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Naomi N. Lugo

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About Naomi N. Lugo

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  • Birthday 06/10/1992

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  1. In an anarchic fashion that we've come to know and love, Devolver Digital executed their 2018 press conference on June 10. At first we were greeted by a new host, Cinco Miller, the supposed CEO of Devolver Digital. Soon, the standard chaos unraveled, and we were met with a familiar, enraged face. Nina Struthers, as known from the previous year's conference, took over the stage and then proceeded to tear apart the common tropes of the video games industry. Struthers returned, and she definitely read/heard everyone's "unsolicited" feedback on the last press conference. Devolver then kept up the pace with their 2017 show, keeping components from the old while delivering a biting criticism with the new. All the while, they delivered the games that Devolver worked on for the new season. The first game on the roster evolves the survival genre by adding mechanics to hopefully mirror real-world ailments like metabolism and gear wetness. It totes itself as a "supermax open world survival," with the goal of "long-term survival. The game is currently in pre-alpha and releases to Steam Early Access August 2018. There also was a brief teaser of zombie content at the end of the trailer. Afterwards, Struthers unveiled the Lootbox Coin, a semi-fake currency with an oh-so-real price tag that fluctuated every hour. "You can't buy anything with it. In fact, it's insane for you to really buy it unless you want to prove your loyalty to Fork Parker, Nina Struthers, and the Devolver Digital executive board," says the Devolver website description. Sadly the coin isn't available at the publishing of this article. Next up, a ballet bullet-hell game called My Friend Pedro. The description of the game only gives a partial view of what to expect from this game. "My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana," says the Steam page for the game. Watching the trailer though will give a sense of how this game will flow. During the conference, the trailer played with classical music accenting the dance-like movements of the playable character. Gameplay involved strategy as well as interesting uses of the environment like ricocheting bullets off of a frying pan and aiming while riding a skateboard. The game is set to release to the Switch and PC sometime in 2019. Not wanting to miss out on the opportunity to make a dig at the influx of mini-consoles, Struthers announced the launch of the Devolver Digital Entertainment System Classic, however it turned out to be a repainted Sega Dreamcast dashing our hopes and dreams. The third and final game of the conference took the audience back to 2004 with the remake of the From Software title Metal Wolf Chaos XD. Metal Wolf Chaos XD matches the chaotic nature that inhabits Devolver Digital perfectly. There are giant mech robots, big guns and explosions with the teaser trailer setting it in the White House. The remake entails upgraded visuals, widescreen format and the classic voiceover. The game is coming to Xbox One, PC and PlayStation 4 later this year. Keeping up with the cinematics of it all, the Devolver 2018 Press Conference ended with a bang and an homage to '80s action movies. We won't spoil the ending here. To check out the full conference, check a look over at this link. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games! View full article
  2. In an anarchic fashion that we've come to know and love, Devolver Digital executed their 2018 press conference on June 10. At first we were greeted by a new host, Cinco Miller, the supposed CEO of Devolver Digital. Soon, the standard chaos unraveled, and we were met with a familiar, enraged face. Nina Struthers, as known from the previous year's conference, took over the stage and then proceeded to tear apart the common tropes of the video games industry. Struthers returned, and she definitely read/heard everyone's "unsolicited" feedback on the last press conference. Devolver then kept up the pace with their 2017 show, keeping components from the old while delivering a biting criticism with the new. All the while, they delivered the games that Devolver worked on for the new season. The first game on the roster evolves the survival genre by adding mechanics to hopefully mirror real-world ailments like metabolism and gear wetness. It totes itself as a "supermax open world survival," with the goal of "long-term survival. The game is currently in pre-alpha and releases to Steam Early Access August 2018. There also was a brief teaser of zombie content at the end of the trailer. Afterwards, Struthers unveiled the Lootbox Coin, a semi-fake currency with an oh-so-real price tag that fluctuated every hour. "You can't buy anything with it. In fact, it's insane for you to really buy it unless you want to prove your loyalty to Fork Parker, Nina Struthers, and the Devolver Digital executive board," says the Devolver website description. Sadly the coin isn't available at the publishing of this article. Next up, a ballet bullet-hell game called My Friend Pedro. The description of the game only gives a partial view of what to expect from this game. "My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana," says the Steam page for the game. Watching the trailer though will give a sense of how this game will flow. During the conference, the trailer played with classical music accenting the dance-like movements of the playable character. Gameplay involved strategy as well as interesting uses of the environment like ricocheting bullets off of a frying pan and aiming while riding a skateboard. The game is set to release to the Switch and PC sometime in 2019. Not wanting to miss out on the opportunity to make a dig at the influx of mini-consoles, Struthers announced the launch of the Devolver Digital Entertainment System Classic, however it turned out to be a repainted Sega Dreamcast dashing our hopes and dreams. The third and final game of the conference took the audience back to 2004 with the remake of the From Software title Metal Wolf Chaos XD. Metal Wolf Chaos XD matches the chaotic nature that inhabits Devolver Digital perfectly. There are giant mech robots, big guns and explosions with the teaser trailer setting it in the White House. The remake entails upgraded visuals, widescreen format and the classic voiceover. The game is coming to Xbox One, PC and PlayStation 4 later this year. Keeping up with the cinematics of it all, the Devolver 2018 Press Conference ended with a bang and an homage to '80s action movies. We won't spoil the ending here. To check out the full conference, check a look over at this link. Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!
  3. During the Square Enix 2018 E3 conference, it was announced that Monster Hunter would crossover into the Final Fantasy XIV universe. In the trailer, we see a super stoked Palico approach a character who appears to be Auron from Final Fantasy. We then see that it is indeed another character dressed up as such and eventually zoom to an entire lineup of characters dressed in get-ups from various points in the franchise gearing up to take on a Rathalos. The rest of the trailer showed off content and revealed the patch Under the Moonlight. The collaboration and content will come to the game later this summer. View full article
  4. During the Square Enix 2018 E3 conference, it was announced that Monster Hunter would crossover into the Final Fantasy XIV universe. In the trailer, we see a super stoked Palico approach a character who appears to be Auron from Final Fantasy. We then see that it is indeed another character dressed up as such and eventually zoom to an entire lineup of characters dressed in get-ups from various points in the franchise gearing up to take on a Rathalos. The rest of the trailer showed off content and revealed the patch Under the Moonlight. The collaboration and content will come to the game later this summer.
  5. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates. View full article
  6. Much like The Elder Scrolls VI, we didn't get much from the reveal of Starfield aside from a quick teaser trailer confirming its existence. We had some clue that this title would eventually surface due to a leak on 4chan. The post stated that Starfield would be a sci-fi open world RPG along with other details. In the trailer, we catch a view of a planet from what may be from the inside of a space vessel. A window-like reflection of the letters "CONSTE..." faintly appears in the bottom-left corner(:17 into the video). A star-shaped station floating outside is then engulfed in light in what possibly look like some sort of hyper-jump. Time will tell when we'll get any more information about Starfield. There is a website, Starfield.Bethesda.Net where people can watch the teaser and sign up for updates.
  7. So we're getting a new addition to the Elder Scrolls series with the long-awaited announcement that The Elder Scrolls VI will indeed exist. All we got on that front was a logo and some very pretty mountains, so who knows when we'll actually be able to play the next 300 hour+ adventure. In the meantime, Bethesda has a mobile remedy for our role-playing needs with the announcement of The Elder Scrolls: Blades. The game features three play modes with The Abyss an endless dungeon, Arena with one-on-one combat and Main mode where story and quests will live. As far as story goes, you'll play as an exiled Blade trying to restore your hometown. Dungeons will be both hand-crafted and procedurally generated. Both two-handed landscape and single-handed portrait screen orientations are supported. Preorders went live after the conference concluded on June 10, with the full release slated for fall this year. Registrations for early access start this week. The Elder Scrolls: Blades is coming to mobile platforms as well as console and PC. In more mobile Bethesda news, E3 2018 marks Fallout Shelter's three year anniversary. To celebrate, players can build their very own shelters on PlayStation 4 and Switch as of June 10. View full article
  8. So we're getting a new addition to the Elder Scrolls series with the long-awaited announcement that The Elder Scrolls VI will indeed exist. All we got on that front was a logo and some very pretty mountains, so who knows when we'll actually be able to play the next 300 hour+ adventure. In the meantime, Bethesda has a mobile remedy for our role-playing needs with the announcement of The Elder Scrolls: Blades. The game features three play modes with The Abyss an endless dungeon, Arena with one-on-one combat and Main mode where story and quests will live. As far as story goes, you'll play as an exiled Blade trying to restore your hometown. Dungeons will be both hand-crafted and procedurally generated. Both two-handed landscape and single-handed portrait screen orientations are supported. Preorders went live after the conference concluded on June 10, with the full release slated for fall this year. Registrations for early access start this week. The Elder Scrolls: Blades is coming to mobile platforms as well as console and PC. In more mobile Bethesda news, E3 2018 marks Fallout Shelter's three year anniversary. To celebrate, players can build their very own shelters on PlayStation 4 and Switch as of June 10.
  9. “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream. View full article
  10. Naomi N. Lugo

    Doom Sequel Revealed with Doom Eternal

    “Do you want to see hell on earth? We just teased it,” said Creative Director Hugo Martin right after revealing Doom Eternal, the sequel to the 2016 title. In said trailer, we get to see the twisted hellscape that we've come to know and love accented by twisting monstrosities and an accelerating musical chord. It's brief and visceral, but it lets us know that Doom is coming. Doom Eternal wants to push boundaries with new weapons, abilities and enemies. Bethesda also appears to want to push the genre forward, stating the game will be "the next leap in push-forward, first-person combat." There's no release date yet, but more information will follow on August 10 during QuakeCon 2018. There, we'll get a look at gameplay for Doom Eternal during a live stream.
  11. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019. View full article
  12. The rumors of Rage 2 transformed from a murmur to a dull roar after a retailer leak earlier this year. During the Bethesda E3 conference on June 10, our not-so-suspicious suspicions were confirmed when the title made its explosive appearance at the show. The chaos began with a performance by Andrew W.K, whose voice makes an appearance in the violence-filled trailer below. The sharp-eared among us will recognize his voice as the motion-sensor activated, singing head mounted head on the wall dubbed Ruckus the Crusher. In the trailer we also get to see the story behind the game, the oh so over-the-top combat and the open-world in which it all takes place. Players will control Walker, the last ranger in this world devastated by an asteroid and infested with mutants. As far as gameplay goes, it's described as “the most insane shooter you have ever played," by Avalanche Studios Game Director Magnus Nedfors. Rage 2 is scheduled to release on PlayStation 4, Xbox One, and PC in Spring of 2019.
  13. It's official, the game that took 10 years to develop is one year old. Final Fantasy XV celebrated it's first birthday today and to celebrate Square Enix made a few announcements. To commemorate the event, Square Enix held what it called an “Active Time Report” which was a live stream with voice actors from the game and Kingsglaive and discussed "the past, present, and future of Final Fantasy XV." The biggest news to come from the stream was the details of December update. It was revealed that players will be able to switch between Noctis Ignis, Prompto and Gladio during the main campaign of the game. While there are some restrictions to this, notably the Chapter 9 Leviathan fight, this feature is available mostly in the open world. During the Japanese stream, it was revealed that there would be more episodic installments for the game with Episode Ardyn being confirmed as one of them. There was no word on the character focus for the other two, but there has been speculation that they might be about Aranea and Lunafreya. Yes please. The goal for release on these is 2018. In addition to all of that, we also got to see the first three opening minutes of the upcoming Episode Ignis which will be released Dec. 13. The multiplayer expansion Comrades made an appearance as well with the update on that coming out around the same time as Episode Ignis. Updates for Comrades are also planned for next year, with the possibility of a playable Noctis, Ignis, Gladio and Prompto. FFXV wouldn't be anywhere without its fans, and Square included its players in the celebration with a Moogle Fan Art Competition. "To help celebrate the one year anniversary of FFXV, we’ve made a limited number of handmade FFXV moogles, kupo!" said the announcement. The competition is open now until Dec. 31.
  14. It's official, the game that took 10 years to develop is one year old. Final Fantasy XV celebrated it's first birthday today and to celebrate Square Enix made a few announcements. To commemorate the event, Square Enix held what it called an “Active Time Report” which was a live stream with voice actors from the game and Kingsglaive and discussed "the past, present, and future of Final Fantasy XV." The biggest news to come from the stream was the details of December update. It was revealed that players will be able to switch between Noctis Ignis, Prompto and Gladio during the main campaign of the game. While there are some restrictions to this, notably the Chapter 9 Leviathan fight, this feature is available mostly in the open world. During the Japanese stream, it was revealed that there would be more episodic installments for the game with Episode Ardyn being confirmed as one of them. There was no word on the character focus for the other two, but there has been speculation that they might be about Aranea and Lunafreya. Yes please. The goal for release on these is 2018. In addition to all of that, we also got to see the first three opening minutes of the upcoming Episode Ignis which will be released Dec. 13. The multiplayer expansion Comrades made an appearance as well with the update on that coming out around the same time as Episode Ignis. Updates for Comrades are also planned for next year, with the possibility of a playable Noctis, Ignis, Gladio and Prompto. FFXV wouldn't be anywhere without its fans, and Square included its players in the celebration with a Moogle Fan Art Competition. "To help celebrate the one year anniversary of FFXV, we’ve made a limited number of handmade FFXV moogles, kupo!" said the announcement. The competition is open now until Dec. 31. View full article
  15. Things have not been going well for Bungie and Destiny 2 lately. Fans have already been more than a little steamed at a lack of endgame content, a flawed loot system and a need for more of everything really. The latest revelation of a rigged XP system has only provided a tipping point. Reddit user EnergiserX exposed the XP discrepancies through testing and data calculation. To sum up their findings, "to get one thing clear: there is no cap to XP. You can keep earning XP as fast as you want, and you will always be making progress towards that next bright engram. You will just face dramatically diminishing returns the faster you go." Bungie responded initially in a blog post simply titled "XP in Destiny 2" but fans were not satiated. In another attempt to address their fan's concerns, Bungie announced via another blog post that they had canceled their stream scheduled for Nov. 29. The stream was planned to show off the upcoming DLC “Curse of Osiris” but will instead now focus on "delivering some higher priority information about Destiny 2." The post is short and vague, but lets players know that they'll hear from "studio leadership" about what they think of the game, goals, what's planned for future updates and reactions to feedback. Only time will tell if the information will be able to get players back on Bungie's side. "Curse of Osiris" is the first expansion for Destiny 2 and is set to release Dec. 5. Update: see the accompanying blog post with update list and message from Bungie by clicking here. Are you frustrated by Destiny 2 end game content? Do you think Bungie will be able to recover from this controversy? Let us know in the comment section below. View full article
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