Developer Harebrained Schemes walked away from their completed Kickstarter today with the support of over 30,000 people and $1,204,726. With that kind of cash on hand, here's hoping they don't attract any less than scrupulous runners!
Toward the beginning of this year, the minds behind Shadowrun Returns and Shadowrun: Dragonfall launched their Kickstarter campaign for Shadowrun: Hong Kong, a turn-based tactical RPG in the same vein as its predecessors. Set in a setting where cyberpunk meets high fantasy, Shadowrun: Hong Kong will focus on the the criminal undercurrents of a dystopian Hong Kong full of neon lights, scheming corporations, and the runners who risk their lives to make a living. Not only did Harebrained Schemes reach their initial Kickstarter goal, they raised a little over welve times what they originally asked for from backers, allowing for a greatly extended list of features. These features include:
- Enhanced player controls
- Animatic scene transitions
- An additional character: Racter, a robotics expert who manipulates an advanced combat drone.
- More animatic endings
- A side mission for Gobbet, an Ork shaman who adheres to the path of Rat.
- Better sound
- Another additional character: Gaichu, a former red samurai and master swordsman.
- Enhanced cyber abilities
- A side mission for your dwarf hacker companion, Is0bel.
- Expanded magic system
- A side mission for Gaichu
- A revamp of the virtual world with which hackers interface.
- An additional 4-5 hour long mini-campaign as a follow-up to the core campaign.
Even with all of these additional features, Shadowrun: Hong Kong is reportedly on track for a mid-2015 release, with an expected release date sometime in August.
Congratulations to the team at Harebrained Schemes. I thoroughly enjoyed both Shadowrun Returns and Shadowrun: Dragonfall. Here's hoping that they can keep the magic alive for the third time around!