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The Studio Behind the Original Prey Returns with an Open-World RPG Set During Ragnarok


Jack Gardner

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Human Head Studios's name might ring a bell for fans of cult classics. The studio was behind games that slowly achieved followings like Prey (2006) and Rune. They even helped create some of the most recognizable titles of the last few years, contributing to BioShock Infinite, Batman: Arkham Origins, and World of Tanks. Now the studio is going back to its roots with a sequel to Rune titled Rune: Ragnarok.

 

Chris Rhinehart, project director at Human Head Studios, expressed his excitement at returning to the world of Rune, “After seventeen years, we are thrilled to finally announce a new Rune game. In the spirit of the original, Rune: Ragnarok has intense and brutal combat in a world steeped in Norse mythology. We can’t wait to show you what we’ve created.”

 

Rune: Ragnarok takes on the ambitious task of creating an open-world RPG set during the apocalypse of Norse myth, the final battle that heralds the end of the world. Fight alongside beasts, men, and gods to survive in a dying universe.

 

Players will pledge allegiance to one of the Norse gods of old in order to curry their favor. That favor can grant special abilities that become very useful when it becomes necessary to raid enemy settlements, fight armies of undead, sail across the seas, and craft powerful weapons. Will you be left standing when Ragnarok ends?   

 

 

No word on a release date or what systems on which Rune: Ragnarok will be appearing, but more games about Norse mythology with Viking action are always welcome.

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