Over the next few days, PlayStation Now subscribers will start seeing the ability to download PlayStation 4 compatible games onto their PS4 systems. This move will allow players to choose between streaming titles via a stable internet connection or playing them locally, though Sony is careful to point out that the system will have to "check-in" every few days to verify the PS Now subscription for games downloaded through the service.
This could be a gamechanger for the service that has typically been flamed for having too much lag when used with less than ideal internet service providers. The only catch is that players can only download games that can be run locally by the PS4. That means that any PlayStation 2 classic or PlayStation 3 game that hasn't been remastered for PS4 cannot be downloaded and played locally.
Every downloadable PS Now game will "support" DLC, microtransactions, and add-ons. "Support" in this case meaning that players will be able to buy all of those things for games they have downloaded. Games that have been downloaded will continue to support multiplayer without PlayStation Plus, just like their streaming counterparts.
In kind of a weird decision, if you have been making use of cloud saves via PS Now and want to transfer those saves to a downloaded version of the same game, you will need a PlayStation Plus membership to enable that transition. Essentially, players will need to move the save file from their PS Now cloud saves to their PS Plus cloud saves and from there download the files to their PlayStation 4. It seems a bit of a convoluted way to go about the transfer, but maybe it's due to technological limitations and not simply a scheme to grab up some more Plus subscribers.
Overall, this is a very interesting move that could further the cause of subscription gaming by opening up that model to downloaded games. However, it also seems a bit like trying to have cake and eat it too with the enabling of microtransactions and DLC on top of the PS Now subscription and a PS Plus subscription necessary to transfer saves.
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