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Kickstarter JRPG Edge of Eternity Launches for Early Access

Jack Gardner



Back in 2015, a small, four-person team based in France launched a Kickstarter with the modest goal of raising $44,000 to create a game in the classic JRPG mold. Their pitch for their dream game wound up bringing in almost four times that amount and development on Edge of Eternity began. Three years later and a team of nine people, Midgar Studio has released the Early Access version of Edge of Eternity along with a development road map - and the game certainly looks impressive as heck.


Though released to the public, the Early Access version of Edge of Eternity remains very much in its alpha stages. It only includes the first chapter of the story that will bring players on a journey through the first major area of the game built around the hub city of Herelsor. The first portion of the Edge of Eternity's Early Access includes six self-contained sidequests and a number of procedurally generated quests alongside the main story. It will also contain a portion of the soundtrack composed by Yasunori Mitsuda, the man responsible for the soundtracks of Chrono Trigger, Xenoblade, and Shadow Hearts.


The actual gameplay in Edge of Eternity combines classic open world roaming with turn-based tactical battles that rely on an innovative hex system. Players will explore, level up, and unlock new abilities by using a system that seems similar to Final Fantasy X's ability grids. With each major update milestone, the gameplay systems will be expanded upon and deepened with new abilities, items, and more.




Edge of Eternity takes place on the fictional world of Heryon, a planet in turmoil following an invasion of technologically superior outsiders known as the Archelites. In order to survive, the nations of Heryon banded together under an organization called the Consortium and managed to trap the invaders within their mobile fortress by turning to the powerful magic found within the crystals native to their lands.


The war entered a prolonged stalemate for decades until the invaders released a new weapon: The Corrosion. The plague ripped through the cities rendering those afflicted with it to develop strange mechanical mutations while slowly going mad from the agony of the disease. In an effort to combat the incurable sickness, those who brew too close to technology or made unauthorized use of it would be labelled as criminals and sent to their deaths.


Edge of Eternity follows Daryon, a soldier for the Consortium who receives a fateful letter from home telling him his mother has fallen ill with the Corrosion. That knowledge spurs Daryon down a path at odds with the forces around him. Through a twist of fate, Daryon meets the renegade Selene, a young woman on the run after being found guilty of illegal use of technology. The two will need to rely on one another to survive in a world of war and monsters.


Interestingly, Midgar Studio will also be including a set of modding tools for Edge of Eternity called The Eternal Forge that will come with a built-in mod manager. I wouldn't typically think of JRPGs and extensive modding, but the possibilities mixed with the solid foundations of the game itself.  




Following this initial release, here's what to expect coming as free updates in the near future, bearing in mind that each major update will include new zones, sidequests, monsters, items, and abilities.

The Plains of Solna - Late February 2019 - Another section of the open world with a new city named Old Herelsor, the devs describe a farm "sheltering a very, very special creature," too. 

The Reunion - Spring 2019 - A new segment of the open world with an entirely different environment biome, a dungeon, and a continuation of the main story 

The Man who survived the Corrosion - Summer 2019 - A new city with expansive quest support and a new party member (it is a JRPG after all!)

“As a small indie team of nine people, making an epic JRPG adventure is a huge and work-intensive task. We believe that the labor done so far and its results are already quite an achievement, but we’re still a long way away from getting the game to where we want it to be,” said Jeremy Zeler, founder of Midgar Studio. “Following on from our successful Kickstarter campaign, launching Edge of Eternity into Early Access allows us to further involve our community through the development. It allows us to get direct feedback on new story content, new areas of the game world, the general feel of the game as we expand and build towards the full, polished release our fans and followers are expecting us to deliver.”



Edge of Eternity is currently available for PC players through Steam Early Access. People who buy it now will be able to help squash bugs and offer the team suggestions to shape development as the title heads for its full release on PC, PlayStation 4, and Xbox One.


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