Majora's Mask that highlight the tragic ascent of the Skull Kid as a villain. While Ember Lab handled the animation work, the soundtrack does some heavy lifting as well. Theophany, a regular over on the video game remixing site OCRemix, lent his considerable talent to craft a compelling soundscape for 'Terrible Fate.' The result is an incredibly effective synergy between the visuals and orchestral score. Theophany was so passionate about this project that he's committed to releasing a full multi-disc album to accompany the short. While the full composition has yet to be completed, interested fans can listen or download the first disc on the site for 'Terrible Fate.' There have been multiple animation stingers for Majora's Mask appearing on the internet over the last few years, but this might be the most impressive. Even if we never get a live-action Legend of Zelda film, I hope Nintendo sees work like this coming out of their fanbase and gives some serious consideration to a feature-length animated production. View full article
  3. Few games in the last few years exude as much charm as Save Me Mr. Tako, an indie PC title that uses a Game Boy aesthetic to tell the story of an octopus who doesn't want to fight. The tale of Mr. Tako was originally conceived by French indie developer Chris Deneos in 2014 as a way of honoring the 24th anniversary of the Game Boy. Since then, Deneos has fully committed to seeing the project through. As a pixel artist, Deneos really manages to create expressive and interesting visuals within the constraints of the chosen Game Boy style. The entire project has been constructed using Unity, which surprisingly manages to mimic the Game Boy visuals quite well. Fully titled Tasukete Tako-San: Save Me Mr. Tako, the platformer mashes together the spirit of the Kirby and Legend of Zelda franchises to weave a compelling world full of aquatic and land-based denizens and enemies. Players can absorb and use over fifty different powers from enemies as the titular Mr. Tako to help battle enemies and explore a large, non-linear world. The story of Save Me Mr. Tako centers around Mr. Tako, an octopus sent to fight humans in the great Octopus-Human War. One dark night, his unit attacks a human ship at sea. Mr. Tako doesn't want to fight humans and just wants peace. The octopi soldiers shove a woman into the sea to drown, but Mr. Tako dives in after her, saving her life. A sea fairy, seeing this act of bravery, gives Mr. Tako the ability to breathe outside of water in exchange for never hating another human. To bring an end to the war, Mr. Tako must brave the dangers of both the sea and land, and if that isn't the most adorable thing, I don't know what is. Deneos, working alone, is striving to add as much content to Save Me Mr. Tako as possible. The solo indie developer estimated earlier this year that the game was about half done, with over thirty levels, six towns, fifteen side-quests, and five hours of gameplay. The completed version of Save Me Mr. Tako will include the expected story mode alongside some form of multiplayer mode as well as a boss rush mode. Back in April he still hoped to finish work on Save Me Mr. Tako by the end of 2016, though that seems unlikely with about two weeks left in the year and no official release date announced. While the release date of Save Me Mr. Tako remains unknown, those who find the trailers and screenshots intriguing can download a free demo to see what the finished game will be like. The game is currently only on track for a PC release.
  4. Few games in the last few years exude as much charm as Save Me Mr. Tako, an indie PC title that uses a Game Boy aesthetic to tell the story of an octopus who doesn't want to fight. The tale of Mr. Tako was originally conceived by French indie developer Chris Deneos in 2014 as a way of honoring the 24th anniversary of the Game Boy. Since then, Deneos has fully committed to seeing the project through. As a pixel artist, Deneos really manages to create expressive and interesting visuals within the constraints of the chosen Game Boy style. The entire project has been constructed using Unity, which surprisingly manages to mimic the Game Boy visuals quite well. Fully titled Tasukete Tako-San: Save Me Mr. Tako, the platformer mashes together the spirit of the Kirby and Legend of Zelda franchises to weave a compelling world full of aquatic and land-based denizens and enemies. Players can absorb and use over fifty different powers from enemies as the titular Mr. Tako to help battle enemies and explore a large, non-linear world. The story of Save Me Mr. Tako centers around Mr. Tako, an octopus sent to fight humans in the great Octopus-Human War. One dark night, his unit attacks a human ship at sea. Mr. Tako doesn't want to fight humans and just wants peace. The octopi soldiers shove a woman into the sea to drown, but Mr. Tako dives in after her, saving her life. A sea fairy, seeing this act of bravery, gives Mr. Tako the ability to breathe outside of water in exchange for never hating another human. To bring an end to the war, Mr. Tako must brave the dangers of both the sea and land, and if that isn't the most adorable thing, I don't know what is. Deneos, working alone, is striving to add as much content to Save Me Mr. Tako as possible. The solo indie developer estimated earlier this year that the game was about half done, with over thirty levels, six towns, fifteen side-quests, and five hours of gameplay. The completed version of Save Me Mr. Tako will include the expected story mode alongside some form of multiplayer mode as well as a boss rush mode. Back in April he still hoped to finish work on Save Me Mr. Tako by the end of 2016, though that seems unlikely with about two weeks left in the year and no official release date announced. While the release date of Save Me Mr. Tako remains unknown, those who find the trailers and screenshots intriguing can download a free demo to see what the finished game will be like. The game is currently only on track for a PC release. View full article
  5. Jimmy Fallon could hardly contain himself last night when Reggie Fils-Aime, the president of Nintendo of America, came onto The Tonight Show to present the Nintendo Switch and a live demonstration of The Legend of Zelda: Breath of the Wild. It seemed to come as something of a surprise to the late night host, who had just been playing some Mario Run with Fils-Aime. With shaking hands, Fallon seemed almost beside himself as he took the Switch and played through an encounter in the upcoming open world action-adventure title. It was pretty clear that Fallon was talking from a place of genuine enthusiasm as he dropped knowledge bombs from Breath of the Wild previews and old interviews. You can watch the entire Breath of the Wild exchange below. Shigeru Miyamoto was also in attendance, sitting quietly in the audience smiling. Jimmy Fallon called out to the game creator several times, receiving nods and laughter from the developer. However, Miyamoto didn't just attend the show - he participated. He took the stage with the band The Roots to perform the iconic theme to Super Mario Bros. live. These are clear signs that Nintendo has begun its media push to spread awareness of the Nintendo Switch - something that the gaming titan didn't do very well in the lead up to the Wii U launch. Obviously, they have learned from their mistakes. The big Breath of the Wild reveal last week at The Game Awards 2016 was the first inkling that Nintendo might be initiating an effective marketing campaign for both The Legend of Zelda and the Switch. Now we pretty much know that Nintendo will be pushing their console from now until its March 2017 release window. The Legend of Zelda: Breath of the Wild releases sometime next year, probably later in the year than March as reports indicate that it will not be a launch title for the Nintendo Switch.
  6. Jimmy Fallon could hardly contain himself last night when Reggie Fils-Aime, the president of Nintendo of America, came onto The Tonight Show to present the Nintendo Switch and a live demonstration of The Legend of Zelda: Breath of the Wild. It seemed to come as something of a surprise to the late night host, who had just been playing some Mario Run with Fils-Aime. With shaking hands, Fallon seemed almost beside himself as he took the Switch and played through an encounter in the upcoming open world action-adventure title. It was pretty clear that Fallon was talking from a place of genuine enthusiasm as he dropped knowledge bombs from Breath of the Wild previews and old interviews. You can watch the entire Breath of the Wild exchange below. Shigeru Miyamoto was also in attendance, sitting quietly in the audience smiling. Jimmy Fallon called out to the game creator several times, receiving nods and laughter from the developer. However, Miyamoto didn't just attend the show - he participated. He took the stage with the band The Roots to perform the iconic theme to Super Mario Bros. live. These are clear signs that Nintendo has begun its media push to spread awareness of the Nintendo Switch - something that the gaming titan didn't do very well in the lead up to the Wii U launch. Obviously, they have learned from their mistakes. The big Breath of the Wild reveal last week at The Game Awards 2016 was the first inkling that Nintendo might be initiating an effective marketing campaign for both The Legend of Zelda and the Switch. Now we pretty much know that Nintendo will be pushing their console from now until its March 2017 release window. The Legend of Zelda: Breath of the Wild releases sometime next year, probably later in the year than March as reports indicate that it will not be a launch title for the Nintendo Switch. View full article
  7. Since new consoles aren't announced every day from a major manufacturer, this week's episode focuses squarely on Nintendo's recent reveal of the Switch, their upcoming next-gen device that can become either a console or handheld. Jeremy had to go save kids or something, so this discussion falls to Jack and Daniel who hold somewhat differing opinions on Nintendo's hybrid creation. Will the Switch be a success or a commercial flop? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: Ocarina of Time 'Dance of the Kokiri' by Chris ~ Amaterasu and Doc Nano (http://ocremix.org/remix/OCR03438) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  8. Since new consoles aren't announced every day from a major manufacturer, this week's episode focuses squarely on Nintendo's recent reveal of the Switch, their upcoming next-gen device that can become either a console or handheld. Jeremy had to go save kids or something, so this discussion falls to Jack and Daniel who hold somewhat differing opinions on Nintendo's hybrid creation. Will the Switch be a success or a commercial flop? Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: Ocarina of Time 'Dance of the Kokiri' by Chris ~ Amaterasu and Doc Nano (http://ocremix.org/remix/OCR03438) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  9. The Apple event today held an unexpected gaming surprise in the form of Shigeru Miyamoto, the creator of Super Mario Bros. and The Legend of Zelda, taking the stage. Miyamoto revealed that Mario games would be making their way to iOS in the near future, breaking Nintendo's mascot into the mobile gaming realm for the first time. The first title announced, Super Mario Run, was demonstrated live on stage. It features Mario traversing stages as players tap the screen to make him jump, collecting coins and avoiding obstacles within the stage's set time limit. The demo displayed at least six worlds for players to jump and jumble through. The iOS game also includes a multiplayer component. The mode, called Toad Rally, allows players to race one another through stages. Miyamoto stated that players can connect with one another from around the world. Miyamoto also stated that the app will sell for a fixed price and will not include microtransactions. No release date has been announced, but Miyamoto did reveal that players should expect Super Mario Run to release sometime this holiday season. This move by Nintendo follows closely on the heels of the smashing success of Miitomo, Nintendo's social app that became a mild sensation earlier this year, and Niantic's Pokémon Go, which generated an even larger sensation. Nintendo promised shortly after the resounding success of both apps that they would be looking more closely into mobile gaming for future investments. View full article
  10. The Apple event today held an unexpected gaming surprise in the form of Shigeru Miyamoto, the creator of Super Mario Bros. and The Legend of Zelda, taking the stage. Miyamoto revealed that Mario games would be making their way to iOS in the near future, breaking Nintendo's mascot into the mobile gaming realm for the first time. The first title announced, Super Mario Run, was demonstrated live on stage. It features Mario traversing stages as players tap the screen to make him jump, collecting coins and avoiding obstacles within the stage's set time limit. The demo displayed at least six worlds for players to jump and jumble through. The iOS game also includes a multiplayer component. The mode, called Toad Rally, allows players to race one another through stages. Miyamoto stated that players can connect with one another from around the world. Miyamoto also stated that the app will sell for a fixed price and will not include microtransactions. No release date has been announced, but Miyamoto did reveal that players should expect Super Mario Run to release sometime this holiday season. This move by Nintendo follows closely on the heels of the smashing success of Miitomo, Nintendo's social app that became a mild sensation earlier this year, and Niantic's Pokémon Go, which generated an even larger sensation. Nintendo promised shortly after the resounding success of both apps that they would be looking more closely into mobile gaming for future investments.
  11. It has been 22 weeks so far and we are only now getting to our first episode dedicated to a Legend of Zelda title! The Nintendo title, released in 1991 for the SNES, is widely regarded as one of the best games of all time and remains at the top of many best lists to this day. Why? What makes the top-down action-adventure of a boy in green saving the world such a pinnacle of video game achievement even a quarter of a century later? How will it stack up for future generations of gamers when the gaming landscape continues to evolve? Jack and Daniel, sans Jeremy this week, discuss this and a whole lot more. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: A Link to the Past 'Unsealed' by CarboHydroM (http://ocremix.org/remix/OCR02900) Also, last week we ended up recording almost an hour over our usual running time with Elizabeth DeLoria for our Fallout 3 and had to cut them to fit the show into our normal running time. The thing is, those segments were so much fun that we edited those cut segments together into a mini-episode of sorts. That covers a wide variety of topics from Australian ladder licensing to gushing over glitches and The Elder Scrolls IV: Oblivion. You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod Outro music: Chrono Trigger 'Punk Hairdo Kid' by HyperDuck SoundWorks (http://ocremix.org/remix/OCR03338) New episodes of The Best Games Period will be released every Monday
  12. It has been 22 weeks so far and we are only now getting to our first episode dedicated to a Legend of Zelda title! The Nintendo title, released in 1991 for the SNES, is widely regarded as one of the best games of all time and remains at the top of many best lists to this day. Why? What makes the top-down action-adventure of a boy in green saving the world such a pinnacle of video game achievement even a quarter of a century later? How will it stack up for future generations of gamers when the gaming landscape continues to evolve? Jack and Daniel, sans Jeremy this week, discuss this and a whole lot more. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: The Legend of Zelda: A Link to the Past 'Unsealed' by CarboHydroM (http://ocremix.org/remix/OCR02900) Also, last week we ended up recording almost an hour over our usual running time with Elizabeth DeLoria for our Fallout 3 and had to cut them to fit the show into our normal running time. The thing is, those segments were so much fun that we edited those cut segments together into a mini-episode of sorts. That covers a wide variety of topics from Australian ladder licensing to gushing over glitches and The Elder Scrolls IV: Oblivion. You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is (sometimes) available as well, so you can watch what we are talking about while we talk about it! You can also follow the show on Twitter: @BestGamesPeriod Outro music: Chrono Trigger 'Punk Hairdo Kid' by HyperDuck SoundWorks (http://ocremix.org/remix/OCR03338) New episodes of The Best Games Period will be released every Monday View full article
  13. You read that title right. YouTuber/Twitch streamer MonotoneTim has managed to do the what no one has ever thought of doing with The Legend of Zelda: Ocarina of Time and played through a large chunk of the N64 title with nothing more than a real life ocarina. To do this, he used a C# program that translates pitches into keyboard inputs (the title was emulated on PC). Since an ocarina can only play six distinct notes, one of the ocarina pitches was set to switch between three control schemes. With this set up, MonotoneTim was able to progress to the first boss of Ocarina of Time and confront Gohma, the spider queen, which you can watch below. To watch the full stream in which MonotoneTim gets as far as possible in one ocarina blasting session, be sure to check out his YouTube channel.
  14. You read that title right. YouTuber/Twitch streamer MonotoneTim has managed to do the what no one has ever thought of doing with The Legend of Zelda: Ocarina of Time and played through a large chunk of the N64 title with nothing more than a real life ocarina. To do this, he used a C# program that translates pitches into keyboard inputs (the title was emulated on PC). Since an ocarina can only play six distinct notes, one of the ocarina pitches was set to switch between three control schemes. With this set up, MonotoneTim was able to progress to the first boss of Ocarina of Time and confront Gohma, the spider queen, which you can watch below. To watch the full stream in which MonotoneTim gets as far as possible in one ocarina blasting session, be sure to check out his YouTube channel. View full article
  15. The orchestral performance of classic Legend of Zelda tunes has toured around the world for the last few years now and has continued to gain popularity and recognition for its fantastic performances. Now, the musical dive into the world of Hyrule and beyond is poised to hit the mainstream consciousness. Nintendo has announced that The Legend of Zelda: Symphony of the Goddesses will be the musical guest on talk show host Stephen Colbert's Late Show next week, alongside guests Sarah Silverman and Elijah Wood. You can tune in on October 13th to catch the production. The performance will also include some highlights from The Legend of Zelda: Tri Force Heroes which launches October 23. For those of you who haven't heard of Symphony of the Goddesses or had an opportunity to listen to some of their music for yourself, check out this excerpt from one of the show's many concerts. View full article
  16. The orchestral performance of classic Legend of Zelda tunes has toured around the world for the last few years now and has continued to gain popularity and recognition for its fantastic performances. Now, the musical dive into the world of Hyrule and beyond is poised to hit the mainstream consciousness. Nintendo has announced that The Legend of Zelda: Symphony of the Goddesses will be the musical guest on talk show host Stephen Colbert's Late Show next week, alongside guests Sarah Silverman and Elijah Wood. You can tune in on October 13th to catch the production. The performance will also include some highlights from The Legend of Zelda: Tri Force Heroes which launches October 23. For those of you who haven't heard of Symphony of the Goddesses or had an opportunity to listen to some of their music for yourself, check out this excerpt from one of the show's many concerts.
  17. At the GameStop Managers Conference last weekend, Nintendo unveiled plans for two special New 3DS systems as well as themed Wii Remote Plus controllers and the launch of amiibo cards for use in Animal Crossing: Happy Home Designer. On September 25, a bundle including a New 3DS with two Animal Crossing-themed cover plates and a copy of Animal Crossing: Happy Home Designer and an amiibo card will launch. The New 3DS included in this bundle will be the first of the line of a more compact, non-XL, version of the New 3DS which features detachable cover plates. The Animal Crossing bundle is expected to retail for $219.99. A golden Legend of Zelda version of the New 3DS XL with a prominently featured Hylian crest will be released on October 30, shortly after the launch of The Legend of Zelda: Tri Force Heroes on October 23. The system and game are sold separately. The system will be available for $199.99 and will be exclusive to GameStop locations. Three new Wii Remote Plus controllers were also revealed and are themed after Bowser, Toad, and Yoshi. These three controllers will be available only at GameStop. The Bowser and Toad controllers will be released alongside Super Mario Maker on September 11. Meanwhile, the Yoshi controller hits GameStop shelves on October 16, the same day Yoshi's Woolly World releases.
  18. At the GameStop Managers Conference last weekend, Nintendo unveiled plans for two special New 3DS systems as well as themed Wii Remote Plus controllers and the launch of amiibo cards for use in Animal Crossing: Happy Home Designer. On September 25, a bundle including a New 3DS with two Animal Crossing-themed cover plates and a copy of Animal Crossing: Happy Home Designer and an amiibo card will launch. The New 3DS included in this bundle will be the first of the line of a more compact, non-XL, version of the New 3DS which features detachable cover plates. The Animal Crossing bundle is expected to retail for $219.99. A golden Legend of Zelda version of the New 3DS XL with a prominently featured Hylian crest will be released on October 30, shortly after the launch of The Legend of Zelda: Tri Force Heroes on October 23. The system and game are sold separately. The system will be available for $199.99 and will be exclusive to GameStop locations. Three new Wii Remote Plus controllers were also revealed and are themed after Bowser, Toad, and Yoshi. These three controllers will be available only at GameStop. The Bowser and Toad controllers will be released alongside Super Mario Maker on September 11. Meanwhile, the Yoshi controller hits GameStop shelves on October 16, the same day Yoshi's Woolly World releases. View full article
  19. Spotted, fittingly enough, by Zelda Informer, a tenacious group of fans has been toiling away at creating a 2D version of The Legend of Zelda: Ocarina of Time. Oh, and if it is ever completed, it will have multiplayer. The project is still far from being complete, but this seems to be a very promising start. The team has a video showing the multiplayer in action. Right now, the ream estimates that the project has reached 15% completion. For a full list of current and planned updates, there is a site with monthly updates on the team's progress. You can download the latest demo version here. Here is hoping Nintendo doesn't squash this project with a cease and desist. Update 3/9/2018: It seems progress on Ocarina of Time 2D has stalled at about 20% completion. The original collective of fans working on the project seems to have gone its separate ways, though a few members say that they have plans to come back to it. Most recently, a fan dev under the name Link.57 posted a little under a year ago to talk about taking the project back up. The good news is that it doesn't seem like Nintendo hit the fans with a cease and desist, so there's still some chance that we'll see Ocarina of Time 2D in the light of day. View full article
  20. Update: 03/24/2015 Nintendo CEO Satoru Iwata gave an interview to Time Magazine touching on a number of topics, but, sadly, Iwata poured some cold water on the rumors of a live-action Legend of Zelda series in the works with Netflix. Iwata said, “As of now, I have nothing new to share with you in regard to the use of our IPs for any TV shows or films, but I can at least confirm that the article in question is not based on correct information." While this is certain to be disappointing news to some, it doesn't necessarily mean that Nintendo is ruling out the possibility of creating a miniseries based off of their IP, especially given their upcoming foray into mobile development. Original Story: 02/06/2015 Yep, you read that headline right. We might be seeing a live-action Legend of Zelda series sometime in the near future. The Wall Street Journal reported today that an unidentified source confirmed that Netflix and Nintendo were in the early stages of creating an online series set in Hyrule about a boy named Link who must rescue a princess named Zelda. Netflix reportedly describes the show as "Game of Thrones but for a family audience." The source said that Netflix is in the process of finding writers for the show, so a live-action Legend of Zelda series is probably a year or more away from becoming a reality. Now, this is all effectively rumor since no one has been able to confirm with either Netflix or Nintendo that they're in the process of making this show. If it is real, there's an equally real possibility that the project will never see the light of day, killed off by either Netflix or Nintendo. Still, imagining what a series like this would be like is certainly interesting. I mean, for goodness sake, if IGN can cobble together a fake live-action trailer for an April Fools Day prank, then I have to think that Netflix and Nintendo pooling their talents and resources together could make something truly amazing. Obviously, it is way too early to get any hopes up, but I think I already am overly hopeful about this becoming a real thing.
  21. Update: 03/24/2015 Nintendo CEO Satoru Iwata gave an interview to Time Magazine touching on a number of topics, but, sadly, Iwata poured some cold water on the rumors of a live-action Legend of Zelda series in the works with Netflix. Iwata said, “As of now, I have nothing new to share with you in regard to the use of our IPs for any TV shows or films, but I can at least confirm that the article in question is not based on correct information." While this is certain to be disappointing news to some, it doesn't necessarily mean that Nintendo is ruling out the possibility of creating a miniseries based off of their IP, especially given their upcoming foray into mobile development. Original Story: 02/06/2015 Yep, you read that headline right. We might be seeing a live-action Legend of Zelda series sometime in the near future. The Wall Street Journal reported today that an unidentified source confirmed that Netflix and Nintendo were in the early stages of creating an online series set in Hyrule about a boy named Link who must rescue a princess named Zelda. Netflix reportedly describes the show as "Game of Thrones but for a family audience." The source said that Netflix is in the process of finding writers for the show, so a live-action Legend of Zelda series is probably a year or more away from becoming a reality. Now, this is all effectively rumor since no one has been able to confirm with either Netflix or Nintendo that they're in the process of making this show. If it is real, there's an equally real possibility that the project will never see the light of day, killed off by either Netflix or Nintendo. Still, imagining what a series like this would be like is certainly interesting. I mean, for goodness sake, if IGN can cobble together a fake live-action trailer for an April Fools Day prank, then I have to think that Netflix and Nintendo pooling their talents and resources together could make something truly amazing. Obviously, it is way too early to get any hopes up, but I think I already am overly hopeful about this becoming a real thing. View full article
  22. Thanks to Viz Media, Legend of Zelda fans will be able to experience this comic from 1993 once again without paying around $120 on Ebay. One could say that Viz has made a real... link to the past. The adaptation of the classic SNES title features artwork by Shotaro Ishinomori, a prolific manga artist best known for essentially inventing the transforming super hero genre. Basically anything that remotely resembles Power Rangers exists because of this guy. The Nintendo Power comic follows the same general storyline as the video game, but adds more characters and twists in the plot. Also, Link talks. The republished Nintendo Power run will be available May 5 through Viz Media. If anyone is intrigued by this, it is worth pointing out that Viz has also published ten other manga adaptations of Legend of Zelda games by Akira Himekawa including: Ocarina of Time, Majora's Mask, Phantom Hourglass, Four Swords Adventures, and a different version of A Link to the Past.
  23. Thanks to Viz Media, Legend of Zelda fans will be able to experience this comic from 1993 once again without paying around $120 on Ebay. One could say that Viz has made a real... link to the past. The adaptation of the classic SNES title features artwork by Shotaro Ishinomori, a prolific manga artist best known for essentially inventing the transforming super hero genre. Basically anything that remotely resembles Power Rangers exists because of this guy. The Nintendo Power comic follows the same general storyline as the video game, but adds more characters and twists in the plot. Also, Link talks. The republished Nintendo Power run will be available May 5 through Viz Media. If anyone is intrigued by this, it is worth pointing out that Viz has also published ten other manga adaptations of Legend of Zelda games by Akira Himekawa including: Ocarina of Time, Majora's Mask, Phantom Hourglass, Four Swords Adventures, and a different version of A Link to the Past. View full article
  24. If you are looking for a way to flex your creative muscles and possibly make this year's Halloween costume, Nintendo has announced a crafty contest in honor of The Legend of Zelda: Majora's Mask 3D. Three winners will walk away with a New Nintendo 3DS XL and a copy of Majora's Mask 3D. Fittingly, the contest tasks participants with creating their very own mask. It doesn't have to look like one of the masks from the video game, it just has to be inspired by the game itself. Those that wish to enter the contest must submit pictures of their creation via Twitter from January 23 through January 25 with the hashtags #MyMajorasMask and #ContestEntry. Three winners will be chosen during that time period. Only residents of the United States and Canada (excluding Quebec for some reason) and who are over the age of 13 qualify for this challenge. Entries will be judged based on the following criteria: Your entry is, in fact, a mask The mask's demonstration of your Legend of Zelda enthusiasm How well the mask represents Majora's Mask 3D The quality of your mask Winners will be contacted on or around January 26.
  25. If you are looking for a way to flex your creative muscles and possibly make this year's Halloween costume, Nintendo has announced a crafty contest in honor of The Legend of Zelda: Majora's Mask 3D. Three winners will walk away with a New Nintendo 3DS XL and a copy of Majora's Mask 3D. Fittingly, the contest tasks participants with creating their very own mask. It doesn't have to look like one of the masks from the video game, it just has to be inspired by the game itself. Those that wish to enter the contest must submit pictures of their creation via Twitter from January 23 through January 25 with the hashtags #MyMajorasMask and #ContestEntry. Three winners will be chosen during that time period. Only residents of the United States and Canada (excluding Quebec for some reason) and who are over the age of 13 qualify for this challenge. Entries will be judged based on the following criteria: Your entry is, in fact, a mask The mask's demonstration of your Legend of Zelda enthusiasm How well the mask represents Majora's Mask 3D The quality of your mask Winners will be contacted on or around January 26. View full article
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