In case you haven’t noticed, there’s a new battle royale in town from the makers of Titanfall. Apex Legends is a new free-to-play competitor to Fortnite and PUBG and is available now on PS4, Xbox One, and PC (via Origin).
Apex Legends is a spin-off set in the Titanfall universe, taking place 30 years after the events of Titanfall 2. Though it lacks actual Titans, the hero-focused, squad-based game pits teams of 3 against 19 other teams (making 57 players total) in a last-team standing deathmatch. Players choose from one of eight Legends. These characters sport unique abilities, such as a medic and tracker, giving the game more of an Overwatch or Rainbow Six vibe in that assembling a balanced team is key.
Other twists include the Jumpmaster system which allows players to manually pinpoint their exact landing zones prior to the start of the match. Respawn Beacons act as one-use locations that revive downed teammates. Additionally, an intelligent gear system automatically attaches accessories to their appropriate weapons, saving the player time in having to manually do so themselves.
The implementation of Seasons affirms Respawn’s commitment to making Apex Legends an engaging long-term experience. Season 1 kicks off in March alongside a purchasable battle pass that unlocks cosmetic items traditionally obtained through gameplay. Respawn states that future Seasons will bring new Legends, weapons, cosmetics, and more. Cross-platform play, while currently unavailable, is said to be in the works as well.
As for what Apex Legends means for the development of Titanfall 3, the follow-up to the acclaimed 2016 sequel is apparently not in the works. According to a Eurogamer interview with Lead Producer Drew McCoy, Apex Legends has been the project that the studio has been quietly working on and not Titanfall 3 as many had assumed/hoped. It’s worth noting that Respawn is also developing Star War Jedi: Fallen Order, set to release this fall.
Have you played Apex Legends? If so, what do you think of it? Let us know in the comments.
Edited by Marcus Stewart