Back in 2008, developer DICE took a major risk on a game called Mirror's Edge. It tackled one of the most difficult genres, the first-person platformer. At the time, many in the gaming community considered platforming from a first-person perspective to be the bane of many games and the idea of constructing an entire game around that concept seemed ridiculous. Despite that, DICE pushed ahead and made their game a reality. It starred Faith Connors, a female protagonist of color, as a Runner, one of the few people able to travel outside of an oppressive government's near omni-present surveillance. Using Faith's parkour skills, players had to traverse environments that made use of a shocking, gorgeously clean aesthetic. It was at times clumsy and disorienting, but functional and it gained a major following.
Does Mirror's Edge hold up eight years later?
Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative.
This episode contains some explicit language.
Outro music: Mirror's Edge 'Clear Reflections' by Sir_NutS (http://ocremix.org/remix/OCR03003)
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