On Thursday, Electronic Arts announced Need for Speed Rivals, a racing title from one of EA’s newest studios, Ghost Games in partnership with Criterion Games, the team behind the Burnout series. The game will be built on the Frostbite 3 game engine. It will be released on Xbox 360, PlayStation 3, and PC on November 19 this year and it will also be coming to Xbox One and PlayStation 4.
Rivals allows players to take on the role of either a police officer or a racer, pitting the two sides against each other. Each faction has its own goals and challenges. Racers aim to make names for themselves by making the most daring escapes and evading more and more cops. More escapes will earn players more points with which they can unlock new cars and items. As a cop, players make use of teamwork to pursue and capture the racers and earn points for every racer busted. Officers will also rise through the ranks and unlock exclusive vehicles and pursuit technology.
The game will make use of a new online feature called AllDrive, which will provide players with smooth transitions from single player to co-op to multiplayer. Friends and enemies will be able to enter races as they unfold, lending an amount of unpredictability into every situation.
Need for Speed Rivals will also come with the features fans have come to expect: High-fidelity graphics, stat tracking, customizable cars, and upgradable tech for both the cops and the racers.
Pre-orders at select retailers will come with the Ultimate Cop Pack which provides access to powerful items, cars, and customization options.