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Found 830 results

  1. Kongregate announced today that it would be offering its own alternative to online storefronts like Steam and Good Old Games. If successful, Kartridge could prove to be a great alternative for smaller devs looking to have more control over their stores and to stand out from the tides of shovelware that has come to plague larger services. Kongregate has been something of a low-key industry force for over a decade now. The service launched in 2007 and managed to capitalize on the tail end of the height of free online Flash gaming. Over the years, it has managed to leverage its position in the industry to bill itself as a stepping stone for up and coming devs looking to break into the mobile and PC gaming markets. It was able to do this by slowly expanding into mobile publishing and using their Gamestop connection to leverage Steam publishing deals. Kartridge offers developers a platform that has no listing fees and the power to tailor their storefronts to suit their game. It will also include the social features that Kongregate has attempted to implement over the years on their website. "Playing on Kartridge will immerse gamers in a deeply social world; they'll earn rewards for playing their favorite games, collect customized achievements, and connect with other gamers through chat, forums, and additional social features," said Kongregate in their announcement. "They’ll share tips and strategies within newfound communities as they level up their accounts, earning rewards along the way. The Kartridge platform was designed to be a unique and robust experience for players to enjoy, with the end goal of making the platform as fun as the games people are playing." Perhaps the most enticing feature of Kartridge will be its promise to curate the content that makes it onto their store. With Steam opening the floodgates several years ago, there's now an entire subsection of YouTube and Twitch that focuses entirely on the lazy, awful and sometimes seedy underbelly of the releases pouring onto the platform. Kartridge will use a combination of an editorial team and a series of algorithms to "help surface titles that are getting lost in other marketplaces and [...] help players find new content they didn't know they'd love." The service isn't quite live yet, but it will be entering its beta testing phase in the near future. People interested in seeing what it will be all about can sign up for entry to the beta here. The service is slated to launch sometime this summer. View full article
  2. The Mortal Kombat series has been one of the pillars of the fighting game scene since it rose to prominence in the arcades of the early 90s. By 2011, the series had been flagging after a series of mediocre spin-offs and main entries. With the dissolution of Midway, things were grim. However, series creator Ed Boon wasn't ready to be done with quite yet. He managed to create a game that encapsulated the entire series up until that point, bringing together characters and plots that had long become too convoluted for words and unifying them into one package with a modern shine that brought Mortal Kombat into a new era of prosperity and success. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Mortal Kombat 3 'Mortal Konfrontation' by The Dual Dragons (http://ocremix.org/remix/OCR02279) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod You can follow Marcus on Twitter @MarcusStewart7 where you can find his thoughts on Dragon Ball Super, wrestling, and video games! He also writes at Marcus Writes About Games, Extra Life (hey, that's here!), and hosts Carving Gaming Rushmores. New episodes of The Best Games Period will be released every Monday
  3. The Mortal Kombat series has been one of the pillars of the fighting game scene since it rose to prominence in the arcades of the early 90s. By 2011, the series had been flagging after a series of mediocre spin-offs and main entries. With the dissolution of Midway, things were grim. However, series creator Ed Boon wasn't ready to be done with quite yet. He managed to create a game that encapsulated the entire series up until that point, bringing together characters and plots that had long become too convoluted for words and unifying them into one package with a modern shine that brought Mortal Kombat into a new era of prosperity and success. Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative. Outro music: Mortal Kombat 3 'Mortal Konfrontation' by The Dual Dragons (http://ocremix.org/remix/OCR02279) You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available as well, so you can watch what we are talking about while we talk about it! If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod You can follow Marcus on Twitter @MarcusStewart7 where you can find his thoughts on Dragon Ball Super, wrestling, and video games! He also writes at Marcus Writes About Games, Extra Life (hey, that's here!), and hosts Carving Gaming Rushmores. New episodes of The Best Games Period will be released every Monday View full article
  4. Grinding Gear Games' Path of Exile has long been one of the low-key hits of the PC world and, more recently, the Xbox One console with its Fall of Oriath expansion. The Diablo-like free-to-play game has amassed a following of over 13 million players and its expansions have received accolades. The Bestiary expansion released today aims to continue that growth with a solid release filled with features and content for players to enjoy. Bestiary adds about 300 hunts that players can complete to capture dangerous creatures that range across the continent of Wraeclast. these monsters can then be used to forge new gear as players make progress on their hunts and climb the ladder of the Bestiary Challenge League. The League refreshes the economy of Path of Exile and provides a number of new mechanics designed to hook new players and reel in those returning to check out the changes. The full hunt roster consists of about 250 vicious creatures and 40 that have transcended the level of dangerous and become legends in their own right. As players capture each of these beasts, they will be placed in a private menagerie, a zoo of sorts. Players can then use the animals in the zoo to access the new beastcrafting mechanic that allows players to fight their captured animals and combine them into powerful new items. Some special fights against powerful spiritual entities await those who approach the end-game of Bestiary and combine the right animals. A whole slew of items and upgrades have made their way into the game alongside rebalanced and reworked Ascendancy Classes. Path of Exile: Bestiary is now available on PC and will be coming to Xbox One next week.
  5. Grinding Gear Games' Path of Exile has long been one of the low-key hits of the PC world and, more recently, the Xbox One console with its Fall of Oriath expansion. The Diablo-like free-to-play game has amassed a following of over 13 million players and its expansions have received accolades. The Bestiary expansion released today aims to continue that growth with a solid release filled with features and content for players to enjoy. Bestiary adds about 300 hunts that players can complete to capture dangerous creatures that range across the continent of Wraeclast. these monsters can then be used to forge new gear as players make progress on their hunts and climb the ladder of the Bestiary Challenge League. The League refreshes the economy of Path of Exile and provides a number of new mechanics designed to hook new players and reel in those returning to check out the changes. The full hunt roster consists of about 250 vicious creatures and 40 that have transcended the level of dangerous and become legends in their own right. As players capture each of these beasts, they will be placed in a private menagerie, a zoo of sorts. Players can then use the animals in the zoo to access the new beastcrafting mechanic that allows players to fight their captured animals and combine them into powerful new items. Some special fights against powerful spiritual entities await those who approach the end-game of Bestiary and combine the right animals. A whole slew of items and upgrades have made their way into the game alongside rebalanced and reworked Ascendancy Classes. Path of Exile: Bestiary is now available on PC and will be coming to Xbox One next week. View full article
  6. Overwatch has been teasing a new hero for a few days now. Following the recent cosmetics update Blizzard put out a short story update to the Overwatch lore vault. The new addition detailed a mission gone awry that had resulted in a severely injured Torbjörn rescued by Reinhardt. The aftermath of Reinhardt's heroism resulted in a letter penned by Torbjörn to his wife Ingrid. The letter reassures Ingrid that he made it out of harm's way and will be coming home soon... and that Reinhardt will be the one to name their daughter. That daughter is the new hero joining Overwatch: Brigitte Lindholm. Brigitte's abilities haven't been detailed, but from her new origin video we can guess that she will fit into a hardy support character meant to heal or reinforce allies on the battlefield while also able to take some damage by herself. No release date has been given for Brigitte's update, but players can expect to see her fighting for Overwatch in the near future.
  7. Overwatch has been teasing a new hero for a few days now. Following the recent cosmetics update Blizzard put out a short story update to the Overwatch lore vault. The new addition detailed a mission gone awry that had resulted in a severely injured Torbjörn rescued by Reinhardt. The aftermath of Reinhardt's heroism resulted in a letter penned by Torbjörn to his wife Ingrid. The letter reassures Ingrid that he made it out of harm's way and will be coming home soon... and that Reinhardt will be the one to name their daughter. That daughter is the new hero joining Overwatch: Brigitte Lindholm. Brigitte's abilities haven't been detailed, but from her new origin video we can guess that she will fit into a hardy support character meant to heal or reinforce allies on the battlefield while also able to take some damage by herself. No release date has been given for Brigitte's update, but players can expect to see her fighting for Overwatch in the near future. View full article
  8. A new VR game releasing today that pits players against a horde of increasingly silly zombies. Your only weapons? Your bare hands and anything else that might possibly be thrown as a projectile. Players will have to defend themselves by throwing items at the encroaching zombie horde - hopefully driving them back from a variety of ridiculous locations. In Throw Anything, players are able to grab items in their environment to appropriate them as thrown weapons. Of course, players might run short on throwables and might be forced to resort to breaking apart large items in their vicinity, or even use the NPCs around them in a pinch! The Early Access game launching on Steam today will include five levels for players to master. These levels are filled with zombies, four mid bosses, and five intimidating main bosses to overcome. Kalev Jung, the CEO of developer VisualLight released a statement saying, “Throw Anything is not for the faint of heart. Action tower defense takes on a whole new meaning in VR! Suddenly, the threat is right in front of you – and you need to be quick on your feet to avoid getting your face eaten.” Throw Anything will be available for HTC Vive starting today via Steam Early Access with PSVR and Oculus Rift support coming later this year.
  9. A new VR game releasing today that pits players against a horde of increasingly silly zombies. Your only weapons? Your bare hands and anything else that might possibly be thrown as a projectile. Players will have to defend themselves by throwing items at the encroaching zombie horde - hopefully driving them back from a variety of ridiculous locations. In Throw Anything, players are able to grab items in their environment to appropriate them as thrown weapons. Of course, players might run short on throwables and might be forced to resort to breaking apart large items in their vicinity, or even use the NPCs around them in a pinch! The Early Access game launching on Steam today will include five levels for players to master. These levels are filled with zombies, four mid bosses, and five intimidating main bosses to overcome. Kalev Jung, the CEO of developer VisualLight released a statement saying, “Throw Anything is not for the faint of heart. Action tower defense takes on a whole new meaning in VR! Suddenly, the threat is right in front of you – and you need to be quick on your feet to avoid getting your face eaten.” Throw Anything will be available for HTC Vive starting today via Steam Early Access with PSVR and Oculus Rift support coming later this year. View full article
  10. Inkle has made a name for itself in the mobile world with it's branching narrative games. The Sorcery! series wove a tale of blades and blood while 80 Days adapted Jules Verne's Around the World in 80 Days into a choose-your-own-adventure game. All of these were hailed as some of the finest narrative adventures to be had on mobile with 80 Days garnering Time Magazine's game of the year for 2014. Now, they have announced their first project that will head to the PlayStation 4 which will mark their first foray into the realm of consoles. Heaven's Vault stars Aliya Elasra, an archaeologist on a quest to translate a long lost language and unlock the secrets of The Nebula, a collection of far-flung moons. With the help of her robo-buddy Six, Aliya and the player are free to navigate through The Nebula and pursue its various mysteries. The central hook of Heaven's Vault centers on the translation of the alien script. Using context clues in the environment and some imagination, players will be able to come up with a variety of meanings for the symbols they encounter in various ruins across The Nebula. Every interpretation Aliya makes will have consequences, branching the story with each attempt to decipher what significance the ancient ruins might have once held. Inkle has stated that part of the game will be never being sure that your translation is the correct one. Heaven's Vault will also feature a large cast of characters who react to the different interpretations Aliya makes and also how she interacts with them. These characters are capable of kindness, cruelty, and guile. They'll remember if she's a thief or a liar or if she treats them well. Heaven's Vault will release on PlayStation 4 and PC sometime later this year.
  11. Inkle has made a name for itself in the mobile world with it's branching narrative games. The Sorcery! series wove a tale of blades and blood while 80 Days adapted Jules Verne's Around the World in 80 Days into a choose-your-own-adventure game. All of these were hailed as some of the finest narrative adventures to be had on mobile with 80 Days garnering Time Magazine's game of the year for 2014. Now, they have announced their first project that will head to the PlayStation 4 which will mark their first foray into the realm of consoles. Heaven's Vault stars Aliya Elasra, an archaeologist on a quest to translate a long lost language and unlock the secrets of The Nebula, a collection of far-flung moons. With the help of her robo-buddy Six, Aliya and the player are free to navigate through The Nebula and pursue its various mysteries. The central hook of Heaven's Vault centers on the translation of the alien script. Using context clues in the environment and some imagination, players will be able to come up with a variety of meanings for the symbols they encounter in various ruins across The Nebula. Every interpretation Aliya makes will have consequences, branching the story with each attempt to decipher what significance the ancient ruins might have once held. Inkle has stated that part of the game will be never being sure that your translation is the correct one. Heaven's Vault will also feature a large cast of characters who react to the different interpretations Aliya makes and also how she interacts with them. These characters are capable of kindness, cruelty, and guile. They'll remember if she's a thief or a liar or if she treats them well. Heaven's Vault will release on PlayStation 4 and PC sometime later this year. View full article
  12. One of the greatest games of all time has finally been made available on PC. Square Enix surprised everyone with the quiet release of Chrono Trigger today, which until now had only been released on the Super Nintendo, Nintendo DS, and mobile devices. The version now available on Steam for $15 combines the additional content and tweaks from the DS and mobile versions of the role-playing classic and puts them into one, largely unaltered package. For those worried about unwelcome graphical updates, don't worry - it seems to be a port of the iOS version of the game. New additions have been added, however. Some graphics have been modified along with some updates to the sound. The most welcome changes, though, are an autosave feature and controller support for those looking for a more retro feel while playing the game. This feels long overdue, but it's fantastic that finally a huge new group of people can enjoy this phenomenal time-hopping adventure.
  13. One of the greatest games of all time has finally been made available on PC. Square Enix surprised everyone with the quiet release of Chrono Trigger today, which until now had only been released on the Super Nintendo, Nintendo DS, and mobile devices. The version now available on Steam for $15 combines the additional content and tweaks from the DS and mobile versions of the role-playing classic and puts them into one, largely unaltered package. For those worried about unwelcome graphical updates, don't worry - it seems to be a port of the iOS version of the game. New additions have been added, however. Some graphics have been modified along with some updates to the sound. The most welcome changes, though, are an autosave feature and controller support for those looking for a more retro feel while playing the game. This feels long overdue, but it's fantastic that finally a huge new group of people can enjoy this phenomenal time-hopping adventure. View full article
  14. From humble beginnings as a Ludum Dare in late 2015, Double Kick Heroes leaps onto PC a group of rebellious teens onto an apocalyptic roadtrip tour as an up and coming metal band. Double Kick Heroes takes inspiration from the grindhouse works of Quentin Tarantino, Robert Rodriguez, and Tenacious D to blast fun metal tunes while simultaneously blasting zombies, mutant sharks, and all kinds of other crazy enemies. Players can power through 30 songs across half a dozen chapters while keeping pace with this explosive rhythm game. A level editor will also be included so that players can create their own stages and adventures. The level editor will also enable players to import their own music into the game and play courses created by other community members. Double Kick Heroes has come a long way from its game jam origins. It briefly released on Newgrounds before moving over to itch.io where it became one of the most played shooters and held that spot for months on the indie gaming platform. Now that the full PC version has neared a more complete stage of development, it's heading to PC! Double Kick Heroes will be available on April 11 for PC via Steam Early Access - no word on when the developers plan to release from Early Access.
  15. From humble beginnings as a Ludum Dare in late 2015, Double Kick Heroes leaps onto PC a group of rebellious teens onto an apocalyptic roadtrip tour as an up and coming metal band. Double Kick Heroes takes inspiration from the grindhouse works of Quentin Tarantino, Robert Rodriguez, and Tenacious D to blast fun metal tunes while simultaneously blasting zombies, mutant sharks, and all kinds of other crazy enemies. Players can power through 30 songs across half a dozen chapters while keeping pace with this explosive rhythm game. A level editor will also be included so that players can create their own stages and adventures. The level editor will also enable players to import their own music into the game and play courses created by other community members. Double Kick Heroes has come a long way from its game jam origins. It briefly released on Newgrounds before moving over to itch.io where it became one of the most played shooters and held that spot for months on the indie gaming platform. Now that the full PC version has neared a more complete stage of development, it's heading to PC! Double Kick Heroes will be available on April 11 for PC via Steam Early Access - no word on when the developers plan to release from Early Access. View full article
  16. As many suspected after the massive success of the Crash Bandicoot remaster, Spyro the Dragon, everyone's favorite purple winged wonder, will be coming to stores near you in the form of remastered collection for the PlayStation 4 that includes all three main Spyro games. According to Kotaku, the collection has been worked on in secret by Activision and will be officially announced sometime in March and released during the third quarter of 2018. The Spyro the Dragon Trilogy will include Spyro the Dragon, Ripto's Rage!, and Year of the Dragon. Like the Crash Bandicoot N. Sane Trilogy, the Spyro the Dragon Trilogy will have completely rebuilt character models, animations, environments, enemies, lighting, and a re-recorded soundtrack. To be more specific about a possible release window, Kotaku's source indicated September, which would be around the time of Spyro's 20th anniversary. If you're sad that the trilogy will be coming to PlayStation 4 - don't worry too much. Both Crash and Spyro are supposedly only timed exclusives for PS4 owners - a year after their respective releases we could be seeing the two trilogies on Xbox One, PC, and Switch.
  17. As many suspected after the massive success of the Crash Bandicoot remaster, Spyro the Dragon, everyone's favorite purple winged wonder, will be coming to stores near you in the form of remastered collection for the PlayStation 4 that includes all three main Spyro games. According to Kotaku, the collection has been worked on in secret by Activision and will be officially announced sometime in March and released during the third quarter of 2018. The Spyro the Dragon Trilogy will include Spyro the Dragon, Ripto's Rage!, and Year of the Dragon. Like the Crash Bandicoot N. Sane Trilogy, the Spyro the Dragon Trilogy will have completely rebuilt character models, animations, environments, enemies, lighting, and a re-recorded soundtrack. To be more specific about a possible release window, Kotaku's source indicated September, which would be around the time of Spyro's 20th anniversary. If you're sad that the trilogy will be coming to PlayStation 4 - don't worry too much. Both Crash and Spyro are supposedly only timed exclusives for PS4 owners - a year after their respective releases we could be seeing the two trilogies on Xbox One, PC, and Switch. View full article
  18. The 2012 release of Dragon's Dogma seemed to hit at a time during which people were hungry for rich open-worlds with unique combat systems, difficult encounters, and that touch of artistic strangeness. It scratched an itch that the gaming community was having at the time and earned itself a cult following that persists to this day, spurring the game, along with its expansions, seeing a PC release and even a port last year to PlayStation 4 and Xbox One. The grapple/grab mechanic brought on a lot of comparisons to Shadow of the Colossus, and seeing as the Shadow of the Colossus remake recently released, what better time to talk a little bit about Dragon's Dogma? With schedules being what they are, sometimes coordinating a full episode of The Best Games Period can be difficult. When we can't have a proper discussion, we will be breaking off to do these shorter mini-casts, Honorable Mentions, to talk about fringe games that we might not otherwise be able to talk about on a full episode. Outro music: Sonic the Hedgehog 'The Ultimate Ab Solution' by Ivan Hakštok and finbeard (http://ocremix.org/remix/OCR03685) If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday
  19. The 2012 release of Dragon's Dogma seemed to hit at a time during which people were hungry for rich open-worlds with unique combat systems, difficult encounters, and that touch of artistic strangeness. It scratched an itch that the gaming community was having at the time and earned itself a cult following that persists to this day, spurring the game, along with its expansions, seeing a PC release and even a port last year to PlayStation 4 and Xbox One. The grapple/grab mechanic brought on a lot of comparisons to Shadow of the Colossus, and seeing as the Shadow of the Colossus remake recently released, what better time to talk a little bit about Dragon's Dogma? With schedules being what they are, sometimes coordinating a full episode of The Best Games Period can be difficult. When we can't have a proper discussion, we will be breaking off to do these shorter mini-casts, Honorable Mentions, to talk about fringe games that we might not otherwise be able to talk about on a full episode. Outro music: Sonic the Hedgehog 'The Ultimate Ab Solution' by Ivan Hakštok and finbeard (http://ocremix.org/remix/OCR03685) If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod New episodes of The Best Games Period will be released every Monday View full article
  20. The studio behind the Blood Bowl franchise, Cyanide Studio, has announced that they will be making a turn-based tactical game out of the classic Warhammer 40K board game. So, what's a space hulk? These behemoths are essentially giant lumps of stuff that have mashed together after travelling through Warhammer 40K's version of faster-than-light travel. They can be a single, massive ship or dozens of ships and asteroids all stuck together for untold millennia. They're typically twisted by the experience, leading many who enter space hulks to either never return or emerge changed for the worse. In particular, there are a race of being found in space hulks known as Genestealers who can pose an existential threat to any being they encounter. Space Hulk was first adapted to video games back in 1993, received another game in 1995, and then sat dormant for over a decade until the release of the tactical indie game Space Hulk in 2013. Since that initial heart beat, we received Space Hulk: Deathwing in 2016 which abandoned tactics to focus on frantic FPS gameplay. Now it seems that Cyanide Studio wants to bring the series back to its tactical roots. Space Hulk: Tactics will house two campaigns from opposing sides. Players can choose between playing as the Terminator Space Marines tasked with exploring and cleansing an enigmatic space hulk or as the Genestealers attempting to wipe out the intruders into their domain. Cyanide Studio has said that both campaigns will have a heavy focus on narrative; I'm not sure how that will work on the Genestealer side, but I'm interested in finding out. The big addition to Space Hulk: Tactics is adapting the board game with the addition of cards that help to customize and upgrade your soldiers prior to each mission or match. They'll help players survive and possibly turn the tide of battle in a moment of desperation. There will also be an online competitive multiplayer mode, a map creation tool, and the ability to share maps online. Space Hulk: Tactics will release sometime in 2018 for the PlayStation 4, Xbox One and PC. For those of you itching for more info, publisher Focus Home Interactive will be holding a press conference later this month to discuss the title at length.
  21. The studio behind the Blood Bowl franchise, Cyanide Studio, has announced that they will be making a turn-based tactical game out of the classic Warhammer 40K board game. So, what's a space hulk? These behemoths are essentially giant lumps of stuff that have mashed together after travelling through Warhammer 40K's version of faster-than-light travel. They can be a single, massive ship or dozens of ships and asteroids all stuck together for untold millennia. They're typically twisted by the experience, leading many who enter space hulks to either never return or emerge changed for the worse. In particular, there are a race of being found in space hulks known as Genestealers who can pose an existential threat to any being they encounter. Space Hulk was first adapted to video games back in 1993, received another game in 1995, and then sat dormant for over a decade until the release of the tactical indie game Space Hulk in 2013. Since that initial heart beat, we received Space Hulk: Deathwing in 2016 which abandoned tactics to focus on frantic FPS gameplay. Now it seems that Cyanide Studio wants to bring the series back to its tactical roots. Space Hulk: Tactics will house two campaigns from opposing sides. Players can choose between playing as the Terminator Space Marines tasked with exploring and cleansing an enigmatic space hulk or as the Genestealers attempting to wipe out the intruders into their domain. Cyanide Studio has said that both campaigns will have a heavy focus on narrative; I'm not sure how that will work on the Genestealer side, but I'm interested in finding out. The big addition to Space Hulk: Tactics is adapting the board game with the addition of cards that help to customize and upgrade your soldiers prior to each mission or match. They'll help players survive and possibly turn the tide of battle in a moment of desperation. There will also be an online competitive multiplayer mode, a map creation tool, and the ability to share maps online. Space Hulk: Tactics will release sometime in 2018 for the PlayStation 4, Xbox One and PC. For those of you itching for more info, publisher Focus Home Interactive will be holding a press conference later this month to discuss the title at length. View full article
  22. You might not remember much about Kursk, an adventure game announced two years ago. Jujubee, the studio developing it, has been largely silent about the project after the reveal generated a considerable amount of criticism for its focus on the tragic sinking of the titular submarine in 2000, which resulted in the loss of all 118 sailors. The studio responded to those criticizing Kursk with the following statement: We would like to clarify a few things about our upcoming game "KURSK", because we see that there are some concerns. We are fully aware that this tragedy was a very painful topic for the Russian society and we can assure you that the game will be made with all the respect. There are many movies and books about current, very often painful events and we feel that games are now also a form of art and that the time has come for our industry to talk about serious and real topics. "KURSK" will be a game for the mature audience that can appreciate a deep storyline and our main goal is to do it right, without offending anyone. We hope that the final game will put all concerns to rest and that players will realize how much bravery it takes to live and work on a submarine. Many critics remained unconvinced, however, which may explain why the studio has been silent for two years. But now they're back with more information on their secretive project. Their announcement dubs Kursk the first "adventure-documentary game" in the history of video games. The claim that Kursk will be the first game ever to focus on a historical event is inaccurate, but Jujubee does seem to be aiming for historical accuracy with some embellishments. The additional details about Kursk's storyline reveal that it focuses on a character who didn't exist. Kursk will put players into the shoes of a fictional spy tasked with obtaining information on the Shkval supercavitating torpedoes, real torpedoes that the governments of the world had taken a keen interest in around the time of the incident. Players will be able to explore the submarine, Moscow, and the town of Vidyayevo, all locations which played pivotal roles in the lead up to the tragedy. Jujubee has implemented a variety of mechanics throughout the game to help bolster its narrative and help it stand out from what it sees as more conventional, repetitive games. Kursk's expected length sits at about ten hours. Michał Stępień, CEO at Jujubee, expressed his belief that Kursk would be a complex, nuanced story that would leave people better educated about the event and honor those who lost their lives saying: We think that the time has come to tell true stories. It’s fascinating how much our industry has evolved over the last dozen or so years. Games are becoming more and more complex, they offer an incredible audiovisual experience and let us immerse ourselves in virtual reality, but we should expect something more from them. As developers, we realize how much time users spend with our products, but we often fail to remember the responsibility connected to it. We can make games something more than just exciting entertainment. Games can become a tool not unlike books or films. They can help us develop, educate us, broaden our horizons, and provoke discussions that go far beyond the world of video games. We believe that KURSK will be precisely that kind of creation. It’s a game that brings the Russian submarine crew’s tragic story to the fore while maintaining all the advantages of sandbox gameplay. We’d like players not only to feel an integral part of the world we’re creating, but also to be inspired by the facts of this fascinating, if not dramatic story. The game will look at the story of the Kursk in a very comprehensive way. We aim for realism and as much immersion as possible. The player will not only have the opportunity to feel like a member of a submarine crew, but they will also be able to influence the story through their choices, including moral ones. The decisions they make will have a significant impact on the ending of the game, and there’ll be several of them Following the release of Kursk later this year, Jujubee has announced two expansions for the game. The first will be titled Kengir and will detail the events of the Kengir labor camp uprising in 1954 and the escape of one of the prisoners held there. The choice of subject matter for the DLC shows that Jujubee will not be shying away from potentially touchy topics going forward. The second DLC brings VR support in 4K and beyond. Kursk has no set release date, but it will be releasing on PlayStation 4, Xbox One, and PC sometime in 2018.
  23. You might not remember much about Kursk, an adventure game announced two years ago. Jujubee, the studio developing it, has been largely silent about the project after the reveal generated a considerable amount of criticism for its focus on the tragic sinking of the titular submarine in 2000, which resulted in the loss of all 118 sailors. The studio responded to those criticizing Kursk with the following statement: We would like to clarify a few things about our upcoming game "KURSK", because we see that there are some concerns. We are fully aware that this tragedy was a very painful topic for the Russian society and we can assure you that the game will be made with all the respect. There are many movies and books about current, very often painful events and we feel that games are now also a form of art and that the time has come for our industry to talk about serious and real topics. "KURSK" will be a game for the mature audience that can appreciate a deep storyline and our main goal is to do it right, without offending anyone. We hope that the final game will put all concerns to rest and that players will realize how much bravery it takes to live and work on a submarine. Many critics remained unconvinced, however, which may explain why the studio has been silent for two years. But now they're back with more information on their secretive project. Their announcement dubs Kursk the first "adventure-documentary game" in the history of video games. The claim that Kursk will be the first game ever to focus on a historical event is inaccurate, but Jujubee does seem to be aiming for historical accuracy with some embellishments. The additional details about Kursk's storyline reveal that it focuses on a character who didn't exist. Kursk will put players into the shoes of a fictional spy tasked with obtaining information on the Shkval supercavitating torpedoes, real torpedoes that the governments of the world had taken a keen interest in around the time of the incident. Players will be able to explore the submarine, Moscow, and the town of Vidyayevo, all locations which played pivotal roles in the lead up to the tragedy. Jujubee has implemented a variety of mechanics throughout the game to help bolster its narrative and help it stand out from what it sees as more conventional, repetitive games. Kursk's expected length sits at about ten hours. Michał Stępień, CEO at Jujubee, expressed his belief that Kursk would be a complex, nuanced story that would leave people better educated about the event and honor those who lost their lives saying: We think that the time has come to tell true stories. It’s fascinating how much our industry has evolved over the last dozen or so years. Games are becoming more and more complex, they offer an incredible audiovisual experience and let us immerse ourselves in virtual reality, but we should expect something more from them. As developers, we realize how much time users spend with our products, but we often fail to remember the responsibility connected to it. We can make games something more than just exciting entertainment. Games can become a tool not unlike books or films. They can help us develop, educate us, broaden our horizons, and provoke discussions that go far beyond the world of video games. We believe that KURSK will be precisely that kind of creation. It’s a game that brings the Russian submarine crew’s tragic story to the fore while maintaining all the advantages of sandbox gameplay. We’d like players not only to feel an integral part of the world we’re creating, but also to be inspired by the facts of this fascinating, if not dramatic story. The game will look at the story of the Kursk in a very comprehensive way. We aim for realism and as much immersion as possible. The player will not only have the opportunity to feel like a member of a submarine crew, but they will also be able to influence the story through their choices, including moral ones. The decisions they make will have a significant impact on the ending of the game, and there’ll be several of them Following the release of Kursk later this year, Jujubee has announced two expansions for the game. The first will be titled Kengir and will detail the events of the Kengir labor camp uprising in 1954 and the escape of one of the prisoners held there. The choice of subject matter for the DLC shows that Jujubee will not be shying away from potentially touchy topics going forward. The second DLC brings VR support in 4K and beyond. Kursk has no set release date, but it will be releasing on PlayStation 4, Xbox One, and PC sometime in 2018. View full article
  24. Indie developer Spotlightor partnered with Zodiac Interactive to bring their 2017 Xbox One critical darling to PC and PlayStation 4. Candleman: The Complete Journey releases today for PC and will be coming to PS4 later this year. The indie hit stars a little candle-man who can only burn for 10 seconds as he chases a strange light in the distance. His pursuit takes him through a wide variety of light-based environments and challenges. Magic a light combine to create a visually compelling adventure that's at times enchanting and other times ominous. The Complete Journey will release with a time challenge mode, better performance and framerate over the original, and 4K support. The Lost Light DLC that came to the Xbox One version will be included in The Complete Journey, too. A re-release will probably help Candleman see a bit more attention, especially now that heavy hitting platformers like Mario Odyssey have hit and receded. Candleman: The Complete Journey is now available on Xbox One and PC and will be released on PlayStation 4 later this year.
  25. Indie developer Spotlightor partnered with Zodiac Interactive to bring their 2017 Xbox One critical darling to PC and PlayStation 4. Candleman: The Complete Journey releases today for PC and will be coming to PS4 later this year. The indie hit stars a little candle-man who can only burn for 10 seconds as he chases a strange light in the distance. His pursuit takes him through a wide variety of light-based environments and challenges. Magic a light combine to create a visually compelling adventure that's at times enchanting and other times ominous. The Complete Journey will release with a time challenge mode, better performance and framerate over the original, and 4K support. The Lost Light DLC that came to the Xbox One version will be included in The Complete Journey, too. A re-release will probably help Candleman see a bit more attention, especially now that heavy hitting platformers like Mario Odyssey have hit and receded. Candleman: The Complete Journey is now available on Xbox One and PC and will be released on PlayStation 4 later this year. View full article
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