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Found 195 results

  1. Kardde

    24 hour stream / Game-a-thon!!!

    until
    Ok everyone this is it!!! Time for our yearly 24 hour game stream! We will be hosting the event at Monroe Carrol Jr Children's Hospital, at Vanderbilt. The event will take place in the Waddlington Board rooms (same place where we've been having our meetings, but we will remove the divider wall, to make more room) We will be live streaming, have multiple projectors set up to connect gaming systems. Those who plan on attending can bring their own Consoles/TVs/Board Games/Card Games, etc to the event. Great network to use for online.
  2. Kardde

    Monthly Meeting - November

    until
    Our monthly meeting for October will be hosted in the Waddlington Board room, at the Children's Hospital, as usual. It will start at 7 PM, and wrap up between 8 and 8:30 PM. We will be discussing and finalizing details for the big game day!!! Come join us, to talk about our plans for our 24 hours game-a-thon that weekend! Parking is free, using the South Garage, attached to the Children's Hospital at Vanderbilt.
  3. Kardde

    Game Day with the Kids!

    until
    We will be having our monthly Game Day with the kids on October 5th. As usual, it will be at the Children's Hospital, on the performance stage. Parking is free, in the South Garage, which is attached to the Children's Hospital. It will be from 2-4 PM. Come and game with us, and help put some fun back in the day for these children!
  4. Kardde

    Game Day with the Kids

    until
    We will be having our monthly Game Day with the kids on October 5th. As usual, it will be at the Children's Hospital, on the performance stage. Parking is free, in the South Garage, which is attached to the Children's Hospital. It will be from 2-4 PM. Come and game with us, and help put some fun back in the day of these children!
  5. until
    Hi fellow Extra Lifers! Opération Rimouski will be streaming this Saturday : our small team of 4 will be building a village and a hospital in Ark : Survival Evolved. Come and join us as we build housings, utilities and furnitures, all for the benefit of real sick children. Want us to domesticate a T-Rex and name him "Bob"? Well here's your chance! Every contributor who makes a donation of 5 $ or more can join the fun by telling us what he wants us to build or tame in-game. Don't miss this awesome opportunity! Follow us on Opération Rimouski's Facebook Page or contribute to our campaign! Michel "Kirjai'Lija" Bouchard Captain of Opération Rimouski
  6. Hey guys! I thought I would make a thread for hospital news and Miracle Stories. This thread is a great way to stay updated on happenings at the hospital and can be used when recruiting. Stay tuned for my first story.... Vanderbilt University Medical Center (VUMC) made history in 1997 when two surgeons pioneered fetal surgery to treat spina bifida, or myelomeningocele, the most common birth defect in the central nervous system. Members of the fetal surgery teams from Vanderbilt University Medical Center and Mater Mother’s Hospital in Brisbane, Australia, pose for a photo during the Vanderbilt team’s recent visit. Almost two decades later, armed with overwhelming evidence from a seven-year study that confirms the effectiveness of the complicated surgery, and with more than 300 cases already performed at Vanderbilt, the institution recently made history again when a team traveled to Australia in July to help launch that country’s first-ever fetal surgery program for spina bifida and guide the first surgery. Read more about how Vanderbilt is taking discoveries around the globe, here.
  7. We're happy to announce that StreamPro now supports Extra Life alerts! check out all the details here: https://streampro.io/extra-life-alerts
  8. Hey guys! I thought I would make a thread for hospital news and Miracle Stories. This thread is a great way to stay updated on happenings at the hospital and can be used when recruiting. Stay tuned for my first story....
  9. While many know Humble Bundle for its charity game bundles, they also put together bundles of books in the Humble Book Bundle. This month, titled 'The Joy of Coding,' sixteen books on coding are available. $1+ frees five books, $8+ releases six additional books, and $15+ unlocks the final five books of the bundle. $1+ Tier Automate the Boring Stuff with Python: Practical Programming for Total Beginners by Al Sweigart The Linux Command Line: A Complete Introduction by William E. Shotts, Jr. Learn You A Haskell for Great Good! by Miran Lipovača Learn You Some Erlang for Great Good! by Fred Hébert The Book of F#: Breaking Free with Managed Functional Programming by Dave Fancher $8+ Tier Eloquent JavaScript, 2nd Edition: A Modern Introduction to Programming by Marijn Haverbeke The Principles of Object-Oriented JavaScript by Nicholas C. Zakas Land of Lisp: Learn to Program in Lisp, One Game at a Time! by Conrad Barski, M.D. Realm of Racket: Learn to Program, One Game at a Time! by Matthias Felleisen, David Van Horn, Conrad Barski, M.D. If Hemingway Wrote JavaScript by Angus Croll Write Great Code, Volume 1: Understanding the Machine by Randall Hyde $15+ Tier Python Playground: Geeky Projects for the Curious Programmer by Mahesh Venkitachalam Think Like a Programmer: An Introduction to Creative Problem Solving by V. Anton Spraul The Art of R Programming: A Tour of Statistical Software Design by Norman Matloff Clojure for the Brave and True: Learn the Ultimate Language and Become a Better Programmer by Daniel Higginbotham Write Great Code, Volume 2: Thinking Low-Level, Writing High-Level by Randall Hyde By default, the bundle benefits the Electronic Frontier Foundation. However, every Humble Bundle now comes with the option to select the charity of your choice to benefit from what you pay for the bundle. Just click the big Choose Your Own Charity button at the bottom of the bundle's page and search Extra Life to benefit Extra Life with your purchase! This can be done with every Humble Bundle, too. This is a pretty fantastic opportunity for those interested in game development or software design to obtain some learning materials on the cheap. Often coding text books or lesson guides can prove to be expensive, but the Joy of Coding Bundle seems to cover a wide variety of topics in some impressive depth. For the cost of one of these text books, you can both donate to Extra Life and obtain not one, but sixteen textbooks to satisfy your curiosity and further your understanding. Humble Indie Bundle 17 is also in full swing this month! The video game bundle includes: Lethal League, The Beginner's Guide, Galak-Z, Nuclear Throne, Lovers in a Dangerous Spacetime, Octodad: Dadliest Catch, SUPER TIME FORCE ULTRA, and more before the month is up. As with the book bundle, those interested in the Humble Indie Bundle can select Extra Life as their charity of choice. View full article
  10. While many know Humble Bundle for its charity game bundles, they also put together bundles of books in the Humble Book Bundle. This month, titled 'The Joy of Coding,' sixteen books on coding are available. $1+ frees five books, $8+ releases six additional books, and $15+ unlocks the final five books of the bundle. $1+ Tier Automate the Boring Stuff with Python: Practical Programming for Total Beginners by Al Sweigart The Linux Command Line: A Complete Introduction by William E. Shotts, Jr. Learn You A Haskell for Great Good! by Miran Lipovača Learn You Some Erlang for Great Good! by Fred Hébert The Book of F#: Breaking Free with Managed Functional Programming by Dave Fancher $8+ Tier Eloquent JavaScript, 2nd Edition: A Modern Introduction to Programming by Marijn Haverbeke The Principles of Object-Oriented JavaScript by Nicholas C. Zakas Land of Lisp: Learn to Program in Lisp, One Game at a Time! by Conrad Barski, M.D. Realm of Racket: Learn to Program, One Game at a Time! by Matthias Felleisen, David Van Horn, Conrad Barski, M.D. If Hemingway Wrote JavaScript by Angus Croll Write Great Code, Volume 1: Understanding the Machine by Randall Hyde $15+ Tier Python Playground: Geeky Projects for the Curious Programmer by Mahesh Venkitachalam Think Like a Programmer: An Introduction to Creative Problem Solving by V. Anton Spraul The Art of R Programming: A Tour of Statistical Software Design by Norman Matloff Clojure for the Brave and True: Learn the Ultimate Language and Become a Better Programmer by Daniel Higginbotham Write Great Code, Volume 2: Thinking Low-Level, Writing High-Level by Randall Hyde By default, the bundle benefits the Electronic Frontier Foundation. However, every Humble Bundle now comes with the option to select the charity of your choice to benefit from what you pay for the bundle. Just click the big Choose Your Own Charity button at the bottom of the bundle's page and search Extra Life to benefit Extra Life with your purchase! This can be done with every Humble Bundle, too. This is a pretty fantastic opportunity for those interested in game development or software design to obtain some learning materials on the cheap. Often coding text books or lesson guides can prove to be expensive, but the Joy of Coding Bundle seems to cover a wide variety of topics in some impressive depth. For the cost of one of these text books, you can both donate to Extra Life and obtain not one, but sixteen textbooks to satisfy your curiosity and further your understanding. Humble Indie Bundle 17 is also in full swing this month! The video game bundle includes: Lethal League, The Beginner's Guide, Galak-Z, Nuclear Throne, Lovers in a Dangerous Spacetime, Octodad: Dadliest Catch, SUPER TIME FORCE ULTRA, and more before the month is up. As with the book bundle, those interested in the Humble Indie Bundle can select Extra Life as their charity of choice.
  11. until
    Dayton Children's Hospital along with Epic Loot:Games and Comics in Centerville will be hosting a Magic: the Gathering Charity Event on October 8th, 2016 Format: Modern Constructed Date: October 8, 2016 Start time: Noon Entry Fee: $25 1st Prize will receive a box of Eternal Masters Other Top 8 prizes are TBA and will be updated as we collect donations. If you are interested in donating to this great cause please email: BrownK5@childrensdayton.org or shelbs.white@yahoo.com Not sure what Extra Life is? Check out http://www.extra-life.org/ All entry fees will be donated to Dayton Children's Hospital. We hope to see everyone this October playing in a great event for a great cause!
  12. Happy Wednesday! Please find below a few updates regarding meeting locations. Also, 6 pm hospital tours will be offered at each meeting occurring at SR. Please keep in mind that this list does not include our satellite meeting locations Kent is coordinating. Looking forward to seeing everyone in 2016! Guild meetings occur the last Sunday of every month at 7:00 p.m. *Denotes an adjusted date due to a holiday. Date Time Location Address Sunday, January 31 7:00 p.m. Battle and Brew 5920 Roswell Rd, Sandy Springs, GA, 30328 Sunday , February 28 7:00 p.m. Scottish Rite 1001 Johnson Ferry Rd NE, Atlanta, GA 30342 *Sunday, March 20 7:00 p.m. Starbucks: Alpharetta 10800 Alpharetta Highway, Suite 312, Roswell, GA 30076 Sunday, April 24 7:00 p.m. Scottish Rite 1001 Johnson Ferry Rd NE, Atlanta, GA 30342 *Sunday, May 22 7:00 p.m. Battle and Brew 5920 Roswell Road, Sandy Springs, GA, 30328 Sunday, June 26 7:00 p.m. Microsoft Store: Perimeter 4404 Ashford Dunwoody Rd., Atlanta, GA, 30346 Sunday, July 31 7:00 p.m. Dave & Buster's 4000 Venture Drive, Suite 15, Duluth, GA 30096 Sunday, August 28 7:00 p.m. Battle and Brew 5920 Roswell Road, Sandy Springs, GA, 30328 Sunday, September 25 1:00 - 4:00 p.m. Scottish Rite: The Zone 1001 Johnson Ferry Rd NE, Atlanta, GA 30342 Sunday October 30 7:00 p.m. Battle and Brew 5920 Roswell Road, Sandy Springs, GA, 30328 Saturday, November 5 GAME DAY GAME DAY TBD *Sunday, November 20 7:00 p.m. Brunswick Zone XL Kennesaw Lanes 775 Cobb Pl Blvd NW, Kennesaw, GA 30144 *Sunday, December 18 7:00 p.m. Giga-Bites Café 1851 Roswell Road Marietta GA 30062
  13. Making games is pretty awesome. Making games that help kids in hospitals is even more awesome. This past April, Trion Worlds put together a digital bundle of original creations for their game, Trove, to raise money for Extra Life. The Extra Life Bundle was released on the Trove in-game store for $20 with 50% of the proceeds going to Extra Life. In total, the bundle wound up raising $40,000 for Extra Life and Children's Miracle Network Hospitals. The robust bundle of digital animals, items, and dragons was designed with the help of the Trove community. The in-game collection included six allies (a griffon, corgi, panda, tree frog, dragonfly, and paper crane), four mounts (a platypus, a corgi named Guinness, a bulldog named Rowdy, and a centaur), twelve new styles of equipment, and two dragon eggs that unlock Yorinn the Dusk Shadow and Erel the Ironbolt. I don't know about anyone else, but dragons are pretty freaking cool. How exactly was this all thrown together into an awesome package? What kind of work goes into making a digital bundle for a game like Trove? I sat down with Andrew Krausnick, Trove’s executive producer, and Jordan Rosenbaum, Trion Worlds’ associate brand director, to learn how they brought Extra Life into Trove. “We’ve done Extra Life for a number of years here [at Trion Worlds]," said Andrew Krausnick as we began our conversation. 2016 will be Trove's second year raising money for Extra Life. Last year the team sprinkled Extra Life-inspired creations throughout the world for players to interact with as a promotional event during Game Day. This year has been a bit different. The Trove team decided to try something new for 2016. They approached Kumar "Atronos" Daryanani, their lead content designer and huge proponent of Extra Life, with a suggestion to present the Trove community a chance to help design new creatures and stuff for the Extra Life Bundle. Daryanani took that idea and ran with it, streaming his work as he got busy creating rough versions of the assets that would become the bundle. As he streamed, community members watching could donate to the team and the size of their donations would determine the size of the things Daryanani created. Obviously, the process to create usable assets for Trove took longer than one stream from the lead content designer. “We can’t do it all in a day, even though [our designers are] pretty quick. We spent about a couple weeks adding VFX, additional polish, additional audio, all that good stuff, before we launched the bundle. And just the sheer volume of stuff is… it was huge,” explained Krausnick. “That’s two weeks we don’t spend making other things. Everything we put in the game officially, we want to make it worth it, right?” For those who have never played Trove, it’s a free-to-play, open world crafting game, similar to Minecraft, but based on voxel rendering as opposed to pixel rendering. The voxel visuals lead to a distinct visual style and allow for a greater degree of flexibility in designing new in-game content. “For a lot of video games it can take a very long time to make content and put it in [the game world]. There is this super long pipeline.” Krausnick elaborated, “But we are a creative voxel game […], the whole game engine is built around the creation of new creative assets for Trove, and our community often contributes to that process. We just designed the game so that it can be expanded in interesting ways. We love finding reasons to go deep on [collaborative creation] and Extra Life is one of those reasons.” When I asked what the most popular kinds of things the team has created in Trove, Krausnick and Rosenbaum laughed, “I would say there are two things our players really love. One is dragons. They always love dragons. I cannot explain or stress enough how much that is true,” Krausnick chuckled. The other thing Trove players love: Pets. Trove's pets are adorable or cool looking creatures that sometimes confer additional powers on their masters. For the bundle this year, a hefty amount of time was spent crafting entirely new animations for the pets the development team created for Trove. “People wanted like a bulldog or [a platypus,] different kinds of these pets,” Krausnick stated. “We actually ended up making new animation rigs for those. That was fun because we get to use them on other things that we can add to the game in the future. It was a chance to get some input there, make some new stuff, and let the animators stretch their legs.” Trion Worlds' participation in Extra Life has largely been driven by awesome members of the Extra Life community within the company pushing for bigger and cooler partnership opportunities. “The impetus to do Extra Life came from individuals working at Trion and that’s how we choose to do a lot of our projects,” said Krausnick, “People have a passion for something, and they get the opportunity. They make a pitch and get the chance to promote it, push it, and make it an official event.” However, the Extra Life Bundle isn’t the end of Trion Worlds’ fundraising efforts for Extra Life. Game Day is still coming on November 5th and their team has a goal of $100,000. For the company, Extra Life has become something on everyone’s radar for at least one day a year. “It has gotten to the point where each development team puts together their own promotion for 24-hours of fun to support Extra Life,” stated Krausnick. Each game, Rift, ArcheAge, Trove, has their own audience and now have their own, day-long community events when it comes time for Extra Life’s 24-hour gaming marathon. Trove specifically has learned from past years of streaming and their next step will be applying that experience to craft bigger and better events. “We are actually going to try this year to build up more hype towards the big day. We are starting this process of taking community feedback, creating assets, building up our team, and then making an even bigger event on Game Day itself.” Concluding our time together, Krausnick shared some words to which I think we can all relate to our own Extra Life experiences: We want to make the Extra Life event the biggest thing we possibly can. We want people to be excited for a variety of reasons. Supporting a good cause, getting cool stuff into the game, and hanging out with friends; the whole thing. We want to make sure that we keep growing that hype every year and figuring out how to dial that up to the next level. Let's all figure out how to do better and make helping children the biggest thing we possibly can! A huge thank you to Trion Worlds for taking the time to chat and for the amazing fundraising campaign they ran with the Extra Life Bundle in Trove. Here is hoping the Trion Worlds' team can reach their $100,000 goal for this year! Trove is currently available on PC and will be coming to PlayStation 4 and Xbox One later this year.
  14. Making games is pretty awesome. Making games that help kids in hospitals is even more awesome. This past April, Trion Worlds put together a digital bundle of original creations for their game, Trove, to raise money for Extra Life. The Extra Life Bundle was released on the Trove in-game store for $20 with 50% of the proceeds going to Extra Life. In total, the bundle wound up raising $40,000 for Extra Life and Children's Miracle Network Hospitals. The robust bundle of digital animals, items, and dragons was designed with the help of the Trove community. The in-game collection included six allies (a griffon, corgi, panda, tree frog, dragonfly, and paper crane), four mounts (a platypus, a corgi named Guinness, a bulldog named Rowdy, and a centaur), twelve new styles of equipment, and two dragon eggs that unlock Yorinn the Dusk Shadow and Erel the Ironbolt. I don't know about anyone else, but dragons are pretty freaking cool. How exactly was this all thrown together into an awesome package? What kind of work goes into making a digital bundle for a game like Trove? I sat down with Andrew Krausnick, Trove’s executive producer, and Jordan Rosenbaum, Trion Worlds’ associate brand director, to learn how they brought Extra Life into Trove. “We’ve done Extra Life for a number of years here [at Trion Worlds]," said Andrew Krausnick as we began our conversation. 2016 will be Trove's second year raising money for Extra Life. Last year the team sprinkled Extra Life-inspired creations throughout the world for players to interact with as a promotional event during Game Day. This year has been a bit different. The Trove team decided to try something new for 2016. They approached Kumar "Atronos" Daryanani, their lead content designer and huge proponent of Extra Life, with a suggestion to present the Trove community a chance to help design new creatures and stuff for the Extra Life Bundle. Daryanani took that idea and ran with it, streaming his work as he got busy creating rough versions of the assets that would become the bundle. As he streamed, community members watching could donate to the team and the size of their donations would determine the size of the things Daryanani created. Obviously, the process to create usable assets for Trove took longer than one stream from the lead content designer. “We can’t do it all in a day, even though [our designers are] pretty quick. We spent about a couple weeks adding VFX, additional polish, additional audio, all that good stuff, before we launched the bundle. And just the sheer volume of stuff is… it was huge,” explained Krausnick. “That’s two weeks we don’t spend making other things. Everything we put in the game officially, we want to make it worth it, right?” For those who have never played Trove, it’s a free-to-play, open world crafting game, similar to Minecraft, but based on voxel rendering as opposed to pixel rendering. The voxel visuals lead to a distinct visual style and allow for a greater degree of flexibility in designing new in-game content. “For a lot of video games it can take a very long time to make content and put it in [the game world]. There is this super long pipeline.” Krausnick elaborated, “But we are a creative voxel game […], the whole game engine is built around the creation of new creative assets for Trove, and our community often contributes to that process. We just designed the game so that it can be expanded in interesting ways. We love finding reasons to go deep on [collaborative creation] and Extra Life is one of those reasons.” When I asked what the most popular kinds of things the team has created in Trove, Krausnick and Rosenbaum laughed, “I would say there are two things our players really love. One is dragons. They always love dragons. I cannot explain or stress enough how much that is true,” Krausnick chuckled. The other thing Trove players love: Pets. Trove's pets are adorable or cool looking creatures that sometimes confer additional powers on their masters. For the bundle this year, a hefty amount of time was spent crafting entirely new animations for the pets the development team created for Trove. “People wanted like a bulldog or [a platypus,] different kinds of these pets,” Krausnick stated. “We actually ended up making new animation rigs for those. That was fun because we get to use them on other things that we can add to the game in the future. It was a chance to get some input there, make some new stuff, and let the animators stretch their legs.” Trion Worlds' participation in Extra Life has largely been driven by awesome members of the Extra Life community within the company pushing for bigger and cooler partnership opportunities. “The impetus to do Extra Life came from individuals working at Trion and that’s how we choose to do a lot of our projects,” said Krausnick, “People have a passion for something, and they get the opportunity. They make a pitch and get the chance to promote it, push it, and make it an official event.” However, the Extra Life Bundle isn’t the end of Trion Worlds’ fundraising efforts for Extra Life. Game Day is still coming on November 5th and their team has a goal of $100,000. For the company, Extra Life has become something on everyone’s radar for at least one day a year. “It has gotten to the point where each development team puts together their own promotion for 24-hours of fun to support Extra Life,” stated Krausnick. Each game, Rift, ArcheAge, Trove, has their own audience and now have their own, day-long community events when it comes time for Extra Life’s 24-hour gaming marathon. Trove specifically has learned from past years of streaming and their next step will be applying that experience to craft bigger and better events. “We are actually going to try this year to build up more hype towards the big day. We are starting this process of taking community feedback, creating assets, building up our team, and then making an even bigger event on Game Day itself.” Concluding our time together, Krausnick shared some words to which I think we can all relate to our own Extra Life experiences: We want to make the Extra Life event the biggest thing we possibly can. We want people to be excited for a variety of reasons. Supporting a good cause, getting cool stuff into the game, and hanging out with friends; the whole thing. We want to make sure that we keep growing that hype every year and figuring out how to dial that up to the next level. Let's all figure out how to do better and make helping children the biggest thing we possibly can! A huge thank you to Trion Worlds for taking the time to chat and for the amazing fundraising campaign they ran with the Extra Life Bundle in Trove. Here is hoping the Trion Worlds' team can reach their $100,000 goal for this year! Trove is currently available on PC and will be coming to PlayStation 4 and Xbox One later this year. View full article
  15. I can honestly say that I’ve grown up alongside the video game industry. My best friend down the street had an Atari 2600, so we began there with Centipede, Frogger, and the gang, before my family got a Nintendo (the original Nintendo Entertainment System). Spending countless hours with the likes of Mario, Link, Donkey Kong, Q*bert, and friends was the best thing I could do with my day. Then Contra appeared. The limitation of three lives made for a series of insane levels. This was our first exploration into the concept of “I don’t care how ridiculous this is, I will get past this!” Today, I could challenge any gamer from my generation what the code was and be met with that look of, "Really? You have to ask?" Say it with me: Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start. As the years passed, the procession of systems continued: Sega Genesis, Game Boy, PlayStation, Dreamcast, and Xbox, to name a few. I am proud to say I experienced many of these, playing a variety of games, from the good to the horrible and many in between. The extensive achievement lists of today’s games are a far cry from the simplicity that Pong or Dig-Dug offered. Sometimes a good card game or tabletop RPG can be as exciting as the latest release. While some will scoff at the notion of playing Dungeons & Dragons, I have enjoyed adventuring into the random imagination of several dungeon masters over the years. My first exploration was in high school with a group of buddies, where literally anything could happen. If our dungeon master thought we were getting even slightly too bold, he had no issues with bringing out an epic level creature to wipe our characters completely. Few things are more humbling than having to start from scratch, with additional limitations because of your own behavior. My second party was in college, and had an interesting array of characters, both in game and out. It is awesome to see the varying degrees of how different people will play their characters. The meekest person you know may command a ferocious barbarian in game; or the local quarterback may skulk around as a pocket-picking rogue. Almost a year ago now, I was thinking to myself, “I have played enough games of varying styles, I should find an outlet to share my opinion of games with others. I should be a game reviewer. Surely I have a valid opinion.” Let's be honest; who hasn't had that thought once or twice (a day) when they're in the middle of one campaign or another? Well, I found my outlet in a growing website by the name of BrutalGamer. They were kind enough to let me join, and now I can say that I write news and reviews for video games and comic books. Yay. We have seen everything; from a brotherly duo working in their basement for years to produce an exciting story all the way up to the AAA studio’s annual record-breakers. You never know what style of game will come across your desk next. Shortly after I joined BrutalGamer, one of my new teammates was asking who signed up for the Extra Life marathon in November. I had no clue this marathon was even a thing. So I did what we do best these days; I googled Extra Life. Lo and behold, I found that there are charitable organizations in the gaming community. Child’s Play, AbleGamers Charity, and Extra Life are only a few. Groups of gamers that will continue doing what they love to do while also lending their collective power to help those less fortunate. Extra Life in particular, has a push to host a 24-hour gaming marathon, and the money each participant raises goes to a Children's Miracle Network Hospital of their choosing. I figured something had to be amiss here. There is always a loophole, or some catch. I tell you, there is no loophole, nor any catch. Last year I raised $115 of my $150 goal, and helped support my niece and nephew's hospital in Louisville, Kentucky. I have met other Extra Lifers and gained some additional thoughts on raising money. Did you know you could have your own marathons, any time of year? Beyond that, some belong to Guilds and have regularly scheduled events! These angels raise money year-round! I had a friend dye his black hair a vibrant shade of orange for reaching his Extra Life fundraising goal. Now, to be honest, this can easily sound overwhelming: Guilds, marathons, and fundraisers. If you break it down, it sounds that much more exciting. Guild is a lofty name for a bunch of like-minded gamers in your area that want to get together and play games. How bad can that be? Marathons, well who would dislike the thought of playing their favorite game(s) for hours on end? As for the fundraisers, take a few moments to get on your favorite social media (Facebook, Twitter, Instagram, etc.) to let your friends and family that you want to raise money for children. That’s right, raising money for children in hospitals. In addition, you want to do it by playing games with friends. That doesn’t sound so bad now, does it? You can choose any game or games you want, and you can decide what date works best for you. What’s not to like about that? Last year was my wife and my first time participating in the 24-hour Extra Life marathon, and we are planning to do so again this coming November. In fact, my wife just asked me last week when the sign-ups began, so we would not miss out. We have learned that several of our friends are board game and card game fans, so we may have to see if we can recruit them to our team this year. If you are like me and you think this seems like a great way to raise money for a good cause while also having a good time, then you should check out Extra Life. They can be found in-person at almost any comic or gaming convention around the country. More than that though, you probably know more people that either participate or fund the group than you realize. When I go to Chicago’s Comic Convention next month, I look forward to stopping by the Extra Life booth and meeting new friends. So what are you waiting for? Check out Extra Life today! I'm Patrick Mackey and I play for Kosair Children's Hospital, Louisville, Kentucky. If you don’t have a team, you are welcome to join or donate to ours! --- Any other Extra Lifers out there with some writing skills and a good idea? Read about how to become a community contributor and start submitting today! View full article
  16. mackeyp42

    How I Found Extra Life

    I can honestly say that I’ve grown up alongside the video game industry. My best friend down the street had an Atari 2600, so we began there with Centipede, Frogger, and the gang, before my family got a Nintendo (the original Nintendo Entertainment System). Spending countless hours with the likes of Mario, Link, Donkey Kong, Q*bert, and friends was the best thing I could do with my day. Then Contra appeared. The limitation of three lives made for a series of insane levels. This was our first exploration into the concept of “I don’t care how ridiculous this is, I will get past this!” Today, I could challenge any gamer from my generation what the code was and be met with that look of, "Really? You have to ask?" Say it with me: Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start. As the years passed, the procession of systems continued: Sega Genesis, Game Boy, PlayStation, Dreamcast, and Xbox, to name a few. I am proud to say I experienced many of these, playing a variety of games, from the good to the horrible and many in between. The extensive achievement lists of today’s games are a far cry from the simplicity that Pong or Dig-Dug offered. Sometimes a good card game or tabletop RPG can be as exciting as the latest release. While some will scoff at the notion of playing Dungeons & Dragons, I have enjoyed adventuring into the random imagination of several dungeon masters over the years. My first exploration was in high school with a group of buddies, where literally anything could happen. If our dungeon master thought we were getting even slightly too bold, he had no issues with bringing out an epic level creature to wipe our characters completely. Few things are more humbling than having to start from scratch, with additional limitations because of your own behavior. My second party was in college, and had an interesting array of characters, both in game and out. It is awesome to see the varying degrees of how different people will play their characters. The meekest person you know may command a ferocious barbarian in game; or the local quarterback may skulk around as a pocket-picking rogue. Almost a year ago now, I was thinking to myself, “I have played enough games of varying styles, I should find an outlet to share my opinion of games with others. I should be a game reviewer. Surely I have a valid opinion.” Let's be honest; who hasn't had that thought once or twice (a day) when they're in the middle of one campaign or another? Well, I found my outlet in a growing website by the name of BrutalGamer. They were kind enough to let me join, and now I can say that I write news and reviews for video games and comic books. Yay. We have seen everything; from a brotherly duo working in their basement for years to produce an exciting story all the way up to the AAA studio’s annual record-breakers. You never know what style of game will come across your desk next. Shortly after I joined BrutalGamer, one of my new teammates was asking who signed up for the Extra Life marathon in November. I had no clue this marathon was even a thing. So I did what we do best these days; I googled Extra Life. Lo and behold, I found that there are charitable organizations in the gaming community. Child’s Play, AbleGamers Charity, and Extra Life are only a few. Groups of gamers that will continue doing what they love to do while also lending their collective power to help those less fortunate. Extra Life in particular, has a push to host a 24-hour gaming marathon, and the money each participant raises goes to a Children's Miracle Network Hospital of their choosing. I figured something had to be amiss here. There is always a loophole, or some catch. I tell you, there is no loophole, nor any catch. Last year I raised $115 of my $150 goal, and helped support my niece and nephew's hospital in Louisville, Kentucky. I have met other Extra Lifers and gained some additional thoughts on raising money. Did you know you could have your own marathons, any time of year? Beyond that, some belong to Guilds and have regularly scheduled events! These angels raise money year-round! I had a friend dye his black hair a vibrant shade of orange for reaching his Extra Life fundraising goal. Now, to be honest, this can easily sound overwhelming: Guilds, marathons, and fundraisers. If you break it down, it sounds that much more exciting. Guild is a lofty name for a bunch of like-minded gamers in your area that want to get together and play games. How bad can that be? Marathons, well who would dislike the thought of playing their favorite game(s) for hours on end? As for the fundraisers, take a few moments to get on your favorite social media (Facebook, Twitter, Instagram, etc.) to let your friends and family that you want to raise money for children. That’s right, raising money for children in hospitals. In addition, you want to do it by playing games with friends. That doesn’t sound so bad now, does it? You can choose any game or games you want, and you can decide what date works best for you. What’s not to like about that? Last year was my wife and my first time participating in the 24-hour Extra Life marathon, and we are planning to do so again this coming November. In fact, my wife just asked me last week when the sign-ups began, so we would not miss out. We have learned that several of our friends are board game and card game fans, so we may have to see if we can recruit them to our team this year. If you are like me and you think this seems like a great way to raise money for a good cause while also having a good time, then you should check out Extra Life. They can be found in-person at almost any comic or gaming convention around the country. More than that though, you probably know more people that either participate or fund the group than you realize. When I go to Chicago’s Comic Convention next month, I look forward to stopping by the Extra Life booth and meeting new friends. So what are you waiting for? Check out Extra Life today! I'm Patrick Mackey and I play for Kosair Children's Hospital, Louisville, Kentucky. If you don’t have a team, you are welcome to join or donate to ours! --- Any other Extra Lifers out there with some writing skills and a good idea? Read about how to become a community contributor and start submitting today!
  17. The ELTS is back at it again and this time we're playing Rocket League. To include consoles into the mix, we will be playing Rocket League for XBone/PC. We will be doing Round Robin to declare winners. This time, instead of only guilds, any Extra Life participants can sign up. If you want to put together your own team with friends, have at it! I wasn't too happy with the other site for registering events and what not, so I decided to use old faithful, Challonge for bracket creation and tracking! Click Here For More Info and Registration! Also, I had issues with Battlefy's functionality so I decided I'll be switching to good ol' Challonge for brackets and teams.
  18. Pokémon Go has proved to be a long-lasting craze with many unique, interesting, and sometimes dangerous stories arising from players going out into the real world to capture the titular creatures. One of the most amazing things to us here at Extra Life, however, is how people in the Extra Life community have been using the game to come together with their community and band together for the kids. The Guilds in Albany, New York and in Minneapolis-St. Paul, Minnesota both organized PokéWalks in their respective areas over the last few days. What exactly is a PokéWalk? People have begun planning events where members of the local community can come together, Pokémon Go players or not, and enjoy a day at a park or other public area. Lures can be placed at PokéStops along the walking route to bring in the Pokémon and the community. In some cases, local businesses along the route have even gotten involved to support participants. In New York, the Albany Guild brought people together to participate in one such PokéWalk on the 16th. Located in and around Albany's Washington Park, hundreds of people turned out to connect and catch Pokémon. By all accounts it was a huge success, even though the servers for Pokémon Go went down. According to Albany Guild president Lucas Fox, @Xeserox: We had about 400 People show up to the event (despite servers being down for the game). We signed up 130+ people in 3 hours. We started sign ups 30 minutes before the official kick off of the event because of the number of people that showed up. And we continued sign ups 30 minutes after the event ended, because our line was still that long. You can find images of the Albany PokéWalk on the Albany Guild page. This was followed independently by members of the Minneapolis-St.Paul, Minnesota Guild working together with local event organisation This Is Geek to hold a PokéWalk in Edina, MN's Centennial Lakes Park on the 17th. Over 2,000 people came to the event, which was merely a test run to see how future walks might go. Guild member, event organizer, and This Is Geek Treasurer Shanna Hartzell described her experience bringing together the community: It was a humbling experience to see well over 2000 people interacting and enjoy each others company. This was a new type of event for Minnesota as a whole. While the servers were down instead of leaving or complaining everyone was talking, sharing stories, tips and going on major nostalgia trips. I am glad that we were able to do what we love; bring amazing people together and shed more light on the good inside of the gaming community. The pictures for that event are over on Facebook page for This Is Geek. Pokémon Go inspires a lot of different opinions and feelings among those who play it and those who don't. However, it is undeniably cool how the app has brought people together over the last week or so that might never have met otherwise. I know there are plans for more of these kinds of events both with and independent of Extra Life, so if you think that a PokéWalk in your local area might be a possibility, go for it! Let's keep this momentum up and bring one another together for fun, friendship, and also for the kids. View full article
  19. Tiny_Sandwich

    KuroNekoCon

    We'll be at the Convention Center Saturday 8am-10pm and Sunday 10am-6pm. We'll be in the Exhibitor Hall most of the day, and then the Game Room after that. Hope to see you there!
  20. Pokémon Go has proved to be a long-lasting craze with many unique, interesting, and sometimes dangerous stories arising from players going out into the real world to capture the titular creatures. One of the most amazing things to us here at Extra Life, however, is how people in the Extra Life community have been using the game to come together with their community and band together for the kids. The Guilds in Albany, New York and in Minneapolis-St. Paul, Minnesota both organized PokéWalks in their respective areas over the last few days. What exactly is a PokéWalk? People have begun planning events where members of the local community can come together, Pokémon Go players or not, and enjoy a day at a park or other public area. Lures can be placed at PokéStops along the walking route to bring in the Pokémon and the community. In some cases, local businesses along the route have even gotten involved to support participants. In New York, the Albany Guild brought people together to participate in one such PokéWalk on the 16th. Located in and around Albany's Washington Park, hundreds of people turned out to connect and catch Pokémon. By all accounts it was a huge success, even though the servers for Pokémon Go went down. According to Albany Guild president Lucas Fox, @Xeserox: We had about 400 People show up to the event (despite servers being down for the game). We signed up 130+ people in 3 hours. We started sign ups 30 minutes before the official kick off of the event because of the number of people that showed up. And we continued sign ups 30 minutes after the event ended, because our line was still that long. You can find images of the Albany PokéWalk on the Albany Guild page. This was followed independently by members of the Minneapolis-St.Paul, Minnesota Guild working together with local event organisation This Is Geek to hold a PokéWalk in Edina, MN's Centennial Lakes Park on the 17th. Over 2,000 people came to the event, which was merely a test run to see how future walks might go. Guild member, event organizer, and This Is Geek Treasurer Shanna Hartzell described her experience bringing together the community: It was a humbling experience to see well over 2000 people interacting and enjoy each others company. This was a new type of event for Minnesota as a whole. While the servers were down instead of leaving or complaining everyone was talking, sharing stories, tips and going on major nostalgia trips. I am glad that we were able to do what we love; bring amazing people together and shed more light on the good inside of the gaming community. The pictures for that event are over on Facebook page for This Is Geek. Pokémon Go inspires a lot of different opinions and feelings among those who play it and those who don't. However, it is undeniably cool how the app has brought people together over the last week or so that might never have met otherwise. I know there are plans for more of these kinds of events both with and independent of Extra Life, so if you think that a PokéWalk in your local area might be a possibility, go for it! Let's keep this momentum up and bring one another together for fun, friendship, and also for the kids.
  21. Kardde

    July Monthly Meeting

    until
    We'll be meeting at the Children’s Hospital in the Waddlington Board Room! 7 PM as usual, back on campus at the hospital.
  22. Hey there everyone, So to give a brief overview, we have been asked to present 1-2 panels at our biggest events of our Extra Life Guild year on the topic of Extra Life. I have already found a video online that someone recorded of the panel "Gaming for Good" that was held at RTX last year (Extra Life Panel Recording). I have spoken with @LeaveIt2Beaver about it and have decided to follow that same format and topic. I wanted to see what the community would come up with in terms of things that you guys think would be the most important things to touch on during the panel. I've already got alot of things in mind for it but just wanted to open it up a awesome group of Extra Lifers So what do you think are some things you guys can think of for a panel on Extra Life? I look forward to seeing what you all think!
  23. I recently contacted Psyonix, on their Suggestions forum. Requesting a possible Item update. Asking for decal/flag items with the Extra Life Logo on it. Also personally suggested a Ghostbusters DLC pack, with decals, items, flags, and an Ecto 1 usable car. We shall see what comes of it
  24. korwulf

    Can Facebook hurt my guild?

    Guildies, in case you are unfamiliar with the FB algorithms for group communication, the longer someone goes without interacting with the group page or at least a group member, the LESS LIKELY they are to see group topics in their feed. In a nutshell here is how it works, the full article is here. "Affinity is your relationship with users." "Weight is based on the post type. (based on Edgerank)" "Time decay how old is your post?" "there are actually four specific action-points that are used by EdgeRank each time you post. These aren’t necessarily fool-proof guarantees that your post will hit the News Feeds of your fans, but they’re all good indicators of the likelihood of that. The four specific points are these: user’s past interactions with the authoruser’s past interactions with that post typereactions from other users for that particular postamount of complaints or negative feedback on that post"The above was either copied directly or loosely from the article which was written in 2013, doubtless the algorithms have changed in that time but the article is very easy to read and understand, as such it provides a good starting point. Here is Facebook's version These are major reasons we are trying to move to the forums, please get the Tapatalk app for your phone and set it up, then you will get notifications just like FB does, without worrying about missing something important in your feed. Our monthly meetings are awesome, at an awesome location, but we always seem to have the same people, part of this could be a by-product of summer taking its toll on guilds, and part of it could be the way FB algorithms work. I would like love to get our core active group up around 20+ ... by core active I mean monthly attendees at meetings on a regular basis who are actually participating in guild. You are always welcome to bring +1's to meetings, family is awesome too, many of you know I usually have my family there, I count my family as 1 entity so 20 unique regular entities would be the goal I see for the coming time, baby steps folks.
  25. As probably all of us know, next week begins one of the best weeks of the year as E3 will be taking place. Last year Mirror's Edge Catalyst made me nearly jump with joy, even though reviews have pushed me to wait for a price drop. So this year, who of the big 3 are you most looking forward to hear from? What surprises do you hope for? What game and publisher will win E3 this year? And who will be the biggest disappointment? Let's go, light this forum up! - Riccio
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