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Jack Gardner
As part of the 25th anniversary of The Elder Scrolls franchise, Bethesda is giving away The Elder Scrolls III: Morrowind for free. The offer is only available for a limited amount of time, so you will have to take the opportunity to download it between now and March 31. 
Much like the more modern versions of The Elder Scrolls, Morrowind allows players to embark on an adventure through an open world and stop the immortal Dagoth Ur, a rogue member of a group of god-like beings that rule over the land of Morrowind. Of course, players are free to puruse the main quest or go off for 100 hours to do their own thing, pursuing sidequests and claiming artifacts to their hearts' content. It has been held up as one of the finest, if not the finest, games in The Elder Scrolls series. Free seems like a low cost way to get in on one of the most influential RPGs of all-time. 
In order to access the free game, players will have to create a Bethesda.net account. Once that's created, simply input the code: TES25TH-MORROWIND to access the game and get it added to that particular Bethesda.net account. 
On top of The Elder Scrolls: Morrowind being made available for free, gamers can also play The Elder Scrolls Online for free from March 28 - April 3. Bethesda touts that this will open up the entire base game, allowing players to get the full Elder Scrolls Online experience. This will include the ESO: Elsweyr Prologue in which players can begin venturing into the nation home to the cat people, the Khajiiti. 
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Jack Gardner
Slime Rancher is a farming sim/adventure game from indie developer Monomi Park. It released back in 2017 after spending over a year in Steam Early Access. With a colorful and friendly open-world and some subtly intriguing narrative hooks, Slime Rancher thoroughly charmed players. It offers a unique first-person perspective on the farming sim genre with the twist on the genre by making the central commodity the excretions of adorable and voracious slimes. 
Could Slime Rancher be one of the best games of all-time?
Each week we will be tackling a video game, old or new, that at least one of us believes deserves to stand as one of the greatest games of all time. We'll dive into its history, development, and gameplay, while trying to argue for or against the game of the week. Sometimes we will be in harmonious agreement, other times we might be fighting a bitter battle to the very end. However each episode shakes out, we hope that everyone who listens will find the show entertaining and informative.

Outro music: Chrono Cross 'If I Could... (Synthwave Mix)' by Jorito and JoyDreamer (http://ocremix.org/remix/OCR03888)
You can download or listen to the podcast over on Soundcloud, our hosting site, and iTunes. A YouTube version is available, as well!
If you want to have your opinion heard on air, share your opinion in the comments, follow the show on Twitter, and participate in the weekly polls: @BestGamesPeriod 
New episodes of The Best Games Period will be released every Monday
Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!

Jack Gardner
Today, Apple announced Apple Arcade, the company's new multiplatform gaming subscription service. Apple Arcade will enable people who subscribe to play a large selection of games unique to the service across mobile devices, desktop computers, and televisions. The service will launch on a date yet to be determined sometime this fall.
Apple's reveal comes close on the heels of Google's Stadia announcement, which proposed a future where video games are streamed rather than played locally. Apple Arcade, on the other hand, will allow players to download games and play them on their various devices. That's not the only difference, either. While both services are expected to roll out later this year, Apple seemed willing to provide a great deal more information. Google touted their in-house studio and a nebulous number of partnerships that will draw players to Stadia. Apple, however, revealed a long list of developers working on exclusive games for Apple Arcade. You can see the full list below:
Cartoon Network 
Cornfox & Bros.
Gallium Artists
Hipster Whale
Kunabi Brother
Night School
Noodlecake Studios
Platinum Games
Raw Fury
State of Play
Sumo Digital
The Chinese Room
Versus Evil
As you read this many of these developers are revealing the first look at the projects they have been working on that will be exclusive to Apple Arcade. in the teaser Apple put together for the main announcement, they revealed a selection of truly unique and interesting games.The first, is Beyond a Steel Sky, a game that melds the aesthetics of Borderlands with the designs of Dave Gibbons, co-creator of Watchmen, and is actually a sequel to the 90s adventure game Beneath a Steel Sky. It offers players a chance to explore the beautiful dystopia of Union City, a sprawling techno city of the future that offers opportunities and scale that players might not expect from a mobile game. 
Where Cards Fall is a coming of age story about a young boy dealing with the challenges of growing up and fitting in, complete with the entire spectrum of wonderful, awkward, and painful experiences that come with growing up in the modern world. It's a game driven by choice and drama rather than explosions and guns. One of the co-creators claims that it's the kind of game that couldn't find an audience without the support of Apple Arcade. 
The most exciting game, at least to me, comes courtesy of Hironobu Sakaguchi, the creator of Final Fantasy. His latest project, Fantasian, uses literal, hand-made dioramas that the team photographs and then uses as the backgrounds for their game. It adds a fantastic, solid and surreal look to a game made by one of the master game designers of our time. I'm a sucker for cool, outside-the-box thinking like this, and that's not just one scene or for cutscenes; the entire game uses practical effects for its background shots. 

Inspired by the zen-like motion of schools of fish or murmurations of starlings, Lifelike aims to be a contemplative, relaxing experience. "We simply don't want to be responsible for adding another layer of cares to the world," says creator Denis Mikan. It relies on the coordinated movement of its swarming characters as a way to enthrall and delight players. 
Finally, Overland is described as a post-apocalyptic real-time strategy game. It contains roguelike elements to shake up the action and scenarios every time players begin a new game. Each adventure will bring players to new places, put them in contact with new characters, and pit them against a large array of different combat situations. 
2019 has become the year we see gaming more cleanly split between all of the gaming and tech giants. If all of these services prove to be long-term contenders for their various shares of the market, players will have to start making hard choices between which platforms and services can provide them with the most bang for their buck. A service like Apple Arcade full of games that can't be played any other way and can work even if a user's internet speed isn't the best would have a huge advantage over a service like Stadia that's so heavily reliant on internet infrastructure to function. The only real sticking point for Apple will be the price point of its subscription model, which has yet to be revealed. This is the future we were always going to get once digital storefronts became a more widespread phenomenon and subscription services like Netflix took off. The console wars are slowly fading and are being replaced by the service wars.
What do you think? Is this good? Bad? Neutral? 
Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!

Jack Gardner
Life Is Strange 2 has been in a bit of a limbo following the release of its first episode. Dontnod Entertainment, the developers of the Life Is Strange series as well as Vampyr, held the projected release dates of its subsequent episodes close to the chest. Episode 2 - Rules released on January 24 before the company returned to being quiet about the episodic game.
However, now we know when to expect the remaining episodes of Life Is Strange 2 as well as a tiny glimpse at what Episode 3 has in store for players.
Life Is Strange 2 diverges from what players might expect after finishing the first Life Is Strange, following the Diaz brothers as they begin a long and arduous journey from their once safe American hometown to a magical place they have only ever heard of from their father down in Mexico. Their pilgrimage puts them in a great deal of danger and becomes more complicated when its revealed that one of them possesses supernatural abilities.  
Life Is Strange 2: Episode 3 will be titled Wastelands. It is currently on track to release on May 9 on all platforms. It sees brothers Sean and Daniel Diaz continuing their journey across America. The two find themselves wrapped up in the life of a drifter community and exposed to a variety of new experiences and challenges. They have some things to figure out among the redwood forests of California before they press on toward the safety of Mexico. 
Episode 4 will follow at the tail end of summer on August 22. Finally, the series will conclude on December 3 with Episode 5. The first episode of the series is available through Xbox Game Pass, making it likely that the rest of the episode will be releasing via the service, too. 
Life Is Strange 2's episodes release for PlayStation 4, Xbox One, and PC. 
Don't forget to sign up for Extra Life to help sick and injured kids in hospitals around the US and Canada by playing games!

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