Larian Studios today announced that they would indeed be making a sequel to the critically acclaimed Divinity: Original Sin as well as returning to Kickstarter. This might raise some eyebrows from the community, after all Divinity: Original Sin was a pretty successful release. Larian Studios' founder Swen Vincke took to the company's blog to address those concerns and lay out his hopes and dreams for the development of Divinity: Original Sin II:
Divinity: Original Sin wouldn’t be the game it was without the input from our Kickstarter backers & Steam Early Access players. There were a lot of them and they pushed us forwards in directions we hadn’t anticipated when we started development. To this day, our entire team is incredibly grateful for this. Our community was a critical factor for the success of the game. Without having that same community on board, I think it’s going to be very hard for us to achieve the goals we have with Divinity: Original Sin 2, and so we’ll do our very best to convince them to back us once again. The result at the end will be so much better if they do.
He goes on to say much more and you can read Vincke's full statement on the Larian website. People who might be interested in backing the Kickstarter when it launches on August 26 can vote now on what they would like to see in the backer reward tiers. Personally, I am a bit on the fence about Kickstarter being the route to take on the heels of a successful game if all they're really after is more player feedback.
A prototype of the game will be available for hands-on time at PAX Prime, along with some chances to win some cool swag if you stop by the booth.
More information on Divinity: Original Sin II will be available when the Kickstarter launches later this month on the 26th.