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Found 52 results

  1. The upcoming RPG from Spiders and Focus Home Interactive that features terrifying space monsters and humans who can manipulate electricity at will seems to be shaping up to be a really interesting project. The latest trailer gives a rundown of the setting, basic story concepts, and gameplay features. After some tantalizing glimpses of the world and some intriguing words about the lore, the devs begin to detail the combat mechanics, enemies, factions, and choices available to characters in most situations. Each combat stance has its own in-depth skill tree to level, along with the skill tree for the player's electrical technomancer powers. Several new enemy creatures make their debut in this trailer, too, and they have intriguing designs. As players progress, they will have to make choices that affect hoe different factions respond to them. In turn, this also affects how companions react to the player and aligning with certain factions can result in companions leaving entirely. We catch glimpses of the cast of potential companion character near the end for the first time. At one point, the developers mention that they estimate that The Technomancer will take most players up to 40 hours to complete all the various quests and storylines. The Technomancer releases June 21 for PlayStation 4, Xbox One, and PC. View full article
  2. I don't know much about the Persona series except that people have been bugging me to play it for years, so I can't offer much insight into this particular trailer. All I can say is that the trailer really makes me want to play a chill, groovy JRPG. The funky trailer released today shows off cutscenes and gameplay, both in and out of battle. The trailer highlights what might be presumed to be the main character and three of his companions (one of which appears to be a magic cat?). We see them in combat, where they all wear masks of some sort, perhaps playing into a theme regarding personas? Atlus also demonstrates world traversal and how moving outside of combat will work. We also get glimpses of a medical supplier and a military arms dealer, which I presume are vendors that you can buy stuff from in-game. While Persona 5 will be hitting Japan soon, it is still scheduled for a 2015 North American release on PlayStation 3 and PlayStation 4.
  3. I don't know much about the Persona series except that people have been bugging me to play it for years, so I can't offer much insight into this particular trailer. All I can say is that the trailer really makes me want to play a chill, groovy JRPG. The funky trailer released today shows off cutscenes and gameplay, both in and out of battle. The trailer highlights what might be presumed to be the main character and three of his companions (one of which appears to be a magic cat?). We see them in combat, where they all wear masks of some sort, perhaps playing into a theme regarding personas? Atlus also demonstrates world traversal and how moving outside of combat will work. We also get glimpses of a medical supplier and a military arms dealer, which I presume are vendors that you can buy stuff from in-game. While Persona 5 will be hitting Japan soon, it is still scheduled for a 2015 North American release on PlayStation 3 and PlayStation 4. View full article
  4. IMGN.PRO has announced that exploration-horror title Kholat will be available on April 24 of this year. Today is the 56th anniversary of the mysterious events upon which Kholat is based, and IMGN.PRO has released an animated video retelling the puzzling story. Kholat is based on the true events of the Dyatlov Pass Incident in which nine Russian students died under inexplicable circumstances while attempting to reach Otorten, a prime skiing location. When the location of their final campsite was found, investigators noted that their tent had been cut open from the inside and that they had all fled on barefoot into subzero temperatures, leaving all of their supplies behind, as if in terror. As the bodies were slowly recovered over the next months, coroners noted that several of the hikers had died or been injured prior to their deaths by a strange kinetic force not left by human or animal as there was no soft tissue damage. It was also noted that several of the bodies were irradiated with no discernible cause. IMGN.PRO has decided to offer up their own interpretation of these chilling events in Kholat. The game follows members of the expedition as they become involved in something much more sinister than a simple skiing trip. Kholat is narrated by Boromir, perhaps better known as actor Sean Bean. Powered by Unreal Engine 4, even the pre-alpha gameplay looks beautiful. Kholat will be released on April 24 for PC and Mac.
  5. IMGN.PRO has announced that exploration-horror title Kholat will be available on April 24 of this year. Today is the 56th anniversary of the mysterious events upon which Kholat is based, and IMGN.PRO has released an animated video retelling the puzzling story. Kholat is based on the true events of the Dyatlov Pass Incident in which nine Russian students died under inexplicable circumstances while attempting to reach Otorten, a prime skiing location. When the location of their final campsite was found, investigators noted that their tent had been cut open from the inside and that they had all fled on barefoot into subzero temperatures, leaving all of their supplies behind, as if in terror. As the bodies were slowly recovered over the next months, coroners noted that several of the hikers had died or been injured prior to their deaths by a strange kinetic force not left by human or animal as there was no soft tissue damage. It was also noted that several of the bodies were irradiated with no discernible cause. IMGN.PRO has decided to offer up their own interpretation of these chilling events in Kholat. The game follows members of the expedition as they become involved in something much more sinister than a simple skiing trip. Kholat is narrated by Boromir, perhaps better known as actor Sean Bean. Powered by Unreal Engine 4, even the pre-alpha gameplay looks beautiful. Kholat will be released on April 24 for PC and Mac. View full article
  6. Star Citizen, the crowdfunding juggernaut, continues its mindbogglingly complex development. While the Hangar and Arena modules have been released to backers, Cloud Imperium Games revealed their next big addition to their growing system of interconnected gameplay modules. Soon supporters could be getting their boots on the ground. On the heels of an impressive demonstration of their persistent universe, Cloud Imperium unveiled live gameplay showing how FPS combat will work in the completed game. It begins as a traditional shooter, but then things get a bit crazy when one of the players decides to deactivate the artificial gravity. Honestly, I am really curious to see what the final build of Star Citizen is like. Every time I hear about it or check on its progress it has made more money and the scope seems to have been expanded. Even several months ago there were over 200 people working on Star Citizen. Several different studios are working on the modules that will eventually come together. This is one of the most fascinating game development processes that has been made mostly public. I hope that it will be able to deliver on its immense promises and doesn't collapse under its aspirations.
  7. Star Citizen, the crowdfunding juggernaut, continues its mindbogglingly complex development. While the Hangar and Arena modules have been released to backers, Cloud Imperium Games revealed their next big addition to their growing system of interconnected gameplay modules. Soon supporters could be getting their boots on the ground. On the heels of an impressive demonstration of their persistent universe, Cloud Imperium unveiled live gameplay showing how FPS combat will work in the completed game. It begins as a traditional shooter, but then things get a bit crazy when one of the players decides to deactivate the artificial gravity. Honestly, I am really curious to see what the final build of Star Citizen is like. Every time I hear about it or check on its progress it has made more money and the scope seems to have been expanded. Even several months ago there were over 200 people working on Star Citizen. Several different studios are working on the modules that will eventually come together. This is one of the most fascinating game development processes that has been made mostly public. I hope that it will be able to deliver on its immense promises and doesn't collapse under its aspirations. View full article
  8. Everything that you might want to know about Beyond Earth packed into one ten minute gameplay trailer. Covering the different stages through which each playthrough of Sid Meier's Civilization: Beyond Earth will progress, the Discovery trailer displays the wonders of alien worlds and the technologies humanity might have at its fingertips in the far future. Sid Meier's Civilization: Beyond Earth releases on October 24 for PC. Pre-ordering will net players the Exoplanets Map Pack DLC for free. View full article
  9. Everything that you might want to know about Beyond Earth packed into one ten minute gameplay trailer. Covering the different stages through which each playthrough of Sid Meier's Civilization: Beyond Earth will progress, the Discovery trailer displays the wonders of alien worlds and the technologies humanity might have at its fingertips in the far future. Sid Meier's Civilization: Beyond Earth releases on October 24 for PC. Pre-ordering will net players the Exoplanets Map Pack DLC for free.
  10. I have lost a lot of my enthusiasm for Final Fantasy in recent years, but then a certain trailer for Final Fantasy XV came and rekindled a spark of hope. It looks amazing. Though no release date has been officially announced for Final Fantasy XV, a demo will be packaged with Final Fantasy Type-0 HD when it releases next year. Besides awesome monster designs, gorgeous artistic design, and Final Fantasy guys with JRPG hair, what did we just see? If you look at the gameplay segments in the teaser, it looks like Final Fantasy XV might be attempting an open world action RPG. There is a segment where the camera pans around the car our presumably main characters are driving and it appears like both the camera and car might be under player control. We are shown multiple times in the teaser some sort of traversal mechanic involving a combination of sword-throwing and teleportation. We see combat that appears completely free from turn-based mechanics. Assuming that Final Fantasy XV remains a single-player experience, we also see AI that appears to react organically to various situations, like the near death of a party member or generally being useful in combat. Today is a good day to love RPGs. View full article
  11. I have lost a lot of my enthusiasm for Final Fantasy in recent years, but then a certain trailer for Final Fantasy XV came and rekindled a spark of hope. It looks amazing. Though no release date has been officially announced for Final Fantasy XV, a demo will be packaged with Final Fantasy Type-0 HD when it releases next year. Besides awesome monster designs, gorgeous artistic design, and Final Fantasy guys with JRPG hair, what did we just see? If you look at the gameplay segments in the teaser, it looks like Final Fantasy XV might be attempting an open world action RPG. There is a segment where the camera pans around the car our presumably main characters are driving and it appears like both the camera and car might be under player control. We are shown multiple times in the teaser some sort of traversal mechanic involving a combination of sword-throwing and teleportation. We see combat that appears completely free from turn-based mechanics. Assuming that Final Fantasy XV remains a single-player experience, we also see AI that appears to react organically to various situations, like the near death of a party member or generally being useful in combat. Today is a good day to love RPGs.
  12. BioWare has announced that Dragon Age: Inquisition will launch with a standalone multiplayer mode that will allow players to team up and tackle dungeons together. Multiplayer will consist of four player cooperative quests with plenty of difficult encounters, unique objectives, loot, crafting, and new characters. There will be twelve multiplayer characters available at launch, each with different roles to fill in combat. “For Dragon Age: Inquisition, a special team of veteran developers from the Dragon Age and Mass Effect franchises created fun, fast-paced multiplayer gameplay that requires strategic teamwork on top of Inquisition’s party-based combat and extensive loot and crafting system,” said Aaryn Flynn, BioWare's general manager. BioWare wants to assuage any fears that the multiplayer might be negatively affect their single player experience, so to be absolutely clear: The story and single player will be unaffected by the presence of multiplayer. Dragon Age fans will be able to get a sneak peak at the multiplayer at PAX Prime August 29-September 1 in Seattle, Washington.
  13. BioWare has announced that Dragon Age: Inquisition will launch with a standalone multiplayer mode that will allow players to team up and tackle dungeons together. Multiplayer will consist of four player cooperative quests with plenty of difficult encounters, unique objectives, loot, crafting, and new characters. There will be twelve multiplayer characters available at launch, each with different roles to fill in combat. “For Dragon Age: Inquisition, a special team of veteran developers from the Dragon Age and Mass Effect franchises created fun, fast-paced multiplayer gameplay that requires strategic teamwork on top of Inquisition’s party-based combat and extensive loot and crafting system,” said Aaryn Flynn, BioWare's general manager. BioWare wants to assuage any fears that the multiplayer might be negatively affect their single player experience, so to be absolutely clear: The story and single player will be unaffected by the presence of multiplayer. Dragon Age fans will be able to get a sneak peak at the multiplayer at PAX Prime August 29-September 1 in Seattle, Washington. View full article
  14. The newest gameplay trailer courtesy of Rocksteady Games teases villains, the Batmobile, and gorgeous visuals. The final game in the Arkham series sees Gotham descend into chaos at the hand of some of Batman's greatest foes as they carry out a plan to kill Batman once and for all. So far, the confirmed super villain roster consists of Scarecrow, Penguin, Two-Face, Harley Quinn, Riddler, and the titular Arkham Knight. Batman: Arkham Knight releases October 14 this year for PC, Xbox One, and PlayStation 4.
  15. The newest gameplay trailer courtesy of Rocksteady Games teases villains, the Batmobile, and gorgeous visuals. The final game in the Arkham series sees Gotham descend into chaos at the hand of some of Batman's greatest foes as they carry out a plan to kill Batman once and for all. So far, the confirmed super villain roster consists of Scarecrow, Penguin, Two-Face, Harley Quinn, Riddler, and the titular Arkham Knight. Batman: Arkham Knight releases October 14 this year for PC, Xbox One, and PlayStation 4. View full article
  16. Join three intrepid players as they venture into The Devils' Lair in the gameplay preview of Destiny's Strike mode. When Destiny launches this September, it will come with a variety of game modes for players to dig into and experience. Out of those numerous modes, only three have been announced: Patrol, Strike, and Competitive. Of those three, we only know a bit about Patrol and Strike. Patrol is what amounts to an exploration mode, allowing players to wander large sections of interior and exterior spaces. In those areas players will find side quests, numerous enemies, and new gear. Like the game Journey, there will also be a degree of online interactivity while making your way in Patrol. Other players will wander into and out of a game pursuing their own goals and missions. However, players also have the option to team up and tackle dynamic challenges that require teamwork. On the other end of the spectrum, we have Strike. Strike seems to be Destiny's version of a dungeon, players of certain types work together to clear a certain area with a definite beginning, middle, and end. That end often involves a tense encounter with a powerful boss with a large reward for emerging victorious. These areas are designed to be played repeatedly, making Strike ideal for players looking to reliably obtain better gear. Check out the video below to get an idea of what to expect. Additionally, Polygon reported today that a Bungie representative has stated that game saves will transfer between console generations. "We're interested in making sure that last gen character can move to next gen," said Bungie's investment lead Tyson Green. "A lot of people are going to buy Destiny on PS3 or Xbox 360 and then get a PS4 for Christmas. Don't tell me I wasted those last 100 hours there. So we're really interested in supporting that." However, while Green did say that transferring data from PS3 to Xbox One wasn't out of the question, he also clarified that it was unlikely due to Sony and Microsoft's restrictions. As for future console plans or how those console transfers would work, details were not forthcoming. As we draw closer to E3 and Destiny's September 9 release date answers should be more readily available. Destiny will be available on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Wii U.
  17. Join three intrepid players as they venture into The Devils' Lair in the gameplay preview of Destiny's Strike mode. When Destiny launches this September, it will come with a variety of game modes for players to dig into and experience. Out of those numerous modes, only three have been announced: Patrol, Strike, and Competitive. Of those three, we only know a bit about Patrol and Strike. Patrol is what amounts to an exploration mode, allowing players to wander large sections of interior and exterior spaces. In those areas players will find side quests, numerous enemies, and new gear. Like the game Journey, there will also be a degree of online interactivity while making your way in Patrol. Other players will wander into and out of a game pursuing their own goals and missions. However, players also have the option to team up and tackle dynamic challenges that require teamwork. On the other end of the spectrum, we have Strike. Strike seems to be Destiny's version of a dungeon, players of certain types work together to clear a certain area with a definite beginning, middle, and end. That end often involves a tense encounter with a powerful boss with a large reward for emerging victorious. These areas are designed to be played repeatedly, making Strike ideal for players looking to reliably obtain better gear. Check out the video below to get an idea of what to expect. Additionally, Polygon reported today that a Bungie representative has stated that game saves will transfer between console generations. "We're interested in making sure that last gen character can move to next gen," said Bungie's investment lead Tyson Green. "A lot of people are going to buy Destiny on PS3 or Xbox 360 and then get a PS4 for Christmas. Don't tell me I wasted those last 100 hours there. So we're really interested in supporting that." However, while Green did say that transferring data from PS3 to Xbox One wasn't out of the question, he also clarified that it was unlikely due to Sony and Microsoft's restrictions. As for future console plans or how those console transfers would work, details were not forthcoming. As we draw closer to E3 and Destiny's September 9 release date answers should be more readily available. Destiny will be available on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Wii U. View full article
  18. Up until this point, Star Citizen has basically been known as that one crowdsourced game that raised over $40 million for its development. Cloud Imperium Games took the opportunity at PAX East to show off where all that money went, and it is pretty impressive. Star Citizen is being released in separate pieces called modules. The live demo showed off many interesting aspects of the gameplay in the first module which introduces refined space sim combat. Interesting features like the implementation of G-forces that pile up and can cause the player character to black out if too many maneuvers are taken too quickly. Various ship components can be damaged and impair ship performance. There are still a bit of time to secure access to the alpha release of Star Citizen. To purchase early access, head over to the store on the Star Citizen website. View full article
  19. Up until this point, Star Citizen has basically been known as that one crowdsourced game that raised over $40 million for its development. Cloud Imperium Games took the opportunity at PAX East to show off where all that money went, and it is pretty impressive. Star Citizen is being released in separate pieces called modules. The live demo showed off many interesting aspects of the gameplay in the first module which introduces refined space sim combat. Interesting features like the implementation of G-forces that pile up and can cause the player character to black out if too many maneuvers are taken too quickly. Various ship components can be damaged and impair ship performance. There are still a bit of time to secure access to the alpha release of Star Citizen. To purchase early access, head over to the store on the Star Citizen website.
  20. The alpha version of Galactic Civilizations III is hitting Steam on March 27. What kinds of galaxy-altering actions should you expect to be able to do in the most recent build of the game? Galactic Civilizations III is a turn-based strategy game, kinda like Sid Meier's Civilization, but in space with aliens and lasers. The video shows off the way ships will move across the galaxy to explore, colonize, and wage war. While the military aspects of the game seem to be fully implemented or nearly finished, the alpha will be missing several key features like diplomacy, ship designer, and colony development. These features should be added soon as the game moves into beta and inches closer to final release. Strategy fans, keep your eyes on this one. Fun fact: the guy narrating this video, Adam Biesenner, is awesome. View full article
  21. The alpha version of Galactic Civilizations III is hitting Steam on March 27. What kinds of galaxy-altering actions should you expect to be able to do in the most recent build of the game? Galactic Civilizations III is a turn-based strategy game, kinda like Sid Meier's Civilization, but in space with aliens and lasers. The video shows off the way ships will move across the galaxy to explore, colonize, and wage war. While the military aspects of the game seem to be fully implemented or nearly finished, the alpha will be missing several key features like diplomacy, ship designer, and colony development. These features should be added soon as the game moves into beta and inches closer to final release. Strategy fans, keep your eyes on this one. Fun fact: the guy narrating this video, Adam Biesenner, is awesome.
  22. If you want to get excited about the new top-down Legend of Zelda title, now would be a great time. You may recall that during E3 this year, we had some hands-on time with A Link Between Worlds and that it was, essentially, amazing. A new gameplay trailer has surfaced giving an extended look at the new vertical elements, item upgrades, and powers. The trailer also features a few of the musical tracks that will be present in the title, completely new melodies as well as new twists on old favorites abound. Take a couple minutes and watch, listen, and enjoy! The Legend of Zelda: A Link Between Worlds releases on November 22 on 3DS platforms. View full article
  23. If you want to get excited about the new top-down Legend of Zelda title, now would be a great time. You may recall that during E3 this year, we had some hands-on time with A Link Between Worlds and that it was, essentially, amazing. A new gameplay trailer has surfaced giving an extended look at the new vertical elements, item upgrades, and powers. The trailer also features a few of the musical tracks that will be present in the title, completely new melodies as well as new twists on old favorites abound. Take a couple minutes and watch, listen, and enjoy! The Legend of Zelda: A Link Between Worlds releases on November 22 on 3DS platforms.
  24. Metal Gear Solid V made an appearance right off the bat at the Microsoft press conference in a gameplay trailer. The gameplay clips highlighted how there will be live weather that changes realistically, the vehicles used to traverse the open world landscape, and the in-game day/night cycle. A new addition to the the series, besides being the first truly open-world Metal Gear title, will be the ability to drive vehicles and the sneaking options that go with each one. For example, Snake will be able to control jeeps, tanks, horses, and make use of various sneaking maneuvers with each, like the ability to hide within the flatbed of a truck or cling to the side of a horse. Since MGSV is set in 1984, players presumably won’t be finding much like the Stealth Camo from Metal Gear Solid IV anywhere in this game. However, in the Metal Gear Solid franchise nothing really remains off limits, so we will have to wait for the full release to see what kind of high-tech/retro gadgets become available. Metal Gear Solid V: The Phantom Pain will be coming to Xbox One, PS4 and PC, as well as receiving downgraded ports to the Xbox 360 and PS3.
  25. Metal Gear Solid V made an appearance right off the bat at the Microsoft press conference in a gameplay trailer. The gameplay clips highlighted how there will be live weather that changes realistically, the vehicles used to traverse the open world landscape, and the in-game day/night cycle. A new addition to the the series, besides being the first truly open-world Metal Gear title, will be the ability to drive vehicles and the sneaking options that go with each one. For example, Snake will be able to control jeeps, tanks, horses, and make use of various sneaking maneuvers with each, like the ability to hide within the flatbed of a truck or cling to the side of a horse. Since MGSV is set in 1984, players presumably won’t be finding much like the Stealth Camo from Metal Gear Solid IV anywhere in this game. However, in the Metal Gear Solid franchise nothing really remains off limits, so we will have to wait for the full release to see what kind of high-tech/retro gadgets become available. Metal Gear Solid V: The Phantom Pain will be coming to Xbox One, PS4 and PC, as well as receiving downgraded ports to the Xbox 360 and PS3. View full article
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