Video games are wonderfully weird. We all know it, but sometimes it just needs to be said. That weirdness tends to surface in the indie world more than anywhere else. One of the games coming to IndieCade later this week really delves into that strangeness. The Black Window comes courtesy of Flux, an interactive story-telling studio that has worked on various narrative projects since 1999, often far outside the mainstream and with unique approaches to creating their experiences.
In the late 1800s, Louisa Collins received a conviction for the murders of her two husbands in 1887 and 1888. She was hanged for her crimes... but was she truly guilty? Players are tasked with uncovering the truth by physically interacting with a custom made wooden spirit board controller to communicate with Collins' in the afterlife. She responds to a wide variety of questions as players delve deeper in their lines of questioning.
It's certainly a unique take on mystery solving, but it's unclear if the game will see a wider release. People interested in fringe indie experiments can play The Black Widow for themselves during IndieCade this coming weekend, October 6-8 at the Japanese American National Museum in Los Angeles, California.
You can learn more about The Black Widow on Flux's website.